Stunfisk, The Trap Pokémon. Its skin is very hard, so it is unhurt even if stepped on by sumo wrestlers. It smiles when transmitting electricity.It conceals itself in the mud of the seashore. Then it waits. When prey touch it, it delivers a jolt of electricity.


Stunfisk is hilarious. Look at that face, it's amazing. It also has a really cool typing. Sadly, that's about where it ends. Hardly amazing stats (although it is fairly bulky), and a generally bad movepool really hamper Stunfisk's ability to do well. There's not much it can do in the way of damage… it has access to Curse and an acceptable Special Attack stat… that's it. It has a good number of support moves, but really not that much. Give it a go though, because it looks hiliarious.


Static: has a 30% chance to paralyze if you get hit by a contact move. Not bad.
Limber: you can't be paralysed. Considering you are half Ground, you won't be paralysed much anyway, as Thunder Wave won't be hitting you.
Sand Veil: is only worth using on a sand team, but it is probably the best ability Stunfisk has.



- Toxic / Thunder Wave / Yawn / Pain Split
- Toxic / Thunder Wave / Yawn / Pain Split
- Toxic / Thunder Wave / Yawn / Pain Split
- Earth Power / Earthquake
Item Attached: Leftovers
Ability: Static / Sand Veil
EVs and Nature:
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk) / Impish Nature (+Def, -SAtk)

Simple. Toxic deals crippling damage, Thunder Wave paralyzes, Yawn forces a switch or puts the opponent to sleep, Pain Split keeps you all healthy and good. Earth Power or Earthquake for an actual attack.


- Rest
- Sleep Talk
- Discharge
- Scald / Earth Power
Item Attached: Leftovers
Ability: Static / Sand Veil
EVs and Nature:
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)

Rest keeps you at full HP, Sleep Talk stops you from being a sitting duck. Discharge paralyzes 30% of the time and deals damage. Scald burns 30% of the time, and only one Pokémon is immune to both statuses. However, Scald won't be dealing much damage, so you could opt for Earth Power.


- Curse
- Earthquake
- Stone Edge
- Pain Split
Item Attached: Leftovers
Ability: Static / Sand Veil
EVs and Nature:
EVs: 252 HP / 4 Atk / 252 SDef
Careful Nature (+SDef, -SAtk) / Adamant Nature (+Atk, -SAtk)

Curse up, go for a “sweep”. Earthquake hits hard after a few uses of Curse, and Stone Edge partners up really well with it. Pain Split keeps you healthy. Man, these Descriptions are so short…


- Earth Power
- Thunderbolt / Discharge / Thunder
- Surf / Scald
- Hidden Power [Ice] / Hidden Power [Grass] / Hidden Power [Fire]
Item Attached: Choice Specs
Ability: Static / Sand Veil
EVs and Nature:
EVs: 252 HP / 4 Def / 252 SAtk
Modest Nature (+SAtk, -Atk)

As gimmicky as you can get. This set uses Stunfisk's higher base offence to its full potential. Earth Power gets STAB and hits hard. Thunderbolt is reliable and can sometimes paralyse, whereas Discharge is weaker but paralyses more often, Thunder is all power, low accuracy. Surf hits… Grounds I guess, and is pretty strong. Scald can burn but is weaker than Surf. Hidden Power [Ice] hits Altaria and stuff 4x weak, [Grass] is for Quagsire and the like, and [Fire] for Forretress and 4x weak Steels.

EVs & Natures

You have a lot of HP, so invest in that. You'll want to be switching into stuff like Stone Edge and scum you can resist, so go for Defence for… defensive sets. Curse is different as you're boosting Defence anyway, so Special Defence is the priority there. If you're going flat out offensive like Specs, 252 Special Attack and max HP does that trick. No point in Speed on any set.

Other Options

Choice Band, Muddy Water, Payback, Rock Slide , Spark, Substitute
Choice Band works… if you want something worse than practically every Ground type available.
Muddy Water can lower accuracy, which is cool. 85 accuracy is not cool though.
Payback can work with Curse… not no STAB makes it pretty weak.
Rock Slide is a more accurate alternative to Stone Edge.
Spark is a physical Electric attack.
Substitute works with 101 subs… but there isn't much you can do with it.

Double & Triple Battle Options

Weak to Earthquake, Surf, Blizzard… doesn't bring much to the table as it isn't an offensive powerhouse, which is what doubles is sort of made for. You don't have many multi targeting moves… pick another Electric, or another Ground.


You'll want a Flying Pokémon so you can avoid Earthquake. Fliers work great, so the standard scum like Skarmory is all good. If you're playing low tier, try and get a Flying type that isn't weak to Ice, so Articuno, Mantine, that sort of crowd. Resisting Water and Ice is also important, and there are a lot of good Water Pokémon around. Grass is covered by the Flying Pokémon, but if you want a more solid resist, you could look to something swish like Parasect. Except for Ice, Parasect is one of the best switch ins for Stunfisk's weaknesses. Oh, Sap Sipper is worth a try too.

Countering Stunfisk

Really not hard. Landorus, Gliscor, Gligar all completely shut Stunfisk down. Especially Poison Heal Gliscor as you can't even kill it with status. Similarly, Zapdos does this too with its Dream World ability Lightningrod. Grass Pokémon resist both STABs and hit you for super effective damage, and any Grass Pokémon works; Celebi, Shaymin, Meganium, Ferrothorn, the list goes on forever. Grounds do well considering they are immune to Electric, and don't take much damage from Ground moves. Physical walls and special walls are good… hell, if you take neutral damage from Ground and Electric, you'll be fine. Just be generally careful of status. Really, Stunfisk isn't too good… it's bulky, but it is pretty eh.

Locations in Games

Not in game .

Not in game

Not in game.

Not in game.

Not in game.

Route 8, Icirrus City, Moor of Icirrus

Animé Appearences

Stunfisk has made a few appearances. In most of its appearances, it has been under the control of Cilan during his travels through Unova

# -English Episode Name- -Jap. Episode Name- Pics
694 Facing Fear With Eyes Wide Open! Palpitoad & Stunfisk! Battle at the Waterfront! Pics
698 Archeops in the Modern World! Fossil Revival! Ancient Mysterious Bird Archeops!! Pics
M14 Black: Victini & Reshiram Victini & The White Hero: Reshiram Pics
702 The Club Battle Hearts of Fury, Emolga Versus Sawk! Heated Don Battle! Emolga VS Sawk!! Pics
717 The Lonely Deino! Iris & Deino! Training at the Day Care!! Pics
720 Stopping the Rage of Legends! (Part 1) Tornadus VS Thundurus VS Landorus!! (Part One) Pics
723 Crisis at Chargestone Cave! Joltik, Galvantula! Chargestone Cave!! Pics
725 Explorers of the Hero's Ruin! The Black Hero's Ruins! Sigiliyph and Cofagrigus!! Pics
728 Cilan Takes Flight! Mistralton Gym Air-Battle! Challenger Cilan!? Pics
729 An Amazing Aerial Battle! Mistralton Gym! Decisive Aerial Battle VS Skyla!! Pics
742 Crisis at Ferroseed Research Ferroseed Research Institute! Iris and Vanilluxe!! Pics
743 An Epic Defense Force! Movie Showdown! Sortie, Unova Defense Group!! Pics
747 Piplup, Pansage, and a Meeting of the Times! Piplup VS Pansage, the Magnificent Battle!! Pics
M15 Kyurem VS The Sword of Justice Kyurem VS The Sacred Swordsman Keldeo Pics
752 Battling Authority Once Again! Power Battle! Iris VS Dawn! Pics
770 New Places... Familiar Faces! Juniper's Laboratory! A New Journey! Pics
780 Meowth, Colress and Team Rivalry! Team Rocket VS Team Plasma! Meowth and Colress!! Pics
789 To Catch a Rotom! Rotom VS Professor Oak! Pics
792 The Path That Leads to Goodbye! Ash and Iris Break It Off!? Highway to Separation!! Pics
M16 Genesect & The Legend Awakened Extremespeed Genesect: Mewtwo Awakens Pics
801 Survival of the Striaton Gym! Cilan VS The Ice Challenger! The Crisis at Striation Gym!! Pics
S33 TBC Cilan and Brock! Gyarados' Outrage!! Pics
865 The Future Is Now, Thanks to Determination! Protect the Future of Science! The Labyrinth of Electricity!! Pics
XYZS2 To be confirmed The Ultimate Duo! Clemont and Cilan!! Pics

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