| Standard Level Up | 
|
				| — | Tackle |  |  | 40 | 100 | 35 | -- | 
				| A physical attack in which the user charges and slams into the target with its whole body. | 
				| — | Defense Curl |  |  | -- | 101 | 40 | -- | 
				| The user curls up and boosts its Defense stat. | 
				| 6 | Rock Polish |  |  | -- | 101 | 20 | -- | 
				| The user polishes its body to reduce drag. This sharply boosts the user's Speed stat. | 
				| 10 | Rollout |  |  | 30 | 90 | 20 | -- | 
				| The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. | 
				| 12 | Bulldoze |  |  | 60 | 100 | 20 | -- | 
				| The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | 
				| 16 | Rock Throw |  |  | 50 | 90 | 15 | -- | 
				| The user picks up and throws a small rock at the target to inflict damage. | 
				| 18 | Smack Down |  |  | 50 | 100 | 15 | -- | 
				| The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. | 
				| 24 | Self-Destruct |  |  | 200 | 100 | 5 | -- | 
				| The user attacks everything around it by causing an explosion. The user faints upon using this move. | 
				| 28 | Stealth Rock |  |  | -- | 101 | 20 | -- | 
				| The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. | 
				| 30 | Rock Blast |  |  | 25 | 90 | 10 | -- | 
				| The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. | 
				| 34 | Earthquake |  |  | 100 | 100 | 10 | -- | 
				| The user sets off an earthquake that strikes every Pokémon around it. | 
				| 36 | Explosion |  |  | 250 | 100 | 5 | -- | 
				| The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | 
				| 40 | Double-Edge |  |  | 120 | 100 | 15 | -- | 
				| A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | 
				| 42 | Stone Edge |  |  | 100 | 80 | 5 | -- | 
				| The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. | 
| Alola Form Level Up | 
|
				| — | Tackle |  |  | 40 | 100 | 35 | -- | 
				| A physical attack in which the user charges and slams into the target with its whole body. | 
				| — | Defense Curl |  |  | -- | 101 | 40 | -- | 
				| The user curls up and boosts its Defense stat. | 
				| 4 | Charge |  |  | -- | 101 | 20 | -- | 
				| The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. | 
				| 6 | Rock Polish |  |  | -- | 101 | 20 | -- | 
				| The user polishes its body to reduce drag. This sharply boosts the user's Speed stat. | 
				| 10 | Rollout |  |  | 30 | 90 | 20 | -- | 
				| The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. | 
				| 12 | Spark |  |  | 65 | 100 | 20 | 30 | 
				| The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis. | 
				| 16 | Rock Throw |  |  | 50 | 90 | 15 | -- | 
				| The user picks up and throws a small rock at the target to inflict damage. | 
				| 18 | Smack Down |  |  | 50 | 100 | 15 | -- | 
				| The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. | 
				| 22 | Thunder Punch |  |  | 75 | 100 | 15 | 10 | 
				| The target is attacked with an electrified punch. This may also leave the target with paralysis. | 
				| 24 | Self-Destruct |  |  | 200 | 100 | 5 | -- | 
				| The user attacks everything around it by causing an explosion. The user faints upon using this move. | 
				| 28 | Stealth Rock |  |  | -- | 101 | 20 | -- | 
				| The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. | 
				| 30 | Rock Blast |  |  | 25 | 90 | 10 | -- | 
				| The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. | 
				| 34 | Discharge |  |  | 80 | 100 | 15 | 30 | 
				| The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. | 
				| 36 | Explosion |  |  | 250 | 100 | 5 | -- | 
				| The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | 
				| 40 | Double-Edge |  |  | 120 | 100 | 15 | -- | 
				| A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | 
				| 42 | Stone Edge |  |  | 100 | 80 | 5 | -- | 
				| The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. | 
| Technical Machine Attacks | 
|
| TM001 | Take Down |  |  | 90 | 85 | 20 | -- |  | 
					| A reckless full-body charge attack for slamming into the target. This also damages the user a little. | 
| TM005 | Mud-Slap |  |  | 20 | 100 | 10 | -- |  | 
					| The user hurls mud in the target's face to inflict damage and lower its accuracy. | 
| TM006 | Scary Face |  |  | -- | 100 | 10 | -- |  | 
					| The user frightens the target with a scary face to harshly lower its Speed stat. | 
| TM007 | Protect |  |  | -- | 101 | 10 | -- |  | 
					| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
| TM023 | Charge Beam |  |  | 50 | 90 | 10 | 70 |  | 
					| The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | 
| TM025 | Facade |  |  | 70 | 100 | 20 | -- |  | 
					| This move's power is doubled if the user is poisoned, burned, or paralyzed. | 
| TM028 | Bulldoze |  |  | 60 | 100 | 20 | -- |  | 
					| The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | 
| TM035 | Mud Shot |  |  | 55 | 95 | 15 | -- |  | 
					| The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | 
| TM036 | Rock Tomb |  |  | 60 | 95 | 15 | -- |  | 
					| The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | 
| TM043 | Fling |  |  | ?? | 100 | 10 | -- |  | 
					| The user flings its held item at the target to attack. This move's power and effects depend on the item. | 
| TM047 | Endure |  |  | -- | 101 | 10 | -- |  | 
					| The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | 
| TM048 | Volt Switch |  |  | 70 | 100 | 20 | -- |  | 
					| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | 
| TM049 | Sunny Day |  |  | -- | 101 | 5 | -- |  | 
					| The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | 
| TM051 | Sandstorm |  |  | -- | 101 | 10 | -- |  | 
					| A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. | 
| TM055 | Dig |  |  | 80 | 100 | 10 | -- |  | 
