#067 Machoke

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Machoke
Japan: Goriky
ゴーリキー
French: Machopeur
German: Maschock
Korean: 근육몬
National: #067
Paldea: #---
Kitakami: #---
Blueberry: #---
Lumiose: #126
Male :75%
Female :25%
Fighting-type
Classification Height Weight Capture Rate Base Egg Steps
Superpower Pokémon 4'11"
1.5m
155.4lbs
70.5kg
902,560 Steps
20 Cycles
Abilities: Guts - No Guard - Steadfast (Hidden Ability)
Guts: Attack is increased by 50% when induced with a status (BURN, PARALYZE, SLEEP, POISON, FREEZE). Burn’s effect of lowering Attack is not applied.
No Guard: The accuracy of all moves known by this Pokémon and all Pokémon targeting this Pokémon raises to 100%
Hidden Ability:
Steadfast: Speed raises by one level every time the Pokémon flinches.
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
1,059,862 Points
Medium Slow
50 2 Attack Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *1 *1 *1 *2 *2 *0.5 *0.5 *1 *1 *0.5 *1 *2
Wild Hold Item Egg Groups
 
Human-like
Evolutionary Chain
MachopLevel MachokeTradeMachamp
Use Linking CordMachamp

Locations

Flavor Text
Legends: Z-A It can lift a dump truck with one hand. Using that kind of strength, it helps people do heavy jobs.


Attacks

Level UpTM & HM

Standard Level Up

LevelAttack NameTypeCat.Att.DurCooldownEffect %

Plus Move10
Leer Leer - Normal-type Leer: Other Move -- -- 6 --
The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time.

Plus Move10
Rock Smash Rock Smash - Fighting-type Rock Smash: Physical Move 40 -- 6 --
The user attacks with a punch. This may also lower targets' Defense stats.
4
Plus Move7
Focus Energy Focus Energy - Normal-type Focus Energy: Other Move -- -- 10 --
The user takes a deep breath and focuses, increasing the chance of its attacks landing critical hits for a while.
12
Plus Move15
Power-Up Punch Power-Up Punch - Fighting-type Power-Up Punch: Physical Move 40 -- 10 --
The user attacks targets with a punch that will make its own fist tougher. This boosts the user's Attack stat for a short time.
14
Plus Move17
Brutal Swing Brutal Swing - Dark-type Brutal Swing: Physical Move 60 -- 6 --
The user attacks everything nearby by swinging about violently.
16
Plus Move19
Bullet Punch Bullet Punch - Steel-type Bullet Punch: Physical Move 30 -- 3 --
The user attacks with a flurry of tough punches as fast as bullets.
18
Plus Move21
Knock Off Knock Off - Dark-type Knock Off: Physical Move 65 -- 10 --
The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items.
20
Plus Move23
Bulk Up Bulk Up - Fighting-type Bulk Up: Other Move -- -- 18 --
The user boosts its Attack and Defense stats for a short time by tensing its muscles to bulk up its body.
25
Plus Move28
Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 -- 7 --
The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.
30
Plus Move33
Bulldoze Bulldoze - Ground-type Bulldoze: Physical Move 60 -- 6 --
The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time.
36
Plus Move39
Detect Detect - Fighting-type Detect: Other Move -- -- 13 --
The user takes on a protective stance that prevents incoming attacks from landing.
44
Plus Move47
Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 -- 10 --
The user attacks with a reckless, all-out charge. The user will also take some damage.
54
Plus Move57
Dynamic Punch Dynamic Punch - Fighting-type Dynamic Punch: Physical Move 100 -- 12 100
The user attacks by punching targets with full concentrated power. This also leaves targets confused without fail.

Legends: Z-A Technical Machine Attacks

TM #Attack NameTypeCat.Att.DurCooldownEffect %
TM004 Rock Smash Rock Smash - Fighting-type Rock Smash: Physical Move 40 -- 6 --
The user attacks with a punch. This may also lower targets' Defense stats.
TM010 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 -- 7 --
The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.
TM011 Bulk Up Bulk Up - Fighting-type Bulk Up: Other Move -- -- 18 --
The user boosts its Attack and Defense stats for a short time by tensing its muscles to bulk up its body.
TM012 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 -- 7 15
The user attacks by hurling large boulders. This may also make targets flinch.
TM016 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- -- 12 --
The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.
TM017 Protect Protect - Normal-type Protect: Other Move -- -- 15 --
The user takes on a protective stance that prevents incoming attacks from landing.
TM018 Power-Up Punch Power-Up Punch - Fighting-type Power-Up Punch: Physical Move 40 -- 10 --
The user attacks targets with a punch that will make its own fist tougher. This boosts the user's Attack stat for a short time.
TM028 Dig Dig - Ground-type Dig: Physical Move 80 -- 12 --
The user attacks by disappearing underground for a short time, then surfacing to strike targets.
TM029 Fire Punch Fire Punch - Fire-type Fire Punch: Physical Move 75 -- 7 10
The user attacks with a fiery punch. This may also leave targets with a burn.
TM033 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 -- 8 30
The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.
TM035 Endure Endure - Normal-type Endure: Other Move -- -- 12 --
The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.
TM036 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 -- 10 --
The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield.
TM038 Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 -- 10 10
The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn.
TM045 Knock Off Knock Off - Dark-type Knock Off: Physical Move 65 -- 10 --
The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items.
TM056 Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 -- 10 --
The user attacks with a reckless, all-out charge. The user will also take some damage.
TM062 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 -- 8 10
The user attacks with a stream of fierce flames. This may also leave targets with a burn.
TM069 Earthquake Earthquake - Ground-type Earthquake: Physical Move 100 -- 10 --
The user attacks by setting off an earthquake that strikes a wide area.
TM077 Poison Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 -- 8 30
The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned.
TM078 Bulldoze Bulldoze - Ground-type Bulldoze: Physical Move 60 -- 6 --
The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time.
TM085 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user sacrifices a small amount of HP to create a substitute for itself.
TM099 Metronome Metronome - Normal-type Metronome: Other Move -- -- 4 --
The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist.
TM102 Focus Blast Focus Blast - Fighting-type Focus Blast: Special Move 120 -- 12 --
The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats.
TM103 Work Up Work Up - Normal-type Work Up: Other Move -- -- 15 --
The user boosts its Attack and Sp. Atk stats for a short time by getting worked up.
TM107 Close Combat Close Combat - Fighting-type Close Combat: Physical Move 120 -- 12 --
The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 405 80 100 70 50 60 45
Max Stats
Hindering Nature
Lv. 50 140 - 187 94 - 136 67 - 109 49 - 91 58 - 100 45 - 87
Lv. 100 270 - 364 184 - 269 130 - 215 94 - 179 112 - 197 85 - 170
Max Stats
Neutral Nature
Lv. 50 140 - 187 105 - 152 75 - 122 55 - 102 65 - 112 50 - 97
Lv. 100 270 - 364 205 - 299 145 - 239 105 - 199 125 - 219 95 - 189
Max Stats
Beneficial Nature
Lv. 50 140 - 187 115 - 167 82 - 134 60 - 112 71 - 123 55 - 106
Lv. 100 270 - 364 225 - 328 159 - 262 115 - 218 137 - 240 104 - 207
80
100
70
45
60
50

<--- Machop #066
Machop
#068
Machamp
Machamp --->