#870 Falinks

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex

Picture
Name Other Names No. Gender Ratio Type
Falinks
Japan: Tairetsu
タイレーツ
French: Hexadron
German: Legios
Korean: 대여르
National: #870
Paldea: #300
Kitakami: #---
Blueberry: #---
Lumiose: #212
Falinks is Gender Unknown Fighting-type
Classification Height Weight Capture Rate Base Egg Steps
Formation Pokémon 9'10"
3m
136.7lbs
62kg
453,200 Steps
25 Cycles
Abilities: Battle Armor - Defiant (Hidden Ability)
Battle Armor: Opponent’s moves cannot Critical Hit.
Hidden Ability:
Defiant: Attack is raised by two stages when the Pokémon has its stats lowered. Doesn't work on self inflicted stat drops or drops from allies
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
1,000,000 Points
Medium Fast
50 2 Attack Point(s)
1 Sp. Defense Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *1 *1 *1 *2 *2 *0.5 *0.5 *1 *1 *0.5 *1 *2
Wild Hold Item Egg Groups
 
Fairy
Mineral
Evolutionary Chain
FalinksMega Falinks

Locations

- In-Depth Details
Scarlet North Province Area Two, West Province Area One, West Province Area Two
Fixed: East Province Area Three
Tera Raid Battles: 4 Star Raid Battles , 5 Star Raid Battles
Map
Violet North Province Area Two, West Province Area One, West Province Area Two
Fixed: East Province Area Three
Tera Raid Battles: 4 Star Raid Battles, 5 Star Raid Battles
Map
Paldea Wild Spawn BiomesRuins, Bamboo
Legends: ZA Wild Zone 16, Wild Zone 20 Map
Legends: ZA Mega Dimension Hyperspace Lumiose
Flavor Text
Scarlet The brass, which is the one that stands at the front and issues orders, is the strongest and smartest of the six.
Violet The leader, known as the brass, uses its extendible horn to issue orders to the others when it's time to change formation.
Falinks SpriteLegends: Z-AFive of them are troopers, and one is the brass. The brass's orders are absolute.
Falinks SpriteLegends: Z-AMega Falinks has taken on the ultimate battle formation, which can be achieved only if the troopers and brass have the strongest of bonds.



Attacks

Level UpTM & HM

Standard Level Up

LevelAttack NameTypeCat.Att.DurCooldownEffect %

Plus Move10
Tackle Tackle - Normal-type Tackle: Physical Move 40 -- 4 --
The user attacks by charging forward and slamming into targets with its whole body.

Plus Move10
Protect Protect - Normal-type Protect: Other Move -- -- 15 --
The user takes on a protective stance that prevents incoming attacks from landing.
5
Plus Move8
Rock Smash Rock Smash - Fighting-type Rock Smash: Physical Move 40 -- 6 --
The user attacks with a punch. This may also lower targets' Defense stats.
10
Plus Move13
Focus Energy Focus Energy - Normal-type Focus Energy: Other Move -- -- 10 --
The user takes a deep breath and focuses, increasing the chance of its attacks landing critical hits for a while.
15
Plus Move18
Headbutt Headbutt - Normal-type Headbutt: Physical Move 70 -- 7 --
The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch.
20
Plus Move23
Bulk Up Bulk Up - Fighting-type Bulk Up: Other Move -- -- 18 --
The user boosts its Attack and Defense stats for a short time by tensing its muscles to bulk up its body.
25
Plus Move28
Endure Endure - Normal-type Endure: Other Move -- -- 12 --
The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.
32
Plus Move35
Iron Head Iron Head - Steel-type Iron Head: Physical Move 80 -- 8 30
The user attacks by slamming its steel-hard head into targets. This may also make targets flinch.
36
Plus Move39
Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 -- 7 --
The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.
40
Plus Move43
No Retreat No Retreat - Fighting-type No Retreat: Other Move -- -- 10 --
The user puts everything on the line and boosts all its stats for a short time. In exchange, the user temporarily loses the ability to switch out of battle.
43
Plus Move46
Iron Defense Iron Defense - Steel-type Iron Defense: Other Move -- -- 9 --
The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron.
48
Plus Move51
Close Combat Close Combat - Fighting-type Close Combat: Physical Move 120 -- 12 --
The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time.
52
Plus Move55
Megahorn Megahorn - Bug-type Megahorn: Physical Move 120 -- 10 100
The user attacks with a tough and impressive horn, ramming into targets with all-out force.

