#710 Pumpkaboo

General Location Attacks Stats Egg Moves
Gen VIII Dex Gen VII Dex Gen VI Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Pumpkaboo
Japan: Bakeccha
バケッチャ
French: Pitrouille
German: Irrbis
Korean: 호바귀
National: #710
Galar: #191
Isle of Armor: #---
Crown Tundra: #---
Sinnoh: #---
Hisui: #---
Male :50.2%
Female :49.8%
Ghost-type Grass-type
Classification Height Weight Capture Rate Base Egg Steps
Pumpkin Pokémon 1'04"
0.4m
11.0lbs
5.0kg
1202,560 (SWSH)
5,120 (BDSP)
Abilities: Pickup - Frisk - Insomnia (Hidden Ability)
Pickup: Has a 10% chance of finding and holding an item after battle. Will not work if this Pokémon is already holding an item. From Black & White, it allows for the user to pick up the item of its opponent or ally if they used up the item in battle.
Frisk: Reveals the foe’s held item.
Hidden Ability:
Insomnia: The Pokémon cannot be put to Sleep while having this ability.
Experience Growth Base Happiness Effort Values Earned Dynamax Capable?
1,000,000 Points
Medium Fast
50 1 Defense Point(s)
Pumpkaboo can Dynamax

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*0 *2 *0.5 *0.5 *0.5 *2 *0 *1 *0.5 *2 *1 *1 *1 *2 *1 *2 *1 *1
Wild Hold Item Egg Groups
 
Miracle Seed
- 100% (Super Size)
Amorphous
Evolutionary Chain
Pumpkaboo Trade Gourgeist
Alternate Forms
Small SizeAverage SizeLarge SizeSuper Size
Small SizeAverage SizeLarge SizeSuper Size
Pumpkaboo has a form difference based upon how it was when first encountered. This form cannot be changed

Locations

- In-Depth Details
Sword Route 4, Giant's Mirror, Hammerlocke Hills
Max Raid Battles: Dappled Grove, Giant's Mirror, South Lake Miloch, Stony Wilderness, Watchtower Ruins
Details
Shield Route 4, Giant's Mirror, Hammerlocke Hills
Max Raid Battles: Dappled Grove, Giant's Mirror, Stony Wilderness, Watchtower Ruins
Details
Trainer Locations  Details
Flavor Text
Pumpkaboo SpriteSwordSpirits that wander this world are placed into Pumpkaboo's body. They're then moved on to the afterlife.
ShieldThe light that streams out from the holes in the pumpkin can hypnotize and control the people and Pokémon that see it.
Pumpkaboo SpriteSwordWhen taking spirits to the afterlife, small Pumpkaboo prefer the spirits of children to those of adults.
ShieldSmall Pumpkaboo are said to be the product of areas where few lost souls lingered.
Pumpkaboo SpriteSwordWhen taking spirits to the afterlife, large Pumpkaboo prefer the spirits of adults to those of children.
ShieldLarge Pumpkaboo are said to be the product of areas where many lost souls lingered.
Pumpkaboo SpriteSwordSupersized Pumpkaboo are very partial to the spirits of people who were of similarly superior proportions.
ShieldMassive Pumpkaboo are said to be the product of areas where a great number of lost souls lingered.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Trick-or-Treat Trick-or-Treat - Ghost-type Trick-or-Treat: Other Move -- 100 20 --
The user takes the target trick-or-treating. This adds Ghost type to the target's type.
Astonish Astonish - Ghost-type Astonish: Physical Move 30 100 15 30
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
4 Shadow Sneak Shadow Sneak - Ghost-type Shadow Sneak: Physical Move 40 100 30 --
The user extends its shadow and attacks the target from behind. This move always goes first.
8 Confuse Ray Confuse Ray - Ghost-type Confuse Ray: Other Move -- 100 10 --
The target is exposed to a sinister ray that triggers confusion.
12 Trick-or-Treat Trick-or-Treat - Ghost-type Trick-or-Treat: Other Move -- 100 20 --
The user takes the target trick-or-treating. This adds Ghost type to the target's type.
12 Razor Leaf Razor Leaf - Grass-type Razor Leaf: Physical Move 55 95 25 --
Sharp-edged leaves are launched to slash at opposing Pokémon. Critical hits land more easily.
16 Leech Seed Leech Seed - Grass-type Leech Seed: Other Move -- 90 10 --
A seed is planted on the target. It steals some HP from the target every turn.
20 Bullet Seed Bullet Seed - Grass-type Bullet Seed: Physical Move 25 100 30 --
The user forcefully shoots seeds at the target two to five times in a row.
24 Trick-or-Treat Trick-or-Treat - Ghost-type Trick-or-Treat: Other Move -- 100 20 --
The user takes the target trick-or-treating. This adds Ghost type to the target's type.
24 Scary Face Scary Face - Normal-type Scary Face: Other Move -- 100 10 --
The user frightens the target with a scary face to harshly lower its Speed stat.
28 Worry Seed Worry Seed - Grass-type Worry Seed: Other Move -- 100 10 --
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
32 Seed Bomb Seed Bomb - Grass-type Seed Bomb: Physical Move 80 100 15 --
The user slams a barrage of hard-shelled seeds down on the target from above.
36 Trick-or-Treat Trick-or-Treat - Ghost-type Trick-or-Treat: Other Move -- 100 20 --
The user takes the target trick-or-treating. This adds Ghost type to the target's type.
36 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 100 15 20
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
40 Trick Trick - Psychic-type Trick: Other Move -- 100 10 --
The user catches the target off guard and swaps its held item with its own.
44 Pain Split Pain Split - Normal-type Pain Split: Other Move -- 101 20 --
The user adds its HP to the target's HP, then equally shares the combined HP with the target.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM11 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 10 --
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
TM17 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- 101 30 --
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
TM19 Safeguard Safeguard - Normal-type Safeguard: Other Move -- 101 25 --
The user creates a protective field that prevents status conditions for five turns.
TM21 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM22 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM23 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM24 Snore Snore - Normal-type Snore: Special Move 50 100 15 30
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
TM25 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM26 Scary Face Scary Face - Normal-type Scary Face: Other Move -- 100 10 --
The user frightens the target with a scary face to harshly lower its Speed stat.
TM28 Giga Drain Giga Drain - Grass-type Giga Drain: Special Move 75 100 10 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM31 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM34 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM38 Will-O-Wisp Will-O-Wisp - Fire-type Will-O-Wisp: Other Move -- 85 15 --
The user shoots a sinister flame at the target to inflict a burn.
TM39 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Imprison Imprison - Psychic-type Imprison: Other Move -- 101 10 --
If opposing Pokémon know any move also known by the user, they are prevented from using it.
TM50 Bullet Seed Bullet Seed - Grass-type Bullet Seed: Physical Move 25 100 30 --
The user forcefully shoots seeds at the target two to five times in a row.
TM70 Trick Room Trick Room - Psychic-type Trick Room: Other Move -- 101 5 --
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
TM76 Round Round - Normal-type Round: Special Move 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM77 Hex Hex - Ghost-type Hex: Special Move 65 100 10 --
This relentless attack does massive damage to a target affected by status conditions.
TM92 Mystical Fire Mystical Fire - Fire-type Mystical Fire: Special Move 75 100 10 100
The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.

Technical Record Attacks

TR #Attack NameTypeCat.Att.Acc.PPEffect %
TR02 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
TR11 Psychic Psychic - Psychic-type Psychic: Special Move 90 100 10 10
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
TR15 Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 85 5 10
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
TR20 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
TR22 Sludge Bomb Sludge Bomb - Poison-type Sludge Bomb: Special Move 90 100 10 30
Unsanitary sludge is hurled at the target. This may also poison the target.
TR26 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TR27 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TR33 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 100 15 20
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
TR38 Trick Trick - Psychic-type Trick: Other Move -- 100 10 --
The user catches the target off guard and swaps its held item with its own.
TR40 Skill Swap Skill Swap - Psychic-type Skill Swap: Other Move -- 101 10 --
The user employs its psychic power to exchange Abilities with the target.
TR52 Gyro Ball Gyro Ball - Steel-type Gyro Ball: Physical Move ?? 100 5 --
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
TR58 Dark Pulse Dark Pulse - Dark-type Dark Pulse: Special Move 80 100 15 20
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
TR59 Seed Bomb Seed Bomb - Grass-type Seed Bomb: Physical Move 80 100 15 --
The user slams a barrage of hard-shelled seeds down on the target from above.
TR65 Energy Ball Energy Ball - Grass-type Energy Ball: Special Move 90 100 10 10
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
TR77 Grass Knot Grass Knot - Grass-type Grass Knot: Special Move ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
TR81 Foul Play Foul Play - Dark-type Foul Play: Physical Move 95 100 15 --
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
TR83 Ally Switch Ally Switch - Psychic-type Ally Switch: Other Move -- 101 15 --
The user teleports using a strange power and switches places with one of its allies.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Disable Disable - Normal-type Disable: Other Move -- 100 20 -- Details
For four turns, this move prevents the target from using the move it last used.
Destiny Bond Destiny Bond - Ghost-type Destiny Bond: Other Move -- 101 5 -- Details
After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.
Curse Curse - Ghost-type Curse: Other Move -- 101 10 -- Details
A move that works differently for the Ghost type than for all other types.

Isle of Armor Move Tutor Attacks

Attack NameTypeCat.Att.Acc.PPEffect %
Grassy GlideGrassy Glide - Grass-typeGrassy Glide: Physical Move7010020--
Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
Skitter SmackSkitter Smack - Bug-typeSkitter Smack: Physical Move709010--
The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
PoltergeistPoltergeist - Ghost-typePoltergeist: Physical Move110905--
The user attacks the target by controlling the target's item. The move fails if the target doesn't have an item.

Usable Max Moves

Attack NameTypeCat.Max Att.Acc.PPEffect %
Max Flare Max Flare - Fire-type Special Move 140 101 10 --
This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns.
Max Flutterby Max Flutterby - Bug-type Physical Move 120 101 10 --
This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat.
Max Strike Max Strike - Normal-type Physical MoveSpecial Move 120(Phy)/110(Spe) 101 10 --
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat.
Max Phantasm Max Phantasm - Ghost-type Physical MoveSpecial Move 140(Phy)/130(Spe) 101 10 --
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat.
Max Ooze Max Ooze - Poison-type Special Move 90 101 10 --
This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats.
Max Mindstorm Max Mindstorm - Psychic-type Special Move 130 101 10 --
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.
Max Rockfall Max Rockfall - Rock-type Physical Move 130 101 10 --
This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns.
Max Darkness Max Darkness - Dark-type Physical MoveSpecial Move 130(Phy)/130(Spe) 101 10 --
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat.
Max Overgrowth Max Overgrowth - Grass-type Physical MoveSpecial Move 130(Phy)/140(Spe) 101 10 --
This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns.
Max Steelspike Max Steelspike - Steel-type Physical Move 130 101 10 --
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats.
Max Guard Max Guard - Normal-type 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Transfer Only Moves
Click here to see all transfer exclusive moves


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 335 49 66 70 44 55 51
Max Stats
Hindering Nature
Lv. 50 109 - 156 63 - 106 67 - 109 44 - 86 54 - 96 50 - 92
Lv. 100 208 - 302 123 - 207 130 - 215 83 - 168 103 - 188 96 - 180
Max Stats
Neutral Nature
Lv. 50 109 - 156 71 - 118 75 - 122 49 - 96 60 - 107 56 - 103
Lv. 100 208 - 302 137 - 231 145 - 239 93 - 187 115 - 209 107 - 201
Max Stats
Beneficial Nature
Lv. 50 109 - 156 78 - 129 82 - 134 53 - 105 66 - 117 61 - 113
Lv. 100 208 - 302 150 - 254 159 - 262 102 - 205 126 - 229 117 - 221
49
66
70
51
55
44

Stats - Small Size

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 335 44 66 70 44 55 56
Max Stats
Hindering Nature
Lv. 50 104 - 151 63 - 106 67 - 109 44 - 86 54 - 96 54 - 97
Lv. 100 198 - 292 123 - 207 130 - 215 83 - 168 103 - 188 105 - 189
Max Stats
Neutral Nature
Lv. 50 104 - 151 71 - 118 75 - 122 49 - 96 60 - 107 61 - 108
Lv. 100 198 - 292 137 - 231 145 - 239 93 - 187 115 - 209 117 - 211
Max Stats
Beneficial Nature
Lv. 50 104 - 151 78 - 129 82 - 134 53 - 105 66 - 117 67 - 118
Lv. 100 198 - 292 150 - 254 159 - 262 102 - 205 126 - 229 128 - 232
44
66
70
56
55
44


Stats - Large Size

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 335 54 66 70 44 55 46
Max Stats
Hindering Nature
Lv. 50 114 - 161 63 - 106 67 - 109 44 - 86 54 - 96 45 - 88
Lv. 100 218 - 312 123 - 207 130 - 215 83 - 168 103 - 188 87 - 171
Max Stats
Neutral Nature
Lv. 50 114 - 161 71 - 118 75 - 122 49 - 96 60 - 107 51 - 98
Lv. 100 218 - 312 137 - 231 145 - 239 93 - 187 115 - 209 97 - 191
Max Stats
Beneficial Nature
Lv. 50 114 - 161 78 - 129 82 - 134 53 - 105 66 - 117 56 - 107
Lv. 100 218 - 312 150 - 254 159 - 262 102 - 205 126 - 229 106 - 210
44
66
70
56
55
44


Stats - Super Size

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 335 59 66 70 44 55 41
Max Stats
Hindering Nature
Lv. 50 119 - 166 63 - 106 67 - 109 44 - 86 54 - 96 41 - 83
Lv. 100 228 - 322 123 - 207 130 - 215 83 - 168 103 - 188 78 - 162
Max Stats
Neutral Nature
Lv. 50 119 - 166 71 - 118 75 - 122 49 - 96 60 - 107 46 - 93
Lv. 100 228 - 322 137 - 231 145 - 239 93 - 187 115 - 209 87 - 181
Max Stats
Beneficial Nature
Lv. 50 119 - 166 78 - 129 82 - 134 53 - 105 66 - 117 50 - 102
Lv. 100 228 - 322 150 - 254 159 - 262 102 - 205 126 - 229 95 - 199
44
66
70
56
55
44

<--- Trevenant #709
Trevenant
#711
Gourgeist
Gourgeist --->