					| The user burrows into the ground on the first turn, then attacks on the next turn. | 
| TM058 | Brick Break |  |  | 75 | 100 | 15 | -- |  | 
					| The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | 
| TM066 | Body Slam |  |  | 85 | 100 | 15 | 30 |  | 
					| The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | 
| TM067 | Fire Punch |  |  | 75 | 100 | 15 | 10 |  | 
					| The target is attacked with a fiery punch. This may also leave the target with a burn. | 
| TM068 | Thunder Punch |  |  | 75 | 100 | 15 | 10 |  | 
					| The target is attacked with an electrified punch. This may also leave the target with paralysis. | 
| TM070 | Sleep Talk |  |  | -- | 101 | 10 | -- |  | 
					| The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | 
| TM076 | Rock Blast |  |  | 25 | 90 | 10 | -- |  | 
					| The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. | 
| TM080 | Metronome |  |  | -- | 101 | 10 | -- |  | 
					| The user waggles a finger and stimulates its brain into randomly using nearly any move. | 
| TM082 | Thunder Wave |  |  | -- | 90 | 20 | -- |  | 
					| The user launches a weak jolt of electricity that paralyzes the target. | 
| TM084 | Stomping Tantrum |  |  | 75 | 100 | 10 | -- |  | 
					| Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. | 
| TM085 | Rest |  |  | -- | 101 | 5 | -- |  | 
					| The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | 
| TM086 | Rock Slide |  |  | 75 | 90 | 10 | 30 |  | 
					| Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | 
| TM103 | Substitute |  |  | -- | 101 | 10 | -- |  | 
					| The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | 
| TM104 | Iron Defense |  |  | -- | 101 | 15 | -- |  | 
					| The user hardens its body's surface like iron, sharply boosting its Defense stat. | 
| TM116 | Stealth Rock |  |  | -- | 101 | 20 | -- |  | 
					| The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. | 
| TM125 | Flamethrower |  |  | 90 | 100 | 15 | 10 |  | 
					| The target is scorched with an intense blast of fire. This may also leave the target with a burn. | 
| TM126 | Thunderbolt |  |  | 90 | 100 | 15 | 10 |  | 
					| The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | 
| TM133 | Earth Power |  |  | 90 | 100 | 10 | 10 |  | 
					| The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. | 
| TM141 | Fire Blast |  |  | 110 | 85 | 5 | 10 |  | 
					| The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn. | 
| TM147 | Wild Charge |  |  | 90 | 100 | 15 | -- |  | 
					| The user shrouds itself in electricity and smashes into the target. This also damages the user a little. | 
| TM149 | Earthquake |  |  | 100 | 100 | 10 | -- |  | 
					| The user sets off an earthquake that strikes every Pokémon around it. | 
| TM150 | Stone Edge |  |  | 100 | 80 | 5 | -- |  | 
					| The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. | 
| TM166 | Thunder |  |  | 110 | 70 | 10 | 30 |  | 
					| A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | 
| TM171 | Tera Blast |  |  | 80 | 100 | 10 | -- |  | 
					| If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats.
 | 
| TM173 | Charge |  |  | -- | 101 | 20 | -- |  | 
					| The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. | 
| TM179 | Smack Down |  |  | 50 | 100 | 15 | -- |  | 
					| The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. | 
| TM180 | Gyro Ball |  |  | ?? | 100 | 5 | -- |  | 
					| The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. | 
| TM186 | High Horsepower |  |  | 95 | 95 | 10 | -- |  | 
					| The user fiercely attacks the target using its entire body. | 
| TM192 | Focus Punch |  |  | 150 | 100 | 20 | -- |  | 
					| The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. | 
| TM204 | Double-Edge |  |  | 120 | 100 | 15 | -- |  | 
					| A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | 
| TM210 | Supercell Slam |  |  | 100 | 95 | 15 | -- |  | 
					| The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead. | 
| TM211 | Electroweb |  |  | 55 | 95 | 15 | -- |  | 
					| The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats. | 
| TM224 | Curse |  |  | -- | 101 | 10 | -- |  | 
					| A move that has different effects depending on whether the user is a Ghost type or not. | 
| Egg Moves(Details) | 
 
| Mega Punch |  |  | 80 | 85 | 20 | -- |  Details
 | 
				| The target is slugged by a punch thrown with muscle- packed power. | 
| Curse |  |  | -- | 101 | 10 | -- |   Details
 | 
				| A move that has different effects depending on whether the user is a Ghost type or not. | 
| Flail |  |  | ?? | 100 | 15 | -- |   Details
 | 
				| The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | 
| Dynamic Punch |  |  | 100 | 50 | 5 | 100 |  Details
 | 
				| The user attacks by punching the target with full concentrated power. This also confuses the target. | 
| Block |  |  | -- | 101 | 5 | -- |   Details
 | 
				| The user blocks the target's way with arms spread wide to prevent the target from fleeing. | 
| Hammer Arm |  |  | 100 | 90 | 10 | -- |  Details
 | 
				| The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat. | 
| Wide Guard |  |  | -- | 101 | 10 | -- |   Details
 | 
				| The user and its allies are protected from wide-ranging attacks for one turn. | 
| Counter |  |  | ?? | 100 | 20 | -- |  Details
 | 
				| A retaliatory attack that counters any physical move, inflicting double the damage taken. | 
| Screech |  |  | -- | 85 | 40 | -- |  Details
 | 
				| An earsplitting screech harshly lowers the target's Defense stat. | 
| Zap Cannon |  |  | 120 | 50 | 5 | 100 |  Details
 | 
				| The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis. | 
| Endure |  |  | -- | 101 | 10 | -- |  Details
 | 
				| The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |