Standard Level Up |
|
| — |
Electric Terrain |
 |
 |
-- |
101 |
10 |
-- |
| The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. |
| — |
Work Up |
 |
 |
-- |
101 |
30 |
-- |
| The user is roused, and its Attack and Sp. Atk stats are boosted. |
| — |
Focus Energy |
 |
 |
-- |
101 |
30 |
-- |
| The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
| — |
Tri Attack |
 |
 |
80 |
100 |
10 |
20 |
| The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target. |
| — |
Air Cutter |
 |
 |
60 |
95 |
25 |
-- |
| The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. |
| 7 |
Roar |
 |
 |
-- |
101 |
20 |
-- |
| The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| 14 |
Assurance |
 |
 |
60 |
100 |
10 |
-- |
| This move's power is doubled if the target has already taken some damage in the same turn. |
| 21 |
Dragon Breath |
 |
 |
60 |
100 |
20 |
30 |
| The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
| 28 |
Snarl |
 |
 |
55 |
95 |
15 |
-- |
| The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| 35 |
Crunch |
 |
 |
80 |
100 |
15 |
20 |
| The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| 42 |
Hyper Voice |
 |
 |
90 |
100 |
10 |
-- |
| The user attacks by letting loose a horribly loud, resounding cry. |
| 56 |
Air Slash |
 |
 |
75 |
95 |
15 |
30 |
| The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| 63 |
Knock Off |
 |
 |
65 |
100 |
20 |
-- |
| The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| 70 |
Dark Pulse |
 |
 |
80 |
100 |
15 |
20 |
| The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| 77 |
Outrage |
 |
 |
120 |
100 |
10 |
-- |
| The user rampages and attacks for two to three turns. The user then becomes confused. |
| 84 |
Dragon Pulse |
 |
 |
85 |
100 |
10 |
-- |
| The target is attacked with a shock wave generated by the user's gaping mouth. |
| 91 |
Hyper Beam |
 |
 |
150 |
90 |
5 |
-- |
| The target is attacked with a powerful beam. The user can't move on the next turn. |
Technical Machine Attacks |
|
| TM001 |
Take Down |
 |
 |
90 |
85 |
20 |
-- |
| A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| TM006 |
Scary Face |
 |
 |
-- |
100 |
10 |
-- |
| The user frightens the target with a scary face to harshly lower its Speed stat. |
| TM007 |
Protect |
 |
 |
-- |
101 |
10 |
-- |
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM008 |
Fire Fang |
 |
 |
65 |
95 |
15 |
10 |
| The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| TM014 |
Acrobatics |
 |
 |
55 |
100 |
15 |
-- |
| The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| TM023 |
Charge Beam |
 |
 |
50 |
90 |
10 |
70 |
| The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
| TM025 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
| This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| TM030 |
Snarl |
 |
 |
55 |
95 |
15 |
-- |
| The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| TM036 |
Rock Tomb |
 |
 |
60 |
95 |
15 |
-- |
| The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| TM040 |
Air Cutter |
 |
 |
60 |
95 |
25 |
-- |
| The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. |
| TM044 |
Dragon Tail |
 |
 |
60 |
90 |
10 |
-- |
| The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| TM047 |
Endure |
 |
 |
-- |
101 |
10 |
-- |
| The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| TM049 |
Sunny Day |
 |
 |
-- |
101 |
5 |
-- |
| The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| TM050 |
Rain Dance |
 |
 |
-- |
101 |
5 |
-- |
| The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| TM059 |
Zen Headbutt |
 |
 |
80 |
90 |
15 |
20 |
| The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| TM060 |
U-turn |
 |
 |
70 |
100 |
20 |
-- |
| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM065 |
Air Slash |
 |
 |
75 |
95 |
15 |
30 |
| The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| TM066 |
Body Slam |
 |
 |
85 |
100 |
15 |
30 |
| The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| TM070 |
Sleep Talk |
 |
 |
-- |
101 |
10 |
-- |
| The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| TM085 |
Rest |
 |
 |
-- |
101 |
5 |
-- |
| The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| TM087 |
Taunt |
 |
 |
-- |
100 |
20 |
-- |
| The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM093 |
Flash Cannon |
 |
 |
80 |
100 |
10 |
10 |
| The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
| TM094 |
Dark Pulse |
 |
 |
80 |
100 |
15 |
20 |
| The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| TM097 |
Fly |
 |
 |
90 |
95 |
15 |
-- |
| The user flies up into the sky on the first turn, then attacks on the next turn. |
| TM099 |
Iron Head |
 |
 |
80 |
100 |
15 |
30 |
| The user slams the target with its steel-hard head. This may also make the target flinch. |
| TM103 |
Substitute |
 |
 |
-- |
101 |
10 |
-- |
| The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| TM108 |
Crunch |
 |
 |
80 |
100 |
15 |
20 |
| The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| TM113 |
Tailwind |
 |
 |
-- |
101 |
15 |
-- |
| The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. |
| TM115 |
Dragon Pulse |
 |
 |
85 |
100 |
10 |
-- |
| The target is attacked with a shock wave generated by the user's gaping mouth. |
| TM117 |
Hyper Voice |
 |
 |
90 |
100 |
10 |
-- |
| The user attacks by letting loose a horribly loud, resounding cry. |
| TM118 |
Heat Wave |
 |
 |
95 |
90 |
10 |
10 |
| The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
| TM125 |
Flamethrower |
 |
 |
90 |
100 |
15 |
10 |
| The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| TM133 |
Earth Power |
 |
 |
90 |
100 |
10 |
10 |
| The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| TM136 |
Electric Terrain |
 |
 |
-- |
101 |
10 |
-- |
| The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. |
| TM141 |
Fire Blast |
 |
 |
110 |
85 |
5 |
10 |
| The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn. |
| TM142 |
Hydro Pump |
 |
 |
110 |
80 |
5 |
-- |
| The target is blasted by a huge volume of water launched under great pressure. |
| TM152 |
Giga Impact |
 |
 |
150 |
90 |
5 |
-- |
| The user charges at the target using every bit of its power. The user can't move on the next turn. |
| TM156 |
Outrage |
 |
 |
120 |
100 |
10 |
-- |
| The user rampages and attacks for two to three turns. The user then becomes confused. |
| TM158 |
Focus Blast |
 |
 |
120 |
70 |
5 |
10 |
| The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| TM160 |
Hurricane |
 |
 |
110 |
70 |
10 |
30 |
| The user attacks by wrapping the target in a fierce wind. This may also confuse the target. |
| TM163 |
Hyper Beam |
 |
 |
150 |
90 |
5 |
-- |
| The target is attacked with a powerful beam. The user can't move on the next turn. |
| TM171 |
Tera Blast |
 |
 |
80 |
100 |
10 |
-- |
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. |
| TM172 |
Roar |
 |
 |
-- |
101 |
20 |
-- |
| The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| TM181 |
Knock Off |
 |
 |
65 |
100 |
20 |
-- |
| The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| TM197 |
Dual Wingbeat |
 |
 |
40 |
90 |
10 |
-- |
| The user slams the target with its wings to inflict damage. The target is hit twice in a row. |
| TM199 |
Lash Out |
 |
 |
75 |
100 |
5 |
-- |
| The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| TM204 |
Double-Edge |
 |
 |
120 |
100 |
15 |
-- |
| A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| TM220 |
Meteor Beam |
 |
 |
120 |
90 |
10 |
100 |
| The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn. |
| TM221 |
Throat Chop |
 |
 |
80 |
100 |
15 |
100 |
| The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| TM223 |
Metal Sound |
 |
 |
-- |
85 |
40 |
-- |
| A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. |
| TM226 |
Dragon Cheer |
 |
 |
-- |
101 |
15 |
-- |
| The user raises its allies' morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more. |