Standard Level Up | 
|
				| — | 
				Gust | 
				  | 
				  | 
				40 | 
				100 | 
				35 | 
				-- | 
				| A gust of wind is whipped up by wings and launched at the target to inflict damage. | 
				| — | 
				Growl | 
				  | 
				  | 
				-- | 
				100 | 
				40 | 
				-- | 
				| The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | 
				| 4 | 
				Leer | 
				  | 
				  | 
				-- | 
				100 | 
				30 | 
				100 | 
				| The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | 
				| 8 | 
				Quick Attack | 
				  | 
				  | 
				40 | 
				100 | 
				30 | 
				-- | 
				| The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | 
				| 12 | 
				Taunt | 
				  | 
				  | 
				-- | 
				100 | 
				20 | 
				-- | 
				| The target is taunted into a rage that allows it to use only attack moves for three turns. | 
				| 16 | 
				Air Cutter | 
				  | 
				  | 
				60 | 
				95 | 
				25 | 
				-- | 
				| The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily. | 
				| 20 | 
				Swagger | 
				  | 
				  | 
				-- | 
				85 | 
				15 | 
				-- | 
				| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | 
				| 24 | 
				Feather Dance | 
				  | 
				  | 
				-- | 
				100 | 
				15 | 
				-- | 
				| The user covers the target's body with a mass of down that harshly lowers its Attack stat. | 
				| 28 | 
				Detect | 
				  | 
				  | 
				-- | 
				101 | 
				5 | 
				-- | 
				| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
				| 32 | 
				Air Slash | 
				  | 
				  | 
				75 | 
				95 | 
				15 | 
				30 | 
				| The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | 
				| 36 | 
				Roost | 
				  | 
				  | 
				-- | 
				101 | 
				10 | 
				-- | 
				| The user lands and rests its body. This move restores the user's HP by up to half of its max HP. | 
				| 40 | 
				Tailwind | 
				  | 
				  | 
				-- | 
				101 | 
				15 | 
				-- | 
				| The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns. | 
				| 44 | 
				Sky Attack | 
				  | 
				  | 
				140 | 
				90 | 
				5 | 
				30 | 
				| A second-turn attack move where critical hits land more easily. This may also make the target flinch. | 
Technical Machine Attacks | 
|
| TM06 | 
					Fly | 
					  | 
					  | 
					90 | 
					95 | 
					15 | 
					-- | 
					| The user flies up into the sky and then strikes its target on the next turn. | 
| TM21 | 
					Rest | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | 
| TM24 | 
					Snore | 
					  | 
					  | 
					50 | 
					100 | 
					15 | 
					30 | 
					| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | 
| TM25 | 
					Protect | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
| TM30 | 
					Steel Wing | 
					  | 
					  | 
					70 | 
					90 | 
					25 | 
					10 | 
					| The target is hit with wings of steel. This may also raise the user's Defense stat. | 
| TM31 | 
					Attract | 
					  | 
					  | 
					-- | 
					100 | 
					15 | 
					-- | 
					| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 
| TM33 | 
					Rain Dance | 
					  | 
					  | 
					-- | 
					101 | 
					5 | 
					-- | 
					| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | 
| TM34 | 
					Sunny Day | 
					  | 
					  | 
					-- | 
					101 | 
					5 | 
					-- | 
					| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | 
| TM39 | 
					Facade | 
					  | 
					  | 
					70 | 
					100 | 
					20 | 
					-- | 
					| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | 
| TM40 | 
					Swift | 
					  | 
					  | 
					60 | 
					101 | 
					20 | 
					-- | 
					| Star-shaped rays are shot at opposing Pokémon. This attack never misses. | 
| TM56 | 
					U-turn | 
					  | 
					  | 
					70 | 
					100 | 
					20 | 
					-- | 
					| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | 
| TM76 | 
					Round | 
					  | 
					  | 
					60 | 
					100 | 
					15 | 
					-- | 
					| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | 
| TM95 | 
					Air Slash | 
					  | 
					  | 
					75 | 
					95 | 
					15 | 
					30 | 
					| The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | 
Technical Record Attacks | 
|
| TR12 | 
					Agility | 
					  | 
					  | 
					-- | 
					101 | 
					30 | 
					-- | 
					| The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | 
| TR13 | 
					Focus Energy | 
					  | 
					  | 
					-- | 
					101 | 
					30 | 
					-- | 
					| The user takes a deep breath and focuses so that critical hits land more easily. | 
| TR20 | 
					Substitute | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | 
| TR26 | 
					Endure | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | 
| TR27 | 
					Sleep Talk | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| While it is asleep, the user randomly uses one of the moves it knows. | 
| TR35 | 
					Uproar | 
					  | 
					  | 
					90 | 
					100 | 
					10 | 
					-- | 
					| The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | 
| TR36 | 
					Heat Wave | 
					  | 
					  | 
					95 | 
					90 | 
					10 | 
					10 | 
					| The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn. | 
| TR37 | 
					Taunt | 
					  | 
					  | 
					-- | 
					100 | 
					20 | 
					-- | 
					| The target is taunted into a rage that allows it to use only attack moves for three turns. | 
| TR85 | 
					Work Up | 
					  | 
					  | 
					-- | 
					101 | 
					30 | 
					-- | 
					| The user is roused, and its Attack and Sp. Atk stats increase. | 
| Transfer Only Moves (Details) | 
|
| Toxic | 
				  | 
				  | 
				-- | 
				90 | 
				10 | 
				-- | 
				Gen VII TM06 | 
				| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| Double Team | 
				  | 
				  | 
				-- | 
				101 | 
				15 | 
				-- | 
				Gen VII TM32 | 
				| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| Aerial Ace | 
				  | 
				  | 
				60 | 
				101 | 
				20 | 
				-- | 
				Gen VII TM40 | 
				| The user confounds the target with speed, then slashes. This attack never misses. | 
| Echoed Voice | 
				  | 
				  | 
				40 | 
				100 | 
				15 | 
				-- | 
				Gen VII TM49 | 
				| The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. | 
| Confide | 
				  | 
				  | 
				-- | 
				101 | 
				20 | 
				100 | 
				Gen VII TM100 | 
				| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | 
| Toxic | 
				  | 
				  | 
				-- | 
				90 | 
				10 | 
				-- | 
				Gen VI TM06 | 
				| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| Double Team | 
				  | 
				  | 
				-- | 
				101 | 
				15 | 
				-- | 
				Gen VI TM32 | 
				| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| Aerial Ace | 
				  | 
				  | 
				60 | 
				101 | 
				20 | 
				-- | 
				Gen VI TM40 | 
				| The user confounds the target with speed, then slashes. This attack never misses. | 
| Echoed Voice | 
				  | 
				  | 
				40 | 
				100 | 
				15 | 
				-- | 
				Gen VI TM49 | 
				| The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. | 
| Confide | 
				  | 
				  | 
				-- | 
				101 | 
				20 | 
				100 | 
				Gen VI TM100 | 
				| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | 
| Pluck | 
				  | 
				  | 
				60 | 
				100 | 
				20 | 
				-- | 
				Gen V TM88 | 
				| The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. |