| 
 | General | Location | Attacks | Stats | Egg Moves | 
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex | 
| Gen IV Dex | Gen III Dex | 
| This Pokédex entry is for Generation VIII Pokémon games. For Generation IX Pokémon games. Check out Mawile Pokémon Scarlet & Violet data | 
| Picture | ||
| 
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| Abilities: Hyper Cutter - Intimidate - Sheer Force (Hidden Ability) | |||||
| Hyper Cutter: Opponent cannot lower this Pokémon’s Attack value. This Pokémon may still lower its own Attack value using a move of by itself. Intimidate: Upon entering battle, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected. In a link battle, if both sides switch on the same turn, and first player sends out a Pokémon with Intimidate, the opponent’s Attack will be lowered before the opponent’s Pokémon switches. Hidden Ability: Sheer Force: Moves with a secondary effect are increased in power by 30% but lose their secondary effect | |||||
| Experience Growth | Base Happiness | Effort Values Earned | Dynamax Capable? | ||
| 800,000 Points Fast | 50 | 1 Attack Point(s) 1 Defense Point(s) | Mawile can Dynamax | ||
| Wild Hold Item | Egg Groups | ||||
| Sword & Shield  Iron Ball - 5% Brilliant Diamond & Shining Pearl  Iron Ball - 5% | 
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| Evolutionary Chain | |
| 
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| Locations- In-Depth Details | |||
| Sword | Bridge Field, Dusty Bowl, Giant's Mirror Max Raid Battles: Bridge Field, Giant's Seat, Hammerlocke Hills, Lake of Outrage, Rolling Fields, Stony Wilderness | Details | |
| Shield | Trade from Sword | ||
| Crown Tundra | Sword | Lakeside Cave Max Raid Battles: Slippery Slope, Giant's Bed, Old Cemetery, Snowslide Slope, Giant's Foot, Frigid Sea, Ballimere Lake | Details | 
| Shield | Trade from Pokémon Sword | ||
| Brilliant Diamond | Grand Underground | Details | |
| Shining Pearl | Trade from Pokémon Brilliant Diamond | ||
| Trainer Locations | Details | ||
| Flavor Text | ||
| Sword | It uses its docile-looking face to lull foes into complacency, then bites with its huge, relentless jaws. | |
| Shield | It chomps with its gaping mouth. Its huge jaws are actually steel horns that have been transformed. | |
| Brilliant Diamond | Attached to its head is a huge set of jaws formed by horns. It can chew through iron beams. | |
| Shining Pearl | ||
| Attacks | Level Up | TM & HM | Egg Moves | 
| Standard Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| — | Astonish |  |  | 30 | 100 | 15 | 30 | ||
| The user attacks the target while shouting in a startling fashion. This may also make the target flinch. | |||||||||
| — | Growl |  |  | -- | 100 | 40 | -- | ||
| The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | |||||||||
| 4 | Fairy Wind |  |  | 40 | 100 | 30 | -- | ||
| The user stirs up a fairy wind and strikes the target with it. | |||||||||
| 8 | Baton Pass |  |  | -- | 101 | 40 | -- | ||
| The user switches places with a party Pokémon in waiting and passes along any stat changes. | |||||||||
| 12 | Bite |  |  | 60 | 100 | 25 | 30 | ||
| The target is bitten with viciously sharp fangs. This may also make the target flinch. | |||||||||
| 16 | Stockpile |  |  | -- | 101 | 20 | -- | ||
| The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times. | |||||||||
| 16 | Swallow |  |  | -- | 101 | 10 | -- | ||
| The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. | |||||||||
| 16 | Spit Up |  |  | ?? | 100 | 10 | -- | ||
| The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power. | |||||||||
| 20 | Sucker Punch |  |  | 70 | 100 | 5 | -- | ||
| This move enables the user to attack first. This move fails if the target is not readying an attack. | |||||||||
| 24 | Iron Defense |  |  | -- | 101 | 15 | -- | ||
| The user hardens its body's surface like iron, sharply raising its Defense stat. | |||||||||
| 28 | Crunch |  |  | 80 | 100 | 15 | 20 | ||
| The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |||||||||
| 32 | Sweet Scent |  |  | -- | 100 | 20 | -- | ||
| A sweet scent that harshly lowers opposing Pokémon's evasiveness. | |||||||||
| 36 | Iron Head |  |  | 80 | 100 | 15 | 30 | ||
| The user slams the target with its steel-hard head. This may also make the target flinch. | |||||||||
