#197 Umbreon
General Location Attacks Stats Egg Moves
Gen VII Dex Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex Gen II Dex

Picture Name Other Names No. Gender Ratio Type
Umbreon
Japan: Blacky
ブラッキー
French: Noctali
German: Nachtara
Korean: 블래키
National: #197
Alola: #158
Melemele: #---
Akala: #059
Ula'ula: #---
Poni: #---
Male :88.1%
Female :11.9%
Classification Height Weight Capture Rate Base Egg Steps
Moonlight Pokémon 3'03"
1m
59.5lbs
27kg
458,960
Abilities: Synchronize - Inner Focus (Hidden Ability)
Synchronize: When this Pokémon becomes Poisoned, Paralyzed, or Burned, so does the opponent. However, Fire-type and Water Veil ability Pokémon cannot be Burned, Poison-type and Steel-type and Immunity ability Pokémon cannot be Poisoned, and Limber ability Pokémon cannot be Paralyzed.
Hidden Ability (Available):
Inner Focus: This Pokémon will not flinch. Does not prevent flinching with Focus Punch.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,000,000 Points
Medium Fast
35 2 Sp. Defense Point(s)
Can't call S.O.S. Partners
Damage Taken
*1 *1 *1 *1 *1 *1 *2 *1 *1 *1 *0 *2 *1 *0.5 *1 *0.5 *1 *2
Wild Hold Item Egg Groups
 
Field
Evolutionary Chain
Locations - In-Depth Details
Sun Route 4 (SOS Only), Route 6 (SOS Only)Details
Moon Route 4 (SOS Only), Route 6 (SOS Only)Details
Ultra Sun Route 4 (SOS Only), Route 6 (SOS Only)Details
Ultra Moon Route 4 (SOS Only), Route 6 (SOS Only)Details
Trainer Locations  Details
Flavor Text
Sun When this Pokémon becomes angry, its pores secrete a poisonous sweat, which it sprays at its opponent’s eyes.
Moon With its black fur, it blends into the darkness. It bides its time, and when prey appears, this Pokémon goes for its throat, and then eats it.
Ultra Sun This Pokémon is nocturnal. Even in total darkness, its large eyes can spot its prey clearly!
Ultra Moon It lurks in the dark of night looking for prey. At the moment it pounces, the rings on its body glow dimly but ominously.

Generation VII Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Evolve Pursuit 40 100 20 --
The power of this attack move is doubled if it's used on a target that's switching out of battle.
Helping Hand -- -- 20 --
The user assists an ally by boosting the power of that ally's attack.
Tackle 40 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Tail Whip -- 100 30 --
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
5 Sand Attack -- 100 15 --
Sand is hurled in the target's face, reducing the target's accuracy.
9 Baby-Doll Eyes -- 100 30 --
The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.
13 Quick Attack 40 100 30 --
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
17 Confuse Ray -- 100 10 --
The target is exposed to a sinister ray that triggers confusion.
20 Feint Attack 60 -- 20 --
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
25 Assurance 60 100 10 --
If the target has already taken some damage in the same turn, this attack's power is doubled.
29 Screech -- 85 40 --
An earsplitting screech harshly lowers the target's Defense stat.
33 Moonlight -- -- 5 --
The user restores its own HP. The amount of HP regained varies with the weather.
37 Mean Look -- -- 5 --
The user pins the target with a dark, arresting look. The target becomes unable to flee.
41 Last Resort 140 100 5 --
This move can be used only after the user has used all the other moves it knows in the battle.
45 Guard Swap -- -- 10 --
The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Work Up -- -- 30 --
The user is roused, and its Attack and Sp. Atk stats increase.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM12 Taunt -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM17 Protect -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM21 Frustration ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM27 Return ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM29 Psychic 90 100 10 10
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
TM30 Shadow Ball 80 100 15 20
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM41 Torment -- 100 15 --
The user torments and enrages the target, making it incapable of using the same move twice in a row.
TM42 Facade 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM49 Echoed Voice 40 100 15 --
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
TM66 Payback 50 100 10 --
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM77 Psych Up -- -- 10 --
The user hypnotizes itself into copying any stat change made by the target.
TM85 Dream Eater 100 100 15 --
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
TM87 Swagger -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM95 Snarl 55 95 15 100
The user yells as if it's ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.
TM97 Dark Pulse 80 100 15 20
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Charm -- 100 20 -- Details
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
Flail ?? 100 15 -- Details
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
Endure -- -- 10 -- Details
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Curse -- -- 10 -- Details
A move that works differently for the Ghost type than for all other types.
Tickle -- 100 20 -- Details
The user tickles the target into laughing, reducing its Attack and Defense stats.
Wish -- -- 10 -- Details
One turn after this move is used, the user's or its replacement's HP is restored by half the user's max HP.
Yawn -- -- 10 -- Details
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Fake Tears -- 100 20 -- Details
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Covet 60 100 25 -- Details
The user endearingly approaches the target, then steals the target's held item.
Detect -- -- 5 -- Details
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Natural Gift ?? 100 15 -- Details
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Stored Power 20 100 10 -- Details
The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.
Synchronoise 120 100 10 -- Details
Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.
Captivate -- 100 20 -- Details
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

