AnchorsMay
May
Spring 2021
Spring 2021
Anniversary 2022
Anniversary 2022

May

Picture Name Role Base Rarity
May Artwork
Standard Outfit EX Outfit
May Tech ☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingMorty Poke Fair Scout (April 28th 2022 - May 12th 2022) - 0.096%
Triple Feature Spotlight Scout (April 24th 2022 - May 8th 2022) - 0.074%
Emmet Costume Scout (April 21st 2022 - May 4th 2022) - 0.096%
Selene and Elio Spotlight Scout (April 18th 2022 - May 2nd 2022) - 0.074%
Ingo Costume Scout (April 14th 2022 - May 4th 2022) - 0.096%
and more...

Pokédex Entry

Flavor Text
MayMay is a cheerful girl and the daughter of Professor Birch from the Hoenn region. She's great at taking care of others and loves cute Pokémon and conducting fieldwork.
May
Spring 2021
May is back in a cute egg-hunting outfit along with Lopunny, a reliable fieldwork assistant that excels at finding things. May loves her long, fluffy ears.
May
Anniversary 2022
May is back in a fancy outfit. She and Latias are taking the stage in shining glory to help Lear celebrate his Friendiversary with Hoopa.

May's Pokémon

May & Mudkip

Picture Name Focal Move Type Weakness
Mudkip Image
English: Mudkip
Japan: Mizugorou
ミズゴロウ
French: Gobou
German: Hydropi
Korean: 물짱이
Water-type Grass-type
Passive Skills
Raging Rain 3: Powers up moves when the weather is rainy.
Racing Rain 2: Quickly charges the move gauge when the weather is rainy.
Dizzying Power: The more the target's accuracy is lowered, the more it powers up moves.
Theme Skills
Water Tech - Raises allies's Attack and Sp. Atk by 12 when using Water-type attacks. Raises the maximum HP of all allied sync pairs by 12
Hoenn: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Main Character: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Space Cadet: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Contest Lover: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1.


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
605 244 185 281 185 180
5 Star Max Potential Stats
705 284 225 321 225 220


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Water Gun Water-typeSpecial Category Move 20- 100 1 Opponent
No additional effect
Rain Dance Water-typeOther Category Move   2 Field
Makes the weather rainy
Earth Power Ground-typeSpecial Category Move 99-118 100 3 Opponent
Has a very small chance of lowering the target's Sp. Def.
Ready for This?  Other Category Move   2 Self
Charges the user's move gauge by two. Raises the user's Sp. Atk and critical-hit rate.


Sync Moves
NameTypeCategoryMax PowerTarget
Water Sync Beam Water-typeSpecial Category Move 200-240 Opponent
No additional effect


May & Marshtomp

Picture Name Focal Move Type Weakness
Marshtomp Image
English: Marshtomp
Japan: Numacraw
ヌマクロー
French: Flobio
German: Moorabbel
Korean: 늪짱이
Water-type Grass-type
Passive Skills
Raging Rain 3: Powers up moves when the weather is rainy.
Racing Rain 2: Quickly charges the move gauge when the weather is rainy.
Dizzying Power: The more the target's accuracy is lowered, the more it powers up moves.
Theme Skills
Water Tech - Raises allies's Attack and Sp. Atk by 12 when using Water-type attacks. Raises the maximum HP of all allied sync pairs by 12
Hoenn: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Main Character: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Space Cadet: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Contest Lover: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1.


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
642 248 188 302 188 183
5 Star Max Potential Stats
742 288 228 342 228 223


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Muddy Water Water-typeSpecial Category Move 116-139 85 3 All opponents
Has a moderate chance of lowering the target's accuracy.
Rain Dance Water-typeOther Category Move   2 Field
Makes the weather rainy
Earth Power Ground-typeSpecial Category Move 99-118 100 3 Opponent
Has a very small chance of lowering the target's Sp. Def.
Ready for This?  Other Category Move   2 Self
Charges the user's move gauge by two. Raises the user's Sp. Atk and critical-hit rate.


