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General | Location | Attacks | Stats | Egg Moves |
| Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
| This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Electabuzz Pokémon Scarlet & Violet data |
| Picture | ||
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| Abilities: Static - Vital Spirit (Hidden Ability) | |||||
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Static: The opponent has a 30% chance of being induced with PARALYZE when using an attack, that requires physical contact, against this Pokémon. Hidden Ability (Available): Vital Spirit: The Pokémon cannot be Asleep while having this ability. |
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| Experience Growth | Base Happiness | Effort Values Earned | S.O.S. Calling | ||
| 1,000,000 Points Medium Fast |
70 | 2 Speed Point(s) | Unlikely | ||
Weakness |
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| *1 | *1 | *1 | *0.5 | *1 | *1 | *1 | *1 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 | *1 |
| Wild Hold Item | Catch/Transfer Candy | Egg Groups | ||||||||||
| Electirizer - 5% |
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| Evolutionary Chain | |||||
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Locations- In-Depth Details |
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| Sun | Route 12 (SOS Only), Blush Mountain (SOS Only) | Details |
| Moon | Route 12 (SOS Only), Blush Mountain (SOS Only) | Details |
| Ultra Sun | Blush Mountain (SOS Only), Mount Hokulani (SOS Only) | Details |
| Ultra Moon | Blush Mountain (SOS Only), Mount Hokulani (SOS Only) | Details |
| Let's Go, Pikachu! | Power Plant | Details |
| Let's Go, Eevee! | Power Plant | Details |
| Trainer Locations | Details | |
Flavor Text |
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| Sun | Half of all sudden blackouts are caused by Electabuzz gathering at electric power plants and gobbling up electricity. | |
| Moon | Electricity leaks from it in amounts far greater than the amount of electricity it eats. | |
| Ultra Sun | Electricity permeates its body. It swings its arms round and round to charge up electricity before unleashing a punch. | |
| Ultra Moon | While it’s often blamed for power outages, the truth is the cause of outages is more often an error on the part of the electric company. | |
| Let's Go, Pikachu! | If a major power outage occurs, it is certain that this Pokémon has eaten electricity at a power plant. | |
| Let's Go, Eevee! | ||
Attacks |
Generation VII Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| — | Quick Attack | ![]() |
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40 | 100 | 30 | -- | ||
| The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | |||||||||
| — | Leer | ![]() |
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-- | 100 | 30 | 100 | ||
| The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | |||||||||
| — | Thunder Shock | ![]() |
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40 | 100 | 30 | 10 | ||
| A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
| 5 | Thunder Shock | ![]() |
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40 | 100 | 30 | 10 | ||
| A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
| 8 | Low Kick | ![]() |
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?? | 100 | 20 | -- | ||
| A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | |||||||||
| 12 | Swift | ![]() |
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60 | -- | 20 | -- | ||
| Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | |||||||||
| 15 | Shock Wave | ![]() |
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60 | -- | 20 | -- | ||
| The user strikes the target with a quick jolt of electricity. This attack never misses. | |||||||||
| 19 | Thunder Wave | ![]() |
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-- | 90 | 20 | -- | ||
| The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
| 22 | Electro Ball | ![]() |
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?? | 100 | 10 | -- | ||
| The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. | |||||||||
| 26 | Light Screen | ![]() |
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-- | -- | 30 | -- | ||
| A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
| 29 | Thunder Punch | ![]() |
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75 | 100 | 15 | 10 | ||
| The target is punched with an electrified fist. This may also leave the target with paralysis. | |||||||||
| 36 | Discharge | ![]() |
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80 | 100 | 15 | 30 | ||
| The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis. | |||||||||
| 42 | Screech | ![]() |
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-- | 85 | 40 | -- | ||
| An earsplitting screech harshly lowers the target's Defense stat. | |||||||||
| 49 | Thunderbolt | ![]() |
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90 | 100 | 15 | 10 | ||
| A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
| 55 | Thunder | ![]() |
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110 | 70 | 10 | 30 | ||
| A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
TM & HM Attacks | |||||||||
| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| TM10 | Hidden Power | ![]() |
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60 | 100 | 15 | -- | ||
| A unique attack that varies in type depending on the Pokémon using it. | |||||||||
| TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
| The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
| TM16 | Light Screen | ![]() |
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-- | -- | 30 | -- | ||
| A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
| TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
| Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
| TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
| This full-power attack grows more powerful the less the user likes its Trainer. | |||||||||
| TM24 | Thunderbolt | ![]() |
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90 | 100 | 15 | 10 | ||
| A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
| TM25 | Thunder | ![]() |
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110 | 70 | 10 | 30 | ||
| A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
| TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
| This full-power attack grows more powerful the more the user likes its Trainer. | |||||||||
| TM29 | Psychic | ![]() |
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90 | 100 | 10 | 10 | ||
| The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
| TM31 | Brick Break | ![]() |
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75 | 100 | 15 | -- | ||
| The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |||||||||
| TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
| TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
| TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
| TM46 | Thief | ![]() |
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60 | 100 | 25 | -- | ||
| The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
| TM47 | Low Sweep | ![]() |
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65 | 100 | 20 | 100 | ||
| The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | |||||||||
| TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
| TM52 | Focus Blast | ![]() |
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120 | 70 | 5 | 10 | ||
| The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |||||||||
| TM56 | Fling | ![]() |
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?? | 100 | 10 | -- | ||
| The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||||||
| TM57 | Charge Beam | ![]() |
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50 | 90 | 10 | 70 | ||
| The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | |||||||||
| TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
| The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
| TM72 | Volt Switch | ![]() |
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70 | 100 | 20 | -- | ||
| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
| TM73 | Thunder Wave | ![]() |
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-- | 90 | 20 | -- | ||
| The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
| TM87 | Swagger | ![]() |
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-- | 85 | 15 | -- | ||
| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
| TM88 | Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
| TM93 | Wild Charge | ![]() |
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90 | 100 | 15 | -- | ||
| The user shrouds itself in electricity and smashes into its target. This also damages the user a little. | |||||||||
| TM100 | Confide | ![]() |
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-- | -- | 20 | 100 | ||
| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | |||||||||
Egg Moves (Details) | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Karate Chop | ![]() |
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50 | 100 | 25 | -- | Details | |
| The target is attacked with a sharp chop. Critical hits land more easily. | ||||||||
| Barrier | ![]() |
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-- | -- | 20 | -- | Details | |
| The user throws up a sturdy wall that sharply raises its Defense stat. | ||||||||
| Rolling Kick | ![]() |
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60 | 85 | 15 | 30 | Details | |
| The user lashes out with a quick, spinning kick. This may also make the target flinch. | ||||||||
| Meditate | ![]() |
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-- | -- | 40 | -- | Details | |
| The user meditates to awaken the power deep within its body and raise its Attack stat. | ||||||||
| Cross Chop | ![]() |
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100 | 80 | 5 | -- | Details | |
| The user delivers a double chop with its forearms crossed. Critical hits land more easily. | ||||||||
| Fire Punch | ![]() |
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75 | 100 | 15 | 10 | Details | |
| The target is punched with a fiery fist. This may also leave the target with a burn. | ||||||||
| Ice Punch | ![]() |
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75 | 100 | 15 | 10 | Details | |
| The target is punched with an icy fist. This may also leave the target frozen. | ||||||||
| Dynamic Punch | ![]() |
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100 | 50 | 5 | 100 | Details | |
| The user punches the target with full, concentrated power. This confuses the target if it hits. | ||||||||
| Feint | ![]() |
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30 | 100 | 10 | -- | Details | |
| This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. | ||||||||
| Hammer Arm | ![]() |
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100 | 90 | 10 | 100 | Details | |
| The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however. | ||||||||
| Focus Punch | ![]() |
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150 | 100 | 20 | -- | Details | |
| The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | ||||||||
Ultra Sun/Ultra Moon Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Covet | ![]() | ![]() | 60 | 100 | 25 | -- | ||
| The user endearingly approaches the target, then steals the target's held item. | ||||||||
| Dual Chop | ![]() | ![]() | 40 | 90 | 15 | -- | ||
| The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. | ||||||||
| Signal Beam | ![]() | ![]() | 75 | 100 | 15 | 10 | ||
| The user attacks with a sinister beam of light. This may also confuse the target. | ||||||||
| Low Kick | ![]() | ![]() | ?? | 100 | 20 | -- | ||
| A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | ||||||||
| Thunder Punch | ![]() | ![]() | 75 | 100 | 15 | 10 | ||
| The target is punched with an electrified fist. This may also leave the target with paralysis. | ||||||||
| Fire Punch | ![]() | ![]() | 75 | 100 | 15 | 10 | ||
| The target is punched with a fiery fist. This may also leave the target with a burn. | ||||||||
| Ice Punch | ![]() | ![]() | 75 | 100 | 15 | 10 | ||
| The target is punched with an icy fist. This may also leave the target frozen. | ||||||||
| Magnet Rise | ![]() | ![]() | -- | -- | 10 | -- | ||
| The user levitates using electrically generated magnetism for five turns. | ||||||||
| Electroweb | ![]() | ![]() | 55 | 95 | 15 | 100 | ||
| The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat. | ||||||||
| Iron Tail | ![]() | ![]() | 100 | 75 | 15 | 30 | ||
| The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | ||||||||
| Snore | ![]() | ![]() | 50 | 100 | 15 | 30 | ||
| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
| Focus Punch | ![]() | ![]() | 150 | 100 | 20 | -- | ||
| The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | ||||||||
| Shock Wave | ![]() | ![]() | 60 | -- | 20 | -- | ||
| The user strikes the target with a quick jolt of electricity. This attack never misses. | ||||||||
| Helping Hand | ![]() | ![]() | -- | -- | 20 | -- | ||
| The user assists an ally by boosting the power of that ally's attack. | ||||||||
Usable Z Moves | |||||||||
| Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
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| Breakneck Blitz | ![]() |
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200(Phy)/200(Spe) | -- | 1 | -- | |||
| The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
| All-Out Pummeling | ![]() |
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200(Phy)/190(Spe) | -- | 1 | -- | |||
| The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. | |||||||||
| Savage Spin-Out | ![]() |
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140 | -- | 1 | -- | |||
| The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. | |||||||||
| Corkscrew Crash | ![]() |
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180 | -- | 1 | -- | |||
| The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. | |||||||||
| Inferno Overdrive | ![]() |
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140 | -- | 1 | -- | |||
| The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move. | |||||||||
| Gigavolt Havoc | ![]() |
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175(Phy)/185(Spe) | -- | 1 | -- | |||
| The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. | |||||||||
| Shattered Psyche | ![]() |
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175 | -- | 1 | -- | |||
| The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. | |||||||||
| Subzero Slammer | ![]() |
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140 | -- | 1 | -- | |||
| The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move. | |||||||||
| Devastating Drake | ![]() |
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100 | -- | 1 | -- | |||
| The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | |||||||||
| Black Hole Eclipse | ![]() |
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120 | -- | 1 | -- | |||
| The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. | |||||||||
Usable Z Moves (Transfer Only/Improved) | |||||||||
| Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Tectonic Rage Gen V or earlier |
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100 | -- | 1 | -- | |||
| The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. | |||||||||
Pre-Evolution Only Moves | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
|---|---|---|---|---|---|---|---|---|---|
| Uproar | ![]() |
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90 | 100 | 10 | -- |
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| The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |||||||||
Transfer Only Moves (Details) | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
|---|---|---|---|---|---|---|---|---|---|
| Flash | ![]() |
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-- | 100 | 20 | -- | Gen VI TM70 | ||
| The user flashes a bright light that cuts the target's accuracy. | |||||||||
| Rock Smash | ![]() |
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40 | 100 | 15 | 50 | Gen VI TM94 (XY) HM06 (ΩRαS) | ||
| The user attacks with a punch. This may also lower the target's Defense stat. | |||||||||
| Secret Power | ![]() |
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70 | 100 | 20 | 30 | Gen VI TM94 (ΩRαS) | ||
| The additional effects of this attack depend upon where it was used. | |||||||||
| Power-up Punch | ![]() |
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40 | 100 | 20 | 100 | Gen VI TM98 | ||
| Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. | |||||||||
| Strength | ![]() |
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80 | 100 | 15 | -- | Gen VI HM04 | ||
| The target is slugged with a punch thrown at maximum power. | |||||||||
| Secret Power | ![]() |
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70 | 100 | 20 | 30 | Gen IV TM43 | ||
| The additional effects of this attack depend upon where it was used. | |||||||||
| Endure | ![]() |
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-- | -- | 10 | -- | Gen IV TM58 | ||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| Captivate | ![]() |
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-- | 100 | 20 | -- | Gen IV TM78 | ||
| If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||||||
| Natural Gift | ![]() |
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?? | 100 | 15 | -- | Gen IV TM83 | ||
| The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | |||||||||
| Mud-slap | ![]() |
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20 | 100 | 10 | 100 | Move Tutor - PtHGSS | ||
| The user hurls mud in the target's face to inflict damage and lower its accuracy. | |||||||||
| Headbutt | ![]() |
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70 | 100 | 15 | 30 | Move Tutor - HGSS | ||
| The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
| Mega Punch | ![]() |
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80 | 85 | 20 | -- | Move Tutor - FRLG | ||
| The target is slugged by a punch thrown with muscle-packed power. | |||||||||
| Mega Kick | ![]() |
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120 | 75 | 5 | -- | Move Tutor - FRLG | ||
| The target is attacked by a kick launched with muscle-packed power. | |||||||||
| Body Slam | ![]() |
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85 | 100 | 15 | 30 | Move Tutor - FRLG | ||
| The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
| Double-edge | ![]() |
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120 | 100 | 15 | -- | Move Tutor - FRLG | ||
| A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||||
| Counter | ![]() |
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?? | 100 | 20 | -- | Move Tutor - FRLG | ||
| A retaliation move that counters any physical attack, inflicting double the damage taken. | |||||||||
| Seismic Toss | ![]() |
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?? | 100 | 20 | -- | Move Tutor - FRLG | ||
| The target is thrown using the power of gravity. It inflicts damage equal to the user's level. | |||||||||
| Mimic | ![]() |
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-- | -- | 10 | -- | Move Tutor - FRLG | ||
| The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |||||||||
| Curse | ![]() |
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-- | -- | 10 | -- | Gen II TM03 | ||
| A move that works differently for the Ghost type than for all other types. | |||||||||
| Zap Cannon | ![]() |
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120 | 50 | 5 | 100 | Gen II TM07 | ||
