#016 Pidgey
General Location Attacks Stats Egg Moves
Gen VII Dex Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Picture Name Other Names No. Gender Ratio Type
Pidgey
Japan: Poppo
ポッポ
French: Roucool
German: Taubsi
Korean: 구구
National: #016
Alola: #---
Melemele: #---
Akala: #---
Ula'ula: #---
Poni: #---
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Tiny Bird Pokémon 1'00"
0.3m
4.0lbs
1.8kg
2553,840
Abilities: Keen Eye - Tangled Feet - Big Pecks (Hidden Ability)
Keen Eye: Opponent cannot lower this Pokémon’s accuracy. The Pokémon ignores evasion boosts of the opponent
Tangled Feet: Pokémon’s evasion raises one level when Confused.
Hidden Ability (Available through transfer):
Big Pecks: Protects the Pokémon from Defense-lowering effects.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,059,862 Points
Medium Slow
70 1 Speed Point(s)
Not Wild
Damage Taken
*1 *1 *1 *2 *0.5 *2 *1 *1 *0 *1 *1 *0.5 *2 *0 *1 *1 *1 *1
Wild Hold Item Egg Groups
 
Flying
Evolutionary Chain
Locations - In-Depth Details
Sun Trade from Ultra Sun/Ultra Moon
Moon Trade from Ultra Sun/Ultra Moon
Ultra Sun Breed Pidgeot
Ultra Moon Breed Pidgeot
Let's Go, Pikachu! Route 1, Route 2, Route 5, Route 6, Route 7, Route 8, Route 11, Route 12, Route 13, Route 14, Route 15, Route 16, Route 17, Route 18, Route 19, Route 20, Route 21, Route 24, Route 25, Viridian ForestDetails
Let's Go, Eevee! Route 1, Route 2, Route 5, Route 6, Route 7, Route 8, Route 11, Route 12, Route 13, Route 14, Route 15, Route 16, Route 17, Route 18, Route 19, Route 20, Route 21, Route 24, Route 25, Viridian ForestDetails
Trainer Locations  Details
Flavor Text
Let's Go, Pikachu! Very docile. If attacked, it will often kick up sand to protect itself rather than fight back.
Let's Go, Eevee!

  • Generation VII Level Up
    LevelAttack NameTypeCat.Att.Acc.PPEffect %
    Tackle 40 100 35 --
    A physical attack in which the user charges and slams into the target with its whole body.
    5 Sand Attack -- 100 15 --
    Sand is hurled in the target's face, reducing the target's accuracy.
    9 Gust 40 100 35 --
    A gust of wind is whipped up by wings and launched at the target to inflict damage.
    13 Quick Attack 40 100 30 --
    The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
    17 Whirlwind -- -- 20 --
    The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
    21 Twister 40 100 20 20
    The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch.
    25 Feather Dance -- 100 15 --
    The user covers the target's body with a mass of down that harshly lowers its Attack stat.
    29 Agility -- -- 30 --
    The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    33 Wing Attack 60 100 35 --
    The target is struck with large, imposing wings spread wide to inflict damage.
    37 Roost -- -- 10 --
    The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    41 Tailwind -- -- 15 --
    The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.
    45 Mirror Move -- -- 20 --
    The user counters the target by mimicking the target's last move.
    49 Air Slash 75 95 15 30
    The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
    53 Hurricane 110 70 10 30
    The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
    TM & HM Attacks
    TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
    TM01 Work Up -- -- 30 --
    The user is roused, and its Attack and Sp. Atk stats increase.
    TM06 Toxic -- 90 10 --
    A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM10 Hidden Power 60 100 15 --
    A unique attack that varies in type depending on the Pokémon using it.
    TM11 Sunny Day -- -- 5 --
    The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
    TM17 Protect -- -- 10 --
    Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM18 Rain Dance -- -- 5 --
    The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
    TM19 Roost -- -- 10 --
    The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    TM21 Frustration ?? 100 20 --
    This full-power attack grows more powerful the less the user likes its Trainer.
    TM27 Return ?? 100 20 --
    This full-power attack grows more powerful the more the user likes its Trainer.
    TM32 Double Team -- -- 15 --
    By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM40 Aerial Ace 60 -- 20 --
    The user confounds the target with speed, then slashes. This attack never misses.
    TM42 Facade 70 100 20 --
    This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    TM44 Rest -- -- 10 --
    The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    TM45 Attract -- 100 15 --
    If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM46 Thief 60 100 25 --
    The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
    TM48 Round 60 100 15 --
    The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
    TM51 Steel Wing 70 90 25 10
    The target is hit with wings of steel. This may also raise the user's Defense stat.
    TM76 Fly 90 95 15 --
    The user soars and then strikes its target on the next turn.
    TM87 Swagger -- 85 15 --
    The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
    TM88 Sleep Talk -- -- 10 --
    While it is asleep, the user randomly uses one of the moves it knows.
    TM89 U-turn 70 100 20 --
    After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    TM90 Substitute -- -- 10 --
    The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM100 Confide -- -- 20 100
    The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    Egg Moves (Details)
    Attack NameTypeCat.Att.Acc.PPEffect %  
    Pursuit 40 100 20 -- Details
    The power of this attack move is doubled if it's used on a target that's switching out of battle.
    Feint Attack 60 -- 20 -- Details
    The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
    Foresight -- -- 40 -- Details
    Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
    Steel Wing 70 90 25 10 Details
    The target is hit with wings of steel. This may also raise the user's Defense stat.
    Air Cutter 60 95 25 -- Details
    The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily.
    Air Slash 75 95 15 30 Details
    The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
    Brave Bird 120 100 15 -- Details
    The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.
    Uproar 90 100 10 -- Details
    The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
    Defog -- -- 15 -- Details
    A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.

    Ultra Sun/Ultra Moon Move Tutor Attacks
    Attack NameTypeCat.Att.Acc.PPEffect %
    Uproar9010010--
    The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
    Snore501001530
    This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
    Heat Wave95901010
    The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.
    Tailwind----15--
    The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.
    Sky Attack14090530
    A second-turn attack move where critical hits land more easily. This may also make the target flinch.
    Defog----15--
    A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
    Usable Z Moves
    Attack NameTypeCat.Max Att.Acc.PPEffect %
    Breakneck Blitz 160(Phy)/175(Spe) -- 1 --
    The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
    Supersonic Skystrike 200(Phy)/185(Spe) -- 1 --
    The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
    Savage Spin-Out 140 -- 1 --
    The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
    Corkscrew Crash 140 -- 1 --
    The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
    Inferno Overdrive 175 -- 1 --
    The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
    Devastating Drake 100 -- 1 --
    The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
    Black Hole Eclipse 120 -- 1 --
    The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
    Usable Z Moves (Transfer Only/Improved)
    Attack NameTypeCat.Max Att.Acc.PPEffect %
    Breakneck Blitz 190 -- 1 --
    The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
    Tectonic Rage
    Gen V or earlier
    100 -- 1 --
    The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
    Never-Ending Nightmare
    Gen V or earlier
    120 -- 1 --
    Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.


    Transfer Only Moves (Details)
    Attack NameTypeCat.Att.Acc.PPEffect %Method
    Secret Power 70 100 20 30 Gen VI TM94 (ΪRαS)
    The additional effects of this attack depend upon where it was used.
    Pluck 60 100 20 -- Gen V TM88
    The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
    Secret Power 70 100 20 30 Gen IV TM43
    The additional effects of this attack depend upon where it was used.
    Endure -- -- 10 -- Gen IV TM58
    The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    Captivate -- 100 20 -- Gen IV TM78
    If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
    Natural Gift ?? 100 15 -- Gen IV TM83
    The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
    Ominous Wind 60 100 5 10 Move Tutor - PtHGSS
    The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once.
    Swift 60 -- 20 -- Move Tutor - PtHGSS
    Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
    Mud-slap 20 100 10 100 Move Tutor - PtHGSS
    The user hurls mud in the target's face to inflict damage and lower its accuracy.
    Double-edge 120 100 15 -- Move Tutor - FRLG
    A reckless, life-risking tackle. This also damages the user quite a lot.
    Mimic -- -- 10 -- Move Tutor - FRLG
    The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
    Sky Attack 140 90 5 30 Move Tutor - XD
    A second-turn attack move where critical hits land more easily. This may also make the target flinch.
    Curse -- -- 10 -- Gen II TM03
    A move that works differently for the Ghost type than for all other types.
    Detect -- -- 5 -- Gen II TM43
    Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    Razor Wind 80 100 10 -- Gen I TM02
    In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.
    Take Down 90 85 20 -- Gen I TM09
    A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    Rage 20 100 20 -- Gen I TM20
    As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
    Reflect -- -- 20 -- Gen I TM33
    A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
    Bide ?? -- 10 -- Gen I TM34
    The user endures attacks for two turns, then strikes back to cause double the damage taken.


