Standard Level Up |
|
Evolve
10 |
Iron Defense |
 |
 |
-- |
-- |
9 |
-- |
| The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron. |
—
10 |
Leer |
 |
 |
-- |
-- |
6 |
-- |
| The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time. |
—
10 |
Peck |
 |
 |
35 |
-- |
6 |
-- |
| The user attacks by jabbing targets with a sharply pointed beak or horn. |
—
10 |
Detect |
 |
 |
-- |
-- |
13 |
-- |
| The user takes on a protective stance that prevents incoming attacks from landing. |
10
13 |
Rock Smash |
 |
 |
40 |
-- |
6 |
-- |
| The user attacks with a punch. This may also lower targets' Defense stats. |
12
15 |
Steel Wing |
 |
 |
70 |
-- |
7 |
-- |
| The user attacks by bashing targets with hard wings. This may also boost the user's Defense stat. |
16
19 |
Aerial Ace |
 |
 |
60 |
-- |
9 |
-- |
| The user attacks by confounding targets with swift movements before slashing. |
20
23 |
Knock Off |
 |
 |
65 |
-- |
10 |
-- |
| The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items. |
22
25 |
Quick Attack |
 |
 |
30 |
-- |
3 |
-- |
| The user attacks by lunging toward targets with blinding speed. |
24
27 |
Brutal Swing |
 |
 |
60 |
-- |
6 |
-- |
| The user attacks everything nearby by swinging about violently. |
25
28 |
False Swipe |
 |
 |
-- |
-- |
|
-- |
| The user attacks with restraint to ensure that targets are left with at least 1 HP. |
27
30 |
Focus Energy |
 |
 |
-- |
-- |
10 |
-- |
| The user takes a deep breath and focuses, increasing the chance of its attacks landing critical hits for a while. |
30
33 |
Slash |
 |
 |
70 |
-- |
7 |
-- |
| The user attacks by slashing with claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
34
37 |
Swords Dance |
 |
 |
-- |
-- |
15 |
-- |
| The user boosts its Attack stat for a while by performing a frenetic dance. |
36
39 |
Feather Dance |
 |
 |
-- |
-- |
10 |
-- |
| The user buries targets in a mass of down, which lowers targets' Attack stats for a while. |
40
43 |
Brick Break |
 |
 |
75 |
-- |
7 |
-- |
| The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect. |
42
45 |
Leaf Blade |
 |
 |
90 |
-- |
8 |
-- |
| The user attacks by using a leaf like a sword to slice targets. This move has a heightened chance of landing a critical hit. |
47
50 |
Agility |
 |
 |
-- |
-- |
12 |
-- |
| The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time. |
55
58 |
Brave Bird |
 |
 |
120 |
-- |
10 |
-- |
| The user attacks by tucking its wings and charging at targets from a low altitude. The user will also take some damage. |
60
63 |
Meteor Assault |
 |
 |
-- |
-- |
|
-- |
| The user attacks wildly with its thick leek. However, this also makes the user stagger, leaving it unable to move for a short time. |
Legends: Z-A Technical Machine Attacks |
|
| TM004 |
Rock Smash |
 |
 |
40 |
-- |
6 |
-- |
| The user attacks with a punch. This may also lower targets' Defense stats. |
| TM010 |
Brick Break |
 |
 |
75 |
-- |
7 |
-- |
| The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect. |
| TM017 |
Protect |
 |
 |
-- |
-- |
15 |
-- |
| The user takes on a protective stance that prevents incoming attacks from landing. |
| TM022 |
Aerial Ace |
 |
 |
60 |
-- |
9 |
-- |
| The user attacks by confounding targets with swift movements before slashing. |
| TM027 |
Swift |
 |
 |
60 |
-- |
5 |
-- |
| The user attacks by firing star-shaped rays at targets. |
| TM030 |
Swords Dance |
 |
 |
-- |
-- |
15 |
-- |
| The user boosts its Attack stat for a while by performing a frenetic dance. |
| TM033 |
Body Slam |
 |
 |
85 |
-- |
8 |
30 |
| The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed. |
| TM034 |
Night Slash |
 |
 |
70 |
-- |
7 |
-- |
| The user attacks by slashing the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
| TM035 |
Endure |
 |
 |
-- |
-- |
12 |
-- |
| The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. |
| TM043 |
Fly |
 |
 |
90 |
-- |
12 |
-- |
| The user attacks by disappearing high into the sky for a short time, then swooping back down. |
| TM045 |
Knock Off |
 |
 |
65 |
-- |
10 |
-- |
| The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items. |
| TM047 |
Agility |
 |
 |
-- |
-- |
12 |
-- |
| The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time. |
| TM056 |
Double-Edge |
 |
 |
120 |
-- |
10 |
-- |
| The user attacks with a reckless, all-out charge. The user will also take some damage. |
| TM077 |
Poison Jab |
 |
 |
80 |
-- |
8 |
30 |
| The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned. |
| TM080 |
Iron Defense |
 |
 |
-- |
-- |
9 |
-- |
| The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron. |
| TM082 |
U-turn |
 |
 |
70 |
-- |
12 |
-- |
| The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed. |
| TM085 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
| The user sacrifices a small amount of HP to create a substitute for itself. |
| TM087 |
Iron Tail |
 |
 |
100 |
-- |
10 |
-- |
| The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats. |
| TM091 |
Curse |
 |
 |
-- |
-- |
15 |
-- |
| The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different. |
| TM103 |
Work Up |
 |
 |
-- |
-- |
15 |
-- |
| The user boosts its Attack and Sp. Atk stats for a short time by getting worked up. |
| TM107 |
Close Combat |
 |
 |
120 |
-- |
12 |
-- |
| The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time. |
| TM109 |
Facade |
 |
 |
-- |
-- |
|
-- |
| The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy. |
| TM122 |
False Swipe |
 |
 |
-- |
-- |
|
-- |
| The user attacks with restraint to ensure that targets are left with at least 1 HP. |
| TM134 |
Dual Wingbeat |
 |
 |
-- |
-- |
|
-- |
| The user attacks by slamming targets with its wings to deal two strikes, one after the other. |
| TM142 |
First Impression |
 |
 |
-- |
-- |
|
-- |
| The user attacks with tremendous power, but this move only succeeds if it is used first thing upon the user entering a battle. |
| TM145 |
Razor Wind |
 |
 |
-- |
-- |
|
-- |
| The user attacks with numerous blades made of wind. This move has a heightened chance of landing a critical hit, but it takes some time to carry out. |
| TM146 |
Skull Bash |
 |
 |
-- |
-- |
|
-- |
| The user boosts its Defense stat for a short time by tucking its head in, then attacks by ramming into targets. This move takes some time to carry out. |
| TM150 |
Vacuum Wave |
 |
 |
-- |
-- |
|
-- |
| The user attacks swiftly by whirling its fists to create a wave of pure vacuum that it sends flying at targets. |
| TM152 |
Solar Blade |
 |
 |
-- |
-- |
|
-- |
| The user attacks by gathering a great deal of light, then funneling it into a huge blade to swing at its targets. This move takes some time to carry out. |
| TM153 |
Sky Attack |
 |
 |
-- |
-- |
|
-- |
| The user attacks with a powered-up dive. This move has a heightened chance of landing a critical hit and may also make targets flinch, but it takes some time to carry out. |