| The user fires an electric blast like a cannon to inflict damage and cause paralysis. | |||||||||
| Detect | ![]() |
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-- | -- | 5 | -- | Gen II TM43 | ||
| Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| Take Down | ![]() |
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90 | 85 | 20 | -- | Gen I TM09 | ||
| A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
| Submission | ![]() |
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80 | 80 | 20 | -- | Gen I TM17 | ||
| The user grabs the target and recklessly dives for the ground. This also damages the user a little. | |||||||||
| Rage | ![]() |
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20 | 100 | 20 | -- | Gen I TM20 | ||
| As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | |||||||||
| Teleport | ![]() |
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-- | -- | 20 | -- | Gen I TM30 | ||
| Use it to flee from any wild Pokémon. | |||||||||
| Reflect | ![]() |
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-- | -- | 20 | -- | Gen I TM33 | ||
| A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||||
| Bide | ![]() |
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?? | -- | 10 | -- | Gen I TM34 | ||
| The user endures attacks for two turns, then strikes back to cause double the damage taken. | |||||||||
| Metronome | ![]() |
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-- | -- | 10 | -- | Gen I TM35 | ||
| The user waggles a finger and stimulates its brain into randomly using nearly any move. | |||||||||
| Skull Bash | ![]() |
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130 | 100 | 10 | 100 | Gen I TM40 | ||
| The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn. | |||||||||
| Psywave | ![]() |
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?? | 100 | 15 | -- | Gen I TM46 | ||
| The target is attacked with an odd psychic wave. The attack varies in intensity. | |||||||||
Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 490 | 65 | 83 | 57 | 95 | 85 | 105 | |
| Max Stats Hindering Nature |
Lv. 50 | 125 - 172 | 79 - 121 | 55 - 98 | 90 - 132 | 81 - 123 | 99 - 141 |
| Lv. 100 | 240 - 334 | 153 - 238 | 107 - 191 | 175 - 260 | 157 - 242 | 193 - 278 | |
| Max Stats Neutral Nature |
Lv. 50 | 125 - 172 | 88 - 135 | 62 - 109 | 100 - 147 | 90 - 137 | 110 - 157 |
| Lv. 100 | 240 - 334 | 171 - 265 | 119 - 213 | 195 - 289 | 175 - 269 | 215 - 309 | |
| Max Stats Beneficial Nature |
Lv. 50 | 125 - 172 | 96 - 148 | 68 - 119 | 110 - 161 | 99 - 150 | 121 - 172 |
| Lv. 100 | 240 - 334 | 188 - 291 | 130 - 234 | 214 - 317 | 192 - 295 | 236 - 339 | |
Let's Go Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| — | Thunder Shock | ![]() |
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40 | 100 | 30 | 10 | ||
| A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
| — | Leer | ![]() |
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-- | 100 | 30 | 100 | ||
| The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | |||||||||
| 6 | Quick Attack | ![]() |
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40 | 100 | 30 | -- | ||
| The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | |||||||||
| 11 | Thunder Wave | ![]() |
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-- | 90 | 20 | -- | ||
| The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
| 17 | Swift | ![]() |
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60 | -- | 20 | -- | ||
| Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | |||||||||
| 22 | Low Kick | ![]() |
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?? | 100 | 20 | -- | ||
| A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | |||||||||
| 28 | Light Screen | ![]() |
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-- | -- | 30 | -- | ||
| A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
| 33 | Thunder Punch | ![]() |
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75 | 100 | 15 | 10 | ||
| The target is punched with an electrified fist. This may also leave the target with paralysis. | |||||||||
| 39 | Screech | ![]() |
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-- | 85 | 40 | -- | ||
| An earsplitting screech harshly lowers the target's Defense stat. | |||||||||
| 44 | Thunderbolt | ![]() |
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90 | 100 | 15 | 10 | ||
| A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
| 50 | Thunder | ![]() |
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110 | 70 | 10 | 30 | ||
| A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
TM & HM Attacks | |||||||||
| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM01 | Headbutt | ![]() |
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70 | 100 | 15 | 30 | ||
| The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
| TM02 | Taunt | ![]() |
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-- | 100 | 20 | -- | ||
