| Standard Level Up | 
|
				| Evolve | Close Combat |  |  | 120 | 100 | 5 | 100 | 
				| The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats. | 
				| — | Close Combat |  |  | 120 | 100 | 5 | 100 | 
				| The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats. | 
				| — | Mach Punch |  |  | 40 | 100 | 30 | -- | 
				| The user throws a punch at blinding speed. This move always goes first. | 
				| — | Flare Blitz |  |  | 120 | 100 | 15 | 10 | 
				| The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn. | 
				| — | Scratch |  |  | 40 | 100 | 35 | -- | 
				| Hard, pointed, sharp claws rake the target to inflict damage. | 
				| — | Leer |  |  | -- | 100 | 30 | 100 | 
				| The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | 
				| — | Ember |  |  | 40 | 100 | 25 | 10 | 
				| The target is attacked with small flames. This may also leave the target with a burn. | 
				| — | Taunt |  |  | -- | 100 | 20 | -- | 
				| The target is taunted into a rage that allows it to use only attack moves for three turns. | 
				| — | Nasty Plot |  |  | -- | 101 | 20 | -- | 
				| The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. | 
				| — | Facade |  |  | 70 | 100 | 20 | -- | 
				| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | 
				| — | Flamethrower |  |  | 90 | 100 | 15 | 10 | 
				| The target is scorched with an intense blast of fire. This may also leave the target with a burn. | 
				| — | Torment |  |  | -- | 100 | 15 | -- | 
				| The user torments and enrages the target, making it incapable of using the same move twice in a row. | 
				| — | Slack Off |  |  | -- | 101 | 10 | -- | 
				| The user slacks off, restoring its own HP by up to half of its max HP. | 
				| 7 | Ember |  |  | 40 | 100 | 25 | 10 | 
				| The target is attacked with small flames. This may also leave the target with a burn. | 
				| 9 | Taunt |  |  | -- | 100 | 20 | -- | 
				| The target is taunted into a rage that allows it to use only attack moves for three turns. | 
				| 12 | Power-Up Punch |  |  | 40 | 100 | 20 | 100 | 
				| Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. | 
				| 16 | Fury Swipes |  |  | 18 | 80 | 15 | -- | 
				| The target is raked with sharp claws or scythes quickly two to five times in a row. | 
				| 19 | Flame Wheel |  |  | 60 | 100 | 25 | 10 | 
				| The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. | 
				| 26 | Feint |  |  | 30 | 100 | 10 | -- | 
				| This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. | 
				| 29 | U-turn |  |  | 70 | 100 | 20 | -- | 
				| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | 
				| 42 | Fire Spin |  |  | 35 | 85 | 15 | 100 | 
				| The target becomes trapped within a fierce vortex of fire that rages for four to five turns. | 
				| 52 | Acrobatics |  |  | 55 | 100 | 15 | -- | 
				| The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. | 
				| 58 | Calm Mind |  |  | -- | 101 | 20 | -- | 
				| The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | 
				| 68 | Flare Blitz |  |  | 120 | 100 | 15 | 10 | 
				| The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn. | 
| BDSP Technical Machine Attacks | 
|
| TM01 | Focus Punch |  |  | 150 | 100 | 20 | -- | 
					| The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | 
| TM04 | Calm Mind |  |  | -- | 101 | 20 | -- | 
					| The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | 
| TM05 | Roar |  |  | -- | 101 | 20 | -- | 
					| The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | 
| TM08 | Bulk Up |  |  | -- | 101 | 20 | -- | 
					| The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | 
| TM10 | Work Up |  |  | -- | 101 | 30 | -- | 
					| The user is roused, and its Attack and Sp. Atk stats increase. | 
| TM11 | Sunny Day |  |  | -- | 101 | 5 | -- | 
					| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | 
| TM12 | Taunt |  |  | -- | 100 | 20 | -- | 
					| The target is taunted into a rage that allows it to use only attack moves for three turns. | 
| TM15 | Hyper Beam |  |  | 150 | 90 | 5 | -- | 
					| The target is attacked with a powerful beam. The user can't move on the next turn. | 
| TM17 | Protect |  |  | -- | 101 | 10 | -- | 
					| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
| TM22 | Solar Beam |  |  | 120 | 100 | 10 | -- | 
					| In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | 
| TM23 | Iron Tail |  |  | 100 | 75 | 15 | 30 | 
					| The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | 
| TM26 | Earthquake |  |  | 100 | 100 | 10 | -- | 
					| The user sets off an earthquake that strikes every Pokémon around it. | 
| TM27 | Low Sweep |  |  | 65 | 100 | 20 | 100 | 
					| The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | 
| TM28 | Dig |  |  | 80 | 100 | 10 | -- | 
					| The user burrows into the ground, then attacks on the next turn. | 
| TM31 | Brick Break |  |  | 75 | 100 | 15 | -- | 
					| The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | 
| TM32 | Double Team |  |  | -- | 101 | 15 | -- | 
					| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM35 | Flamethrower |  |  | 90 | 100 | 15 | 10 | 
					| The target is scorched with an intense blast of fire. This may also leave the target with a burn. | 
| TM38 | Fire Blast |  |  | 110 | 85 | 5 | 10 | 
					| The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | 
| TM39 | Rock Tomb |  |  | 60 | 95 | 15 | 100 | 
					| Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | 
| TM40 | Aerial Ace |  |  | 60 | 101 | 20 | -- | 
					| The user confounds the target with speed, then slashes. This attack never misses. | 
| TM41 | Torment |  |  | -- | 100 | 15 | -- | 
					| The user torments and enrages the target, making it incapable of using the same move twice in a row. | 
| TM42 | Facade |  |  | 70 | 100 | 20 | -- | 
					| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | 
| TM44 | Rest |  |  | -- | 101 | 10 | -- | 
					| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | 
| TM45 | Attract |  |  | -- | 100 | 15 | -- | 
					| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 
| TM50 | Overheat |  |  | 130 | 90 | 5 | 100 | 
					| The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat. | 
| TM52 | Focus Blast |  |  | 120 | 70 | 5 | 10 | 
					| The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | 
| TM56 | Fling |  |  | ?? | 100 | 10 | -- | 
					| The user flings its held item at the target to attack. This move's power and effects depend on the item. | 
| TM58 | Endure |  |  | -- | 101 | 10 | -- | 
					| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | 
| TM61 | Will-O-Wisp |  |  | -- | 85 | 15 | -- | 
					| The user shoots a sinister flame at the target to inflict a burn. | 
| TM63 | Nasty Plot |  |  | -- | 101 | 20 | -- | 
					| The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. | 
| TM65 | Shadow Claw |  |  | 70 | 100 | 15 | -- | 
					| The user slashes with a sharp claw made from shadows. Critical hits land more easily. | 
| TM68 | Giga Impact |  |  | 150 | 90 | 5 | -- | 
					| The user charges at the target using every bit of its power. The user can't move on the next turn. | 
| TM71 | Stone Edge |  |  | 100 | 80 | 5 | -- | 
					| The user stabs the target from below with sharpened stones. Critical hits land more easily. | 
| TM75 | Swords Dance |  |  | -- | 101 | 20 | -- | 
					| A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | 
| TM76 | Stealth Rock |  |  | -- | 101 | 20 | -- | 
					| The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | 
| TM80 | Rock Slide |  |  | 75 | 90 | 10 | 30 | 
					| Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | 
| TM82 | Sleep Talk |  |  | -- | 101 | 10 | -- | 
					| While it is asleep, the user randomly uses one of the moves it knows. | 
| TM83 | Bulldoze |  |  | 60 | 100 | 20 | 100 | 
					| The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | 
| TM84 | Poison Jab |  |  | 80 | 100 | 20 | 30 | 
					| The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. | 
| TM86 | Grass Knot |  |  | ?? | 100 | 20 | -- | 
					| The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | 
| TM87 | Swagger |  |  | -- | 85 | 15 | -- | 
					| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | 
| TM89 | U-turn |  |  | 70 | 100 | 20 | -- | 
					| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | 
| TM90 | Substitute |  |  | -- | 101 | 10 | -- | 
					| The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | 
| TM93 | Cut |  |  | 50 | 95 | 30 | -- | 
					| The target is cut with a scythe or claw. | 
| TM96 | Strength |  |  | 80 | 100 | 15 | -- | 
					| The target is slugged with a punch thrown at maximum power. | 
| TM98 | Rock Smash |  |  | 40 | 100 | 15 | 50 | 
					| The user attacks with a punch. This may also lower the target's Defense stat. | 
| TM100 | Rock Climb |  |  | 90 | 85 | 20 | 20 | 
					| A charging attack that may also leave the foe confused. It's also one of the Pokétch's hidden moves. | 
| Egg Moves(Details) | 
 
| Fire Punch |  |  | 75 | 100 | 15 | 10 | Details | 
				| The target is punched with a fiery fist. This may also leave the target with a burn. | 
| Thunder Punch |  |  | 75 | 100 | 15 | 10 | Details | 
				| The target is punched with an electrified fist. This may also leave the target with paralysis. | 
| Double Kick |  |  | 30 | 100 | 30 | -- | Details | 
				| The target is quickly kicked twice in succession using both feet. | 
| Encore |  |  | -- | 100 | 5 | -- | Details | 
				| The user compels the target to keep using the move it encored for three turns. | 
| Heat Wave |  |  | 95 | 90 | 10 | 10 | Details | 
				| The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn. | 
| Focus Energy |  |  | -- | 101 | 30 | -- | Details | 
				| The user takes a deep breath and focuses so that critical hits land more easily. | 
| Helping Hand |  |  | -- | 101 | 20 | -- | Details | 
				| The user assists an ally by boosting the power of that ally's attack. | 
| Fake Out |  |  | 40 | 100 | 10 | 100 | Details | 
				| This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle. | 
| Blaze Kick |  |  | 85 | 90 | 10 | 10 | Details | 
				| The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn. | 
| Counter |  |  | ?? | 100 | 20 | -- | Details | 
				| A retaliation move that counters any physical attack, inflicting double the damage taken. | 
| Quick Guard |  |  | -- | 101 | 15 | -- | Details | 
				| The user protects itself and its allies from priority moves. | 
| Submission |  |  | 80 | 80 | 20 | -- | Details | 
				| The user grabs the target and recklessly dives for the ground. This also damages the user a little. | 
| Power-Up Punch |  |  | 40 | 100 | 20 | 100 | Details | 
				| Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. | 
| Transfer Only Moves (Details) | 
|
| Toxic |  |  | -- | 90 | 10 | -- | Gen VII TM06 | 
				| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| Flame Charge |  |  | 50 | 100 | 20 | 100 | Gen VII TM43 | 
				| Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat. | 
| Round |  |  | 60 | 100 | 15 | -- | Gen VII TM48 | 
				| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | 
| Confide |  |  | -- | 101 | 20 | 100 | Gen VII TM100 | 
				| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | 
| Covet |  |  | 60 | 100 | 25 | -- | Move Tutor - USM | 
				| The user endearingly approaches the target, then steals the target's held item. | 
| Dual Chop |  |  | 40 | 90 | 15 | -- | Move Tutor - USM | 
				| The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. | 
| Low Kick |  |  | ?? | 100 | 20 | -- | Move Tutor - USM | 
				| A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | 
| Gunk Shot |  |  | 120 | 80 | 5 | 30 | Move Tutor - USM | 
				| The user shoots filthy garbage at the target to attack. This may also poison the target. | 
| Snore |  |  | 50 | 100 | 15 | 30 | Move Tutor - USM | 
				| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | 
| Role Play |  |  | -- | 101 | 10 | -- | Move Tutor - USM | 
				| The user mimics the target completely, copying the target's Ability. | 
| Endeavor |  |  | ?? | 100 | 5 | -- | Move Tutor - USM | 
				| This attack move cuts down the target's HP to equal the user's HP. | 
| Laser Focus |  |  | -- | 101 | 30 | -- | Move Tutor - USM | 
				| The user concentrates intensely. The attack on the next turn always results in a critical hit. | 
| Hone Claws |  |  | -- | 101 | 15 | -- | Gen VI TM01 | 
				| The user sharpens its claws to boost its Attack stat and accuracy. | 
| Incinerate |  |  | 60 | 100 | 15 | -- | Gen VI TM59 | 
				| The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. | 
| Retaliate |  |  | 70 | 100 | 5 | -- | Gen VI TM67 | 
				| The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | 
| Vacuum Wave |  |  | 40 | 100 | 30 | -- | Move Tutor - PtHGSS | 
				| The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. | 
| Swift |  |  | 60 | 101 | 20 | -- | Move Tutor - PtHGSS | 
				| Star-shaped rays are shot at opposing Pokémon. This attack never misses. | 
| Mud-slap |  |  | 20 | 100 | 10 | 100 | Move Tutor - PtHGSS | 
				| The user hurls mud in the target's face to inflict damage and lower its accuracy. | 
| Rollout |  |  | 30 | 90 | 20 | -- | Move Tutor - PtHGSS | 
				| The user continually rolls into the target over five turns. It becomes more powerful each time it hits. | 
| Headbutt |  |  | 70 | 100 | 15 | 30 | Move Tutor - HGSS | 
				| The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |