Technical Machine Attacks |
|
| TM001 |
Take Down |
 |
 |
90 |
85 |
20 |
-- |
| A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| TM004 |
Agility |
 |
 |
-- |
101 |
30 |
-- |
| The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| TM007 |
Protect |
 |
 |
-- |
101 |
10 |
-- |
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM011 |
Water Pulse |
 |
 |
60 |
100 |
20 |
20 |
| The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| TM014 |
Acrobatics |
 |
 |
55 |
100 |
15 |
-- |
| The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| TM018 |
Thief |
 |
 |
60 |
100 |
25 |
-- |
| The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| TM020 |
Trailblaze |
 |
 |
50 |
100 |
20 |
-- |
| The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| TM022 |
Chilling Water |
 |
 |
50 |
100 |
20 |
-- |
| The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| TM025 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
| This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| TM027 |
Aerial Ace |
 |
 |
60 |
101 |
20 |
-- |
| The user confounds the target with speed, then slashes. This attack never misses. |
| TM032 |
Swift |
 |
 |
60 |
101 |
20 |
-- |
| Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| TM034 |
Icy Wind |
 |
 |
55 |
95 |
15 |
-- |
| The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| TM040 |
Air Cutter |
 |
 |
60 |
95 |
25 |
-- |
| The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. |
| TM043 |
Fling |
 |
 |
?? |
100 |
10 |
-- |
| The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| TM046 |
Avalanche |
 |
 |
60 |
100 |
10 |
-- |
| This move's power is doubled if the target has inflicted damage on the user in the same turn. |
| TM047 |
Endure |
 |
 |
-- |
101 |
10 |
-- |
| The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| TM050 |
Rain Dance |
 |
 |
-- |
101 |
5 |
-- |
| The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| TM052 |
Snowscape |
 |
 |
-- |
101 |
10 |
-- |
| The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. |
| TM058 |
Brick Break |
 |
 |
75 |
100 |
15 |
-- |
| The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| TM062 |
Foul Play |
 |
 |
95 |
100 |
15 |
-- |
| The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| TM065 |
Air Slash |
 |
 |
75 |
95 |
15 |
30 |
| The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| TM066 |
Body Slam |
 |
 |
85 |
100 |
15 |
30 |
| The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| TM069 |
Ice Punch |
 |
 |
75 |
100 |
15 |
10 |
| The target is attacked with an icy punch. This may also leave the target frozen. |
| TM070 |
Sleep Talk |
 |
 |
-- |
101 |
10 |
-- |
| The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| TM071 |
Seed Bomb |
 |
 |
80 |
100 |
15 |
-- |
| The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| TM085 |
Rest |
 |
 |
-- |
101 |
5 |
-- |
| The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| TM090 |
Spikes |
 |
 |
-- |
101 |
20 |
-- |
| The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle. |
| TM097 |
Fly |
 |
 |
90 |
95 |
15 |
-- |
| The user flies up into the sky on the first turn, then attacks on the next turn. |
| TM102 |
Gunk Shot |
 |
 |
120 |
80 |
5 |
30 |
| The user shoots filthy garbage at the target to attack. This may also poison the target. |
| TM103 |
Substitute |
 |
 |
-- |
101 |
10 |
-- |
| The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| TM106 |
Drill Run |
 |
 |
80 |
95 |
10 |
-- |
| The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit. |
| TM113 |
Tailwind |
 |
 |
-- |
101 |
15 |
-- |
| The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. |
| TM124 |
Ice Spinner |
 |
 |
80 |
100 |
15 |
-- |
| The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. |
| TM130 |
Helping Hand |
 |
 |
-- |
101 |
20 |
-- |
| The user assists an ally by boosting the power of that ally's attack. |
| TM132 |
Baton Pass |
 |
 |
-- |
101 |
40 |
-- |
| The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| TM134 |
Reversal |
 |
 |
?? |
100 |
15 |
-- |
| An all-out attack that becomes more powerful the less HP the user has. |
| TM135 |
Ice Beam |
 |
 |
90 |
100 |
10 |
10 |
| The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| TM143 |
Blizzard |
 |
 |
110 |
70 |
5 |
10 |
| A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM152 |
Giga Impact |
 |
 |
150 |
90 |
5 |
-- |
| The user charges at the target using every bit of its power. The user can't move on the next turn. |
| TM163 |
Hyper Beam |
 |
 |
150 |
90 |
5 |
-- |
| The target is attacked with a powerful beam. The user can't move on the next turn. |
| TM164 |
Brave Bird |
 |
 |
120 |
100 |
15 |
-- |
| The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. |
| TM171 |
Tera Blast |
 |
 |
80 |
100 |
10 |
-- |
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. |
| TM174 |
Haze |
 |
 |
-- |
101 |
30 |
-- |
| The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| TM187 |
Icicle Spear |
 |
 |
25 |
100 |
30 |
-- |
| The user attacks by launching sharp icicles at the target. This move hits two to five times in a row. |
| TM192 |
Focus Punch |
 |
 |
150 |
100 |
20 |
-- |
| The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| TM193 |
Weather Ball |
 |
 |
50 |
100 |
10 |
-- |
| This move's type and power change depending on the weather at the time the move is used. |
| TM197 |
Dual Wingbeat |
 |
 |
40 |
90 |
10 |
-- |
| The user slams the target with its wings to inflict damage. The target is hit twice in a row. |
| TM205 |
Endeavor |
 |
 |
?? |
100 |
5 |
-- |
| The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| TM212 |
Triple Axel |
 |
 |
20 |
90 |
10 |
-- |
| A consecutive three-kick attack that becomes more powerful with each successful hit. |
| TM216 |
Feather Dance |
 |
 |
-- |
100 |
15 |
-- |
| The user covers the target's body with a mass of down that harshly lowers its Attack stat. |
Egg Moves (Details) |
| Aurora Beam |
 |
 |
65 |
100 |
20 |
10 |
Details |
| The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. |
| Counter |
 |
 |
?? |
100 |
20 |
-- |
Details |
| A retaliatory attack that counters any physical move, inflicting double the damage taken. |
| Quick Attack |
 |
 |
40 |
100 |
30 |
-- |
Details |
| The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Splash |
 |
 |
-- |
101 |
40 |
-- |
Details |
| The user just flops and splashes around to no effect at all... |
| Destiny Bond |
 |
 |
-- |
101 |
5 |
-- |
Details |
| If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession. |
| Rapid Spin |
 |
 |
50 |
100 |
40 |
-- |
Details |
| The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat. |
| Fake Out |
 |
 |
40 |
100 |
10 |
100 |
Details |
| This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. |
| Memento |
 |
 |
-- |
100 |
10 |
-- |
Details |
| The user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered. |
| Ice Shard |
 |
 |
40 |
100 |
30 |
-- |
Details |
| The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. |
| Freeze-Dry |
 |
 |
70 |
100 |
20 |
10 |
Details |
| The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types. |
| Aurora Veil |
 |
 |
-- |
101 |
20 |
-- |
Details |
| This move reduces damage from physical and special moves for five turns. This can be used only when it is snowing. |