| The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
| TM03 | Helping Hand | ![]() |
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-- | -- | 20 | -- | ||
| The user assists an ally by boosting the power of that ally's attack. | |||||||||
| TM04 | Teleport | ![]() |
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-- | -- | 20 | -- | ||
| The user switches places with a different Pokémon instantly, using telekinetic power. | |||||||||
| TM05 | Rest | ![]() |
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-- | -- | 10 | -- | ||
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
| TM06 | Light Screen | ![]() |
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-- | -- | 30 | -- | ||
| A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
| TM07 | Protect | ![]() |
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-- | -- | 10 | -- | ||
| Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM08 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
| TM09 | Reflect | ![]() |
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-- | -- | 20 | -- | ||
| A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||||
| TM12 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
| TM13 | Brick Break | ![]() |
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75 | 100 | 15 | -- | ||
| The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |||||||||
| TM15 | Seismic Toss | ![]() |
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?? | 100 | 20 | -- | ||
| The target is thrown using the power of gravity. It inflicts damage equal to the user's level. | |||||||||
| TM16 | Thunder Wave | ![]() |
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-- | 90 | 20 | -- | ||
| The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
| TM19 | Iron Tail | ![]() |
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100 | 75 | 15 | 30 | ||
| The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | |||||||||
| TM23 | Thunder Punch | ![]() |
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75 | 100 | 15 | 10 | ||
| The target is punched with an electrified fist. This may also leave the target with paralysis. | |||||||||
| TM27 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| TM31 | Fire Punch | ![]() |
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75 | 100 | 15 | 10 | ||
| The target is punched with a fiery fist. This may also leave the target with a burn. | |||||||||
| TM35 | Ice Punch | ![]() |
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75 | 100 | 15 | 10 | ||
| The target is punched with an icy fist. This may also leave the target frozen. | |||||||||
| TM36 | Thunderbolt | ![]() |
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90 | 100 | 15 | 10 | ||
| A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
| TM38 | Thunder | ![]() |
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110 | 70 | 10 | 30 | ||
| A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
| TM40 | Psychic | ![]() |
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90 | 100 | 10 | 10 | ||
| The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
| TM48 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
| The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
Pre-Evolution Only Moves | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | |
|---|---|---|---|---|---|---|---|---|
Stats | ||||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |||
| Base Stats - Total: 490 | 65 | 83 | 57 | 95 | 85 | 105 | ||
| Max Stats Hindering Nature |
Lv. 50 | No Candy | 125 - 140 | 79 - 102 | 55 - 75 | 90 - 113 | 81 - 103 | 99 - 123 |
| Candy | 125 - 340 | 79 - 302 | 55 - 275 | 90 - 313 | 81 - 303 | 99 - 323 | ||
| Lv. 100 | No Candy | 240 - 271 | 153 - 199 | 107 - 148 | 175 - 223 | 157 - 203 | 193 - 243 | |
| Candy | 240 - 471 | 153 - 399 | 107 - 348 | 175 - 423 | 157 - 403 | 193 - 443 | ||
| Max Stats Neutral Nature |
Lv. 50 | No Candy | 125 - 140 | 88 - 113 | 62 - 84 | 100 - 126 | 90 - 115 | 110 - 137 |
| Candy | 125 - 340 | 88 - 313 | 62 - 284 | 100 - 326 | 90 - 315 | 110 - 337 | ||
| Lv. 100 | No Candy | 240 - 271 | 171 - 222 | 119 - 165 | 195 - 248 | 175 - 226 | 215 - 270 | |
| Candy | 240 - 471 | 171 - 422 | 119 - 365 | 195 - 448 | 175 - 426 | 215 - 470 | ||
| Max Stats Beneficial Nature |
Lv. 50 | No Candy | 125 - 140 | 96 - 124 | 68 - 93 | 110 - 139 | 99 - 127 | 121 - 151 |
| Candy | 125 - 340 | 96 - 324 | 68 - 293 | 110 - 339 | 99 - 327 | 121 - 351 | ||
| Lv. 100 | No Candy | 240 - 271 | 188 - 244 | 130 - 181 | 214 - 272 | 192 - 248 | 236 - 297 | |
| Candy | 240 - 471 | 188 - 444 | 130 - 381 | 214 - 472 | 192 - 448 | 236 - 497 | ||
CP (Combat Points) - Toggle Full Details | ||||||||
| Level | Min CP | Max CP | Max CP With Candy | |||||
| Level 5 | 25 CP | 30 CP | 2,670 CP | |||||
| Level 50 | 1,704 CP | 2,160 CP | 6,960 CP | |||||
| Level 100 | 6,618 CP | 8,472 CP | 10,000 CP | |||||
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