| Standard Level Up | 
|
				| — | Leer |  |  | -- | 100 | 30 | -- | 
				| The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. | 
				| — | Water Gun |  |  | 40 | 100 | 25 | -- | 
				| The target is blasted with a forceful shot of water. | 
				| — | Smokescreen |  |  | -- | 100 | 20 | -- | 
				| The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy. | 
				| — | Twister |  |  | 40 | 100 | 20 | 20 | 
				| The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch. | 
				| — | Whirlpool |  |  | 35 | 85 | 15 | 100 | 
				| The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. | 
				| — | Yawn |  |  | -- | 101 | 10 | -- | 
				| The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | 
				| 15 | Focus Energy |  |  | -- | 101 | 30 | -- | 
				| The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. | 
				| 20 | Dragon Breath |  |  | 60 | 100 | 20 | 30 | 
				| The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. | 
				| 25 | Bubble Beam |  |  | 65 | 100 | 20 | 10 | 
				| A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat. | 
				| 30 | Agility |  |  | -- | 101 | 30 | -- | 
				| The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | 
				| 37 | Water Pulse |  |  | 60 | 100 | 20 | 20 | 
				| The user attacks the target with a pulsing blast of water. This may also confuse the target. | 
				| 44 | Dragon Pulse |  |  | 85 | 100 | 10 | -- | 
				| The target is attacked with a shock wave generated by the user's gaping mouth. | 
				| 51 | Hydro Pump |  |  | 110 | 80 | 5 | -- | 
				| The target is blasted by a huge volume of water launched under great pressure. | 
				| 58 | Dragon Dance |  |  | -- | 101 | 20 | -- | 
				| The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. | 
				| 65 | Rain Dance |  |  | -- | 101 | 5 | -- | 
				| The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | 
				| 72 | Wave Crash |  |  | 120 | 100 | 10 | -- | 
				| The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot. | 
| Technical Machine Attacks | 
|
| TM001 | Take Down |  |  | 90 | 85 | 20 | -- | 
					| A reckless full-body charge attack for slamming into the target. This also damages the user a little. | 
| TM004 | Agility |  |  | -- | 101 | 30 | -- | 
					| The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | 
| TM006 | Scary Face |  |  | -- | 100 | 10 | -- | 
					| The user frightens the target with a scary face to harshly lower its Speed stat. | 
| TM007 | Protect |  |  | -- | 101 | 10 | -- | 
					| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
| TM011 | Water Pulse |  |  | 60 | 100 | 20 | 20 | 
					| The user attacks the target with a pulsing blast of water. This may also confuse the target. | 
| TM022 | Chilling Water |  |  | 50 | 100 | 20 | -- | 
					| The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | 
| TM025 | Facade |  |  | 70 | 100 | 20 | -- | 
					| This move's power is doubled if the user is poisoned, burned, or paralyzed. | 
| TM032 | Swift |  |  | 60 | 101 | 20 | -- | 
					| Star-shaped rays are shot at opposing Pokémon. This attack never misses. | 
| TM034 | Icy Wind |  |  | 55 | 95 | 15 | -- | 
					| The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | 
| TM047 | Endure |  |  | -- | 101 | 10 | -- | 
					| The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | 
| TM050 | Rain Dance |  |  | -- | 101 | 5 | -- | 
					| The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | 
| TM052 | Snowscape |  |  | -- | 101 | 10 | -- | 
					| The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. | 
| TM066 | Body Slam |  |  | 85 | 100 | 15 | 30 | 
					| The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | 
| TM070 | Sleep Talk |  |  | -- | 101 | 10 | -- | 
					| The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | 
| TM077 | Waterfall |  |  | 80 | 100 | 15 | 20 | 
					| The user charges at the target and may make it flinch. | 
| TM085 | Rest |  |  | -- | 101 | 5 | -- | 
					| The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | 
| TM093 | Flash Cannon |  |  | 80 | 100 | 10 | 10 | 
					| The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. | 
| TM099 | Iron Head |  |  | 80 | 100 | 15 | 30 | 
					| The user slams the target with its steel-hard head. This may also make the target flinch. | 
| TM100 | Dragon Dance |  |  | -- | 101 | 20 | -- | 
					| The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. | 
| TM103 | Substitute |  |  | -- | 101 | 10 | -- | 
					| The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | 
| TM110 | Liquidation |  |  | 85 | 100 | 10 | 20 | 
					| The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. | 
| TM115 | Dragon Pulse |  |  | 85 | 100 | 10 | -- | 
					| The target is attacked with a shock wave generated by the user's gaping mouth. | 
| TM123 | Surf |  |  | 90 | 100 | 15 | -- | 
					| The user attacks everything around it by swamping its surroundings with a giant wave. | 
| TM135 | Ice Beam |  |  | 90 | 100 | 10 | 10 | 
					| The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | 
| TM142 | Hydro Pump |  |  | 110 | 80 | 5 | -- | 
					| The target is blasted by a huge volume of water launched under great pressure. | 
| TM143 | Blizzard |  |  | 110 | 70 | 5 | 10 | 
					| A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | 
| TM152 | Giga Impact |  |  | 150 | 90 | 5 | -- | 
					| The user charges at the target using every bit of its power. The user can't move on the next turn. | 
| TM156 | Outrage |  |  | 120 | 100 | 10 | -- | 
					| The user rampages and attacks for two to three turns. The user then becomes confused. | 
| TM160 | Hurricane |  |  | 110 | 70 | 10 | 30 | 
					| The user attacks by wrapping the target in a fierce wind. This may also confuse the target. | 
| TM163 | Hyper Beam |  |  | 150 | 90 | 5 | -- | 
					| The target is attacked with a powerful beam. The user can't move on the next turn. | 
| TM169 | Draco Meteor |  |  | 130 | 90 | 5 | -- | 
					| Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user's Sp. Atk stat. | 
| TM171 | Tera Blast |  |  | 80 | 100 | 10 | -- | 
					| If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats.
 | 
| TM188 | Scald |  |  | 80 | 100 | 15 | 30 | 
					| The user attacks by shooting boiling hot water at the target. This may also leave the target with a burn. | 
| TM193 | Weather Ball |  |  | 50 | 100 | 10 | -- | 
					| This move's type and power change depending on the weather at the time the move is used. | 
| TM196 | Flip Turn |  |  | 60 | 100 | 20 | -- | 
					| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | 
| TM200 | Scale Shot |  |  | 25 | 90 | 20 | -- | 
					| The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. | 
| TM204 | Double-Edge |  |  | 120 | 100 | 15 | -- | 
					| A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | 
| TM208 | Whirlpool |  |  | 35 | 85 | 15 | 100 | 
					| The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. | 
| TM209 | Muddy Water |  |  | 90 | 85 | 10 | 30 | 
					| The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. | 
| TM222 | Breaking Swipe |  |  | 60 | 100 | 15 | -- | 
					| The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. |