    Stats
      HP Attack Defense Sp. Attack Sp. Defense Speed
    Base Stats - Total: 251 40 45 40 35 35 56
    Max Stats
    Hindering Nature
    Lv. 50 100 - 147 45 - 87 40 - 82 36 - 78 36 - 78 54 - 97
    Lv. 100 190 - 284 85 - 170 76 - 161 67 - 152 67 - 152 105 - 189
    Max Stats
    Neutral Nature
    Lv. 50 100 - 147 50 - 97 45 - 92 40 - 87 40 - 87 61 - 108
    Lv. 100 190 - 284 95 - 189 85 - 179 75 - 169 75 - 169 117 - 211
    Max Stats
    Beneficial Nature
    Lv. 50 100 - 147 55 - 106 49 - 101 44 - 95 44 - 95 67 - 118
    Lv. 100 190 - 284 104 - 207 93 - 196 82 - 185 82 - 185 128 - 232

  • Let's Go Level Up
    LevelAttack NameTypeCat.Att.Acc.PPEffect %
    Tackle 40 100 35 --
    A physical attack in which the user charges and slams into the target with its whole body.
    3 Sand Attack -- 100 15 --
    Sand is hurled in the target's face, reducing the target's accuracy.
    5 Gust 40 100 35 --
    A gust of wind is whipped up by wings and launched at the target to inflict damage.
    9 Mirror Move -- -- 20 --
    The user counters the target by mimicking the target's last move.
    11 Quick Attack 40 100 30 --
    The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
    15 Wing Attack 60 100 35 --
    The target is struck with large, imposing wings spread wide to inflict damage.
    17 Roost -- -- 10 --
    The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    21 Whirlwind -- -- 20 --
    The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
    23 Agility -- -- 30 --
    The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    27 Air Slash 75 95 15 30
    The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
    29 Razor Wind 80 100 10 --
    In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.
    TM & HM Attacks
    TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
    TM01 Headbutt 70 100 15 30
    The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
    TM05 Rest -- -- 10 --
    The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    TM07 Protect -- -- 10 --
    Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM08 Substitute -- -- 10 --
    The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM09 Reflect -- -- 20 --
    A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
    TM12 Facade 70 100 20 --
    This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    TM14 Fly 90 95 15 --
    The user soars and then strikes its target on the next turn.
    TM18 U-turn 70 100 20 --
    After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    TM27 Toxic -- 90 10 --
    A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM50 Roost -- -- 10 --
    The user lands and rests its body. It restores the user's HP by up to half of its max HP.


    Stats
      HP Attack Defense Sp. Attack Sp. Defense Speed
    Base Stats - Total: 251 40 45 40 35 35 56
    Max Stats
    Hindering Nature
    Lv. 50No Candy 100 - 115 45 - 64 40 - 59 36 - 54 36 - 54 54 - 75
    Candy 100 - 315 45 - 264 40 - 259 36 - 254 36 - 254 54 - 275
    Lv. 100No Candy 190 - 221 85 - 124 76 - 114 67 - 104 67 - 104 105 - 146
    Candy 190 - 421 85 - 324 76 - 314 67 - 304 67 - 304 105 - 346
    Max Stats
    Neutral Nature
    Lv. 50No Candy 100 - 115 50 - 71 45 - 66 40 - 60 40 - 60 61 - 83
    Candy 100 - 315 50 - 271 45 - 266 40 - 260 40 - 260 61 - 283
    Lv. 100No Candy 190 - 221 95 - 138 85 - 127 75 - 116 75 - 116 117 - 162
    Candy 190 - 421 95 - 338 85 - 327 75 - 316 75 - 316 117 - 362
    Max Stats
    Beneficial Nature
    Lv. 50No Candy 100 - 115 55 - 78 49 - 72 44 - 66 44 - 66 67 - 91
    Candy 100 - 315 55 - 278 49 - 272 44 - 266 44 - 266 67 - 291
    Lv. 100No Candy 190 - 221 104 - 152 93 - 140 82 - 128 82 - 128 128 - 179
    Candy 190 - 421 104 - 352 93 - 340 82 - 328 82 - 328 128 - 379

    CP (Combat Points) - Toggle Full Details
    LevelMin CPMax CPMax CP With Candy
    Level 518 CP23 CP2,663 CP
    Level 50996 CP1,371 CP6,171 CP
    Level 1003,774 CP5,310 CP10,000 CP

<--- #015
Beedrill
#017
Pidgeotto
--->

 
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