|
General | Location | Attacks | Stats | Egg Moves |
Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Picture | ||
|
Abilities: Telepathy - Synchronize - Analytic (Hidden Ability) | |||||
Telepathy: Prevents damage from team-mates during Double and Triple battles Synchronize: When this Pokémon becomes Poisoned, Paralyzed, or Burned, so does the opponent. However, Fire-type and Water Veil ability Pokémon cannot be Burned, Poison-type and Steel-type and Immunity ability Pokémon cannot be Poisoned, and Limber ability Pokémon cannot be Paralyzed. Hidden Ability: Analytic: Attack power increases by 30% if the Pokémon is the last Pokémon to attack this turn |
|||||
Experience Growth | Base Happiness | Effort Values Earned | Dynamax Capable? | ||
1,000,000 Points Medium Fast |
50 | 1 Sp. Attack Point(s) | Elgyem can Dynamax |
Wild Hold Item | Egg Groups | ||
|
Evolutionary Chain | |||
|
Locations- In-Depth Details |
|||
Sword | Bridge Field, Motostoke Riverbank Max Raid Battles: Stony Wilderness, Watchtower Ruins | Details | |
Shield | Bridge Field, Motostoke Riverbank Max Raid Battles: Stony Wilderness, Watchtower Ruins | Details | |
Isle of Armor | Sword | Max Raid Battles: Soothing Wetlands, Challenge Beach, Training Lowlands, Stepping-Stone Sea | |
Shield | Max Raid Battles: Soothing Wetlands, Challenge Beach, Training Lowlands, Stepping-Stone Sea |
Flavor Text | ||
Sword | If this Pokémon stands near a TV, strange scenery will appear on the screen. That scenery is said to be from its home. | |
Shield | This Pokémon was discovered about 50 years ago. Its highly developed brain enables it to exert its psychic powers. |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Confusion | ![]() |
![]() |
50 | 100 | 25 | 10 | ||
The target is hit by a weak telekinetic force. This may also confuse the target. | |||||||||
— | Growl | ![]() |
![]() |
-- | 100 | 40 | -- | ||
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | |||||||||
6 | Imprison | ![]() |
![]() |
-- | 101 | 10 | -- | ||
If opposing Pokémon know any move also known by the user, they are prevented from using it. | |||||||||
12 | Teleport | ![]() |
![]() |
-- | 101 | 20 | -- | ||
The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees. | |||||||||
18 | Psybeam | ![]() |
![]() |
65 | 100 | 20 | 10 | ||
The target is attacked with a peculiar ray. This may also leave the target confused. | |||||||||
24 | Power Split | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target. | |||||||||
24 | Guard Split | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user employs its psychic power to average its Defense and Sp. Def stats with those of the target. | |||||||||
30 | Headbutt | ![]() |
![]() |
70 | 100 | 15 | 30 | ||
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
36 | Zen Headbutt | ![]() |
![]() |
80 | 90 | 15 | 20 | ||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |||||||||
43 | Recover | ![]() |
![]() |
-- | 101 | 10 | -- | ||
Restoring its own cells, the user restores its own HP by half of its max HP. | |||||||||
48 | Calm Mind | ![]() |
![]() |
-- | 101 | 20 | -- | ||
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
54 | Wonder Room | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. | |||||||||
60 | Psychic | ![]() |
![]() |
90 | 100 | 10 | 10 | ||
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. |
Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM14 | Thunder Wave | ![]() |
![]() |
-- | 90 | 20 | -- | ||
The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
TM16 | Screech | ![]() |
![]() |
-- | 85 | 40 | -- | ||
An earsplitting screech harshly lowers the target's Defense stat. | |||||||||
TM17 | Light Screen | ![]() |
![]() |
-- | 101 | 30 | -- | ||
A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
TM18 | Reflect | ![]() |
![]() |
-- | 101 | 20 | -- | ||
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||||
TM19 | Safeguard | ![]() |
![]() |
-- | 101 | 25 | -- | ||
The user creates a protective field that prevents status conditions for five turns. | |||||||||
TM21 | Rest | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM22 | Rock Slide | ![]() |
![]() |
75 | 90 | 10 | 30 | ||
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |||||||||
TM23 | Thief | ![]() |
![]() |
60 | 100 | 25 | -- | ||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
TM24 | Snore | ![]() |
![]() |
50 | 100 | 15 | 30 | ||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||||
TM25 | Protect | ![]() |
![]() |
-- | 101 | 10 | -- | ||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM30 | Steel Wing | ![]() |
![]() |
70 | 90 | 25 | 10 | ||
The target is hit with wings of steel. This may also raise the user's Defense stat. | |||||||||
TM31 | Attract | ![]() |
![]() |
-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM33 | Rain Dance | ![]() |
![]() |
-- | 101 | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM39 | Facade | ![]() |
![]() |
70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Imprison | ![]() |
![]() |
-- | 101 | 10 | -- | ||
If opposing Pokémon know any move also known by the user, they are prevented from using it. | |||||||||
TM48 | Rock Tomb | ![]() |
![]() |
60 | 95 | 15 | 100 | ||
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | |||||||||
TM60 | Power Swap | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. | |||||||||
TM61 | Guard Swap | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. | |||||||||
TM70 | Trick Room | ![]() |
![]() |
-- | 101 | 5 | -- | ||
The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |||||||||
