| 
 | General | Location | Attacks | Stats | Egg Moves | 
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex | 
| Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex | 
| This Pokédex entry is for Generation VIII Pokémon games. For Generation IX Pokémon games. Check out Clefairy Pokémon Scarlet & Violet data | 
| Picture | ||
| 
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| Abilities: Cute Charm - Magic Guard - Friend Guard (Hidden Ability) | |||||
| Cute Charm: The opponent has a 30% chance of being induced with Attract when using an attack, that requires physical contact, against this Pokémon. Magic Guard: Prevents all no damage except from direct-attack moves, excluding damage self inflicted from Substitute, Belly Drum, Curse & Pain Split. Hidden Ability: Friend Guard: In Double & Triple battles, the damage that ally Pokémon receive from attacks is reduced by 25%. | |||||
| Experience Growth | Base Happiness | Effort Values Earned | Dynamax Capable? | ||
| 800,000 Points Fast | 140 | 2 HP Point(s) | Clefairy can Dynamax | ||
| Wild Hold Item | Egg Groups | ||||||
| Sword & Shield  Moon Stone - 5% Brilliant Diamond & Shining Pearl  Moon Stone - 5% Legends: Arceus 
 Alpha 
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| Evolutionary Chain | |||||
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| Locations- In-Depth Details | |||
| Sword | Giant's Cap, Motostoke Riverbank Max Raid Battles: Bridge Field, Hammerlocke Hills, Lake of Outrage, Rolling Fields | Details | |
| Shield | Giant's Cap, Motostoke Riverbank Max Raid Battles: Bridge Field, Hammerlocke Hills, Lake of Outrage, Rolling Fields | Details | |
| Isle of Armor | Sword | Max Raid Battles: Fields of Honor, Soothing Wetlands, Forest of Focus, Insular Sea | |
| Shield | Max Raid Battles: Fields of Honor, Soothing Wetlands, Forest of Focus, Insular Sea | ||
| Crown Tundra | Sword | Giant's Bed, Snowslide Slope, Tunnel to the Top, Dynamax Adventures Max Raid Battles: Frostpoint Field, Giant's Bed, Snowslide Slope, Frigid Sea, Ballimere Lake | Details | 
| Shield | Giant's Bed, Snowslide Slope, Tunnel to the Top, Dynamax Adventures Max Raid Battles: Frostpoint Field, Giant's Bed, Snowslide Slope, Frigid Sea, Ballimere Lake | Details | |
| Brilliant Diamond | Mt. Coronet, Trophy Garden | Details | |
| Shining Pearl | Mt. Coronet, Trophy Garden | Details | |
| Legends: Arceus | Coronet Highlands: Fabled Spring or nearby Cobalt Coastlands: Massive Mass Outbreak Coronet Highlands: Massive Mass Outbreak | ||
| Trainer Locations | Details | ||
| Flavor Text | ||
| Sword | It is said that happiness will come to those who see a gathering of Clefairy dancing under a full moon. | |
| Shield | Its adorable behavior and cry make it highly popular. However, this cute Pokémon is rarely found. | |
| Brilliant Diamond | Thought to live with others on quiet mountains, it is popular for its adorable nature. | |
| Shining Pearl | Moonlight gathers on the wings on Clefairy's back, allowing Clefairy to fly. This Pokémon is difficult to find. | |
| Legends: Arceus | It can be found in quiet mountain areas on a full moon’s night. Its dancing and its tiny, faintly glowing wings confer upon it a lovely fairylike quality. | |
| Attacks | Level Up | TM & HM | Egg Moves | 
| Standard Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| — | Sing |  |  | -- | 55 | 15 | -- | ||
| A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. | |||||||||
| — | Sweet Kiss |  |  | -- | 75 | 10 | -- | ||
| The user kisses the target with a sweet, angelic cuteness that causes confusion. | |||||||||
| — | Disarming Voice |  |  | 40 | 101 | 15 | -- | ||
| Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. | |||||||||
| — | Encore |  |  | -- | 100 | 5 | -- | ||
| The user compels the target to keep using the move it encored for three turns. | |||||||||
| — | Charm |  |  | -- | 100 | 20 | -- | ||
| The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | |||||||||
| — | Splash |  |  | -- | 101 | 40 | -- | ||
| The user just flops and splashes around to no effect at all... | |||||||||
| — | Pound |  |  | 40 | 100 | 35 | -- | ||
| The target is physically pounded with a long tail, a foreleg, or the like. | |||||||||
| — | Copycat |  |  | -- | 101 | 20 | -- | ||