Sync Moves
NameTypeCategoryMax PowerTarget
Water Sync Beam Water-typeSpecial Category Move 200-240 Opponent
No additional effect


May & Swampert

Picture Name Focal Move Type Weakness
Swampert Image
English: Swampert
Japan: Laglarge
ラグラージ
French: Laggron
German: Sumpex
Korean: 대짱이
Water-type Grass-type
Passive Skills
Raging Rain 3: Powers up moves when the weather is rainy.
Racing Rain 2: Quickly charges the move gauge when the weather is rainy.
Dizzying Power: The more the target's accuracy is lowered, the more it powers up moves.
Theme Skills
Water Tech - Raises allies's Attack and Sp. Atk by 12 when using Water-type attacks. Raises the maximum HP of all allied sync pairs by 12
Hoenn: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Main Character: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Space Cadet: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Contest Lover: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1.


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
705 255 194 322 194 189
5 Star Max Potential Stats
805 303 234 362 234 237


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Muddy Water Water-typeSpecial Category Move 116-139 85 3 All opponents
Has a moderate chance of lowering the target's accuracy.
Rain Dance Water-typeOther Category Move   2 Field
Makes the weather rainy
Earth Power Ground-typeSpecial Category Move 99-118 100 3 Opponent
Has a very small chance of lowering the target's Sp. Def.
Ready for This?  Other Category Move   2 Self
Charges the user's move gauge by two. Raises the user's Sp. Atk and critical-hit rate.


Sync Moves
NameTypeCategoryMax PowerTarget
Best Buddy Muddy Water Water-typeSpecial Category Move 160-192 Opponent
Become Mega Swampert until the end of battle. This move's power increases when the weather is rainy.


May & Swampert (Mega Swampert)

Picture Name Focal Move Type Weakness
Swampert Image
English: Swampert
Japan: Laglarge
ラグラージ
French: Laggron
German: Sumpex
Korean: 대짱이
Water-type Grass-type
Passive Skills
Raging Rain 5: Powers up moves when the weather is rainy.
Racing Rain 4: Quickly charges the move gauge when the weather is rainy.
Dizzying Power: The more the target's accuracy is lowered, the more it powers up moves.
Theme Skills
Water Tech - Raises allies's Attack and Sp. Atk by 12 when using Water-type attacks. Raises the maximum HP of all allied sync pairs by 12
Hoenn: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Main Character: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Space Cadet: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Contest Lover: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1.


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
705 255 232 386 194 189
5 Star Max Potential Stats
805 295 280 434 234 229


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Muddy Water Water-typeSpecial Category Move 116-139 85 3 All opponents
Has a moderate chance of lowering the target's accuracy.
Rain Dance Water-typeOther Category Move   2 Field
Makes the weather rainy
Earth Power Ground-typeSpecial Category Move 99-118 100 3 Opponent
Has a very small chance of lowering the target's Sp. Def.
Ready for This?  Other Category Move   2 Self
Charges the user's move gauge by two. Raises the user's Sp. Atk and critical-hit rate.


Sync Moves
NameTypeCategoryMax PowerTarget
Best Buddy Muddy Water Water-typeSpecial Category Move 160-192 Opponent
Become Mega Swampert until the end of battle. This move's power increases when the weather is rainy.
EX Sync Effect: Power * 1.5


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Speed + 5 Speed + 5 2 24 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Muddy Water: Power Up 3 Muddy Water: Power Up 3 4 48 1
Muddy Water: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 7 84 1
Muddy Water: Power Up 3 Muddy Water: Power Up 3 4 48 2
Muddy Water: Power Up 3 Muddy Water: Power Up 3 4 48 1
Muddy Water: Accuracy Up 5 Muddy Water: Accuracy Up 5 4 48 2
Speed + 20 Speed + 20 7 84 3
Dire Rain 1 Critical hits land more easily when an attack move is used while the weather is rainy. 8 96 2
Power Reserves 4 Powers up moves in a pinch. 10 120 3
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Earth Power: Power Up 2 Earth Power: Power Up 2 3 36 1
Ready for ThisUp: MP Refresh 2 Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 1
Speed + 10 Speed + 10 4 48 2
Earth Power: Power Up 2 Earth Power: Power Up 2 3 36 1
Earth Power: Power Up 2 Earth Power: Power Up 2 3 36 2
Hide and Sync The more the target's accuracy has been lowered, the more it powers up sync moves. 8 96 2
Defense + 20 Defense + 20 7 84 3
On a Roll 1 Raises the chance of lowering stat values with the additional effects of moves. 10 120 3
Sp. Def + 5 Sp. Def + 5 2 24 1
Muddy Water: Power Up 3 Muddy Water: Power Up 3 4 48 1
Rain Dance: Move Gauge Refresh 4 Has a good chance of charging the user's move gauge by one when a move is successful. 7 84 1
Muddy Water: Accuracy Up 5 Muddy Water: Accuracy Up 5 4 48 1
Muddy Water: Power Up 3 Muddy Water: Power Up 3 4 48 2
Rain Dance: MP Refresh 2 Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 2
Inclement Intellect 6 Has a great chance of raising the user's Sp. Atk when the weather is rainy and an attack is successful. 10 120 3
Sp. Def + 10 Sp. Def + 10 4 48 2
Refreshing Rain 1 Restores the Pokémon's HP whenever it takes an action when the weather is rainy. 10 120 3
HP + 10 HP + 10 2 24 1
Defense + 5 Defense + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Earth Power: Power Up 2 Earth Power: Power Up 2 3 36 1
Earth Power: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 7 84 1
Earth Power: Power Up 2 Earth Power: Power Up 2 3 36 1
Sand Shelter Protects the Pokémon from damage from a sandstorm. 4 48 2
Earth Power: Power Up 2 Earth Power: Power Up 2 3 36 2
Sp. Atk + 10 Sp. Atk + 10 4 48 2
HP + 30 HP + 30 7 84 3
Earth Power: Surging Sand 5 Powers up moves in a sandstorm. 10 120 3
Best Buddy Muddy Water: Power Up 25 Best Buddy Muddy Water: Power Up 25 5 60 3
Best Buddy Muddy Water: Power Up 25 Best Buddy Muddy Water: Power Up 25 5 60 3

May Spring 2021

Picture Name Role Base Rarity
May Artwork
Standard Outfit EX Outfit
May Strike ☆☆☆☆☆

 

May & Lopunny

Picture Name Focal Move Type Weakness
Lopunny Image
English: Lopunny
Japan: Mimilop
ミミロップ
French: Lockpin
German: Schlapor
Korean: 이어롭
Normal-type Fighting-type
Passive Skills
Sync Morph: Changes the user's sync move type when a sync move is used for the first time.
Revenge Boost 5: Has a very good chance of charging the user's move gauge by one when the user is hit by an attack move.
Solo Fanfare 6: Radically raises the user's Attack when a sync move is used for the first time.
Theme Skills
Normal Strike - Raises allies's Attack and Sp. Atk by 15 when using Normal-type attacks
Hoenn: Raises allies's Attack and Sp. Atk by 2
Seasonal Outfit: Raises allies's Attack and Sp. Atk by 2
Researcher: Raises allies's Attack and Sp. Atk by 2
Battle Partner: Raises allies's Attack and Sp. Atk by 2


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
630 356 155 250 167 292
5 Star Max Potential Stats
730 396 195 290 207 332


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Headbutt Normal-typePhysical Category Move 53-63 100 2 Opponent
Has a moderate chance of making the target flinch
Potion  Other Category Move   2 Ally
Restores an ally's HP by approximately 40% of its maximum HP
X Defense All  Other Category Move   2 All allies
Sharply raises the Defense of all allied sync pairs
Hippity Hoppity!  Other Category Move   2 All allies
If used by Lopunny, sharply raises the Speed of all allied Sync Pairs.
If used by Lopunny, sharply raises the user's evasiveness.
If used by Mega Lopunny, raises the user's accuracy
If used by Mega Lopunny, drastically raises the user's evasiveness


Sync Moves
NameTypeCategoryMax PowerTarget
Heart-Thumping Normal Impact Normal-typePhysical Category Move 200-240 Opponent
Become Mega Lopunny until the end of battle. After this sync move is used for the first time, it becomes Fighting-type until the end of battle.
EX Sync Effect: Move targets all Opponents


May & Lopunny (Mega Lopunny)

Picture Name Focal Move Type Weakness
Lopunny Image
English: Lopunny
Japan: Mimilop
ミミロップ
French: Lockpin
German: Schlapor
Korean: 이어롭
Normal-type Fighting-type
Passive Skills
Sync Morph: Changes the user's sync move type when a sync move is used for the first time.
Propelling Strike 5: Has a very good chance of charging the user's move gauge by one when an attack move is successful.
Solo Fanfare 6: Radically raises the user's Attack when a sync move is used for the first time.
Theme Skills
Normal Strike - Raises allies's Attack and Sp. Atk by 15 when using Normal-type attacks
Hoenn: Raises allies's Attack and Sp. Atk by 2
Seasonal Outfit: Raises allies's Attack and Sp. Atk by 2
Researcher: Raises allies's Attack and Sp. Atk by 2
Battle Partner: Raises allies's Attack and Sp. Atk by 2


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
630 427 155 250 167 350
5 Star Max Potential Stats
730 467 195 306 207 390


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Move Gauge Boost  Other Category Move   2 Self
Increases the user's move gauge by three.
Potion  Other Category Move   2 Ally
Restores an ally's HP by approximately 40% of its maximum HP
High Jump Kick Fighting-typePhysical Category Move 135-162 90 3 Opponent
If it fails, the user takes damage equal to half its maximum HP.
Hippity Hoppity!  Other Category Move   2 All allies
If used by Lopunny, sharply raises the Speed of all allied Sync Pairs.
If used by Lopunny, sharply raises the user's evasiveness.
If used by Mega Lopunny, raises the user's accuracy
If used by Mega Lopunny, drastically raises the user's evasiveness


Sync Moves
NameTypeCategoryMax PowerTarget
Heart-Thumping Normal Impact Normal-typePhysical Category Move 200-240 Opponent
Become Mega Lopunny until the end of battle. After this sync move is used for the first time, it becomes Fighting-type until the end of battle.
EX Sync Effect: Move targets all Opponents


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Attack + 5 Attack + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Attack + 5 Attack + 5 2 24 1
Defense + 5 Defense + 5 2 24 1
Attack + 5 Attack + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
High Jump Kick: Power 3 High Jump Kick: Power Up 3 4 48 1
High Jump Kick: Power 3 High Jump Kick: Power Up 3 4 48 1
High Jump Kick: Power 3 High Jump Kick: Power Up 3 4 48 2
High Jump Kick: Move Gauge Refresh 2 Move: High Jump Kick Has a moderate chance of charging the user's move gauge by one when a move is successful. 7 84 2
High Jump Kick: Power 3 High Jump Kick: Power Up 3 4 48 2
Propeller 1 Has a small chance of reducing the sync move countdown by one when the user's Pokémon uses a move. 10 120 3
Heart-Thumping Fighting Impact: Power 25 Heart-Thumping Fighting Impact: Power Up 25 5 60 3
Speed + 5 Speed + 5 2 24 1
HP + 10 HP + 10 2 24 1
Defense + 5 Defense + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Headbutt: Move Gauge Refresh 2 Move: Headbutt Has a moderate chance of charging the user's move gauge by one when a move is successful. 7 84 1
Headbutt: Power 4 Headbutt: Power Up 4 3 36 1
Headbutt: Power 4 Headbutt: Power Up 4 3 36 2
Headbutt: Power 4 Headbutt: Power Up 4 3 36 2
Potion: MP Refresh 2 Move: Potion Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 2
Impatient 1 Has a small chance of reducing the user's sync move countdown by one when the user is hit by an attack move. 10 120 3
Heart-Thumping Normal Impact: Power 25 Heart-Thumping Normal Impact: Power Up 25 5 60 3
Attack + 5 Attack + 5 2 24 1
Speed + 5 Speed + 5 2 24 1
Lithe Prevents the Pokémon from getting paralyzed. 4 48 1
HP + 10 HP + 10 2 24 1
X Defense All: MP Refresh 2 Move: X Defense All Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 2
Speed + 10 Speed + 10 4 48 2
Headbutt: Power 4 Headbutt: Power Up 4 3 36 2
HP + Advantage 3 The more HP the user has remaining, the more it powers up moves. 10 120 3
Endurance If the Pokémon enters battle with full HP, allows it to endure the next hit it takes that would reduce it to 0 HP. 10 120 3
Defense + 5 Defense + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
HP + 10 HP + 10 2 24 1
Attack + 5 Attack + 5 2 24 1
Move Gauge Boost: MP Refresh 2 Move: Move Gauge Boost Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 2
Hippity Hoppity!: MP Refresh 2 Move: Hippity Hoppity! Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 2
High Jump Kick: Power 3 High Jump Kick: Power Up 3 4 48 2
Speed + 20 Speed + 20 7 84 3
Ramming Speed The more the user's Speed has been raised, the more it powers up moves. 10 120 3
Heart-Thumping Fighting Impact: Power 25 Heart-Thumping Fighting Impact: Power Up 25 5 60 3
Heart-Thumping Normal Impact: Power 25 Heart-Thumping Normal Impact: Power Up 25 5 60 3

May Anniversary 2022

Picture Name Role Base Rarity
May Artwork
Standard Outfit EX Outfit
May Tech ☆☆☆☆☆

 

May & Latias

Picture Name Focal Move Type Weakness
Latias Image
English: Latias
Japan: Latias
ラティアス
French: Latias
German: Latias
Korean: 라티아스
Psychic-type Ice-type
Passive Skills
Added Insult: The more the target's Sp. Atk and Sp. Def are lowered, the more it powers up the user's moves.
Psychic Freebie 9: Applies the Free Move Next effect to the user when its attack move is successful while the terrain is Psychic Terrain.
On a Roll 1: Raises the chance of lowering stat values with the additional effects of moves.
Theme Skills
Psychic TechRaises allies's Attack and Sp. Atk by 12 when using Psychic-type attacks. Raises the maximum HP of all allied sync pairs by 12
Hoenn: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Seasonal Outfit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Free Spirit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Battle Partner: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
599 268 165 356 166 353
5 Star Max Potential Stats
699 308 205 396 206 393


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Mist Ball Psychic-typeSpecial Category Move 100-120 100 3 Opponent
Has a chance (50%) of lowering the target's Sp. Atk by 1 stat rank.
Psychic Wish Psychic-typeOther Category Move   2 Field
Turns the terrain into Psychic Terrain.
X Sp. Atk All  Other Category Move   All allies
Sharply raises the Sp. Atk of all allied sync pairs
Best Friends!  Other Category Move   1 Allied Field
Applies the Move Gauge Acceleration effect to the allied field of play. Raises the user's Defense and Sp. Def by 2 stat ranks. Raises the user's critical-hit rate by 1 stat rank.


Sync Moves
NameTypeCategoryMax PowerTarget
Friendship Forging Mist Ball Psychic-typeSpecial Category Move 160-192 Opponent
Become Mega Latias until the end of battle. The more the target's Sp. Atk is lowered, the greater the power of this move.
EX Sync Effect: Power * 1.5


May & Latias (Mega Latias)

Picture Name Focal Move Type Weakness
Latias Image
English: Latias
Japan: Latias
ラティアス
French: Latias
German: Latias
Korean: 라티아스
Psychic-type Ice-type
Passive Skills
Added Insult: The more the target's Sp. Atk and Sp. Def are lowered, the more it powers up the user's moves.
Psychic Freebie 9: Applies the Free Move Next effect to the user when its attack move is successful while the terrain is Psychic Terrain.
Unexpected Benefit x2: Raises the chance of lowering stat values with the additional effects of moves. When an opponent's stat is lowered by the additional effects of the user's moves, it is lowered by double the stat ranks.
Theme Skills
Psychic TechRaises allies's Attack and Sp. Atk by 12 when using Psychic-type attacks. Raises the maximum HP of all allied sync pairs by 12
Hoenn: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Seasonal Outfit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Free Spirit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Battle Partner: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
599 268 165 423 165 353
5 Star Max Potential Stats
699 308 205 463 205 393


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Mist Ball Psychic-typeSpecial Category Move 100-120 100 3 Opponent
Has a chance (50%) of lowering the target's Sp. Atk by 1 stat rank.
Psychic Wish Psychic-typeOther Category Move   2 Field
Turns the terrain into Psychic Terrain.
X Sp. Atk All  Other Category Move   All allies
Sharply raises the Sp. Atk of all allied sync pairs
Best Friends!  Other Category Move   1 Allied Field
Applies the Move Gauge Acceleration effect to the allied field of play. Raises the user's Defense and Sp. Def by 2 stat ranks. Raises the user's critical-hit rate by 1 stat rank.


Sync Moves
NameTypeCategoryMax PowerTarget
Friendship Forging Mist Ball Psychic-typeSpecial Category Move 160-192 Opponent
Become Mega Latias until the end of battle. The more the target's Sp. Atk is lowered, the greater the power of this move.
EX Sync Effect: Power * 1.5


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Defense 5 Defense 5 2 24 1
HP 10 HP 10 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Mist Ball: Move Gauge Refresh 3 Move: Mist Ball Has a chance (40%) of charging the user’s move gauge by one when a move is successful. 7 84 1
Mist Ball: Power 3 Mist Ball: Power Up 3 3 36 2
Sp. Atk 5 Sp. Atk 5 2 24 1
Mist Ball: Power 3 Mist Ball: Power Up 3 3 36 2
Devastation The more the target’s Sp. Atk is lowered, the more it powers up the user’s sync moves. 10 120 3
Catalyst Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s sync move is used each battle. 9 108 2
Overpower The more the target’s Sp. Atk is lowered, the more it powers up the user’s moves. 10 120 3
Speed 5 Speed 5 2 24 1
Dauntless Sp. Atk cannot be lowered. 5 60 1
Mist Ball: Power 3 Mist Ball: Power Up 3 3 36 1
Sp. Atk 10 Sp. Atk 10 4 48 2
HP 10 HP 10 2 24 1
X Sp. Atk All: MP Refresh 3 Move: X Sp. Atk All Has a chance (40%) of restoring one MP of the user’s move when that move is successful. 7 84 2
Morale Boost 4 Has a chance (50%) of raising the user’s Sp. Atk by one stat rank when its Trainer uses a move. 7 84 2
Dismay 2 Lowers the Sp. Atk of all opposing sync pairs by 2 stat ranks the first time the user enters a battle each battle. 10 120 3
Super Syncer Applies the Supereffective Up Next effect to the user the first time its sync move is used each battle. 9 108 3
Sp. Def 5 Sp. Def 5 2 24 1
Stalwart Sp. Def cannot be lowered. 5 60 1
Mist Ball: Power 3 Mist Ball: Power Up 3 3 36 1
HP 10 HP 10 2 24 1
Sp. Def 10 Sp. Def 10 4 48 2
Weird Immunity Status conditions cannot be inflicted on the user when the terrain is Psychic Terrain. 6 72 2
Psychic Wish: MP Refresh 3 Move: Psychic Wish Has a chance (40%) of restoring one MP of the user’s move when that move is successful. 7 84 3
Moral Support 4 Has a chance (50%) of raising the user’s Sp. Def by one stat rank when its Trainer uses a move. 7 84 2
Psychic Wish: Propulsion 9 Move: Psychic Wish Reduces the user’s sync move countdown by one when its move is successful. 12 144 3
HP 10 HP 10 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Defense 5 Defense 5 2 24 1
Best Friends!: Move Gauge Refresh 3 Move: Best Friends! Has a chance (40%) of charging the user’s move gauge by one when a move is successful. 7 84 1
Speed 5 Speed 5 2 24 1
Mist Ball: Power 3 Mist Ball: Power Up 3 3 36 2
Mist Ball: Power 3 Mist Ball: Power Up 3 3 36 2
Best Friends!: MP Refresh 3 Move: Best Friends! Has a chance (40%) of restoring one MP of the user’s move when that move is successful. 7 84 2
Smarty-Pants The more the target’s Sp. Def is lowered, the more it powers up the user’s sync moves. 10 120 3
Brainteaser The more the target’s Sp. Def is lowered, the more it powers up the user’s moves. 10 120 3
Friendship Forging Mist Ball: Power 25 Friendship Forging Mist Ball: Power Up 25 5 60 3
Friendship Forging Mist Ball: Power 25 Friendship Forging Mist Ball: Power Up 25 5 60 3