Legends: Z-A Technical Machine Attacks

TM #Attack NameTypeCat.Att.DurCooldownEffect %
TM001 Headbutt Headbutt - Normal-type Headbutt: Physical Move 70 -- 7 --
The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch.
TM004 Rock Smash Rock Smash - Fighting-type Rock Smash: Physical Move 40 -- 6 --
The user attacks with a punch. This may also lower targets' Defense stats.
TM010 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 -- 7 --
The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.
TM011 Bulk Up Bulk Up - Fighting-type Bulk Up: Other Move -- -- 18 --
The user boosts its Attack and Defense stats for a short time by tensing its muscles to bulk up its body.
TM012 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 -- 7 --
The user attacks by hurling large boulders. This may also make targets flinch.
TM017 Protect Protect - Normal-type Protect: Other Move -- -- 15 --
The user takes on a protective stance that prevents incoming attacks from landing.
TM030 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- -- 15 --
The user boosts its Attack stat for a while by performing a frenetic dance.
TM033 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 -- 8 --
The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.
TM035 Endure Endure - Normal-type Endure: Other Move -- -- 12 --
The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.
TM036 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 -- 10 --
The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield.
TM044 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 -- 20 --
The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.
TM045 Knock Off Knock Off - Dark-type Knock Off: Physical Move 65 -- 10 --
The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items.
TM047 Agility Agility - Psychic-type Agility: Other Move -- -- 12 100
The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time.
TM055 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 -- 20 --
The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.
TM058 Iron Head Iron Head - Steel-type Iron Head: Physical Move 80 -- 8 30
The user attacks by slamming its steel-hard head into targets. This may also make targets flinch.
TM059 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 -- 8 --
The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.
TM077 Poison Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 -- 8 --
The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned.
TM080 Iron Defense Iron Defense - Steel-type Iron Defense: Other Move -- -- 9 --
The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron.
TM085 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user sacrifices a small amount of HP to create a substitute for itself.
TM102 Focus Blast Focus Blast - Fighting-type Focus Blast: Special Move 120 -- 12 --
The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats.
TM107 Close Combat Close Combat - Fighting-type Close Combat: Physical Move 120 -- 12 --
The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time.
TM108 Comet Punch Comet Punch - Normal-type Comet Punch: Physical Move 30 -- 6 --
The user attacks with a flurry of five punches, one after the other.
TM109 Facade Facade - Normal-type Facade: Physical Move 70 -- 7 100
The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.
TM113 Low Sweep Low Sweep - Fighting-type Low Sweep: Physical Move 65 -- 6 --
The user attacks targets with a swift move aimed at their legs. This also makes targets move more slowly for a short time.
TM115 Trailblaze Trailblaze - Grass-type Trailblaze: Physical Move 40 -- 12 --
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork also increases its movement speed for a short time.
TM122 False Swipe False Swipe - Normal-type False Swipe: Physical Move 40 -- 6 --
The user attacks with restraint to ensure that targets are left with at least 1 HP.
TM128 Seed Bomb Seed Bomb - Grass-type Seed Bomb: Physical Move 35 -- 7 --
The user attacks by slamming a barrage of large, hard- shelled seeds down on targets from above.
TM132 Double Hit Double Hit - Normal-type Double Hit: Physical Move 50 -- 6 --
The user attacks with two strikes dealt with a tail or the like, one after the other.
TM141 Fake Out Fake Out - Normal-type Fake Out: Physical Move 40 -- 3 --
The user attacks first to make targets flinch. This move only succeeds if it is used first thing upon the user entering a battle.
TM142 First Impression First Impression - Bug-type First Impression: Physical Move 90 -- 15 --
The user attacks with tremendous power, but this move only succeeds if it is used first thing upon the user entering a battle.
TM146 Skull Bash Skull Bash - Normal-type Skull Bash: Physical Move 150 -- 12 --
The user boosts its Defense stat for a short time by tucking its head in, then attacks by ramming into targets. This move takes some time to carry out.