| The user mimics the move used immediately before it. The move fails if no other move has been used yet. | |||||||||
| — | Growl |  |  | -- | 100 | 40 | -- | ||
| The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | |||||||||
| — | Defense Curl |  |  | -- | 101 | 40 | -- | ||
| The user curls up to conceal weak spots and raise its Defense stat. | |||||||||
| 4 | Stored Power |  |  | 20 | 100 | 10 | -- | ||
| The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power. | |||||||||
| 8 | Minimize |  |  | -- | 101 | 10 | -- | ||
| The user compresses its body to make itself look smaller, which sharply raises its evasiveness. | |||||||||
| 12 | After You |  |  | -- | 101 | 15 | -- | ||
| The user helps the target and makes it use its move right after the user. | |||||||||
| 16 | Life Dew |  |  | -- | 101 | 10 | -- | ||
| The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle. | |||||||||
| 20 | Metronome |  |  | -- | 101 | 10 | -- | ||
| The user waggles a finger and stimulates its brain into randomly using nearly any move. | |||||||||
| 24 | Moonlight |  |  | -- | 101 | 5 | -- | ||
| The user restores its own HP. The amount of HP regained varies with the weather. | |||||||||
| 28 | Gravity |  |  | -- | 101 | 5 | -- | ||
| This move enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Moves that involve flying can't be used. | |||||||||
| 32 | Meteor Mash |  |  | 90 | 90 | 10 | 20 | ||
| The target is hit with a hard punch fired like a meteor. This may also raise the user's Attack stat. | |||||||||
| 36 | Follow Me |  |  | -- | 101 | 20 | -- | ||
| The user draws attention to itself, making all targets take aim only at the user. | |||||||||
| 40 | Cosmic Power |  |  | -- | 101 | 20 | -- | ||
| The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. | |||||||||
| 44 | Moonblast |  |  | 95 | 100 | 15 | 30 | ||
| Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat. | |||||||||
| 48 | Healing Wish |  |  | -- | 101 | 10 | -- | ||
| The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured. | |||||||||
| TM Anchors | Sword/Shield | Brilliant Diamond/Shining Pearl | 
| Sword & Shield Technical Machine Attacks | |||||||||
| TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM00 | Mega Punch |  |  | 80 | 85 | 20 | -- | ||
| The target is slugged by a punch thrown with muscle-packed power. | |||||||||
| TM01 | Mega Kick |  |  | 120 | 75 | 5 | -- | ||
| The target is attacked by a kick launched with muscle-packed power. | |||||||||
| TM03 | Fire Punch |  |  | 75 | 100 | 15 | 10 | ||
| The target is punched with a fiery fist. This may also leave the target with a burn. | |||||||||
| TM04 | Ice Punch |  |  | 75 | 100 | 15 | 10 | ||
| The target is punched with an icy fist. This may also leave the target frozen. | |||||||||
| TM05 | Thunder Punch |  |  | 75 | 100 | 15 | 10 | ||
| The target is punched with an electrified fist. This may also leave the target with paralysis. | |||||||||
| TM10 | Magical Leaf |  |  | 60 | 101 | 20 | -- | ||
| The user scatters curious leaves that chase the target. This attack never misses. | |||||||||
| TM11 | Solar Beam |  |  | 120 | 100 | 10 | -- | ||
| In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |||||||||
| TM14 | Thunder Wave |  |  | -- | 90 | 20 | -- | ||
| The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
| TM15 | Dig |  |  | 80 | 100 | 10 | -- | ||
| The user burrows into the ground, then attacks on the next turn. | |||||||||
| TM17 | Light Screen |  |  | -- | 101 | 30 | -- | ||
| A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
| TM18 | Reflect |  |  | -- | 101 | 20 | -- | ||
| A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||||
| TM19 | Safeguard |  |  | -- | 101 | 25 | -- | ||
| The user creates a protective field that prevents status conditions for five turns. | |||||||||
| TM21 | Rest |  |  | -- | 101 | 10 | -- | ||
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
| TM24 | Snore |  |  | 50 | 100 | 15 | 30 | ||
| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||||
| TM25 | Protect |  |  | -- | 101 | 10 | -- | ||
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM27 | Icy Wind |  |  | 55 | 95 | 15 | 100 | ||
| The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | |||||||||
| TM29 | Charm |  |  | -- | 100 | 20 | -- | ||
| The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | |||||||||
| TM31 | Attract |  |  | -- | 100 | 15 | -- | ||
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
| TM33 | Rain Dance |  |  | -- | 101 | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
| TM34 | Sunny Day |  |  | -- | 101 | 5 | -- | ||
| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
| TM39 | Facade |  |  | 70 | 100 | 20 | -- | ||
| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
| TM41 | Helping Hand |  |  | -- | 101 | 20 | -- | ||
| The user assists an ally by boosting the power of that ally's attack. | |||||||||
| TM43 | Brick Break |  |  | 75 | 100 | 15 | -- | ||
| The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |||||||||
| TM44 | Imprison |  |  | -- | 101 | 10 | -- | ||
| If opposing Pokémon know any move also known by the user, they are prevented from using it. | |||||||||
| TM47 | Fake Tears |  |  | -- | 100 | 20 | -- | ||
| The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | |||||||||
| TM52 | Bounce |  |  | 85 | 85 | 5 | 30 | ||
| The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. | |||||||||
| TM59 | Fling |  |  | ?? | 100 | 10 | -- | ||
| The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||||||
| TM63 | Drain Punch |  |  | 75 | 100 | 10 | -- | ||
| An energy-draining punch. The user's HP is restored by half the damage taken by the target. | |||||||||
| TM71 | Wonder Room |  |  | -- | 101 | 10 | -- | ||
| The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. | |||||||||
| TM76 | Round |  |  | 60 | 100 | 15 | -- | ||
| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
| TM79 | Retaliate |  |  | 70 | 100 | 5 | -- | ||
| The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | |||||||||
| TM87 | Draining Kiss |  |  | 50 | 100 | 10 | -- | ||
| The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target. | |||||||||
| TM89 | Misty Terrain |  |  | -- | 101 | 10 | -- | ||
| This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. | |||||||||
| TM92 | Mystical Fire |  |  | 75 | 100 | 10 | 100 | ||
| The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat. | |||||||||
| Technical Record Attacks | |||||||||
| TR # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TR01 | Body Slam |  |  | 85 | 100 | 15 | 30 | ||
| The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
| TR02 | Flamethrower |  |  | 90 | 100 | 15 | 10 | ||
| The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |||||||||
| TR05 | Ice Beam |  |  | 90 | 100 | 10 | 10 | ||
| The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
| TR06 | Blizzard |  |  | 110 | 70 | 5 | 10 | ||
| A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
| TR08 | Thunderbolt |  |  | 90 | 100 | 15 | 10 | ||
| A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
| TR09 | Thunder |  |  | 110 | 70 | 10 | 30 | ||
| A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
| TR11 | Psychic |  |  | 90 | 100 | 10 | 10 | ||
| The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
| TR14 | Metronome |  |  | -- | 101 | 10 | -- | ||
| The user waggles a finger and stimulates its brain into randomly using nearly any move. | |||||||||
| TR15 | Fire Blast |  |  | 110 | 85 | 5 | 10 | ||
| The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | |||||||||
| TR17 | Amnesia |  |  | -- | 101 | 20 | -- | ||
| The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat. | |||||||||
| TR19 | Tri Attack |  |  | 80 | 100 | 10 | 20 | ||
| The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target. | |||||||||
| TR20 | Substitute |  |  | -- | 101 | 10 | -- | ||
| The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
| TR25 | Psyshock |  |  | 80 | 100 | 10 | -- | ||
| The user materializes an odd psychic wave to attack the target. This attack does physical damage. | |||||||||
| TR26 | Endure |  |  | -- | 101 | 10 | -- | ||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| TR27 | Sleep Talk |  |  | -- | 101 | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TR29 | Baton Pass |  |  | -- | 101 | 40 | -- | ||
| The user switches places with a party Pokémon in waiting and passes along any stat changes. | |||||||||
| TR30 | Encore |  |  | -- | 100 | 5 | -- | ||
| The user compels the target to keep using the move it encored for three turns. | |||||||||
