|
Pokémon Game Picture
|
National No.
|
Hoenn No.
|
English name
|
Japanese Name
|
|
109
|
108
|
Koffing
|
ドガース Dogars
|
|
Ability: Levitate
|
Ground Type attacks won't work on Koffing
|
|
Gender Ratio
|
Male: 50 %
|
Female: 50 %
|
Classification
|
Type 1
|
Type 2
|
Height
|
Weight
|
Poison Gas Pokémon
|
|
|
2'00"
|
2.0 lbs
|
Evolution Chain
|
 --Lv. 35--> 
|
Wild Hold Item
|
Dex Category
|
Colour Category
|
Footprint
|
None
|
|
Purple
|
|
Flavour Text
|
Ruby
|
If KOFFING becomes agitated, it raises the toxicity of its internal gases and jets them out from all over its body. This POKéMON may also overinflate its round body, then explode.
|
Sapphire
|
KOFFING embodies toxic substances. It mixes the toxins with raw garbage to set off a chemical reaction that results in a terribly powerful poison gas. The higher the temperature, the more gas is concocted by this POKéMON.
|
Emerald
|
Getting up close to a KOFFING will give you a chance to observe, through its thin skin, the toxic gases swirling inside. It blows up at the slightest stimulation.
|
Fire Red
|
Its thin, balloon-like body is inflated by horribly toxic gases. It reeks when it is nearby.
|
Leaf Green
|
Because it stores several kinds of toxic gases in its body, it is prone to exploding without warning.
|
Location
|
Game
|
Rarity
|
Location
|
Ruby
|
Common
|
Fiery Path
|
Sapphire
|
Rare
|
Fiery Path
|
Emerald
|
Common
|
Fiery Path
|
FireRed
|
Common
|
Celadon City (Surf/Rare), Pokemon Mansion Floors 1, 2, 3 & 4
|
LeafGreen
|
Rare
|
Celadon City (Surf), Pokemon Mansion Floors 1, 2, 3 & 4
|
Colosseum
|
None
|
Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen
|
XD
|
None
|
Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen
|
Ruby/Sapphire/Emerald/Colosseum/XD Level Up |
---|
Level | Attack Name | Type | Att. | Acc. | PP | Effect % |
---|
— | Poison Gas | | -- | 55 | 40 | -- | Envelops the foe in a toxic gas that may poison. | — | Tackle | | 35 | 95 | 35 | -- | Charges the foe with a full- body tackle. | 9 | Smog | | 20 | 70 | 20 | 40 | An exhaust-gas attack that may also poison. | 17 | Selfdestruct | | 200 | 100 | 5 | -- | Inflicts severe damage but makes the user faint. | 21 | Sludge | | 65 | 100 | 20 | 30 | Sludge is hurled to inflict damage. May also poison. | 25 | Smokescreen | | -- | 100 | 20 | -- | Lowers the foe's accuracy using smoke, ink, etc. | 33 | Haze | | -- | -- | 30 | -- | Creates a black haze that eliminates all stat changes. | 41 | Explosion | | 250 | 100 | 5 | -- | Inflicts severe damage but makes the user faint. | 45 | Destiny Bond | | -- | -- | 5 | -- | If the user faints, the foe is also made to faint. | 49 | Memento | | -- | 100 | 10 | -- | The user faints and lowers the foe's abilities. |
Fire Red/Leaf Green Level Up |
---|
Level | Attack Name | Type | Att. | Acc. | PP | Effect % |
---|
— | Poison Gas | | -- | 55 | 40 | -- | Envelops the foe in a toxic gas that may poison. | — | Tackle | | 35 | 95 | 35 | -- | Charges the foe with a full- body tackle. | 9 | Smog | | 20 | 70 | 20 | 40 | An exhaust-gas attack that may also poison. | 17 | Selfdestruct | | 200 | 100 | 5 | -- | Inflicts severe damage but makes the user faint. | 21 | Sludge | | 65 | 100 | 20 | 30 | Sludge is hurled to inflict damage. May also poison. | 25 | Smokescreen | | -- | 100 | 20 | -- | Lowers the foe's accuracy using smoke, ink, etc. | 33 | Haze | | -- | -- | 30 | -- | Creates a black haze that eliminates all stat changes. | 41 | Explosion | | 250 | 100 | 5 | -- | Inflicts severe damage but makes the user faint. | 45 | Destiny Bond | | -- | -- | 5 | -- | If the user faints, the foe is also made to faint. | 49 | Memento | | -- | 100 | 10 | -- | The user faints and lowers the foe's abilities. |
TM & HM Attacks |
---|
TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % |
---|
TM06 | Toxic | | -- | 85 | 10 | 100 | Poisons the foe with an intensifying toxin. | TM10 | Hidden Power | | ?? | 100 | 15 | -- | The effectiveness varies with the user. | TM11 | Sunny Day | | -- | -- | 5 | -- | Boosts the power of FIRE- type moves for 5 turns. | TM12 | Taunt | | -- | 100 | 20 | -- | Taunts the foe into only using attack moves. | TM17 | Protect | | -- | -- | 10 | -- | Evades attack, but may fail if used in succession. | TM18 | Rain Dance | | -- | -- | 5 | -- | Boosts the power of WATER- type moves for 5 turns. | TM21 | Frustration | | ?? | 100 | 20 | -- | An attack that is stronger if the TRAINER is disliked. | TM24 | Thunderbolt | | 95 | 100 | 15 | 10 | A strong electrical attack that may paralyze the foe. | TM25 | Thunder | | 120 | 70 | 10 | 30 | A lightning attack that may cause paralysis. | TM27 | Return | | ?? | 100 | 20 | -- | An attack that increases in power with friendship. | TM30 | Shadow Ball | | 80 | 100 | 15 | 20 | Hurls a black blob that may lower the foe's SP. DEF. | TM32 | Double Team | | -- | -- | 15 | -- | Creates illusory copies to raise evasiveness. | TM34 | Shock Wave | | 60 | -- | 20 | -- | A fast and unavoidable electric attack. | TM35 | Flamethrower | | 95 | 100 | 15 | 10 | A powerful fire attack that may inflict a burn. | TM36 | Sludge Bomb | | 90 | 100 | 10 | 30 | Sludge is hurled to inflict damage. May also poison. | TM38 | Fire Blast | | 120 | 85 | 5 | 10 | A fiery blast that scorches all. May cause a burn. | TM41 | Torment | | -- | 100 | 15 | -- | Torments the foe and stops successive use of a move. | TM42 | Facade | | 70 | 100 | 20 | -- | Boosts ATTACK when burned, paralyzed, or poisoned. | TM43 | Secret Power | | 70 | 100 | 20 | 30 | An attack with effects that vary by location. | TM44 | Rest | | -- | -- | 10 | -- | The user sleeps for 2 turns, restoring HP and status. | TM45 | Attract | | -- | 100 | 15 | -- | Makes the opposite gender less likely to attack. | TM46 | Thief | | 40 | 100 | 10 | 100 | While attacking, it may steal the foe's held item. | HM05 | Flash | | -- | 70 | 20 | -- | Looses a powerful blast of light that cuts accuracy. |
Fire Red/Leaf Green/Emerald Tutor Attacks |
---|
Attack Name | Type | Att. | Acc. | PP | Effect % |
---|
Mimic | | -- | 100 | 10 | -- | Copies a move used by the foe during one battle. | Explosion | | 250 | 100 | 5 | -- | Inflicts severe damage but makes the user faint. | Substitute | | -- | -- | 10 | -- | Creates a decoy using 1/4 of the user's maximum HP. |
Emerald Tutor Attacks |
---|
Attack Name | Type | Att. | Acc. | PP | Effect % |
---|
Rollout | | 30 | 90 | 20 | -- | An attack lasting 5 turns with rising intensity. | Snore | | 40 | 100 | 15 | 30 | A loud attack that can be used only while asleep. | Endure | | -- | -- | 10 | -- | Endures any attack for 1 turn, leaving at least 1HP. | Swagger | | -- | 90 | 15 | 100 | Confuses the foe, but also sharply raises ATTACK. | Sleep Talk | | -- | -- | 10 | -- | Uses an own move randomly while asleep. |
Egg Moves |
---|
Attack Name | Type | Att. | Acc. | PP | Effect % |
---|
Screech | | -- | 85 | 40 | -- | Emits a screech to sharply reduce the foe's DEFENSE. | Psywave | | ?? | 80 | 15 | -- | Attacks with a psychic wave of varying intensity. | Psybeam | | 65 | 100 | 20 | 10 | Fires a peculiar ray that may confuse the foe. | Destiny Bond | | -- | -- | 5 | -- | If the user faints, the foe is also made to faint. | Pain Split | | -- | 100 | 20 | -- | Adds the user and foe's HP, then shares them equally. | Will-o-wisp | | -- | 75 | 15 | -- | Inflicts a burn on the foe with intense fire. |
Egg Steps to Hatch
|
Effort Points from Battling it
|
Catch Rate
|
5,120 Steps
|
Defense: 1 Point
|
190
|
Egg Groups | Lists Of Groups | Group Names | | Indeterminate |
Stats | | HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | Base Stats | 40 | 65 | 95 | 60 | 45 | 35 | Max Stats Hindering Nature | 284 | 206 | 260 | 197 | 170 | 152 | Max Stats Neutral Nature | 284 | 229 | 289 | 219 | 189 | 169 | Max Stats Beneficial Nature | 284 | 251 | 317 | 240 | 207 | 185 |
|
|