Standard Level Up |
|
Evolve
33 |
First Impression |
 |
 |
-- |
-- |
|
-- |
| The user attacks with tremendous power, but this move only succeeds if it is used first thing upon the user entering a battle. |
—
10 |
Harden |
 |
 |
-- |
-- |
6 |
-- |
| The user boosts its Defense stat for a short time by tensing its muscles to stiffen its body. |
—
10 |
Rollout |
 |
 |
60 |
-- |
6 |
-- |
| The user attacks by rolling into targets like a giant boulder. |
4
7 |
Rock Smash |
 |
 |
40 |
-- |
6 |
-- |
| The user attacks with a punch. This may also lower targets' Defense stats. |
12
15 |
Mud Shot |
 |
 |
55 |
-- |
6 |
-- |
| The user attacks by hurling a blob of mud at targets. This also makes targets move more slowly for a short time. |
16
19 |
Aqua Jet |
 |
 |
30 |
-- |
3 |
-- |
| The user attacks by lunging toward targets with blinding speed. |
20
23 |
Iron Defense |
 |
 |
-- |
-- |
9 |
-- |
| The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron. |
22
25 |
Metal Claw |
 |
 |
50 |
-- |
6 |
-- |
| The user attacks by raking targets with steel claws. This may also boost the user's Attack stat. |
26
29 |
Screech |
 |
 |
-- |
-- |
10 |
-- |
| The user emits a horrible screech that makes targets reflexively want to cover their ears. This lowers their Defense stats for a while. |
28
31 |
Slash |
 |
 |
70 |
-- |
7 |
-- |
| The user attacks by slashing with claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
30
33 |
Drill Run |
 |
 |
80 |
-- |
8 |
-- |
| The user attacks by crashing into targets while rotating like a drill. This move has a heightened chance of landing a critical hit. |
32
35 |
Leech Life |
 |
 |
80 |
-- |
9 |
-- |
| The user attacks by draining targets of their blood. The user's HP will be restored by a portion of the damage dealt. |
36
39 |
Iron Head |
 |
 |
80 |
-- |
8 |
15 |
| The user attacks by slamming its steel-hard head into targets. This may also make targets flinch. |
42
45 |
Pin Missile |
 |
 |
15 |
-- |
6 |
-- |
| The user attacks by shooting out five sharp spikes, one after the other. |
48
51 |
Swords Dance |
 |
 |
-- |
-- |
15 |
-- |
| The user boosts its Attack stat for a while by performing a frenetic dance. |
53
56 |
Liquidation |
 |
 |
85 |
-- |
8 |
-- |
| The user attacks by slamming into targets using a full- force blast of water. This may also lower targets' Defense stats. |
Legends: Z-A Technical Machine Attacks |
|
| TM004 |
Rock Smash |
 |
 |
40 |
-- |
6 |
-- |
| The user attacks with a punch. This may also lower targets' Defense stats. |
| TM010 |
Brick Break |
 |
 |
75 |
-- |
7 |
-- |
| The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect. |
| TM011 |
Bulk Up |
 |
 |
-- |
-- |
18 |
-- |
| The user boosts its Attack and Defense stats for a short time by tensing its muscles to bulk up its body. |
| TM012 |
Rock Slide |
 |
 |
75 |
-- |
7 |
15 |
| The user attacks by hurling large boulders. This may also make targets flinch. |
| TM013 |
Ice Beam |
 |
 |
90 |
-- |
8 |
10 |
| The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen. |
| TM017 |
Protect |
 |
 |
-- |
-- |
15 |
-- |
| The user takes on a protective stance that prevents incoming attacks from landing. |
| TM027 |
Swift |
 |
 |
60 |
-- |
5 |
-- |
| The user attacks by firing star-shaped rays at targets. |
| TM030 |
Swords Dance |
 |
 |
-- |
-- |
15 |
-- |
| The user boosts its Attack stat for a while by performing a frenetic dance. |
| TM034 |
Night Slash |
 |
 |
70 |
-- |
7 |
-- |
| The user attacks by slashing the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
| TM035 |
Endure |
 |
 |
-- |
-- |
12 |
-- |
| The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. |
| TM036 |
Rock Tomb |
 |
 |
60 |
-- |
10 |
-- |
| The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield. |
| TM044 |
Hyper Beam |
 |
 |
150 |
-- |
20 |
-- |
| The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. |
| TM046 |
Mud Shot |
 |
 |
55 |
-- |
6 |
-- |
| The user attacks by hurling a blob of mud at targets. This also makes targets move more slowly for a short time. |
| TM047 |
Agility |
 |
 |
-- |
-- |
12 |
-- |
| The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time. |
| TM049 |
Icy Wind |
 |
 |
55 |
-- |
7 |
-- |
| The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time. |
| TM053 |
Sludge Bomb |
 |
 |
90 |
-- |
7 |
30 |
| The user attacks by hurling unsanitary sludge at targets. This may also leave targets poisoned. |
| TM055 |
Giga Impact |
 |
 |
150 |
-- |
20 |
-- |
| The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. |
| TM058 |
Iron Head |
 |
 |
80 |
-- |
8 |
15 |
| The user attacks by slamming its steel-hard head into targets. This may also make targets flinch. |
| TM061 |
Shadow Claw |
 |
 |
70 |
-- |
7 |
-- |
| The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| TM073 |
Surf |
 |
 |
90 |
-- |
8 |
-- |
| The user attacks by swamping a wide area with a giant wave. |
| TM076 |
Liquidation |
 |
 |
85 |
-- |
8 |
-- |
| The user attacks by slamming into targets using a full- force blast of water. This may also lower targets' Defense stats. |
| TM077 |
Poison Jab |
 |
 |
80 |
-- |
8 |
30 |
| The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned. |
| TM080 |
Iron Defense |
 |
 |
-- |
-- |
9 |
-- |
| The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron. |
| TM081 |
X-Scissor |
 |
 |
80 |
-- |
8 |
-- |
| The user attacks using scythes, claws, or the like as if they were a pair of scissors. |
| TM082 |
U-turn |
 |
 |
70 |
-- |
12 |
-- |
| The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed. |
| TM085 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
| The user sacrifices a small amount of HP to create a substitute for itself. |
| TM088 |
Spikes |
 |
 |
-- |
-- |
7 |
-- |
| The user lays a trap of sharp spikes in front of itself. The spikes will damage susceptible opposing Pokémon that make contact with them. |
| TM090 |
Dark Pulse |
 |
 |
80 |
-- |
8 |
10 |
| The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch. |
| TM095 |
Taunt |
 |
 |
-- |
-- |
12 |
100 |
| The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time. |
| TM098 |
Waterfall |
 |
 |
80 |
-- |
8 |
10 |
| The user attacks by charging at targets with incredible momentum. This may also make targets flinch. |
| TM100 |
Gunk Shot |
 |
 |
120 |
-- |
10 |
30 |
| The user attacks by shooting out filthy garbage. This may also leave targets poisoned. |
| TM102 |
Focus Blast |
 |
 |
120 |
-- |
12 |
-- |
| The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats. |
| TM105 |
Blizzard |
 |
 |
110 |
-- |
12 |
10 |
| The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen. |
| TM107 |
Close Combat |
 |
 |
120 |
-- |
12 |
-- |
| The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time. |
| TM109 |
Facade |
 |
 |
-- |
-- |
|
-- |
| The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy. |
| TM122 |
False Swipe |
 |
 |
-- |
-- |
|
-- |
| The user attacks with restraint to ensure that targets are left with at least 1 HP. |
| TM132 |
Double Hit |
 |
 |
-- |
-- |
|
-- |
| The user attacks with two strikes dealt with a tail or the like, one after the other. |
| TM135 |
Dual Chop |
 |
 |
-- |
-- |
|
-- |
| The user attacks with two strikes dealt with a tough part of its body, one after the other. |
| TM140 |
Muddy Water |
 |
 |
-- |
-- |
|
-- |
| The user attacks by shooting muddy water at targets. This also makes targets move more slowly for a short time. |
| TM142 |
First Impression |
 |
 |
-- |
-- |
|
-- |
| The user attacks with tremendous power, but this move only succeeds if it is used first thing upon the user entering a battle. |
| TM148 |
Scald |
 |
 |
-- |
-- |
|
-- |
| The user attacks by shooting boiling hot water at targets. This may also leave targets with a burn. |