| 40 | Taunt |  |  | -- | 100 | 20 | -- | ||
| The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
| 44 | Fake Tears |  |  | -- | 100 | 20 | -- | ||
| The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | |||||||||
| 48 | Play Rough |  |  | 90 | 90 | 10 | 10 | ||
| The user plays rough with the target and attacks it. This may also lower the target's Attack stat. | |||||||||
| TM Anchors | Sword/Shield | Brilliant Diamond/Shining Pearl | 
| Sword & Shield Technical Machine Attacks | |||||||||
| TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM00 | Mega Punch |  |  | 80 | 85 | 20 | -- | ||
| The target is slugged by a punch thrown with muscle-packed power. | |||||||||
| TM01 | Mega Kick |  |  | 120 | 75 | 5 | -- | ||
| The target is attacked by a kick launched with muscle-packed power. | |||||||||
| TM04 | Ice Punch |  |  | 75 | 100 | 15 | 10 | ||
| The target is punched with an icy fist. This may also leave the target frozen. | |||||||||
| TM05 | Thunder Punch |  |  | 75 | 100 | 15 | 10 | ||
| The target is punched with an electrified fist. This may also leave the target with paralysis. | |||||||||
| TM08 | Hyper Beam |  |  | 150 | 90 | 5 | -- | ||
| The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
| TM09 | Giga Impact |  |  | 150 | 90 | 5 | -- | ||
| The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
| TM11 | Solar Beam |  |  | 120 | 100 | 10 | -- | ||
| In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |||||||||
| TM21 | Rest |  |  | -- | 101 | 10 | -- | ||
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
| TM22 | Rock Slide |  |  | 75 | 90 | 10 | 30 | ||
| Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |||||||||
| TM24 | Snore |  |  | 50 | 100 | 15 | 30 | ||
| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||||
| TM25 | Protect |  |  | -- | 101 | 10 | -- | ||
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM27 | Icy Wind |  |  | 55 | 95 | 15 | 100 | ||
| The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | |||||||||
| TM31 | Attract |  |  | -- | 100 | 15 | -- | ||
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
| TM32 | Sandstorm |  |  | -- | 101 | 10 | -- | ||
| A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | |||||||||
| TM33 | Rain Dance |  |  | -- | 101 | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
| TM34 | Sunny Day |  |  | -- | 101 | 5 | -- | ||
| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
| TM39 | Facade |  |  | 70 | 100 | 20 | -- | ||
| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
| TM41 | Helping Hand |  |  | -- | 101 | 20 | -- | ||
| The user assists an ally by boosting the power of that ally's attack. | |||||||||
| TM43 | Brick Break |  |  | 75 | 100 | 15 | -- | ||
| The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |||||||||
| TM47 | Fake Tears |  |  | -- | 100 | 20 | -- | ||
| The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | |||||||||
| TM48 | Rock Tomb |  |  | 60 | 95 | 15 | 100 | ||
| Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | |||||||||
| TM57 | Payback |  |  | 50 | 100 | 10 | -- | ||
| The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||||||
| TM58 | Assurance |  |  | 60 | 100 | 10 | -- | ||
| If the target has already taken some damage in the same turn, this attack's power is doubled. | |||||||||
| TM59 | Fling |  |  | ?? | 100 | 10 | -- | ||
| The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||||||
| TM61 | Guard Swap |  |  | -- | 101 | 10 | -- | ||
| The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. | |||||||||
| TM66 | Thunder Fang |  |  | 65 | 95 | 15 | 10 | ||
| The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. | |||||||||
| TM67 | Ice Fang |  |  | 65 | 95 | 15 | 10 | ||
| The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | |||||||||
| TM68 | Fire Fang |  |  | 65 | 95 | 15 | 10 | ||
| The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. | |||||||||
| TM76 | Round |  |  | 60 | 100 | 15 | -- | ||
| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
| TM87 | Draining Kiss |  |  | 50 | 100 | 10 | -- | ||
| The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target. | |||||||||
| TM89 | Misty Terrain |  |  | -- | 101 | 10 | -- | ||
| This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. | |||||||||
| TM94 | False Swipe |  |  | 40 | 100 | 40 | -- | ||
| A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | |||||||||
| TM97 | Brutal Swing |  |  | 60 | 100 | 20 | -- | ||
| The user swings its body around violently to inflict damage on everything in its vicinity. | |||||||||
| Technical Record Attacks | |||||||||
| TR # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TR00 | Swords Dance |  |  | -- | 101 | 20 | -- | ||
| A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | |||||||||
| TR01 | Body Slam |  |  | 85 | 100 | 15 | 30 | ||
| The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
| TR02 | Flamethrower |  |  | 90 | 100 | 15 | 10 | ||
| The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |||||||||
| TR05 | Ice Beam |  |  | 90 | 100 | 10 | 10 | ||
| The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
| TR15 | Fire Blast |  |  | 110 | 85 | 5 | 10 | ||
| The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | |||||||||
| TR20 | Substitute |  |  | -- | 101 | 10 | -- | ||
| The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
| TR22 | Sludge Bomb |  |  | 90 | 100 | 10 | 30 | ||
| Unsanitary sludge is hurled at the target. This may also poison the target. | |||||||||
| TR26 | Endure |  |  | -- | 101 | 10 | -- | ||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| TR27 | Sleep Talk |  |  | -- | 101 | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TR29 | Baton Pass |  |  | -- | 101 | 40 | -- | ||
| The user switches places with a party Pokémon in waiting and passes along any stat changes. | |||||||||
| TR32 | Crunch |  |  | 80 | 100 | 15 | 20 | ||
| The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |||||||||
| TR33 | Shadow Ball |  |  | 80 | 100 | 15 | 20 | ||
| The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
| TR37 | Taunt |  |  | -- | 100 | 20 | -- | ||
| The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
| TR46 | Iron Defense |  |  | -- | 101 | 15 | -- | ||
| The user hardens its body's surface like iron, sharply raising its Defense stat. | |||||||||
| TR58 | Dark Pulse |  |  | 80 | 100 | 15 | 20 | ||
| The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |||||||||
| TR64 | Focus Blast |  |  | 120 | 70 | 5 | 10 | ||
| The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |||||||||
| TR70 | Flash Cannon |  |  | 80 | 100 | 10 | 10 | ||
| The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat. | |||||||||
| TR74 | Iron Head |  |  | 80 | 100 | 15 | 30 | ||
| The user slams the target with its steel-hard head. This may also make the target flinch. | |||||||||
| TR75 | Stone Edge |  |  | 100 | 80 | 5 | -- | ||
| The user stabs the target from below with sharpened stones. Critical hits land more easily. | |||||||||
| TR76 | Stealth Rock |  |  | -- | 101 | 20 | -- | ||
| The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | |||||||||
| TR77 | Grass Knot |  |  | ?? | 100 | 20 | -- | ||
| The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||||||
| TR81 | Foul Play |  |  | 95 | 100 | 15 | -- | ||
| The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals. | |||||||||
| TR90 | Play Rough |  |  | 90 | 90 | 10 | 10 | ||
| The user plays rough with the target and attacks it. This may also lower the target's Attack stat. | |||||||||
| TR97 | Psychic Fangs |  |  | 85 | 100 | 10 | -- | ||
| The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect. | |||||||||
| BDSP Technical Machine Attacks | |||||||||
| TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM01 | Focus Punch |  |  | 150 | 100 | 20 | -- | ||
| The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | |||||||||
| TM11 | Sunny Day |  |  | -- | 101 | 5 | -- | ||
| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
| TM12 | Taunt |  |  | -- | 100 | 20 | -- | ||
| The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
| TM13 | Ice Beam |  |  | 90 | 100 | 10 | 10 | ||
| The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
| TM15 | Hyper Beam |  |  | 150 | 90 | 5 | -- | ||
| The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
| TM17 | Protect |  |  | -- | 101 | 10 | -- | ||
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM18 | Rain Dance |  |  | -- | 101 | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
| TM22 | Solar Beam |  |  | 120 | 100 | 10 | -- | ||
| In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |||||||||
| TM30 | Shadow Ball |  |  | 80 | 100 | 15 | 20 | ||
| The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
| TM31 | Brick Break |  |  | 75 | 100 | 15 | -- | ||
| The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |||||||||
| TM32 | Double Team |  |  | -- | 101 | 15 | -- | ||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| TM35 | Flamethrower |  |  | 90 | 100 | 15 | 10 | ||
| The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |||||||||
| TM36 | Sludge Bomb |  |  | 90 | 100 | 10 | 30 | ||
| Unsanitary sludge is hurled at the target. This may also poison the target. | |||||||||
| TM37 | Sandstorm |  |  | -- | 101 | 10 | -- | ||
| A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | |||||||||
| TM38 | Fire Blast |  |  | 110 | 85 | 5 | 10 | ||
| The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | |||||||||
| TM39 | Rock Tomb |  |  | 60 | 95 | 15 | 100 | ||
| Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | |||||||||
| TM41 | Torment |  |  | -- | 100 | 15 | -- | ||
| The user torments and enrages the target, making it incapable of using the same move twice in a row. | |||||||||
| TM42 | Facade |  |  | 70 | 100 | 20 | -- | ||
| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
| TM44 | Rest |  |  | -- | 101 | 10 | -- | ||
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
| TM45 | Attract |  |  | -- | 100 | 15 | -- | ||
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
| TM52 | Focus Blast |  |  | 120 | 70 | 5 | 10 | ||
| The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |||||||||
| TM54 | False Swipe |  |  | 40 | 100 | 40 | -- | ||
| A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | |||||||||
| TM56 | Fling |  |  | ?? | 100 | 10 | -- | ||
| The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||||||
| TM57 | Charge Beam |  |  | 50 | 90 | 10 | 70 | ||
| The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | |||||||||
| TM58 | Endure |  |  | -- | 101 | 10 | -- | ||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| TM66 | Payback |  |  | 50 | 100 | 10 | -- | ||
| The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||||||
| TM68 | Giga Impact |  |  | 150 | 90 | 5 | -- | ||
| The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
| TM71 | Stone Edge |  |  | 100 | 80 | 5 | -- | ||
| The user stabs the target from below with sharpened stones. Critical hits land more easily. | |||||||||
| TM75 | Swords Dance |  |  | -- | 101 | 20 | -- | ||
| A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | |||||||||
| TM76 | Stealth Rock |  |  | -- | 101 | 20 | -- | ||
| The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | |||||||||
| TM79 | Dark Pulse |  |  | 80 | 100 | 15 | 20 | ||
| The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |||||||||
| TM80 | Rock Slide |  |  | 75 | 90 | 10 | 30 | ||
| Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |||||||||
| TM82 | Sleep Talk |  |  | -- | 101 | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TM86 | Grass Knot |  |  | ?? | 100 | 20 | -- | ||
| The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||||||
| TM87 | Swagger |  |  | -- | 85 | 15 | -- | ||
| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
| TM90 | Substitute |  |  | -- | 101 | 10 | -- | ||
| The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
| TM91 | Flash Cannon |  |  | 80 | 100 | 10 | 10 | ||
| The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat. | |||||||||
| TM96 | Strength |  |  | 80 | 100 | 15 | -- | ||
| The target is slugged with a punch thrown at maximum power. | |||||||||
| TM98 | Rock Smash |  |  | 40 | 100 | 15 | 50 | ||
| The user attacks with a punch. This may also lower the target's Defense stat. | |||||||||
| Egg Moves(Details) | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Ancient Power |  |  | 60 | 100 | 5 | 10 | Details | |
| The user attacks with a prehistoric power. This may also raise all the user's stats at once. | ||||||||
| Tickle |  |  | -- | 100 | 20 | -- | Details | |
| The user tickles the target into laughing, reducing its Attack and Defense stats. | ||||||||
| Slam |  |  | 80 | 75 | 20 | -- | Details | |
| The target is slammed with a long tail, vines, or the like to inflict damage. | ||||||||
| Seismic Toss |  |  | ?? | 100 | 20 | -- | Details | |
| The target is thrown using the power of gravity. It inflicts damage equal to the user's level. | ||||||||
