#650 Chespin

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VII Dex Gen VI Dex

Picture
Name Other Names No. Gender Ratio Type
Chespin
Japan: Harimaron
ハリマロン
French: Marisson
German: Igamaro
Korean: 도치마론
National: #650
Paldea: #---
Kitakami: #---
Blueberry: #209
Lumiose: #213
Male :88%
Female :12%
Grass-type
Classification Height Weight Capture Rate Base Egg Steps
Spiky Nut Pokémon 1'04"
0.4m
19.8lbs
9kg
452,560 Steps
20 Cycles
Abilities: Overgrow - Bulletproof (Hidden Ability)
Overgrow: When HP is below 1/3rd its maximum, power of Grass-type moves is increased by 50%.
Hidden Ability:
Bulletproof: Protects the Pokémon from some ball and bomb moves.
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
1,059,862 Points
Medium Slow
50 1 Defense Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *2 *0.5 *0.5 *0.5 *2 *1 *2 *0.5 *2 *1 *2 *1 *1 *1 *1 *1 *1
Wild Hold Item Egg Groups
 
Field
Evolutionary Chain
Chespin Level QuilladinLevel ChesnaughtMega Chesnaught

Locations

Scarlet Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero
Violet Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero
The Indigo Disk Scarlet Chargestone CavernDetails
Violet Chargestone CavernDetails
Terarium Wild Spawn BiomesCave, Chargestone
Legends: ZA Wild Zone 17
Flavor Text
Scarlet When Chespin tenses up just before landing a headbutt, the spikes on its head sharpen to points, piercing the enemy's body on contact.
Violet Eating lots of berries makes the bark shell that covers Chespin's head and body grow sturdier.
Legends: Z-A The quills on its head are usually soft. When it flexes them, the points become so hard and sharp that they can pierce rock.



Attacks

Level UpTM & HM

Standard Level Up

LevelAttack NameTypeCat.Att.DurCooldownEffect %

Plus Move10
Vine Whip Vine Whip - Grass-type Vine Whip: Physical Move 45 -- 6 --
The user attacks by striking targets with slender, whiplike vines.

Plus Move10
Growl Growl - Normal-type Growl: Other Move -- -- 6 --
The user growls endearingly to make targets less wary, which lowers their Attack stats for a short time.
5
Plus Move8
Growth Growth - Normal-type Growth: Other Move -- -- 15 --
The user boosts its Attack and Sp. Atk stats for a short time by prompting its body to grow all at once.
8
Plus Move11
Rollout Rollout - Rock-type Rollout: Physical Move 60 -- 6 --
The user attacks by rolling into targets like a giant boulder.
11
Plus Move14
Bite Bite - Dark-type Bite: Physical Move 60 -- 6 15
The user attacks by biting targets with viciously sharp fangs. This may also make targets flinch.
15
Plus Move18
Leech Seed Leech Seed - Grass-type Leech Seed: Other Move -- -- 12 100
The user plants seeds that will slowly but continually absorb HP from targets and restore the user's HP.
18
Plus Move21
Pin Missile Pin Missile - Bug-type Pin Missile: Physical Move 15 -- 6 --
The user attacks by shooting out five sharp spikes, one after the other.
27
Plus Move30
Take Down Take Down - Normal-type Take Down: Physical Move 90 -- 8 --
The user attacks by slamming into targets in an all-out charge. The user will also take some damage.
35
Plus Move38
Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 -- 7 --
The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.
42
Plus Move45
Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 -- 8 30
The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.
48
Plus Move51
Wood Hammer Wood Hammer - Grass-type Wood Hammer: Physical Move 120 -- 10 --
The user attacks by slamming into targets with its rugged body. The user will also take some damage.

Legends: Z-A Technical Machine Attacks

TM #Attack NameTypeCat.Att.DurCooldownEffect %
TM005 Roar Roar - Normal-type Roar: Other Move -- -- 6 --
The user lets out a mighty roar, which startles targets and drives them back a good distance.
TM010 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 -- 7 --
The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.
TM012 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 -- 7 15
The user attacks by hurling large boulders. This may also make targets flinch.
TM017 Protect Protect - Normal-type Protect: Other Move -- -- 15 --
The user takes on a protective stance that prevents incoming attacks from landing.
TM022 Aerial Ace Aerial Ace - Flying-type Aerial Ace: Physical Move 60 -- 9 --
The user attacks by confounding targets with swift movements before slashing.
TM026 Energy Ball Energy Ball - Grass-type Energy Ball: Special Move 90 -- 8 --
The user attacks by drawing power from nature and firing it at targets. This may also lower targets' Sp. Def stats.
TM027 Swift Swift - Normal-type Swift: Special Move 60 -- 5 --
The user attacks by firing star-shaped rays at targets.
TM028 Dig Dig - Ground-type Dig: Physical Move 80 -- 12 --
The user attacks by disappearing underground for a short time, then surfacing to strike targets.
TM031 Reflect Reflect - Psychic-type Reflect: Other Move -- -- 12 --
The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out.
TM033 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 -- 8 30
The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.
TM035 Endure Endure - Normal-type Endure: Other Move -- -- 12 --
The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.
TM036 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 -- 10 --
The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield.
TM040 Bullet Seed Bullet Seed - Grass-type Bullet Seed: Physical Move 15 -- 6 --
The user attacks by forcefully shooting out five seeds, one after the other.
TM042 Giga Drain Giga Drain - Grass-type Giga Drain: Special Move 75 -- 9 --
The user attacks by draining targets of their nutrients. The user's HP will be restored by a portion of the damage dealt.
TM046 Mud Shot Mud Shot - Ground-type Mud Shot: Special Move 55 -- 6 --
The user attacks by hurling a blob of mud at targets. This also makes targets move more slowly for a short time.
TM058 Iron Head Iron Head - Steel-type Iron Head: Physical Move 80 -- 8 15
The user attacks by slamming its steel-hard head into targets. This may also make targets flinch.
TM059 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 -- 8 10
The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.
TM061 Shadow Claw Shadow Claw - Ghost-type Shadow Claw: Physical Move 70 -- 7 --
The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
TM064 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 -- 12 --
The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out.
TM077 Poison Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 -- 8 30
The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned.
TM078 Bulldoze Bulldoze - Ground-type Bulldoze: Physical Move 60 -- 6 --
The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time.
TM085 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user sacrifices a small amount of HP to create a substitute for itself.
TM088 Spikes Spikes - Ground-type Spikes: Other Move -- -- 7 --
The user lays a trap of sharp spikes in front of itself. The spikes will damage susceptible opposing Pokémon that make contact with them.
TM091 Curse Curse - Ghost-type Curse: Other Move -- -- 15 --
The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 313 56 61 65 48 45 38
Max Stats
Hindering Nature
Lv. 50 116 - 163 59 - 101 63 - 105 47 - 90 45 - 87 38 - 81
Lv. 100 222 - 316 114 - 198 121 - 206 90 - 175 85 - 170 72 - 157
Max Stats
Neutral Nature
Lv. 50 116 - 163 66 - 113 70 - 117 53 - 100 50 - 97 43 - 90
Lv. 100 222 - 316 127 - 221 135 - 229 101 - 195 95 - 189 81 - 175
Max Stats
Beneficial Nature
Lv. 50 116 - 163 72 - 124 77 - 128 58 - 110 55 - 106 47 - 99
Lv. 100 222 - 316 139 - 243 148 - 251 111 - 214 104 - 207 89 - 192
56
61
65
38
45
48

<--- Meloetta #648
Meloetta
#651
Quilladin
Quilladin --->