Standard Level Up |
|
| — |
Vine Whip |
 |
 |
45 |
100 |
25 |
-- |
| The target is struck with slender, whiplike vines to inflict damage. |
| — |
Growl |
 |
 |
-- |
100 |
40 |
-- |
| The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| 8 |
Rollout |
 |
 |
30 |
90 |
20 |
-- |
| The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. |
| 11 |
Bite |
 |
 |
60 |
100 |
25 |
30 |
| The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| 15 |
Leech Seed |
 |
 |
-- |
90 |
10 |
-- |
| A seed is planted on the target. It steals some HP from the target every turn. |
| 20 |
Seed Bomb |
 |
 |
80 |
100 |
15 |
-- |
| The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| 24 |
Pin Missile |
 |
 |
25 |
95 |
20 |
-- |
| The user attacks by shooting sharp spikes at the target. This move hits two to five times in a row. |
| 29 |
Take Down |
 |
 |
90 |
85 |
20 |
-- |
| A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| 34 |
Mud Shot |
 |
 |
55 |
95 |
15 |
-- |
| The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| 38 |
Bulk Up |
 |
 |
-- |
101 |
20 |
-- |
| The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| 43 |
Body Slam |
 |
 |
85 |
100 |
15 |
30 |
| The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| 47 |
Pain Split |
 |
 |
-- |
101 |
20 |
-- |
| The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
| 53 |
Wood Hammer |
 |
 |
120 |
100 |
15 |
-- |
| The user slams its rugged body into the target to attack. This also damages the user quite a lot. |
Technical Machine Attacks |
|
| TM001 |
Take Down |
 |
 |
90 |
85 |
20 |
-- |
| A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| TM007 |
Protect |
 |
 |
-- |
101 |
10 |
-- |
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM012 |
Low Kick |
 |
 |
?? |
100 |
20 |
-- |
| A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| TM020 |
Trailblaze |
 |
 |
50 |
100 |
20 |
-- |
| The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| TM025 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
| This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| TM027 |
Aerial Ace |
 |
 |
60 |
101 |
20 |
-- |
| The user confounds the target with speed, then slashes. This attack never misses. |
| TM028 |
Bulldoze |
 |
 |
60 |
100 |
20 |
-- |
| The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| TM031 |
Metal Claw |
 |
 |
50 |
95 |
35 |
10 |
| The target is raked with steel claws. This may also boost the user's Attack stat. |
| TM032 |
Swift |
 |
 |
60 |
101 |
20 |
-- |
| Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| TM033 |
Magical Leaf |
 |
 |
60 |
101 |
20 |
-- |
| The user scatters curious leaves that chase the target. This attack never misses. |
| TM035 |
Mud Shot |
 |
 |
55 |
95 |
15 |
-- |
| The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| TM036 |
Rock Tomb |
 |
 |
60 |
95 |
15 |
-- |
| The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| TM039 |
Low Sweep |
 |
 |
65 |
100 |
20 |
-- |
| The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| TM043 |
Fling |
 |
 |
?? |
100 |
10 |
-- |
| The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| TM047 |
Endure |
 |
 |
-- |
101 |
10 |
-- |
| The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| TM049 |
Sunny Day |
 |
 |
-- |
101 |
5 |
-- |
| The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| TM050 |
Rain Dance |
 |
 |
-- |
101 |
5 |
-- |
| The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| TM055 |
Dig |
 |
 |
80 |
100 |
10 |
-- |
| The user burrows into the ground on the first turn, then attacks on the next turn. |
| TM056 |
Bullet Seed |
 |
 |
25 |
100 |
30 |
-- |
| The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
| TM058 |
Brick Break |
 |
 |
75 |
100 |
15 |
-- |
| The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| TM059 |
Zen Headbutt |
 |
 |
80 |
90 |
15 |
20 |
| The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| TM061 |
Shadow Claw |
 |
 |
70 |
100 |
15 |
-- |
| The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| TM064 |
Bulk Up |
 |
 |
-- |
101 |
20 |
-- |
| The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| TM066 |
Body Slam |
 |
 |
85 |
100 |
15 |
30 |
| The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| TM068 |
Thunder Punch |
 |
 |
75 |
100 |
15 |
10 |
| The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| TM070 |
Sleep Talk |
 |
 |
-- |
101 |
10 |
-- |
| The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| TM071 |
Seed Bomb |
 |
 |
80 |
100 |
15 |
-- |
| The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| TM073 |
Drain Punch |
 |
 |
75 |
100 |
10 |
-- |
| The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| TM074 |
Reflect |
 |
 |
-- |
101 |
20 |
-- |
| A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| TM081 |
Grass Knot |
 |
 |
?? |
100 |
20 |
-- |
| The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| TM083 |
Poison Jab |
 |
 |
80 |
100 |
20 |
30 |
| The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| TM084 |
Stomping Tantrum |
 |
 |
75 |
100 |
10 |
-- |
| Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| TM085 |
Rest |
 |
 |
-- |
101 |
5 |
-- |
| The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| TM086 |
Rock Slide |
 |
 |
75 |
90 |
10 |
30 |
| Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| TM087 |
Taunt |
 |
 |
-- |
100 |
20 |
-- |
| The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM090 |
Spikes |
 |
 |
-- |
101 |
20 |
-- |
| The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle. |
| TM099 |
Iron Head |
 |
 |
80 |
100 |
15 |
30 |
| The user slams the target with its steel-hard head. This may also make the target flinch. |
| TM103 |
Substitute |
 |
 |
-- |
101 |
10 |
-- |
| The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| TM104 |
Iron Defense |
 |
 |
-- |
101 |
15 |
-- |
| The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| TM111 |
Giga Drain |
 |
 |
75 |
100 |
10 |
-- |
| A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| TM119 |
Energy Ball |
 |
 |
90 |
100 |
10 |
10 |
| The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| TM130 |
Helping Hand |
 |
 |
-- |
101 |
20 |
-- |
| The user assists an ally by boosting the power of that ally's attack. |
| TM137 |
Grassy Terrain |
 |
 |
-- |
101 |
10 |
-- |
| The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. |
| TM146 |
Grass Pledge |
 |
 |
80 |
100 |
10 |
-- |
| A column of grass hits the target. When used with its water counterpart, this move's power is boosted and a vast swamp appears. |
| TM150 |
Stone Edge |
 |
 |
100 |
80 |
5 |
-- |
| The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| TM159 |
Leaf Storm |
 |
 |
130 |
90 |
5 |
-- |
| The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| TM168 |
Solar Beam |
 |
 |
120 |
100 |
10 |
-- |
| The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| TM171 |
Tera Blast |
 |
 |
80 |
100 |
10 |
-- |
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. |
| TM172 |
Roar |
 |
 |
-- |
101 |
20 |
-- |
| The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| TM180 |
Gyro Ball |
 |
 |
?? |
100 |
5 |
-- |
| The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
| TM183 |
Super Fang |
 |
 |
?? |
90 |
10 |
-- |
| The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. |
| TM192 |
Focus Punch |
 |
 |
150 |
100 |
20 |
-- |
| The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| TM194 |
Grassy Glide |
 |
 |
55 |
100 |
20 |
-- |
| Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |
| TM202 |
Pain Split |
 |
 |
-- |
101 |
20 |
-- |
| The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
| TM205 |
Endeavor |
 |
 |
?? |
100 |
5 |
-- |
| The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| TM224 |
Curse |
 |
 |
-- |
101 |
10 |
-- |
| A move that has different effects depending on whether the user is a Ghost type or not. |