| Standard Level Up | 
|
				| — | Pound |  |  | 40 | 100 | 35 | -- | 
				| The target is physically pounded with a long tail, a foreleg, or the like. | 
				| — | Baby-Doll Eyes |  |  | -- | 100 | 30 | -- | 
				| The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first. | 
				| 4 | Helping Hand |  |  | -- | 101 | 20 | -- | 
				| The user assists an ally by boosting the power of that ally's attack. | 
				| 8 | Echoed Voice |  |  | 40 | 100 | 15 | -- | 
				| The user attacks the target with an echoing voice. If this move is used consecutively by any Pokémon, its power is boosted. | 
				| 12 | Sing |  |  | -- | 55 | 15 | -- | 
				| A soothing lullaby is sung in a beautiful voice that puts the target to sleep. | 
				| 16 | Charm |  |  | -- | 100 | 20 | -- | 
				| The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | 
				| 20 | Swift |  |  | 60 | 101 | 20 | -- | 
				| Star-shaped rays are shot at opposing Pokémon. This attack never misses. | 
				| 24 | Encore |  |  | -- | 100 | 5 | -- | 
				| The user compels the target to keep using the move it encored for three turns. | 
				| 28 | After You |  |  | -- | 101 | 15 | -- | 
				| The user helps the target and makes it use its move right after the user. | 
				| 32 | Tail Slap |  |  | 25 | 85 | 10 | -- | 
				| The user attacks by striking the target with its hard tail. This move hits two to five times in a row. | 
				| 36 | Tickle |  |  | -- | 100 | 20 | -- | 
				| The user tickles the target into laughing, lowering its Attack and Defense stats. | 
				| 40 | Slam |  |  | 80 | 75 | 20 | -- | 
				| The target is slammed with a long tail, vines, or the like to inflict damage. | 
				| 44 | Hyper Voice |  |  | 90 | 100 | 10 | -- | 
				| The user attacks by letting loose a horribly loud, resounding cry. | 
				| 48 | Last Resort |  |  | 140 | 100 | 5 | -- | 
				| This move can be used only after the user has used all the other moves it knows in the battle. | 
| Technical Machine Attacks | 
|
| TM001 | Take Down |  |  | 90 | 85 | 20 | -- | 
					| A reckless full-body charge attack for slamming into the target. This also damages the user a little. | 
| TM002 | Charm |  |  | -- | 100 | 20 | -- | 
					| The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | 
| TM003 | Fake Tears |  |  | -- | 100 | 20 | -- | 
					| The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. | 
| TM005 | Mud-Slap |  |  | 20 | 100 | 10 | -- | 
					| The user hurls mud in the target's face to inflict damage and lower its accuracy. | 
| TM007 | Protect |  |  | -- | 101 | 10 | -- | 
					| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
| TM018 | Thief |  |  | 60 | 100 | 25 | -- | 
					| The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | 
| TM020 | Trailblaze |  |  | 50 | 100 | 20 | -- | 
					| The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. | 
| TM022 | Chilling Water |  |  | 50 | 100 | 20 | -- | 
					| The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | 
| TM025 | Facade |  |  | 70 | 100 | 20 | -- | 
					| This move's power is doubled if the user is poisoned, burned, or paralyzed. | 
| TM032 | Swift |  |  | 60 | 101 | 20 | -- | 
					| Star-shaped rays are shot at opposing Pokémon. This attack never misses. | 
| TM043 | Fling |  |  | ?? | 100 | 10 | -- | 
					| The user flings its held item at the target to attack. This move's power and effects depend on the item. | 
| TM047 | Endure |  |  | -- | 101 | 10 | -- | 
					| The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | 
| TM049 | Sunny Day |  |  | -- | 101 | 5 | -- | 
					| The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | 
| TM050 | Rain Dance |  |  | -- | 101 | 5 | -- | 
					| The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | 
| TM055 | Dig |  |  | 80 | 100 | 10 | -- | 
					| The user burrows into the ground on the first turn, then attacks on the next turn. | 
| TM056 | Bullet Seed |  |  | 25 | 100 | 30 | -- | 
					| The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. | 
| TM060 | U-turn |  |  | 70 | 100 | 20 | -- | 
					| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | 
| TM070 | Sleep Talk |  |  | -- | 101 | 10 | -- | 
					| The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | 
| TM071 | Seed Bomb |  |  | 80 | 100 | 15 | -- | 
					| The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. | 
| TM079 | Dazzling Gleam |  |  | 80 | 100 | 10 | -- | 
					| The user damages opposing Pokémon by emitting a powerful flash. | 
| TM081 | Grass Knot |  |  | ?? | 100 | 20 | -- | 
					| The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | 
| TM082 | Thunder Wave |  |  | -- | 90 | 20 | -- | 
					| The user launches a weak jolt of electricity that paralyzes the target. | 
| TM085 | Rest |  |  | -- | 101 | 5 | -- | 
					| The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | 
| TM102 | Gunk Shot |  |  | 120 | 80 | 5 | 30 | 
					| The user shoots filthy garbage at the target to attack. This may also poison the target. | 
| TM103 | Substitute |  |  | -- | 101 | 10 | -- | 
					| The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | 
| TM117 | Hyper Voice |  |  | 90 | 100 | 10 | -- | 
					| The user attacks by letting loose a horribly loud, resounding cry. | 
| TM122 | Encore |  |  | -- | 100 | 5 | -- | 
					| The user compels the target to keep using the move it encored for three turns. | 
| TM126 | Thunderbolt |  |  | 90 | 100 | 15 | 10 | 
					| The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | 
| TM127 | Play Rough |  |  | 90 | 90 | 10 | 10 | 
					| The user attacks by playing rough with the target. This may also lower the target's Attack stat. | 
| TM129 | Calm Mind |  |  | -- | 101 | 20 | -- | 
					| The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | 
| TM130 | Helping Hand |  |  | -- | 101 | 20 | -- | 
					| The user assists an ally by boosting the power of that ally's attack. | 
| TM132 | Baton Pass |  |  | -- | 101 | 40 | -- | 
					| The user switches places with a party Pokémon in waiting and passes along any stat changes. | 
| TM171 | Tera Blast |  |  | 80 | 100 | 10 | -- | 
					| If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats.
 | 
| TM181 | Knock Off |  |  | 65 | 100 | 20 | -- | 
					| The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. | 
| TM183 | Super Fang |  |  | ?? | 90 | 10 | -- | 
					| The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. | 
| TM191 | Uproar |  |  | 90 | 100 | 10 | -- | 
					| The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | 
| TM205 | Endeavor |  |  | ?? | 100 | 5 | -- | 
					| The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | 
| TM212 | Triple Axel |  |  | 20 | 90 | 10 | -- | 
					| A consecutive three-kick attack that becomes more powerful with each successful hit. | 
| TM227 | Alluring Voice |  |  | 80 | 100 | 10 | -- | 
					| The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn. |