#038 Ninetales
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Ninetales Pokémon Sword & Shield data
Gen IX Dex Gen VIII Dex Gen VII Dex
Let's Go Dex
Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Images
D/P Pt HGSS
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Ninetales Kyukon
キュウコン
National: #038
Johto: #128
Male :25%
Female :75%
Ability: Flash Fire
Flash Fire: Activates when user is hit by a damaging Fire-type move (including Fire-type Hidden Power). Once activated, user’s Fire-type moves deal 1.5 times damage. While this ability is in effect, this Pokémon is immune to damage from Fire-type attacks and Fire-type Hidden Power (accuracy and effect from these moves are ignored). For Fire-type Pokémon with this ability, Will-O-Wisp activates this ability without having an effect. If a non-Fire-type Pokémon has this ability, Will-O-Wisp will activate the ability and will have an effect.
Classification Height Weight Capture Rate Base Egg Steps
Fox Pokémon 3'07" 44.0lbs 75 5,120
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,000,000 Points
Medium Fast
70 1 Speed Point(s)
1 Sp. Defense Point(s)
Yellow 0
Damage Taken
*1 *0.5 *2 *1 *0.5 *0.5 *1 *1 *2 *1 *1 *0.5 *2 *1 *1 *1 *0.5
Wild Hold Item Egg Groups

Rawst Berry
- 100%
Ground
Evolutionary Chain
Flavour Text
Diamond Its nine tails are said to be imbued with a mystic power. It can live for a thousand years.
Pearl
Platinum
HeartGold Some legends claim that each of its nine tails has its own unique type of special mystical power.
SoulSilver Its nine beautiful tails are filled with a wondrous energy that could keep it alive for 1,000 years.

Location
Game Location
Ruby Evolve Vulpix
Sapphire Evolve Vulpix
Emerald Evolve Vulpix
FireRed Trade from Ruby/Sapphire/Emerald/LeafGreen/XD
LeafGreen Evolve Vulpix
Colosseum Trade from Ruby/Sapphire/Emerald/LeafGreen/XD
XD Evolve Vulpix
Diamond Evolve from Vulpix
Pearl Evolve from Vulpix
Platinum Evolve Vulpix
HeartGold Trade from DPt
SoulSilver Evolve Vulpix
Trainer Locations  Details

Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Nasty Plot----20--
The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
Ember401002510
The foe is attacked with small flames. The target may also be left with a burn.
Quick Attack4010030--
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
Confuse Ray--10010--
The foe is exposed to a sinister ray that triggers confusion.
Safeguard----25--
The user creates a protective field that prevents status problems for five turns.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM04 Calm Mind -- -- 20 --
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM05 Roar -- 100 20 --
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam 150 90 5 --
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM20 Safeguard -- -- 25 --
The user creates a protective field that prevents status problems for five turns.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM23 Iron Tail 100 75 15 30
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35 Flamethrower 95 100 15 10
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM38 Fire Blast 120 85 5 10
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM50 Overheat 140 90 5 100
The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM61 Will-o-wisp -- 75 15 --
The user shoots a sinister, bluish white flame at the foe to inflict a burn.
TM66 Payback 50 100 10 --
If the user can use this attack after the foe attacks, its power is doubled.
TM68 Giga Impact 150 90 5 --
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM77 Psych Up -- -- 10 --
The user hypnotizes itself into copying any stat change made by the foe.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM79 Dark Pulse 80 100 15 20
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM85 Dream Eater 100 100 15 --
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Ominous Wind 60 100 5 10
The user creates a gust of repulsive wind. It may also raise all the user's stats at once.
Zen Headbutt 80 90 15 20
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Spite -- 100 10 --
The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
Swift 60 -- 20 --
Star-shaped rays are shot at the foe. This attack never misses.
Heat Wave 100 90 10 10
The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Pain Split -- -- 20 --
The user adds its HP to the foe's HP, then equally shares the combined HP with the foe.
Role Play -- -- 10 --
The user mimics the foe completely, copying the foe's natural ability.
Headbutt 70 100 15 30
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Faint Attack60--20--Details
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
Hypnosis--7020--Details
The user employs hypnotic suggestion to make the target fall into a deep sleep.
Flail??10015--Details
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Spite--10010--Details
The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
Disable--8020--Details
For several turns, this move prevents the foe from using the move it last used.
Howl----40--Details
The user howls loudly to raise its spirit, boosting its Attack stat.
Psych Up----10--Details
The user hypnotizes itself into copying any stat change made by the foe.
Heat Wave100901010Details
The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.
Flare Blitz1201001510Details
The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too.
Extrasensory801003010Details
The user attacks with an odd, unseeable power. It may also make the foe flinch.
Energy Ball801001010Details
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
Power Swap - HGSS Only----10--Details
The user employs its psychic power to switch changes to its Attack and Sp. Atk with the foe.

Pre-Evolution Moves
Attack NameTypeCat.Att.Acc.PPEffect % Means
Tail Whip--10030--
Lv. 4
The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered.
Imprison----10--
Lv. 21
If the foe knows any move also known by the user, the foe is prevented from using it.
Fire Spin157015--
Lv. 34
The foe becomes trapped within a fierce vortex of fire that rages for two to five turns.
Grudge----5--
Lv. 41
If the user faints, the user's grudge fully depletes the PP of the foe's move that knocked it out.
Extrasensory801003010
Lv. 44
The user attacks with an odd, unseeable power. It may also make the foe flinch.

3rd Gen Only Moves
Attack NameTypeCat.Att.Acc.PPEffect % Means
Fire Spin157015--
RSE
FRLG
Lv45
Lv45
The foe becomes trapped within a fierce vortex of fire that rages for two to five turns.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 73 76 75 81 100 100
Max Stats
Hindering Nature
Lv. 50 133 - 180 72 - 115 72 - 114 77 - 119 94 - 136 94 - 136
Lv. 100 256 - 350 141 - 225 139 - 224 150 - 234 184 - 269 184 - 269
Max Stats
Neutral Nature
Lv. 50 133 - 180 81 - 128 80 - 127 86 - 133 105 - 152 105 - 152
Lv. 100 256 - 350 157 - 251 155 - 249 167 - 261 205 - 299 205 - 299
Max Stats
Beneficial Nature
Lv. 50 133 - 180 89 - 140 88 - 139 94 - 146 115 - 167 115 - 167
Lv. 100 256 - 350 172 - 276 170 - 273 183 - 287 225 - 328 225 - 328

<--- #037
Vulpix
#039
Jigglypuff
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