TM71 | Wonder Room | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. | |||||||||
TM76 | Round | ![]() |
![]() |
60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
Technical Record Attacks | |||||||||
TR # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TR08 | Thunderbolt | ![]() |
![]() |
90 | 100 | 15 | 10 | ||
A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
TR11 | Psychic | ![]() |
![]() |
90 | 100 | 10 | 10 | ||
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
TR12 | Agility | ![]() |
![]() |
-- | 101 | 30 | -- | ||
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | |||||||||
TR20 | Substitute | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
TR25 | Psyshock | ![]() |
![]() |
80 | 100 | 10 | -- | ||
The user materializes an odd psychic wave to attack the target. This attack does physical damage. | |||||||||
TR26 | Endure | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TR27 | Sleep Talk | ![]() |
![]() |
-- | 101 | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TR33 | Shadow Ball | ![]() |
![]() |
80 | 100 | 15 | 20 | ||
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
TR35 | Uproar | ![]() |
![]() |
90 | 100 | 10 | -- | ||
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |||||||||
TR38 | Trick | ![]() |
![]() |
-- | 100 | 10 | -- | ||
The user catches the target off guard and swaps its held item with its own. | |||||||||
TR40 | Skill Swap | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user employs its psychic power to exchange Abilities with the target. | |||||||||
TR44 | Cosmic Power | ![]() |
![]() |
-- | 101 | 20 | -- | ||
The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. | |||||||||
TR49 | Calm Mind | ![]() |
![]() |
-- | 101 | 20 | -- | ||
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
TR58 | Dark Pulse | ![]() |
![]() |
80 | 100 | 15 | 20 | ||
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |||||||||
TR65 | Energy Ball | ![]() |
![]() |
90 | 100 | 10 | 10 | ||
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |||||||||
TR68 | Nasty Plot | ![]() |
![]() |
-- | 101 | 20 | -- | ||
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. | |||||||||
TR69 | Zen Headbutt | ![]() |
![]() |
80 | 90 | 15 | 20 | ||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |||||||||
TR82 | Stored Power | ![]() |
![]() |
20 | 100 | 10 | -- | ||
The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power. | |||||||||
TR83 | Ally Switch | ![]() |
![]() |
-- | 101 | 15 | -- | ||
The user teleports using a strange power and switches places with one of its allies. |
Egg Moves(Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Disable | ![]() |
![]() |
-- | 100 | 20 | -- | Details | |
For four turns, this move prevents the target from using the move it last used. | ||||||||
Astonish | ![]() |
![]() |
30 | 100 | 15 | 30 | Details | |
The user attacks the target while shouting in a startling fashion. This may also make the target flinch. | ||||||||
Psych Up | ![]() |
![]() |
-- | 101 | 10 | -- | Details | |
The user hypnotizes itself into copying any stat change made by the target. | ||||||||
Destiny Bond | ![]() |
![]() |
-- | 101 | 5 | -- | Details | |
After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. |
Isle of Armor Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Expanding Force | ![]() | ![]() | 80 | 100 | 10 | -- | ||
The user attacks the target with its psychic power. This move's power goes up and damages all opposing Pokémon on Psychic Terrain. | ||||||||
Meteor Beam | ![]() | ![]() | 120 | 90 | 10 | -- | ||
In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn. |
Usable Max Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
Max Lightning | ![]() |
![]() |
130 | 101 | 10 | -- | |||
This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns. | |||||||||
Max Strike | ![]() |
![]() ![]() |
120(Phy)/130(Spe) | 101 | 10 | -- | |||
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | |||||||||
Max Phantasm | ![]() |
![]() ![]() |
90(Phy)/130(Spe) | 101 | 10 | -- | |||
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat. | |||||||||
Max Mindstorm | ![]() |
![]() ![]() |
130(Phy)/130(Spe) | 101 | 10 | -- | |||
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns. | |||||||||
Max Rockfall | ![]() |
![]() ![]() |
130(Phy)/140(Spe) | 101 | 10 | -- | |||
This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns. | |||||||||
Max Darkness | ![]() |
![]() ![]() |
110(Phy)/130(Spe) | 101 | 10 | -- | |||
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. | |||||||||
Max Overgrowth | ![]() |
![]() |
130 | 101 | 10 | -- | |||
This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns. | |||||||||
Max Steelspike | ![]() |
![]() |
120 | 101 | 10 | -- | |||
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats. | |||||||||
Max Guard | ![]() |
![]() |
101 | 10 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Transfer Only Moves | |||||||||
Click here to see all transfer exclusive moves |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 335 | 55 | 55 | 55 | 85 | 55 | 30 | |
Max Stats Hindering Nature |
Lv. 50 | 115 - 162 | 54 - 96 | 54 - 96 | 81 - 123 | 54 - 96 | 31 - 73 |
Lv. 100 | 220 - 314 | 103 - 188 | 103 - 188 | 157 - 242 | 103 - 188 | 58 - 143 | |
Max Stats Neutral Nature |
Lv. 50 | 115 - 162 | 60 - 107 | 60 - 107 | 90 - 137 | 60 - 107 | 35 - 82 |
Lv. 100 | 220 - 314 | 115 - 209 | 115 - 209 | 175 - 269 | 115 - 209 | 65 - 159 | |
Max Stats Beneficial Nature |
Lv. 50 | 115 - 162 | 66 - 117 | 66 - 117 | 99 - 150 | 66 - 117 | 38 - 90 |
Lv. 100 | 220 - 314 | 126 - 229 | 126 - 229 | 192 - 295 | 126 - 229 | 71 - 174 |
55
55
55
30
55
85
|
|