Ultra Sun/Ultra Moon Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Covet6010025--
The user endearingly approaches the target, then steals the target's held item.
Foul Play9510015--
The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power.
Last Resort1401005--
This move can be used only after the user has used all the other moves it knows in the battle.
Hyper Voice9010010--
The user lets loose a horribly echoing shout with the power to inflict damage.
Iron Tail100751530
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
Snore501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Heal Bell----5--
The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.
Spite--10010--
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Helping Hand----20--
The user assists an ally by boosting the power of that ally's attack.
Wonder Room----10--
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
Snatch----10--
The user steals the effects of any attempts to use a healing or stat-changing move.
Throat Chop8010015100
The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.
Laser Focus----30--
The user concentrates intensely. The attack on the next turn always results in a critical hit.
Usable Z Moves
Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz 200(Phy)/200(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Never-Ending Nightmare 160 -- 1 --
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Corkscrew Crash 180 -- 1 --
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Shattered Psyche 190 -- 1 --
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Black Hole Eclipse 175(Phy)/160(Spe) -- 1 --
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
Usable Z Moves (Transfer Only/Improved)
Attack NameTypeCat.Max Att.Acc.PPEffect %
Tectonic Rage 160(Phy)/100(Spe) -- 1 --
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.


Pre-Evolution Only Moves
Attack NameTypeCat.Att.Acc.PPEffect % Method
Covet 60 100 25 --
Lv. 1
The user endearingly approaches the target, then steals the target's held item.
Growl -- 100 40 --
Lv. 1
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.
Bite 60 100 25 30
Lv. 17
The target is bitten with viciously sharp fangs. This may also make the target flinch.
Swift 60 -- 20 --
Lv. 17
Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Refresh -- -- 20 --
Lv. 20
The user rests to cure itself of poisoning, a burn, or paralysis.
Take Down 90 85 20 --
Lv. 25
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
Charm -- 100 20 --
Lv. 29
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
Baton Pass -- -- 40 --
Lv. 33
The user switches places with a party Pokémon in waiting and passes along any stat changes.
Double-edge 120 100 15 --
Lv. 37
A reckless, life-risking tackle. This also damages the user quite a lot.
Trump Card ?? -- 5 --
Lv. 45
The fewer PP this move has, the greater its power.
Celebrate -- -- 40 --
Event
The Pokémon congratulates you on your special day!


Transfer Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Dig 80 100 10 -- Gen VI TM28
The user burrows, then attacks on the next turn.
Retaliate 70 100 5 -- Gen VI TM67
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
Flash -- 100 20 -- Gen VI TM70
The user flashes a bright light that cuts the target's accuracy.
Secret Power 70 100 20 30 Gen VI TM94 (ΪRαS)
The additional effects of this attack depend upon where it was used.
Cut 50 95 30 -- Gen VI HM01
The target is cut with a scythe or claw.
Secret Power 70 100 20 30 Gen IV TM43
The additional effects of this attack depend upon where it was used.
Sucker Punch 70 100 5 -- Move Tutor - PtHGSS
This move enables the user to attack first. This move fails if the target is not readying an attack.
Swift 60 -- 20 -- Move Tutor - PtHGSS
Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Mud-slap 20 100 10 100 Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Headbutt 70 100 15 30 Move Tutor - HGSS
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Body Slam 85 100 15 30 Move Tutor - FRLG
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Double-edge 120 100 15 -- Move Tutor - FRLG
A reckless, life-risking tackle. This also damages the user quite a lot.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Nightmare -- 100 15 -- Move Tutor - XD
A sleeping target sees a nightmare that inflicts some damage every turn.
Zap Cannon 120 50 5 100 Gen II TM07
The user fires an electric blast like a cannon to inflict damage and cause paralysis.
Sweet Scent -- 100 20 -- Gen II TM12
A sweet scent that harshly lowers opposing Pokémon's evasiveness.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 525 95 65 110 60 130 65
Max Stats
Hindering Nature
Lv. 50 155 - 202 63 - 105 103 - 145 58 - 100 121 - 163 63 - 105
Lv. 100 300 - 394 121 - 206 202 - 287 112 - 197 238 - 323 121 - 206
Max Stats
Neutral Nature
Lv. 50 155 - 202 70 - 117 115 - 162 65 - 112 135 - 182 70 - 117
Lv. 100 300 - 394 135 - 229 225 - 319 125 - 219 265 - 359 135 - 229
Max Stats
Beneficial Nature
Lv. 50 155 - 202 77 - 128 126 - 178 71 - 123 148 - 200 77 - 128
Lv. 100 300 - 394 148 - 251 247 - 350 137 - 240 291 - 394 148 - 251

<--- #196
Espeon
#198
Murkrow
--->

 
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