#1019 Hydrapple

General Location Attacks Stats Egg Moves
Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Hydrapple
Japan: Kamitsuorochi
カミツオロチ
French: Pomdorochi
German: Hydrapfel
Korean: 과미드라
National: #1019
Paldea: #---
Kitakami: #---
Blueberry: #163
Male :50%
Female :50%
Grass-type Dragon-type
Classification Height Weight Capture Rate Base Egg Steps
Apple Hydra Pokémon 5'11"
1.8m
205.0lbs
93kg
102,560 Steps
20 Cycles
Abilities: Supersweet Syrup - Regenerator - Sticky Hold (Hidden Ability)
Supersweet Syrup: Lowers the evasion of opposing Pokémon by 1 stage when first sent into battle
Regenerator: When the Pokémon switches out of battle, up to 33.3% of its maximum Hit Points are restored
Hidden Ability:
Sticky Hold: This Pokémon’s item cannot be taken.
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
600,000 Points
Erratic
50 3 Sp. Attack Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *0.25 *0.25 *0.25 *4 *1 *2 *0.5 *2 *1 *2 *1 *1 *2 *1 *1 *2
Wild Hold Item Egg Groups
 
Grass
Dragon
Evolutionary Chain
Applin Flapple
Dipplin will evolve into Hydrapple when it levels up knowing the move Dragon Cheer

Locations

Scarlet Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero
Violet Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero
The Indigo Disk Scarlet Evolve Dipplin
Violet Evolve Dipplin
Flavor Text
Scarlet Seven syrpents live inside an apple made of syrup. The syrpent in the center is the commander.
Violet These capricious syrpents have banded together. On the rare occasion that their moods align, their true power is unleashed.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Evolve Fickle Beam Fickle Beam - Dragon-type Fickle Beam: Special Move 80 100 5 30
The user shoots a beam of light to inflict damage. Sometimes all the user's heads shoot beams in unison, doubling the move's power.
Withdraw Withdraw - Water-type Withdraw: Other Move -- 101 40 --
The user withdraws its body into its hard shell, boosting its Defense stat.
Sweet Scent Sweet Scent - Normal-type Sweet Scent: Other Move -- 100 20 --
The user releases a scent that harshly lowers opposing Pokémon's evasiveness.
Recycle Recycle - Normal-type Recycle: Other Move -- 101 10 --
The user recycles a held item that has been used in battle so it can be used again.
Astonish Astonish - Ghost-type Astonish: Physical Move 30 100 15 30
The user attacks the target by crying out in a startling fashion. This may also make the target flinch.
4 Dragon Tail Dragon Tail - Dragon-type Dragon Tail: Physical Move 60 90 10 --
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
8 Growth Growth - Normal-type Growth: Other Move -- 101 20 --
The user's body grows all at once, boosting the Attack and Sp. Atk stats.
12 Dragon Breath Dragon Breath - Dragon-type Dragon Breath: Special Move 60 100 20 30
The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
16 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
20 Bullet Seed Bullet Seed - Grass-type Bullet Seed: Physical Move 25 100 30 --
The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row.
28 Syrup Bomb Syrup Bomb - Grass-type Syrup Bomb: Special Move 60 85 10 100
The user sets off an explosion of sticky candy syrup, which coats the target and causes the target's Speed stat to drop each turn for three turns.
32 Dragon Pulse Dragon Pulse - Dragon-type Dragon Pulse: Special Move 85 100 10 --
The target is attacked with a shock wave generated by the user's gaping mouth.
36 Recover Recover - Normal-type Recover: Other Move -- 101 5 --
The user regenerates its cells, restoring its own HP by up to half its max HP.
40 Energy Ball Energy Ball - Grass-type Energy Ball: Special Move 90 100 10 10
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
44 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
54 Power Whip Power Whip - Grass-type Power Whip: Physical Move 120 85 10 --
The user violently whirls its vines, tentacles, or the like to lash the target.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM001 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
A reckless full-body charge attack for slamming into the target. This also damages the user a little.
TM007 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM021 Pounce Pounce - Bug-type Pounce: Physical Move 50 100 20 --
The user attacks by pouncing on the target. This also lowers the target's Speed stat.
TM025 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This move's power is doubled if the user is poisoned, burned, or paralyzed.
TM033 Magical Leaf Magical Leaf - Grass-type Magical Leaf: Special Move 60 101 20 --
The user scatters curious leaves that chase the target. This attack never misses.
TM044 Dragon Tail Dragon Tail - Dragon-type Dragon Tail: Physical Move 60 90 10 --
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
TM047 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
TM049 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
TM050 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
TM056 Bullet Seed Bullet Seed - Grass-type Bullet Seed: Physical Move 25 100 30 --
The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row.
TM066 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 15 30
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
TM070 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
TM071 Seed Bomb Seed Bomb - Grass-type Seed Bomb: Physical Move 80 100 15 --
The user attacks by slamming a barrage of hard-shelled seeds down on the target from above.
TM074 Reflect Reflect - Psychic-type Reflect: Other Move -- 101 20 --
A wondrous wall of light is put up to reduce damage from physical moves for five turns.
TM081 Grass Knot Grass Knot - Grass-type Grass Knot: Special Move ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
TM085 Rest Rest - Psychic-type Rest: Other Move -- 101 5 --
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
TM089 Body Press Body Press - Fighting-type Body Press: Physical Move 80 100 10 --
The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.
TM103 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
TM111 Giga Drain Giga Drain - Grass-type Giga Drain: Special Move 75 100 10 --
A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
TM115 Dragon Pulse Dragon Pulse - Dragon-type Dragon Pulse: Special Move 85 100 10 --
The target is attacked with a shock wave generated by the user's gaping mouth.
TM119 Energy Ball Energy Ball - Grass-type Energy Ball: Special Move 90 100 10 10
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
TM121 Heavy Slam Heavy Slam - Steel-type Heavy Slam: Physical Move ?? 100 10 --
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
TM131 Pollen Puff Pollen Puff - Bug-type Pollen Puff: Special Move 90 100 15 --
The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead.
TM133 Earth Power Earth Power - Ground-type Earth Power: Special Move 90 100 10 10
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
TM137 Grassy Terrain Grassy Terrain - Grass-type Grassy Terrain: Other Move -- 101 10 --
The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.
TM140 Nasty Plot Nasty Plot - Dark-type Nasty Plot: Other Move -- 101 20 --
The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
TM142 Hydro Pump Hydro Pump - Water-type Hydro Pump: Special Move 110 80 5 --
The target is blasted by a huge volume of water launched under great pressure.
TM149 Earthquake Earthquake - Ground-type Earthquake: Physical Move 100 100 10 --
The user sets off an earthquake that strikes every Pokémon around it.
TM152 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM156 Outrage Outrage - Dragon-type Outrage: Physical Move 120 100 10 --
The user rampages and attacks for two to three turns. The user then becomes confused.
TM159 Leaf Storm Leaf Storm - Grass-type Leaf Storm: Special Move 130 90 5 --
The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat.
TM163 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM168 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 10 --
The user gathers light on the first turn, then blasts a bundled beam on the next turn.
TM169 Draco Meteor Draco Meteor - Dragon-type Draco Meteor: Special Move 130 90 5 --
Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user's Sp. Atk stat.
TM171 Tera Blast Tera Blast - Normal-type Tera Blast: Special Move 80 100 10 --
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats.
TM180 Gyro Ball Gyro Ball - Steel-type Gyro Ball: Physical Move ?? 100 5 --
The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.
TM182 Bug Bite Bug Bite - Bug-type Bug Bite: Physical Move 60 100 20 --
The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect.
TM191 Uproar Uproar - Normal-type Uproar: Special Move 90 100 10 --
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
TM194 Grassy Glide Grassy Glide - Grass-type Grassy Glide: Physical Move 55 100 20 --
Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
TM204 Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 15 --
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
TM222 Breaking Swipe Breaking Swipe - Dragon-type Breaking Swipe: Physical Move 60 100 15 --
The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
TM224 Curse Curse - Ghost-type Curse: Other Move -- 101 10 --
A move that has different effects depending on whether the user is a Ghost type or not.
TM226 Dragon Cheer Dragon Cheer - Dragon-type Dragon Cheer: Other Move -- 101 15 --
The user raises its allies' morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Defense Curl Defense Curl - Normal-type Defense Curl: Other Move -- 101 40 -- Details
The user curls up and boosts its Defense stat.
Rollout Rollout - Rock-type Rollout: Physical Move 30 90 20 -- Details
The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits.
Recycle Recycle - Normal-type Recycle: Other Move -- 101 10 -- Details
The user recycles a held item that has been used in battle so it can be used again.
Sucker Punch Sucker Punch - Dark-type Sucker Punch: Physical Move 70 100 5 -- Details
This move enables the user to attack first. This move fails if the target is not readying an attack.

Move Reminder Only Attacks

Attack NameTypeCat.Att.Acc.PPEffect %
YawnYawn - Normal-typeYawn: Other Move--10110--
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Double HitDouble Hit - Normal-typeDouble Hit: Physical Move359010--
The user slams the target with a tail or the like. The target is hit twice in a row.
InfestationInfestation - Bug-typeInfestation: Special Move2010020100
The target is infested and attacked for four to five turns. The target can't flee during this time.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 540 106 80 110 120 80 44
Max Stats
Hindering Nature
Lv. 50 166 - 213 76 - 118 103 - 145 112 - 154 76 - 118 44 - 86
Lv. 100 322 - 416 148 - 233 202 - 287 220 - 305 148 - 233 83 - 168
Max Stats
Neutral Nature
Lv. 50 166 - 213 85 - 132 115 - 162 125 - 172 85 - 132 49 - 96
Lv. 100 322 - 416 165 - 259 225 - 319 245 - 339 165 - 259 93 - 187
Max Stats
Beneficial Nature
Lv. 50 166 - 213 93 - 145 126 - 178 137 - 189 93 - 145 53 - 105
Lv. 100 322 - 416 181 - 284 247 - 350 269 - 372 181 - 284 102 - 205
106
80
110
44
80
120

<--- Archaludon #1018
Archaludon
#1020
Gouging Fire
Gouging Fire --->