Standard Level Up |
|
| — |
Tackle |
 |
 |
40 |
100 |
35 |
-- |
| A physical attack in which the user charges and slams into the target with its whole body. |
| — |
Growl |
 |
 |
-- |
100 |
40 |
-- |
| The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| — |
Defense Curl |
 |
 |
-- |
101 |
40 |
-- |
| The user curls up to conceal weak spots and raise its Defense stat. |
| 6 |
Flail |
 |
 |
?? |
100 |
15 |
-- |
| The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
| 10 |
Rollout |
 |
 |
30 |
90 |
20 |
-- |
| The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |
| 15 |
Bulldoze |
 |
 |
60 |
100 |
20 |
100 |
| The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| 19 |
Endure |
 |
 |
-- |
101 |
10 |
-- |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| 24 |
Slam |
 |
 |
80 |
75 |
20 |
-- |
| The target is slammed with a long tail, vines, or the like to inflict damage. |
| 28 |
Take Down |
 |
 |
90 |
85 |
20 |
-- |
| A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
| 33 |
Charm |
 |
 |
-- |
100 |
20 |
-- |
| The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| 37 |
Last Resort |
 |
 |
140 |
100 |
5 |
-- |
| This move can be used only after the user has used all the other moves it knows in the battle. |
| 42 |
Double-Edge |
 |
 |
120 |
100 |
15 |
-- |
| A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
BDSP Technical Machine Attacks |
|
| TM05 |
Roar |
 |
 |
-- |
101 |
20 |
-- |
| The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| TM11 |
Sunny Day |
 |
 |
-- |
101 |
5 |
-- |
| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
| TM17 |
Protect |
 |
 |
-- |
101 |
10 |
-- |
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM23 |
Iron Tail |
 |
 |
100 |
75 |
15 |
30 |
| The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
| TM26 |
Earthquake |
 |
 |
100 |
100 |
10 |
-- |
| The user sets off an earthquake that strikes every Pokémon around it. |
| TM32 |
Double Team |
 |
 |
-- |
101 |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM37 |
Sandstorm |
 |
 |
-- |
101 |
10 |
-- |
| A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. |
| TM39 |
Rock Tomb |
 |
 |
60 |
95 |
15 |
100 |
| Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |
| TM42 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
| This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM44 |
Rest |
 |
 |
-- |
101 |
10 |
-- |
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
| TM45 |
Attract |
 |
 |
-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM58 |
Endure |
 |
 |
-- |
101 |
10 |
-- |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| TM76 |
Stealth Rock |
 |
 |
-- |
101 |
20 |
-- |
| The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. |
| TM80 |
Rock Slide |
 |
 |
75 |
90 |
10 |
30 |
| Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| TM82 |
Sleep Talk |
 |
 |
-- |
101 |
10 |
-- |
| While it is asleep, the user randomly uses one of the moves it knows. |
| TM83 |
Bulldoze |
 |
 |
60 |
100 |
20 |
100 |
| The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| TM87 |
Swagger |
 |
 |
-- |
85 |
15 |
-- |
| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
| TM90 |
Substitute |
 |
 |
-- |
101 |
10 |
-- |
| The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
| TM96 |
Strength |
 |
 |
80 |
100 |
15 |
-- |
| The target is slugged with a punch thrown at maximum power. |
| TM98 |
Rock Smash |
 |
 |
40 |
100 |
15 |
50 |
| The user attacks with a punch. This may also lower the target's Defense stat. |
Egg Moves (Details) |
| Focus Energy |
 |
 |
-- |
101 |
30 |
-- |
Details |
| The user takes a deep breath and focuses so that critical hits land more easily. |
| Body Slam |
 |
 |
85 |
100 |
15 |
30 |
Details |
| The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
| Ancient Power |
 |
 |
60 |
100 |
5 |
10 |
Details |
| The user attacks with a prehistoric power. This may also raise all the user's stats at once. |
| Snore |
 |
 |
50 |
100 |
15 |
30 |
Details |
| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Counter |
 |
 |
?? |
100 |
20 |
-- |
Details |
| A retaliation move that counters any physical attack, inflicting double the damage taken. |
| Fissure |
 |
 |
?? |
30 |
5 |
-- |
Details |
| The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. |
| Endeavor |
 |
 |
?? |
100 |
5 |
-- |
Details |
| This attack move cuts down the target's HP to equal the user's HP. |
| Ice Shard |
 |
 |
40 |
100 |
30 |
-- |
Details |
| The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. |
| Head Smash |
 |
 |
150 |
80 |
5 |
-- |
Details |
| The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly. |
| Mud-Slap |
 |
 |
20 |
100 |
10 |
100 |
Details |
| The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Heavy Slam |
 |
 |
?? |
100 |
10 |
-- |
Details |
| The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| Play Rough |
 |
 |
90 |
90 |
10 |
10 |
Details |
| The user plays rough with the target and attacks it. This may also lower the target's Attack stat. |
| High Horsepower |
 |
 |
95 |
95 |
10 |
-- |
Details |
| The user fiercely attacks the target using its entire body. |
| Transfer Only Moves (Details) |
|
| Toxic |
 |
 |
-- |
90 |
10 |
-- |
Gen VII TM06 |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Round |
 |
 |
60 |
100 |
15 |
-- |
Gen VII TM48 |
| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
| Echoed Voice |
 |
 |
40 |
100 |
15 |
-- |
Gen VII TM49 |
| The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. |
| Confide |
 |
 |
-- |
101 |
20 |
100 |
Gen VII TM100 |
| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| Seed Bomb |
 |
 |
80 |
100 |
15 |
-- |
Move Tutor - USM |
| The user slams a barrage of hard-shelled seeds down on the target from above. |
| Gunk Shot |
 |
 |
120 |
80 |
5 |
30 |
Move Tutor - USM |
| The user shoots filthy garbage at the target to attack. This may also poison the target. |
| Earth Power |
 |
 |
90 |
100 |
10 |
10 |
Move Tutor - USM |
| The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Superpower |
 |
 |
120 |
100 |
5 |
100 |
Move Tutor - USM |
| The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. |
| Hyper Voice |
 |
 |
90 |
100 |
10 |
-- |
Move Tutor - USM |
| The user lets loose a horribly echoing shout with the power to inflict damage. |
| Knock Off |
 |
 |
65 |
100 |
20 |
-- |
Move Tutor - USM |
| The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. |
| Headbutt |
 |
 |
70 |
100 |
15 |
30 |
Move Tutor - HGSS |
| The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Mimic |
 |
 |
-- |
101 |
10 |
-- |
Move Tutor - FRLG |
| The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. |
| Curse |
 |
 |
-- |
101 |
10 |
-- |
Gen II TM03 |
| A move that works differently for the Ghost type than for all other types. |