#166 Ledian
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex Entry
This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Ledian Pokémon Sword & Shield data
Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex

Pokémon Game Picture National No. Hoenn No. English name Japanese Name
Ru/Sa/FR/LG
166 321 Ledian レディアン
Redian
Emerald
Ability: Swarm & Early Bird
Swarm: When Ledian's HP Gets Low, It's Bug type attack's power is multiplied by 1.5
Early Bird: If afflicted with Sleep, Ledian wakes up in half the time of normal
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Five Star Pokémon
4'03" 78.5 lbs
Evolution Chain
--Lv. 18-->

Wild Hold Item Dex Category Colour Category Footprint
None Red

Damage Taken
*1 *2 *1 *2 *0.25 *2 *0.25 *1 *0 *2 *1 *0.5 *4 *1 *1 *1 *1
Flavor Text
Ruby It is said that in lands with clean air, where the stars fill the sky, there live LEDIAN in countless numbers. There is a good reason for this - the POKéMON uses the light of the stars as its energy.
Sapphire It is said that in lands with clean air, where the stars fill the sky, there live LEDIAN in countless numbers. There is a good reason for this - the POKéMON uses the light of the stars as its energy.
Emerald It is said that in lands with clean air, where the stars fill the sky, there live many LEDIAN. For good reason, they use the light of the stars as energy.
FireRed The star patterns on its back grow larger or smaller depending on the number of stars in the night sky.
LeafGreen When the stars flicker in the night sky, it flutters about, scattering a glowing powder.

Location
Game Location
Ruby Trade from Emerald/FireRed/LeafGreen/Colosseum/XD
Sapphire Trade from Emerald/FireRed/LeafGreen/Colosseum/XD
Emerald Evolve Ledyba
FireRed Evolve Ledyba
LeafGreen Evolve Ledyba
Colosseum Snagged from Cipher Peon Kloak in The Under
XD Evolve Ledyba

Ruby/Sapphire/Emerald/Colosseum/XD Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Tackle
359535--
Charges the foe with a full- body tackle.
Supersonic
--5520--
Emits bizarre sound waves that may confuse the foe.
8Supersonic
--5520--
Emits bizarre sound waves that may confuse the foe.
15Comet Punch
188515--
Repeatedly punches the foe 2 to 5 times.
24Light Screen
----30--
Creates a wall of light that lowers SP. ATK damage.
24Reflect
----20--
Creates a wall of light that weakens physical attacks.
24Safeguard
----25--
A mystical force prevents all status problems.
33Baton Pass
----40--
Switches out the user while keeping effects in play.
42Swift
60--20--
Sprays star-shaped rays that never miss.
51Agility
----30--
Relaxes the body to sharply boost SPEED.
60Double-edge
12010015--
A life-risking tackle that also hurts the user.

Fire Red/Leaf Green Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Tackle
359535--
Charges the foe with a full- body tackle.
Supersonic
--5520--
Emits bizarre sound waves that may confuse the foe.
8Supersonic
--5520--
Emits bizarre sound waves that may confuse the foe.
15Comet Punch
188515--
Repeatedly punches the foe 2 to 5 times.
24Light Screen
----30--
Creates a wall of light that lowers SP. ATK damage.
24Reflect
----20--
Creates a wall of light that weakens physical attacks.
24Safeguard
----25--
A mystical force prevents all status problems.
33Baton Pass
----40--
Switches out the user while keeping effects in play.
42Swift
60--20--
Sprays star-shaped rays that never miss.
51Agility
----30--
Relaxes the body to sharply boost SPEED.
60Double-edge
12010015--
A life-risking tackle that also hurts the user.

TM & HM Attacks
TM/HM #Attack NameTypeAtt.Acc.PPEffect %
TM01Focus Punch
15010020--
A powerful loyalty attack. The user flinches if hit.
TM06Toxic
--8510100
Poisons the foe with an intensifying toxin.
TM10Hidden Power
??10015--
The effectiveness varies with the user.
TM11Sunny Day
----5--
Boosts the power of FIRE- type moves for 5 turns.
TM15Hyper Beam
150905--
Powerful, but leaves the user immobile the next turn.
TM16Light Screen
----30--
Creates a wall of light that lowers SP. ATK damage.
TM17Protect
----10--
Evades attack, but may fail if used in succession.
TM19Giga Drain
601005--
An attack that steals half the damage inflicted.
TM20Safeguard
----25--
A mystical force prevents all status problems.
TM21Frustration
??10020--
An attack that is stronger if the TRAINER is disliked.
TM22Solarbeam
12010010--
Absorbs light in one turn, then attacks next turn.
TM27Return
??10020--
An attack that increases in power with friendship.
TM28Dig
6010010--
Digs underground the first turn and strikes next turn.
TM31Brick Break
7510015--
Destroys barriers such as REFLECT and causes damage.
TM32Double Team
----15--
Creates illusory copies to raise evasiveness.
TM33Reflect
----20--
Creates a wall of light that weakens physical attacks.
TM40Aerial Ace
60--20--
An extremely speedy and unavoidable attack.
TM42Facade
7010020--
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
701002030
An attack with effects that vary by location.
TM44Rest
----10--
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
--10015--
Makes the opposite gender less likely to attack.
TM46Thief
4010010100
While attacking, it may steal the foe's held item.
HM05Flash
--7020--
Looses a powerful blast of light that cuts accuracy.

Fire Red/Leaf Green/Emerald Tutor Attacks
Attack NameTypeAtt.Acc.PPEffect %
Mega Punch
808520--
A strong punch thrown with incredible power.
Swords Dance
----30--
A fighting dance that sharply raises ATTACK.
Double-edge
12010015--
A life-risking tackle that also hurts the user.
Mimic
--10010--
Copies a move used by the foe during one battle.
Substitute
----10--
Creates a decoy using 1/4 of the user's maximum HP.

Emerald Tutor Attacks
Attack NameTypeAtt.Acc.PPEffect %
Dynamicpunch
100505100
Powerful and sure to cause confusion, but inaccurate.
Rollout
309020--
An attack lasting 5 turns with rising intensity.
Snore
401001530
A loud attack that can be used only while asleep.
Endure
----10--
Endures any attack for 1 turn, leaving at least 1HP.
Ice Punch
751001510
An icy punch that may freeze the foe.
Swagger
--9015100
Confuses the foe, but also sharply raises ATTACK.
Sleep Talk
----10--
Uses an own move randomly while asleep.
Swift
60--20--
Sprays star-shaped rays that never miss.
Thunderpunch
751001510
An electrified punch that may paralyze the foe.

Egg Moves
Attack NameTypeAtt.Acc.PPEffect %
Psybeam
651002010
Fires a peculiar ray that may confuse the foe.
Bide
??10010--
Endures attack for 2 turns to retaliate double.
Silver Wind
60100510
A powdery attack that may raise abilities.

Egg Steps to Hatch Effort Points from Battling it Catch Rate
3,840 Steps Special Defense: 2 Points 90

Egg Groups
Lists Of GroupsGroup Names
Bug

Stats
 HPAttackDefenseSp. AttackSp. DefenseSpeed
Base Stats5535505511085
Max Stats
Hindering Nature
314152 179188287242
Max Stats
Neutral Nature
314169199209319269
Max Stats
Beneficial Nature
314185218229350295