Alpha Guaranteed Move

Attack NameTypeCat.Att.DurCooldownEffect %
Poison Jab Plus MovePoison Jab - Poison-typePoison Jab: Physical Move80--8--
The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 470 65 100 100 70 60 75
Max Stats
Hindering Nature
Lv. 50 125 - 172 94 - 136 94 - 136 67 - 109 58 - 100 72 - 114
Lv. 100 240 - 334 184 - 269 184 - 269 130 - 215 112 - 197 139 - 224
Lv. 150 355 - 496 274 - 401 274 - 401 193 - 320 166 - 293 207 - 333
Lv. 200 470 - 658 364 - 533 364 - 533 256 - 425 220 - 389 274 - 443
Max Stats
Neutral Nature
Lv. 50 125 - 172 105 - 152 105 - 152 75 - 122 65 - 112 80 - 127
Lv. 100 240 - 334 205 - 299 205 - 299 145 - 239 125 - 219 155 - 249
Lv. 150 355 - 496 305 - 446 305 - 446 215 - 356 185 - 326 230 - 371
Lv. 200 470 - 658 405 - 593 405 - 593 285 - 473 245 - 433 305 - 493
Max Stats
Beneficial Nature
Lv. 50 125 - 172 115 - 167 115 - 167 82 - 134 71 - 123 88 - 139
Lv. 100 240 - 334 225 - 328 225 - 328 159 - 262 137 - 240 170 - 273
Lv. 150 240 - 334 225 - 328 225 - 328 159 - 262 137 - 240 170 - 273
Lv. 200 470 - 658 445 - 652 445 - 652 313 - 520 269 - 476 335 - 542
65
100
100
75
60
70


Mega Falinks

Picture
Name Other Names No. Type
Mega Falinks
Japan: Mega
メガタイレーツ
French: MegaHexadron
German: Mega-Legios
Korean: 메가대여르
National: #870
Classification Height Weight Capture Rate
Formation Pokémon 5'03"
1.6m
218.3lbs
99kg
45
Damage Taken
Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *1 *1 *1 *2 *2 *0.5 *0.5 *1 *1 *0.5 *1 *2


Stats -

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 570 65 135 135 70 65 100
Max Stats
Hindering Nature
Lv. 50 125 - 172 126 - 168 126 - 168 67 - 109 63 - 105 94 - 136
Lv. 100 240 - 334 247 - 332 247 - 332 130 - 215 121 - 206 184 - 269
Lv. 150 355 - 496 369 - 495 369 - 495 193 - 320 180 - 306 274 - 401
Lv. 200 470 - 658 490 - 659 490 - 659 256 - 425 238 - 407 364 - 533
Max Stats
Neutral Nature
Lv. 50 125 - 172 140 - 187 140 - 187 75 - 122 70 - 117 105 - 152
Lv. 100 240 - 334 275 - 369 275 - 369 145 - 239 135 - 229 205 - 299
Lv. 150 355 - 496 410 - 551 410 - 551 215 - 356 200 - 341 305 - 446
Lv. 200 470 - 658 545 - 733 545 - 733 285 - 473 265 - 453 405 - 593
Max Stats
Beneficial Nature
Lv. 50 125 - 172 154 - 205 154 - 205 82 - 134 77 - 128 115 - 167
Lv. 100 240 - 334 302 - 405 302 - 405 159 - 262 148 - 251 225 - 328
Lv. 150 240 - 334 302 - 405 302 - 405 159 - 262 148 - 251 225 - 328
Lv. 200 470 - 658 599 - 806 599 - 806 313 - 520 291 - 498 445 - 652
65
135
135
100
65
70

<--- Alcremie #869
Alcremie
#871
Pincurchin
Pincurchin --->