Standard Level Up |
|
| — |
Scratch |
 |
 |
40 |
100 |
35 |
-- |
| Hard, pointed, sharp claws rake the target to inflict damage. |
| 6 |
Stun Spore |
 |
 |
-- |
75 |
30 |
-- |
| The user scatters a cloud of numbing powder that paralyzes the target. |
| 6 |
Poison Powder |
 |
 |
-- |
75 |
35 |
-- |
| The user scatters a cloud of poisonous dust that poisons the target. |
| 11 |
Absorb |
 |
 |
20 |
100 |
25 |
-- |
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| 17 |
Fury Cutter |
 |
 |
40 |
95 |
20 |
-- |
| The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. |
| 22 |
Spore |
 |
 |
-- |
100 |
15 |
-- |
| The user scatters bursts of spores that induce sleep. |
| 27 |
Slash |
 |
 |
70 |
100 |
20 |
-- |
| The target is attacked with a slash of claws or blades. Critical hits land more easily. |
| 33 |
Growth |
 |
 |
-- |
101 |
20 |
-- |
| The user's body grows all at once, raising the Attack and Sp. Atk stats. |
| 38 |
Giga Drain |
 |
 |
75 |
100 |
10 |
-- |
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| 43 |
Aromatherapy |
 |
 |
-- |
101 |
5 |
-- |
| The user releases a soothing scent that heals all status conditions affecting the user's party. |
| 49 |
Rage Powder |
 |
 |
-- |
101 |
20 |
-- |
| The user scatters a cloud of irritating powder to draw attention to itself. Opposing Pokémon aim only at the user. |
| 54 |
X-Scissor |
 |
 |
80 |
100 |
15 |
-- |
| The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
BDSP Technical Machine Attacks |
|
| TM09 |
Bullet Seed |
 |
 |
25 |
100 |
30 |
-- |
| The user forcefully shoots seeds at the target two to five times in a row. |
| TM11 |
Sunny Day |
 |
 |
-- |
101 |
5 |
-- |
| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
| TM16 |
Light Screen |
 |
 |
-- |
101 |
30 |
-- |
| A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
| TM17 |
Protect |
 |
 |
-- |
101 |
10 |
-- |
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM19 |
Giga Drain |
 |
 |
75 |
100 |
10 |
-- |
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| TM22 |
Solar Beam |
 |
 |
120 |
100 |
10 |
-- |
| In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
| TM28 |
Dig |
 |
 |
80 |
100 |
10 |
-- |
| The user burrows into the ground, then attacks on the next turn. |
| TM31 |
Brick Break |
 |
 |
75 |
100 |
15 |
-- |
| The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
| TM32 |
Double Team |
 |
 |
-- |
101 |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM36 |
Sludge Bomb |
 |
 |
90 |
100 |
10 |
30 |
| Unsanitary sludge is hurled at the target. This may also poison the target. |
| TM40 |
Aerial Ace |
 |
 |
60 |
101 |
20 |
-- |
| The user confounds the target with speed, then slashes. This attack never misses. |
| TM42 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
| This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM44 |
Rest |
 |
 |
-- |
101 |
10 |
-- |
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
| TM45 |
Attract |
 |
 |
-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM46 |
Thief |
 |
 |
60 |
100 |
25 |
-- |
| The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| TM54 |
False Swipe |
 |
 |
40 |
100 |
40 |
-- |
| A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| TM58 |
Endure |
 |
 |
-- |
101 |
10 |
-- |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| TM70 |
Flash |
 |
 |
-- |
100 |
20 |
-- |
| The user flashes a light that lowers the target's accuracy. It can also be used to illuminate caves. |
| TM75 |
Swords Dance |
 |
 |
-- |
101 |
20 |
-- |
| A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. |
| TM81 |
X-Scissor |
 |
 |
80 |
100 |
15 |
-- |
| The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
| TM82 |
Sleep Talk |
 |
 |
-- |
101 |
10 |
-- |
| While it is asleep, the user randomly uses one of the moves it knows. |
| TM86 |
Grass Knot |
 |
 |
?? |
100 |
20 |
-- |
| The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| TM87 |
Swagger |
 |
 |
-- |
85 |
15 |
-- |
| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
| TM90 |
Substitute |
 |
 |
-- |
101 |
10 |
-- |
| The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
| TM93 |
Cut |
 |
 |
50 |
95 |
30 |
-- |
| The target is cut with a scythe or claw. |
| TM98 |
Rock Smash |
 |
 |
40 |
100 |
15 |
50 |
| The user attacks with a punch. This may also lower the target's Defense stat. |
Egg Moves (Details) |
| Screech |
 |
 |
-- |
85 |
40 |
-- |
Details |
| An earsplitting screech harshly lowers the target's Defense stat. |
| Counter |
 |
 |
?? |
100 |
20 |
-- |
Details |
| A retaliation move that counters any physical attack, inflicting double the damage taken. |
| Psybeam |
 |
 |
65 |
100 |
20 |
10 |
Details |
| The target is attacked with a peculiar ray. This may also leave the target confused. |
| Flail |
 |
 |
?? |
100 |
15 |
-- |
Details |
| The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
| Sweet Scent |
 |
 |
-- |
100 |
20 |
-- |
Details |
| A sweet scent that harshly lowers opposing Pokémon's evasiveness. |
| Metal Claw |
 |
 |
50 |
95 |
35 |
10 |
Details |
| The target is raked with steel claws. This may also raise the user's Attack stat. |
| Bug Bite |
 |
 |
60 |
100 |
20 |
-- |
Details |
| The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Cross Poison |
 |
 |
70 |
100 |
20 |
10 |
Details |
| A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily. |
| Agility |
 |
 |
-- |
101 |
30 |
-- |
Details |
| The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
| Leech Seed |
 |
 |
-- |
90 |
10 |
-- |
Details |
| A seed is planted on the target. It steals some HP from the target every turn. |
| Wide Guard |
 |
 |
-- |
101 |
10 |
-- |
Details |
| The user and its allies are protected from wide-ranging attacks for one turn. |
| Fell Stinger |
 |
 |
50 |
100 |
25 |
-- |
Details |
| When the user knocks out a target with this move, the user's Attack stat rises drastically. |
| Grassy Terrain |
 |
 |
-- |
101 |
10 |
-- |
Details |
| The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. |
| Transfer Only Moves (Details) |
|
| Sleep Powder |
 |
 |
-- |
75 |
15 |
-- | Let's Go Lv. 2 |
| The user scatters a big cloud of sleep-inducing dust around the target. |
| Fury Swipes |
 |
 |
18 |
80 |
15 |
-- | Let's Go Lv. 15 |
| The target is raked with sharp claws or scythes quickly two to five times in a row. |
| Toxic |
 |
 |
-- |
90 |
10 |
-- |
Gen VII TM06 |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Venoshock |
 |
 |
65 |
100 |
10 |
-- |
Gen VII TM09 |
| The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
| Leech Life |
 |
 |
80 |
100 |
10 |
-- |
Gen VII TM28 |
| The user drains the target's blood. The user's HP is restored by half the damage taken by the target. |
| Round |
 |
 |
60 |
100 |
15 |
-- |
Gen VII TM48 |
| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
| Energy Ball |
 |
 |
90 |
100 |
10 |
10 |
Gen VII TM53 |
| The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Nature Power |
 |
 |
-- |
101 |
20 |
-- |
Gen VII TM96 |
| This attack makes use of nature's power. Its effects vary depending on the user's environment. |
| Confide |
 |
 |
-- |
101 |
20 |
100 |
Gen VII TM100 |
| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| Headbutt |
 |
 |
70 |
100 |
15 |
30 |
Let's Go TM01 |
| The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Reflect |
 |
 |
-- |
101 |
20 |
-- |
Let's Go TM09 |
| A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
| Mega Drain |
 |
 |
40 |
100 |
15 |
-- |
Let's Go TM53 |
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| Seed Bomb |
 |
 |
80 |
100 |
15 |
-- |
Move Tutor - USM |
| The user slams a barrage of hard-shelled seeds down on the target from above. |
| Snore |
 |
 |
50 |
100 |
15 |
30 |
Move Tutor - USM |
| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Knock Off |
 |
 |
65 |
100 |
20 |
-- |
Move Tutor - USM |
| The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. |
| Synthesis |
 |
 |
-- |
101 |
5 |
-- |
Move Tutor - USM |
| The user restores its own HP. The amount of HP regained varies with the weather. |
| Worry Seed |
 |
 |
-- |
100 |
10 |
-- |
Move Tutor - USM |
| A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. |
| After You |
 |
 |
-- |
101 |
15 |
-- |
Move Tutor - USM |
| The user helps the target and makes it use its move right after the user. |
| Hone Claws |
 |
 |
-- |
101 |
15 |
-- |
Gen VI TM01 |
| The user sharpens its claws to boost its Attack stat and accuracy. |
| Struggle Bug |
 |
 |
50 |
100 |
20 |
100 |
Gen VI TM76 |
| While resisting, the user attacks opposing Pokémon. This lowers the Sp. Atk stats of those hit. |
| String Shot |
 |
 |
-- |
95 |
40 |
-- |
Move Tutor - HGSS |
| Opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat. |
| Body Slam |
 |
 |
85 |
100 |
15 |
30 |
Move Tutor - FRLG |
| The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
| Double-edge |
 |
 |
120 |
100 |
15 |
-- |
Move Tutor - FRLG |
| A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Mimic |
 |
 |
-- |
101 |
10 |
-- |
Move Tutor - FRLG |
| The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. |
| Curse |
 |
 |
-- |
101 |
10 |
-- |
Gen II TM03 |
| A move that works differently for the Ghost type than for all other types. |
| Body Slam |
 |
 |
85 |
100 |
15 |
30 |
Gen I TM08 |
| The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
| Take Down |
 |
 |
90 |
85 |
20 |
-- |
Gen I TM09 |
| A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
| Double-edge |
 |
 |
120 |
100 |
15 |
-- |
Gen I TM10 |
| A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Mimic |
 |
 |
-- |
101 |
10 |
-- |
Gen I TM31 |
| The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. |
| Skull Bash |
 |
 |
130 |
100 |
10 |
100 |
Gen I TM40 |
| The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn. |