| TR31 | Iron Tail |  |  | 100 | 75 | 15 | 30 | ||
| The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | |||||||||
| TR33 | Shadow Ball |  |  | 80 | 100 | 15 | 20 | ||
| The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
| TR35 | Uproar |  |  | 90 | 100 | 10 | -- | ||
| The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |||||||||
| TR38 | Trick |  |  | -- | 100 | 10 | -- | ||
| The user catches the target off guard and swaps its held item with its own. | |||||||||
| TR42 | Hyper Voice |  |  | 90 | 100 | 10 | -- | ||
| The user lets loose a horribly echoing shout with the power to inflict damage. | |||||||||
| TR44 | Cosmic Power |  |  | -- | 101 | 20 | -- | ||
| The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. | |||||||||
| TR49 | Calm Mind |  |  | -- | 101 | 20 | -- | ||
| The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
| TR69 | Zen Headbutt |  |  | 80 | 90 | 15 | 20 | ||
| The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |||||||||
| TR76 | Stealth Rock |  |  | -- | 101 | 20 | -- | ||
| The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | |||||||||
| TR77 | Grass Knot |  |  | ?? | 100 | 20 | -- | ||
| The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||||||
| TR82 | Stored Power |  |  | 20 | 100 | 10 | -- | ||
| The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power. | |||||||||
| TR83 | Ally Switch |  |  | -- | 101 | 15 | -- | ||
| The user teleports using a strange power and switches places with one of its allies. | |||||||||
| TR85 | Work Up |  |  | -- | 101 | 30 | -- | ||
| The user is roused, and its Attack and Sp. Atk stats increase. | |||||||||
| TR90 | Play Rough |  |  | 90 | 90 | 10 | 10 | ||
| The user plays rough with the target and attacks it. This may also lower the target's Attack stat. | |||||||||
| TR92 | Dazzling Gleam |  |  | 80 | 100 | 10 | -- | ||
| The user damages opposing Pokémon by emitting a powerful flash. | |||||||||
| BDSP Technical Machine Attacks | |||||||||
| TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM01 | Focus Punch |  |  | 150 | 100 | 20 | -- | ||
| The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | |||||||||
| TM03 | Water Pulse |  |  | 60 | 100 | 20 | 20 | ||
| The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||||
| TM04 | Calm Mind |  |  | -- | 101 | 20 | -- | ||
| The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
| TM10 | Work Up |  |  | -- | 101 | 30 | -- | ||
| The user is roused, and its Attack and Sp. Atk stats increase. | |||||||||
| TM11 | Sunny Day |  |  | -- | 101 | 5 | -- | ||
| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
| TM13 | Ice Beam |  |  | 90 | 100 | 10 | 10 | ||
| The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
| TM14 | Blizzard |  |  | 110 | 70 | 5 | 10 | ||
| A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
| TM16 | Light Screen |  |  | -- | 101 | 30 | -- | ||
| A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
| TM17 | Protect |  |  | -- | 101 | 10 | -- | ||
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM18 | Rain Dance |  |  | -- | 101 | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
| TM20 | Safeguard |  |  | -- | 101 | 25 | -- | ||
| The user creates a protective field that prevents status conditions for five turns. | |||||||||
| TM21 | Dazzling Gleam |  |  | 80 | 100 | 10 | -- | ||
| The user damages opposing Pokémon by emitting a powerful flash. | |||||||||
| TM22 | Solar Beam |  |  | 120 | 100 | 10 | -- | ||
| In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |||||||||
| TM23 | Iron Tail |  |  | 100 | 75 | 15 | 30 | ||
| The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | |||||||||
| TM24 | Thunderbolt |  |  | 90 | 100 | 15 | 10 | ||
| A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
| TM25 | Thunder |  |  | 110 | 70 | 10 | 30 | ||
| A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
| TM28 | Dig |  |  | 80 | 100 | 10 | -- | ||
| The user burrows into the ground, then attacks on the next turn. | |||||||||
| TM29 | Psychic |  |  | 90 | 100 | 10 | 10 | ||
| The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
| TM30 | Shadow Ball |  |  | 80 | 100 | 15 | 20 | ||
| The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
| TM31 | Brick Break |  |  | 75 | 100 | 15 | -- | ||
| The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |||||||||
| TM32 | Double Team |  |  | -- | 101 | 15 | -- | ||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| TM33 | Reflect |  |  | -- | 101 | 20 | -- | ||
| A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||||
| TM34 | Shock Wave |  |  | 60 | 101 | 20 | -- | ||
| The user strikes the target with a quick jolt of electricity. This attack never misses. | |||||||||
| TM35 | Flamethrower |  |  | 90 | 100 | 15 | 10 | ||
| The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |||||||||
| TM38 | Fire Blast |  |  | 110 | 85 | 5 | 10 | ||
| The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | |||||||||
| TM42 | Facade |  |  | 70 | 100 | 20 | -- | ||
| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
| TM44 | Rest |  |  | -- | 101 | 10 | -- | ||
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
| TM45 | Attract |  |  | -- | 100 | 15 | -- | ||
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
| TM56 | Fling |  |  | ?? | 100 | 10 | -- | ||
| The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||||||
| TM57 | Charge Beam |  |  | 50 | 90 | 10 | 70 | ||
| The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | |||||||||
| TM58 | Endure |  |  | -- | 101 | 10 | -- | ||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| TM60 | Drain Punch |  |  | 75 | 100 | 10 | -- | ||
| An energy-draining punch. The user's HP is restored by half the damage taken by the target. | |||||||||
| TM67 | Recycle |  |  | -- | 101 | 10 | -- | ||
| The user recycles a held item that has been used in battle so it can be used again. | |||||||||
| TM70 | Flash |  |  | -- | 100 | 20 | -- | ||
| The user flashes a light that lowers the target's accuracy. It can also be used to illuminate caves. | |||||||||
| TM73 | Thunder Wave |  |  | -- | 90 | 20 | -- | ||
| The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
| TM76 | Stealth Rock |  |  | -- | 101 | 20 | -- | ||
| The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | |||||||||
| TM77 | Psych Up |  |  | -- | 101 | 10 | -- | ||
| The user hypnotizes itself into copying any stat change made by the target. | |||||||||
| TM82 | Sleep Talk |  |  | -- | 101 | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TM85 | Dream Eater |  |  | 100 | 100 | 15 | -- | ||
| The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target. | |||||||||
| TM86 | Grass Knot |  |  | ?? | 100 | 20 | -- | ||
| The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||||||
| TM87 | Swagger |  |  | -- | 85 | 15 | -- | ||
| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
| TM90 | Substitute |  |  | -- | 101 | 10 | -- | ||
| The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
| TM96 | Strength |  |  | 80 | 100 | 15 | -- | ||
| The target is slugged with a punch thrown at maximum power. | |||||||||
| TM98 | Rock Smash |  |  | 40 | 100 | 15 | 50 | ||
| The user attacks with a punch. This may also lower the target's Defense stat. | |||||||||
| Egg Moves(Details) | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Present |  |  | ?? | 90 | 15 | -- | Details | |
| The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however. | ||||||||
| Wish |  |  | -- | 101 | 10 | -- | Details | |
| One turn after this move is used, the user's or its replacement's HP is restored by half the user's max HP. | ||||||||
| Aromatherapy |  |  | -- | 101 | 5 | -- | Details | |
| The user releases a soothing scent that heals all status conditions affecting the user's party. | ||||||||
| Tickle |  |  | -- | 100 | 20 | -- | Details | |
| The user tickles the target into laughing, reducing its Attack and Defense stats. | ||||||||
| Heal Pulse |  |  | -- | 101 | 10 | -- | Details | |
| The user emits a healing pulse that restores the target's HP by up to half of its max HP. | ||||||||
| Metronome BDSP Only |  |  | -- | 101 | 10 | -- | Details | |
| The user waggles a finger and stimulates its brain into randomly using nearly any move. | ||||||||
| Amnesia BDSP Only |  |  | -- | 101 | 20 | -- | Details | |
| The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat. | ||||||||
| Belly Drum BDSP Only |  |  | -- | 101 | 10 | -- | Details | |
| The user maximizes its Attack stat in exchange for HP equal to half its max HP. | ||||||||
| Splash BDSP Only |  |  | -- | 101 | 40 | -- | Details | |
| The user just flops and splashes around to no effect at all... | ||||||||
| Mimic BDSP Only |  |  | -- | 101 | 10 | -- | Details | |
| The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | ||||||||
| Fake Tears BDSP Only |  |  | -- | 100 | 20 | -- | Details | |
| The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | ||||||||
| Covet BDSP Only |  |  | 60 | 100 | 25 | -- | Details | |
| The user endearingly approaches the target, then steals the target's held item. | ||||||||
| Stored Power BDSP Only |  |  | 20 | 100 | 10 | -- | Details | |
| The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power. | ||||||||
| Misty Terrain BDSP Only |  |  | -- | 101 | 10 | -- | Details | |
| This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. | ||||||||
| Isle of Armor Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Dual Wingbeat |  |  | 40 | 90 | 10 | -- | ||
| The user slams the target with its wings. The target is hit twice in a row. | ||||||||
| Meteor Beam |  |  | 120 | 90 | 10 | -- | ||
| In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn. | ||||||||
| Misty Explosion |  |  | 100 | 100 | 5 | -- | ||
| The user attacks everything around it and faints upon using this move. This move's power is increased on Misty Terrain. | ||||||||
| Usable Max Moves | |||||||||
| Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Max Flare |  |   | 130(Phy)/140(Spe) | 101 | 10 | -- | |||
| This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns. | |||||||||
| Max Lightning |  |   | 130(Phy)/140(Spe) | 101 | 10 | -- | |||
| This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns. | |||||||||
| Max Strike |  |   | 140(Phy)/130(Spe) | 101 | 10 | -- | |||
| This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | |||||||||
| Max Knuckle |  |  | 90 | 101 | 10 | -- | |||
| This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats. | |||||||||
| Max Phantasm |  |  | 130 | 101 | 10 | -- | |||
| This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat. | |||||||||
| Max Hailstorm |  |   | 130(Phy)/140(Spe) | 101 | 10 | -- | |||
| This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns. | |||||||||
| Max Airstream |  |  | 130 | 101 | 10 | -- | |||
| This is a Flying-type attack Dynamax Pokémon use. This raises ally Pokémon's Speed stats. | |||||||||
| Max Starfall |  |   | 130(Phy)/130(Spe) | 101 | 10 | -- | |||
| This is a Fairy-type attack Dynamax Pokémon use. The user turns the ground into Misty Terrain for five turns. | |||||||||
| Max Mindstorm |  |   | 130(Phy)/130(Spe) | 101 | 10 | -- | |||
| This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns. | |||||||||
| Max Rockfall |  |  | 140 | 101 | 10 | -- | |||
| This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns. | |||||||||
| Max Quake |  |  | 130 | 101 | 10 | -- | |||
| This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats. | |||||||||
| Max Darkness |  |  | 100 | 101 | 10 | -- | |||
| This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. | |||||||||
| Max Overgrowth |  |  | 140 | 101 | 10 | -- | |||
| This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns. | |||||||||
| Max Steelspike |  |  | 130 | 101 | 10 | -- | |||
| This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats. | |||||||||
| Max Guard |  |  | 101 | 10 | -- | ||||
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| Transfer Only Moves | |||||||||
| Click here to see all transfer exclusive moves | 
| Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 323 | 70 | 45 | 48 | 60 | 65 | 35 | |
| Max Stats Hindering Nature | Lv. 50 | 130 - 177 | 45 - 87 | 47 - 90 | 58 - 100 | 63 - 105 | 36 - 78 | 
| Lv. 100 | 250 - 344 | 85 - 170 | 90 - 175 | 112 - 197 | 121 - 206 | 67 - 152 | |
| Max Stats Neutral Nature | Lv. 50 | 130 - 177 | 50 - 97 | 53 - 100 | 65 - 112 | 70 - 117 | 40 - 87 | 
| Lv. 100 | 250 - 344 | 95 - 189 | 101 - 195 | 125 - 219 | 135 - 229 | 75 - 169 | |
| Max Stats Beneficial Nature | Lv. 50 | 130 - 177 | 55 - 106 | 58 - 110 | 71 - 123 | 77 - 128 | 44 - 95 | 
| Lv. 100 | 250 - 344 | 104 - 207 | 111 - 214 | 137 - 240 | 148 - 251 | 82 - 185 | |
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35
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