| Power-Up Punch |  |  | 40 | 100 | 20 | 100 | Details | |
| Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. | ||||||||
| Poison Fang BDSP Only |  |  | 50 | 100 | 15 | 50 | Details | |
| The user bites the target with toxic fangs. This may also leave the target badly poisoned. | ||||||||
| Sucker Punch BDSP Only |  |  | 70 | 100 | 5 | -- | Details | |
| This move enables the user to attack first. This move fails if the target is not readying an attack. | ||||||||
| Ice Fang BDSP Only |  |  | 65 | 95 | 15 | 10 | Details | |
| The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | ||||||||
| Fire Fang BDSP Only |  |  | 65 | 95 | 15 | 10 | Details | |
| The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. | ||||||||
| Thunder Fang BDSP Only |  |  | 65 | 95 | 15 | 10 | Details | |
| The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. | ||||||||
| Guard Swap BDSP Only |  |  | -- | 101 | 10 | -- | Details | |
| The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. | ||||||||
| Metal Burst BDSP Only |  |  | ?? | 100 | 10 | -- | Details | |
| The user retaliates with much greater force against the opponent that last inflicted damage on it. | ||||||||
| Misty Terrain BDSP Only |  |  | -- | 101 | 10 | -- | Details | |
| This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. | ||||||||
| Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Steel Beam |  |  | 140 | 95 | 5 | -- | ||
| The user fires a beam of steel that it collected from its entire body. This also damages the user. | ||||||||
| Usable Max Moves | |||||||||
| Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Max Flare |  |   | 120(Phy)/140(Spe) | 101 | 10 | -- | |||
| This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns. | |||||||||
| Max Lightning |  |  | 130 | 101 | 10 | -- | |||
| This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns. | |||||||||
| Max Strike |  |   | 150(Phy)/150(Spe) | 101 | 10 | -- | |||
| This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | |||||||||
| Max Knuckle |  |   | 90(Phy)/95(Spe) | 101 | 10 | -- | |||
| This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats. | |||||||||
| Max Phantasm |  |   | 90(Phy)/130(Spe) | 101 | 10 | -- | |||
| This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat. | |||||||||
| Max Hailstorm |  |   | 130(Phy)/130(Spe) | 101 | 10 | -- | |||
| This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns. | |||||||||
| Max Ooze |  |  | 90 | 101 | 10 | -- | |||
| This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats. | |||||||||
| Max Starfall |  |   | 130(Phy)/100(Spe) | 101 | 10 | -- | |||
| This is a Fairy-type attack Dynamax Pokémon use. The user turns the ground into Misty Terrain for five turns. | |||||||||
| Max Mindstorm |  |  | 130 | 101 | 10 | -- | |||
| This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns. | |||||||||
| Max Rockfall |  |   | 130(Phy)/110(Spe) | 101 | 10 | -- | |||
| This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns. | |||||||||
| Max Darkness |  |   | 130(Phy)/130(Spe) | 101 | 10 | -- | |||
| This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. | |||||||||
| Max Overgrowth |  |  | 140 | 101 | 10 | -- | |||
| This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns. | |||||||||
| Max Steelspike |  |   | 130(Phy)/140(Spe) | 101 | 10 | -- | |||
| This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats. | |||||||||
| Max Guard |  |  | 101 | 10 | -- | ||||
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| Transfer Only Moves | |||||||||
| Click here to see all transfer exclusive moves | 
| Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 380 | 50 | 85 | 85 | 55 | 55 | 50 | |
| Max Stats Hindering Nature | Lv. 50 | 110 - 157 | 81 - 123 | 81 - 123 | 54 - 96 | 54 - 96 | 49 - 91 | 
| Lv. 100 | 210 - 304 | 157 - 242 | 157 - 242 | 103 - 188 | 103 - 188 | 94 - 179 | |
| Max Stats Neutral Nature | Lv. 50 | 110 - 157 | 90 - 137 | 90 - 137 | 60 - 107 | 60 - 107 | 55 - 102 | 
| Lv. 100 | 210 - 304 | 175 - 269 | 175 - 269 | 115 - 209 | 115 - 209 | 105 - 199 | |
| Max Stats Beneficial Nature | Lv. 50 | 110 - 157 | 99 - 150 | 99 - 150 | 66 - 117 | 66 - 117 | 60 - 112 | 
| Lv. 100 | 210 - 304 | 192 - 295 | 192 - 295 | 126 - 229 | 126 - 229 | 115 - 218 | |
50
85
85
50
55
55
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