| Standard Level Up | 
|
				| Evolve | Superpower |  |  | 120 | 100 | 5 | -- | 
				| The user attacks the target with great power. This also lowers the user's Attack and Defense stats. | 
				| — | Wing Attack |  |  | 60 | 100 | 35 | -- | 
				| The target is struck with large, imposing wings spread wide to inflict damage. | 
				| — | Leer |  |  | -- | 100 | 30 | -- | 
				| The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. | 
				| — | Peck |  |  | 35 | 100 | 35 | -- | 
				| The target is jabbed with a sharply pointed beak or horn to inflict damage. | 
				| — | Sky Attack |  |  | 140 | 90 | 5 | 30 | 
				| The user attacks the turn after using this move. This move has a heightened chance of landing a critical hit and may also make the target flinch. | 
				| — | Hone Claws |  |  | -- | 101 | 15 | -- | 
				| The user sharpens its claws to boost its Attack stat and accuracy. | 
				| 18 | Tailwind |  |  | -- | 101 | 15 | -- | 
				| The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. | 
				| 24 | Scary Face |  |  | -- | 100 | 10 | -- | 
				| The user frightens the target with a scary face to harshly lower its Speed stat. | 
				| 30 | Aerial Ace |  |  | 60 | 101 | 20 | -- | 
				| The user confounds the target with speed, then slashes. This attack never misses. | 
				| 36 | Slash |  |  | 70 | 100 | 20 | -- | 
				| The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. | 
				| 42 | Whirlwind |  |  | -- | 101 | 20 | -- | 
				| The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | 
				| 48 | Crush Claw |  |  | 75 | 95 | 10 | 50 | 
				| The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat. | 
				| 57 | Air Slash |  |  | 75 | 95 | 15 | 30 | 
				| The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | 
				| 64 | Defog |  |  | -- | 101 | 15 | -- | 
				| A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. | 
				| 72 | Thrash |  |  | 120 | 100 | 10 | -- | 
				| The user rampages and attacks for two to three turns. The user then becomes confused. | 
| Hisuian Form Level Up | 
|
				| Evolve | Esper Wing |  |  | 80 | 100 | 10 | -- | 
				| The user slashes the target with aura-enriched wings. This also boosts the user's Speed stat. This move has a heightened chance of landing a critical hit. | 
				| — | Hone Claws |  |  | -- | 101 | 15 | -- | 
				| The user sharpens its claws to boost its Attack stat and accuracy. | 
				| — | Sky Attack |  |  | 140 | 90 | 5 | 30 | 
				| The user attacks the turn after using this move. This move has a heightened chance of landing a critical hit and may also make the target flinch. | 
				| — | Peck |  |  | 35 | 100 | 35 | -- | 
				| The target is jabbed with a sharply pointed beak or horn to inflict damage. | 
				| — | Superpower |  |  | 120 | 100 | 5 | -- | 
				| The user attacks the target with great power. This also lowers the user's Attack and Defense stats. | 
				| — | Leer |  |  | -- | 100 | 30 | -- | 
				| The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. | 
				| — | Wing Attack |  |  | 60 | 100 | 35 | -- | 
				| The target is struck with large, imposing wings spread wide to inflict damage. | 
				| 18 | Tailwind |  |  | -- | 101 | 15 | -- | 
				| The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. | 
				| 24 | Scary Face |  |  | -- | 100 | 10 | -- | 
				| The user frightens the target with a scary face to harshly lower its Speed stat. | 
				| 30 | Aerial Ace |  |  | 60 | 101 | 20 | -- | 
				| The user confounds the target with speed, then slashes. This attack never misses. | 
				| 36 | Slash |  |  | 70 | 100 | 20 | -- | 
				| The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. | 
				| 42 | Whirlwind |  |  | -- | 101 | 20 | -- | 
				| The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | 
				| 48 | Crush Claw |  |  | 75 | 95 | 10 | 50 | 
				| The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat. | 
				| 57 | Air Slash |  |  | 75 | 95 | 15 | 30 | 
				| The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | 
				| 64 | Defog |  |  | -- | 101 | 15 | -- | 
				| A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. | 
				| 72 | Thrash |  |  | 120 | 100 | 10 | -- | 
				| The user rampages and attacks for two to three turns. The user then becomes confused. | 
				| 80 | Hurricane |  |  | 110 | 70 | 10 | 30 | 
				| The user attacks by wrapping the target in a fierce wind. This may also confuse the target. | 
| Technical Machine Attacks | 
|
| TM001 | Take Down |  |  | 90 | 85 | 20 | -- |  | 
					| A reckless full-body charge attack for slamming into the target. This also damages the user a little. | 
| TM004 | Agility |  |  | -- | 101 | 30 | -- |  | 
					| The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | 
| TM006 | Scary Face |  |  | -- | 100 | 10 | -- |  | 
					| The user frightens the target with a scary face to harshly lower its Speed stat. | 
| TM007 | Protect |  |  | -- | 101 | 10 | -- |  | 
					| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
| TM014 | Acrobatics |  |  | 55 | 100 | 15 | -- |  | 
					| The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. | 
| TM016 | Psybeam |  |  | 65 | 100 | 20 | 10 |  | 
					| The target is attacked with a peculiar ray. This may also confuse the target. | 
| TM017 | Confuse Ray |  |  | -- | 100 | 10 | -- |  | 
					| The target is exposed to a sinister ray that causes confusion. | 
| TM025 | Facade |  |  | 70 | 100 | 20 | -- |  | 
					| This move's power is doubled if the user is poisoned, burned, or paralyzed. | 
| TM027 | Aerial Ace |  |  | 60 | 101 | 20 | -- |  | 
					| The user confounds the target with speed, then slashes. This attack never misses. | 
| TM030 | Snarl |  |  | 55 | 95 | 15 | -- |  | 
					| The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. | 
| TM031 | Metal Claw |  |  | 50 | 95 | 35 | 10 |  | 
					| The target is raked with steel claws. This may also boost the user's Attack stat. | 
| TM032 | Swift |  |  | 60 | 101 | 20 | -- |  | 
					| Star-shaped rays are shot at opposing Pokémon. This attack never misses. | 
| TM034 | Icy Wind |  |  | 55 | 95 | 15 | -- |  | 
					| The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | 
| TM036 | Rock Tomb |  |  | 60 | 95 | 15 | -- |  | 
					| The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | 
| TM040 | Air Cutter |  |  | 60 | 95 | 25 | -- |  | 
					| The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. | 
| TM041 | Stored Power |  |  | 20 | 100 | 10 | -- |  | 
					| The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. | 
| TM042 | Night Shade |  |  | ?? | 100 | 15 | -- |  | 
					| The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | 
| TM047 | Endure |  |  | -- | 101 | 10 | -- |  | 
					| The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | 
| TM049 | Sunny Day |  |  | -- | 101 | 5 | -- |  | 
					| The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | 
| TM050 | Rain Dance |  |  | -- | 101 | 5 | -- |  | 
					| The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | 
| TM054 | Psyshock |  |  | 80 | 100 | 10 | -- |  | 
					| The user materializes an odd psychic wave to attack the target. This move deals physical damage. | 
| TM059 | Zen Headbutt |  |  | 80 | 90 | 15 | 20 |  | 
					| The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | 
| TM060 | U-turn |  |  | 70 | 100 | 20 | -- |  | 
					| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | 
| TM061 | Shadow Claw |  |  | 70 | 100 | 15 | -- |  | 
					| The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. | 
| TM064 | Bulk Up |  |  | -- | 101 | 20 | -- |  | 
					| The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. | 
| TM065 | Air Slash |  |  | 75 | 95 | 15 | 30 |  | 
					| The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | 
| TM066 | Body Slam |  |  | 85 | 100 | 15 | 30 |  | 
					| The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | 
| TM070 | Sleep Talk |  |  | -- | 101 | 10 | -- |  | 
					| The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | 
| TM079 | Dazzling Gleam |  |  | 80 | 100 | 10 | -- |  | 
					| The user damages opposing Pokémon by emitting a powerful flash. | 
| TM085 | Rest |  |  | -- | 101 | 5 | -- |  | 
					| The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | 
| TM086 | Rock Slide |  |  | 75 | 90 | 10 | 30 |  | 
					| Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | 
| TM097 | Fly |  |  | 90 | 95 | 15 | -- |  | 
					| The user flies up into the sky on the first turn, then attacks on the next turn. | 
| TM099 | Iron Head |  |  | 80 | 100 | 15 | 30 |  | 
					| The user slams the target with its steel-hard head. This may also make the target flinch. | 
| TM103 | Substitute |  |  | -- | 101 | 10 | -- |  | 
					| The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | 
| TM113 | Tailwind |  |  | -- | 101 | 15 | -- |  | 
					| The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. | 
| TM114 | Shadow Ball |  |  | 80 | 100 | 15 | 20 |  | 
					| The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | 
| TM117 | Hyper Voice |  |  | 90 | 100 | 10 | -- |  | 
					| The user attacks by letting loose a horribly loud, resounding cry. | 
| TM118 | Heat Wave |  |  | 95 | 90 | 10 | 10 |  | 
					| The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. | 
| TM120 | Psychic |  |  | 90 | 100 | 10 | 10 |  | 
					| The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. | 
| TM129 | Calm Mind |  |  | -- | 101 | 20 | -- |  | 
					| The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | 
| TM130 | Helping Hand |  |  | -- | 101 | 20 | -- |  | 
					| The user assists an ally by boosting the power of that ally's attack. | 
| TM134 | Reversal |  |  | ?? | 100 | 15 | -- |  | 
					| An all-out attack that becomes more powerful the less HP the user has. | 
| TM138 | Psychic Terrain |  |  | -- | 101 | 10 | -- |  | 
					| This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. | 
| TM152 | Giga Impact |  |  | 150 | 90 | 5 | -- |  | 
					| The user charges at the target using every bit of its power. The user can't move on the next turn. | 
| TM160 | Hurricane |  |  | 110 | 70 | 10 | 30 |  | 
					| The user attacks by wrapping the target in a fierce wind. This may also confuse the target. | 
| TM163 | Hyper Beam |  |  | 150 | 90 | 5 | -- |  | 
					| The target is attacked with a powerful beam. The user can't move on the next turn. | 
| TM164 | Brave Bird |  |  | 120 | 100 | 15 | -- |  | 
					| The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. | 
| TM167 | Close Combat |  |  | 120 | 100 | 5 | -- |  | 
					| The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. | 
| TM171 | Tera Blast |  |  | 80 | 100 | 10 | -- |  | 
					| If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats.
 | 
| TM184 | Vacuum Wave |  |  | 40 | 100 | 30 | -- |  | 
					| The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. | 
| TM197 | Dual Wingbeat |  |  | 40 | 90 | 10 | -- |  | 
					| The user slams the target with its wings to inflict damage. The target is hit twice in a row. | 
| TM203 | Psych Up |  |  | -- | 101 | 10 | -- |  | 
					| The user hypnotizes itself into copying any stat change made by the target. | 
| TM204 | Double-Edge |  |  | 120 | 100 | 15 | -- |  | 
					| A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | 
| TM216 | Feather Dance |  |  | -- | 100 | 15 | -- |  | 
					| The user covers the target's body with a mass of down that harshly lowers its Attack stat. | 
| TM217 | Future Sight |  |  | 120 | 100 | 10 | -- |  | 
					| Two turns after this move is used, a hunk of psychic energy attacks the target. | 
| TM218 | Expanding Force |  |  | 80 | 100 | 10 | -- |  | 
					| The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon. | 
| TM228 | Psychic Noise |  |  | 75 | 100 | 10 | 100 |  | 
					| The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |