#264 Linoone

General Location Attacks Stats Egg Moves
Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex

Picture
Normal Sprite
Regular Form Galarian Form
Name Other Names No. Gender Ratio Type
Linoone
Japan: Massuguma
マッスグマ
French: Linéon
German: Geradaks
Korean: 직구리
National: #264
Galar: #032
Isle of Armor: #---
Crown Tundra: #072
Sinnoh: #---
Hisui: #---
Male :50.2%
Female :49.8%
Normal Normal-type
Galarian Dark-type Normal-type
Classification Height Weight Capture Rate Base Egg Steps
Rushing Pokémon 1'08" / 1'08"
0.5m / 0.5m
71.6lbs / 71.6lbs
32.5kg / 32.5kg
901,920 (SWSH)
3,840 (BDSP)
Abilities: Pickup - Gluttony - Quick Feet (Hidden) (Normal Forme) - Pickup- Gluttony - Quick Feet (Hidden) (Galarian Form)
Pickup: Has a 10% chance of finding and holding an item after battle. Will not work if this Pokémon is already holding an item. From Black & White, it allows for the user to pick up the item of its opponent or ally if they used up the item in battle.
Gluttony: The Pokémon will use a berry when its Hit Points are below 50%.
Hidden Ability:
Quick Feet: Speed is increased by 50% when induced with a status (Burn, Poison, Sleep, Frozen & Paralysis). If Paralysed, the speed drop is ignored.
Galarian Form Abilities:
Pickup: Has a 10% chance of finding and holding an item after battle. Will not work if this Pokémon is already holding an item. From Black & White, it allows for the user to pick up the item of its opponent or ally if they used up the item in battle.
Gluttony: The Pokémon will use a berry when its Hit Points are below 50%.
Hidden Ability:
Quick Feet: Speed is increased by 50% when induced with a status (Burn, Poison, Sleep, Frozen & Paralysis). If Paralysed, the speed drop is ignored.
Experience Growth Base Happiness Effort Values Earned Dynamax Capable?
1,000,000 Points
Medium Fast
50 2 Speed Point(s)
Galarian Form
2 Speed Point(s)
Linoone can Dynamax

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *2 *1 *1 *1 *1 *1 *1 *0 *1 *1 *1 *1
Damage Taken Galarian Form
*1 *1 *1 *1 *1 *1 *4 *1 *1 *1 *0 *2 *1 *0 *1 *0.5 *1 *2
Wild Hold Item Egg Groups
 Sword & Shield
Regular Form
Potion
Potion
- 50%
Max Revive
Max Revive
- 5%

Brilliant Diamond & Shining Pearl
Potion
Potion
- 50%
Max Revive
Max Revive
- 5%
Field
Evolutionary Chain
Alternate Forms
Hoennian FormGalarian Form
Hoennian FormGalarian Form
Linoone is one of several Pokémon that have Region Forms. If caught or bred from a parent that originates in Galar, it will have its Galarian Form

Locations

- In-Depth Details
Sword Bridge Field, Giant's Cap
Max Raid Battles: Bridge Field, Dusty Bowl, Giant's Mirror, Motostoke Riverbank, Stony Wilderness, West Lake Axewell
Details
Shield Bridge Field, Giant's Cap
Max Raid Battles: Bridge Field, Dusty Bowl, Giant's Mirror, Motostoke Riverbank, Stony Wilderness, West Lake Axewell
Details
Isle of Armor Sword Evolve Zigzagoon (Hoenn Form)
Shield Evolve Zigzagoon (Hoenn Form)
Crown Tundra Sword Giant's Bed, Ballimere Lake,
Dynamax Adventures
Max Raid Battles: Frostpoint Field, Giant's Bed, Snowslide Slope, Giant's Foot, Frigid Sea
Details
Shield Giant's Bed, Ballimere Lake,
Dynamax Adventures
Max Raid Battles: Frostpoint Field, Giant's Bed, Snowslide Slope, Giant's Foot, Frigid Sea
Details
Brilliant Diamond Evolve Zigzagoon
Shining Pearl Evolve Zigzagoon
Trainer Locations  Details
Flavor Text
Linoone SpriteSwordIts fur is strong and supple. Shaving brushes made with shed Linoone hairs are highly prized.
ShieldIt uses its explosive speed and razor-sharp claws to bring down prey. Running along winding paths is not its strong suit.
Linoone SpriteSwordIt uses its long tongue to taunt opponents. Once the opposition is enraged, this Pokémon hurls itself at the opponent, tackling them forcefully.
ShieldThis very aggressive Pokémon will recklessly challenge opponents stronger than itself.
Brilliant Diamond It charges prey at speeds over 60 mph. However, because it can only run straight, it often fails.
Shining Pearl


Attacks

Level UpTM & HMEgg Moves

Level Up AnchorsGalarian Standard

Galarian Form Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Evolve Night Slash Night Slash - Dark-type Night Slash: Physical Move 70 100 15 --
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
Night Slash Night Slash - Dark-type Night Slash: Physical Move 70 100 15 --
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
Switcheroo Switcheroo - Dark-type Switcheroo: Other Move -- 100 10 --
The user trades held items with the target faster than the eye can follow.
Pin Missile Pin Missile - Bug-type Pin Missile: Physical Move 25 95 20 --
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
Baby-Doll Eyes Baby-Doll Eyes - Fairy-type Baby-Doll Eyes: Other Move -- 100 30 --
The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first.
Tackle Tackle - Normal-type Tackle: Physical Move 40 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Leer Leer - Normal-type Leer: Other Move -- 100 30 100
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
Sand Attack Sand Attack - Ground-type Sand Attack: Other Move -- 100 15 --
Sand is hurled in the target's face, reducing the target's accuracy.
Lick Lick - Ghost-type Lick: Physical Move 30 100 30 30
The target is licked with a long tongue, causing damage. This may also leave the target with paralysis.
9 Snarl Snarl - Dark-type Snarl: Special Move 55 95 15 100
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
12 Headbutt Headbutt - Normal-type Headbutt: Physical Move 70 100 15 30
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
15 Hone Claws Hone Claws - Dark-type Hone Claws: Other Move -- 101 15 --
The user sharpens its claws to boost its Attack stat and accuracy.
18 Fury Swipes Fury Swipes - Normal-type Fury Swipes: Physical Move 18 80 15 --
The target is raked with sharp claws or scythes quickly two to five times in a row.
23 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
28 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
33 Scary Face Scary Face - Normal-type Scary Face: Other Move -- 100 10 --
The user frightens the target with a scary face to harshly lower its Speed stat.
38 Counter Counter - Fighting-type Counter: Physical Move ?? 100 20 --
A retaliation move that counters any physical attack, inflicting double the damage taken.
43 Taunt Taunt - Dark-type Taunt: Other Move -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
48 Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 15 --
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Evolve Slash Slash - Normal-type Slash: Physical Move 70 100 20 --
The target is attacked with a slash of claws or blades. Critical hits land more easily.
Slash Slash - Normal-type Slash: Physical Move 70 100 20 --
The target is attacked with a slash of claws or blades. Critical hits land more easily.
Switcheroo Switcheroo - Dark-type Switcheroo: Other Move -- 100 10 --
The user trades held items with the target faster than the eye can follow.
Pin Missile Pin Missile - Bug-type Pin Missile: Physical Move 25 95 20 --
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
Baby-Doll Eyes Baby-Doll Eyes - Fairy-type Baby-Doll Eyes: Other Move -- 100 30 --
The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first.
Tackle Tackle - Normal-type Tackle: Physical Move 40 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Growl Growl - Normal-type Growl: Other Move -- 100 40 --
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
Sand Attack Sand Attack - Ground-type Sand Attack: Other Move -- 100 15 --
Sand is hurled in the target's face, reducing the target's accuracy.
Tail Whip Tail Whip - Normal-type Tail Whip: Other Move -- 100 30 --
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats.
9 Covet Covet - Normal-type Covet: Physical Move 60 100 25 --
The user endearingly approaches the target, then steals the target's held item.
12 Headbutt Headbutt - Normal-type Headbutt: Physical Move 70 100 15 30
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
15 Hone Claws Hone Claws - Dark-type Hone Claws: Other Move -- 101 15 --
The user sharpens its claws to boost its Attack stat and accuracy.
18 Fury Swipes Fury Swipes - Normal-type Fury Swipes: Physical Move 18 80 15 --
The target is raked with sharp claws or scythes quickly two to five times in a row.
23 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
28 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
33 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
38 Flail Flail - Normal-type Flail: Physical Move ?? 100 15 --
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
43 Belly Drum Belly Drum - Normal-type Belly Drum: Other Move -- 101 10 --
The user maximizes its Attack stat in exchange for HP equal to half its max HP.
48 Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 15 --
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

TM Anchors Sword/Shield Brilliant Diamond/Shining Pearl

Sword & Shield Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %Form
TM07 Pin Missile Pin Missile - Bug-type Pin Missile: Physical Move 25 95 20 --
NormalGalarian Form
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
TM08 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
NormalGalarian Form
The target is attacked with a powerful beam. The user can't move on the next turn.
TM09 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
NormalGalarian Form
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM14 Thunder Wave Thunder Wave - Electric-type Thunder Wave: Other Move -- 90 20 --
NormalGalarian Form
The user launches a weak jolt of electricity that paralyzes the target.
TM15 Dig Dig - Ground-type Dig: Physical Move 80 100 10 --
NormalGalarian Form
The user burrows into the ground, then attacks on the next turn.
TM16 Screech Screech - Normal-type Screech: Other Move -- 85 40 --
Galarian Form
An earsplitting screech harshly lowers the target's Defense stat.
TM21 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
NormalGalarian Form
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM23 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
NormalGalarian Form
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM24 Snore Snore - Normal-type Snore: Special Move 50 100 15 30
NormalGalarian Form
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
TM25 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
NormalGalarian Form
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM26 Scary Face Scary Face - Normal-type Scary Face: Other Move -- 100 10 --
Galarian Form
The user frightens the target with a scary face to harshly lower its Speed stat.
TM27 Icy Wind Icy Wind - Ice-type Icy Wind: Special Move 55 95 15 100
NormalGalarian Form
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
TM29 Charm Charm - Fairy-type Charm: Other Move -- 100 20 --
Normal
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
TM31 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
NormalGalarian Form
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM33 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
NormalGalarian Form
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM34 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
NormalGalarian Form
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM36 Whirlpool Whirlpool - Water-type Whirlpool: Special Move 35 85 15 100
NormalGalarian Form
The user traps the target in a violent swirling whirlpool for four to five turns.
TM39 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
NormalGalarian Form
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM40 Swift Swift - Normal-type Swift: Special Move 60 101 20 --
NormalGalarian Form
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
TM41 Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- 101 20 --
NormalGalarian Form
The user assists an ally by boosting the power of that ally's attack.
TM47 Fake Tears Fake Tears - Dark-type Fake Tears: Other Move -- 100 20 --
Galarian Form
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
TM53 Mud Shot Mud Shot - Ground-type Mud Shot: Special Move 55 95 15 100
NormalGalarian Form
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
TM57 Payback Payback - Dark-type Payback: Physical Move 50 100 10 --
Galarian Form
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM58 Assurance Assurance - Dark-type Assurance: Physical Move 60 100 10 --
Galarian Form
If the target has already taken some damage in the same turn, this attack's power is doubled.
TM59 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
NormalGalarian Form
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM65 Shadow Claw Shadow Claw - Ghost-type Shadow Claw: Physical Move 70 100 15 --
NormalGalarian Form
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM76 Round Round - Normal-type Round: Special Move 60 100 15 --
NormalGalarian Form
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM79 Retaliate Retaliate - Normal-type Retaliate: Physical Move 70 100 5 --
NormalGalarian Form
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
TM84 Tail Slap Tail Slap - Normal-type Tail Slap: Physical Move 25 85 10 --
Normal
The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.
TM85 Snarl Snarl - Dark-type Snarl: Special Move 55 95 15 100
Galarian Form
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
TM98 Stomping Tantrum Stomping Tantrum - Ground-type Stomping Tantrum: Physical Move 75 100 10 --
NormalGalarian Form
Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.

Technical Record Attacks

TR #Attack NameTypeCat.Att.Acc.PPEffect %Form
TR01 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 15 30
NormalGalarian Form
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
TR04 Surf Surf - Water-type Surf: Special Move 90 100 15 --
NormalGalarian Form
The user attacks everything around it by swamping its surroundings with a giant wave.
TR05 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
NormalGalarian Form
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
TR06 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
NormalGalarian Form
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
TR08 Thunderbolt Thunderbolt - Electric-type Thunderbolt: Special Move 90 100 15 10
NormalGalarian Form
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
TR09 Thunder Thunder - Electric-type Thunder: Special Move 110 70 10 30
NormalGalarian Form
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
TR20 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
NormalGalarian Form
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
TR26 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
NormalGalarian Form
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TR27 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
NormalGalarian Form
While it is asleep, the user randomly uses one of the moves it knows.
TR31 Iron Tail Iron Tail - Steel-type Iron Tail: Physical Move 100 75 15 30
NormalGalarian Form
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
TR33 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 100 15 20
NormalGalarian Form
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
TR37 Taunt Taunt - Dark-type Taunt: Other Move -- 100 20 --
Galarian Form
The target is taunted into a rage that allows it to use only attack moves for three turns.
TR38 Trick Trick - Psychic-type Trick: Other Move -- 100 10 --
NormalGalarian Form
The user catches the target off guard and swaps its held item with its own.
TR42 Hyper Voice Hyper Voice - Normal-type Hyper Voice: Special Move 90 100 10 --
NormalGalarian Form
The user lets loose a horribly echoing shout with the power to inflict damage.
TR59 Seed Bomb Seed Bomb - Grass-type Seed Bomb: Physical Move 80 100 15 --
NormalGalarian Form
The user slams a barrage of hard-shelled seeds down on the target from above.
TR73 Gunk Shot Gunk Shot - Poison-type Gunk Shot: Physical Move 120 80 5 30
NormalGalarian Form
The user shoots filthy garbage at the target to attack. This may also poison the target.
TR77 Grass Knot Grass Knot - Grass-type Grass Knot: Special Move ?? 100 20 --
NormalGalarian Form
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
TR85 Work Up Work Up - Normal-type Work Up: Other Move -- 101 30 --
NormalGalarian Form
The user is roused, and its Attack and Sp. Atk stats increase.
TR90 Play Rough Play Rough - Fairy-type Play Rough: Physical Move 90 90 10 10
Normal
The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
TR95 Throat Chop Throat Chop - Dark-type Throat Chop: Physical Move 80 100 15 100
NormalGalarian Form
The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.
TR99 Body Press Body Press - Fighting-type Body Press: Physical Move 80 100 10 --
Galarian Form
The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.

BDSP Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM03 Water Pulse Water Pulse - Water-type Water Pulse: Special Move 60 100 20 20
The user attacks the target with a pulsing blast of water. This may also confuse the target.
TM05 Roar Roar - Normal-type Roar: Other Move -- 101 20 --
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
TM10 Work Up Work Up - Normal-type Work Up: Other Move -- 101 30 --
The user is roused, and its Attack and Sp. Atk stats increase.
TM11 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM13 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
TM14 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
TM15 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM17 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM23 Iron Tail Iron Tail - Steel-type Iron Tail: Physical Move 100 75 15 30
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
TM24 Thunderbolt Thunderbolt - Electric-type Thunderbolt: Special Move 90 100 15 10
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
TM25 Thunder Thunder - Electric-type Thunder: Special Move 110 70 10 30
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
TM28 Dig Dig - Ground-type Dig: Physical Move 80 100 10 --
The user burrows into the ground, then attacks on the next turn.
TM30 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 100 15 20
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
TM32 Double Team Double Team - Normal-type Double Team: Other Move -- 101 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34 Shock Wave Shock Wave - Electric-type Shock Wave: Special Move 60 101 20 --
The user strikes the target with a quick jolt of electricity. This attack never misses.
TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM56 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM57 Charge Beam Charge Beam - Electric-type Charge Beam: Special Move 50 90 10 70
The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
TM58 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM65 Shadow Claw Shadow Claw - Ghost-type Shadow Claw: Physical Move 70 100 15 --
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM68 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM73 Thunder Wave Thunder Wave - Electric-type Thunder Wave: Other Move -- 90 20 --
The user launches a weak jolt of electricity that paralyzes the target.
TM82 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM86 Grass Knot Grass Knot - Grass-type Grass Knot: Special Move ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM90 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
TM93 Cut Cut - Normal-type Cut: Physical Move 50 95 30 --
The target is cut with a scythe or claw.
TM95 Surf Surf - Water-type Surf: Special Move 90 100 15 --
The user attacks everything around it by swamping its surroundings with a giant wave.
TM96 Strength Strength - Normal-type Strength: Physical Move 80 100 15 --
The target is slugged with a punch thrown at maximum power.
TM98 Rock Smash Rock Smash - Fighting-type Rock Smash: Physical Move 40 100 15 50
The user attacks with a punch. This may also lower the target's Defense stat.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Tickle Tickle - Normal-type Tickle: Other Move -- 100 20 -- Normal
Details
The user tickles the target into laughing, reducing its Attack and Defense stats.
Simple Beam Simple Beam - Normal-type Simple Beam: Other Move -- 100 15 -- Normal
Details
The user's mysterious psychic wave changes the target's Ability to Simple.
Extreme Speed Extreme Speed - Normal-type Extreme Speed: Physical Move 80 100 5 -- Normal
Details
The user charges the target at blinding speed. This move always goes first.
Parting Shot Parting Shot - Dark-type Parting Shot: Other Move -- 100 20 100 Galarian Form
Details
With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon.
Quick Guard Quick Guard - Fighting-type Quick Guard: Other Move -- 101 15 -- Galarian Form
Details
The user protects itself and its allies from priority moves.
Knock Off Knock Off - Dark-type Knock Off: Physical Move 65 100 20 -- Galarian Form
Details
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
Tickle Tickle - Normal-type Tickle: Other Move -- 100 20 -- Details
The user tickles the target into laughing, reducing its Attack and Defense stats.
Simple Beam Simple Beam - Normal-type Simple Beam: Other Move -- 100 15 -- Details
The user's mysterious psychic wave changes the target's Ability to Simple.
Extreme Speed Extreme Speed - Normal-type Extreme Speed: Physical Move 80 100 5 -- Details
The user charges the target at blinding speed. This move always goes first.
Charm
BDSP Only
Charm - Fairy-type Charm: Other Move -- 100 20 -- Details
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
Trick
BDSP Only
Trick - Psychic-type Trick: Other Move -- 100 10 -- Details
The user catches the target off guard and swaps its held item with its own.
Helping Hand
BDSP Only
Helping Hand - Normal-type Helping Hand: Other Move -- 101 20 -- Details
The user assists an ally by boosting the power of that ally's attack.
Mud-Slap
BDSP Only
Mud-Slap - Ground-type Mud-Slap: Special Move 20 100 10 100 Details
The user hurls mud in the target's face to inflict damage and lower its accuracy.

Isle of Armor Move Tutor Attacks

Attack NameTypeCat.Att.Acc.PPEffect %Form
Lash OutLash Out - Dark-typeLash Out: Physical Move751005--
Galarian Form
The user lashes out to vent its frustration toward the target. If the user's stats were lowered during this turn, the power of this move is doubled.

Usable Max Moves

Attack NameTypeCat.Max Att.Acc.PPEffect %Form
Max Flutterby Max Flutterby - Bug-type Physical Move
Physical Move
130
130
101 10 --
NormalGalarian Form
This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat.
Max Lightning Max Lightning - Electric-type Special Move
Special Move
140
140
101 10 --
NormalGalarian Form
This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns.
Max Strike Max Strike - Normal-type Physical MoveSpecial Move
Physical MoveSpecial Move
150(Phy)/150(Spe)
150(Phy)/150(Spe)
101 10 --
NormalGalarian Form
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat.
Max Knuckle Max Knuckle - Fighting-type Physical Move 90 101 10 --
Galarian Form
This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats.
Max Phantasm Max Phantasm - Ghost-type Physical MoveSpecial Move
Physical MoveSpecial Move
120(Phy)/130(Spe)
120(Phy)/130(Spe)
101 10 --
NormalGalarian Form
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat.
Max Hailstorm Max Hailstorm - Ice-type Special Move
Special Move
140
140
101 10 --
NormalGalarian Form
This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns.
Max Ooze Max Ooze - Poison-type Physical Move
Physical Move
95
95
101 10 --
NormalGalarian Form
This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats.
Max Geyser Max Geyser - Water-type Special Move
Special Move
130
130
101 10 --
NormalGalarian Form
This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns.
Max Starfall Max Starfall - Fairy-type Physical Move 130 101 10 --
Normal
This is a Fairy-type attack Dynamax Pokémon use. The user turns the ground into Misty Terrain for five turns.
Max Quake Max Quake - Ground-type Physical MoveSpecial Move
Physical MoveSpecial Move
130(Phy)/110(Spe)
130(Phy)/110(Spe)
101 10 --
NormalGalarian Form
This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats.
Max Darkness Max Darkness - Dark-type Physical Move
Physical MoveSpecial Move
130
130(Phy)/110(Spe)
101 10 --
NormalGalarian Form
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat.
Max Overgrowth Max Overgrowth - Grass-type Physical MoveSpecial Move
Physical MoveSpecial Move
130(Phy)/130(Spe)
130(Phy)/130(Spe)
101 10 --
NormalGalarian Form
This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns.
Max Steelspike Max Steelspike - Steel-type Physical Move
Physical Move
130
130
101 10 --
NormalGalarian Form
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats.
Max Guard Max Guard - Normal-type

101 10 --
NormalGalarian Form
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Transfer Only Moves
Click here to see all transfer exclusive moves


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 420 78 70 61 50 61 100
Max Stats
Hindering Nature
Lv. 50 138 - 185 67 - 109 59 - 101 49 - 91 59 - 101 94 - 136
Lv. 100 266 - 360 130 - 215 114 - 198 94 - 179 114 - 198 184 - 269
Max Stats
Neutral Nature
Lv. 50 138 - 185 75 - 122 66 - 113 55 - 102 66 - 113 105 - 152
Lv. 100 266 - 360 145 - 239 127 - 221 105 - 199 127 - 221 205 - 299
Max Stats
Beneficial Nature
Lv. 50 138 - 185 82 - 134 72 - 124 60 - 112 72 - 124 115 - 167
Lv. 100 266 - 360 159 - 262 139 - 243 115 - 218 139 - 243 225 - 328
78
70
61
100
61
50

Stats - Galarian Linoone

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 420 78 70 61 50 61 100
Max Stats
Hindering Nature
Lv. 50 138 - 185 67 - 109 59 - 101 49 - 91 59 - 101 94 - 136
Lv. 100 266 - 360 130 - 215 114 - 198 94 - 179 114 - 198 184 - 269
Max Stats
Neutral Nature
Lv. 50 138 - 185 75 - 122 66 - 113 55 - 102 66 - 113 105 - 152
Lv. 100 266 - 360 145 - 239 127 - 221 105 - 199 127 - 221 205 - 299
Max Stats
Beneficial Nature
Lv. 50 138 - 185 82 - 134 72 - 124 60 - 112 72 - 124 115 - 167
Lv. 100 266 - 360 159 - 262 139 - 243 115 - 218 139 - 243 225 - 328
78
70
61
100
61
50

<--- Zigzagoon #263
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