Standard Level Up |
|
—
10 |
Fairy Wind |
 |
 |
40 |
-- |
8 |
-- |
| The user attacks by stirring up a fairy wind to strike targets. |
8
11 |
Fake Tears |
 |
 |
-- |
-- |
10 |
-- |
| The user feigns crying to fluster targets, which lowers their Sp. Def stats for a while. |
10
13 |
Disarming Voice |
 |
 |
40 |
-- |
9 |
10 |
| The user attacks by letting out a charming cry that causes emotional damage. |
15
18 |
Draining Kiss |
 |
 |
50 |
-- |
10 |
-- |
| The user attacks with a draining kiss that steals HP from targets to restore the user's own HP. |
22
25 |
Wish |
 |
 |
-- |
-- |
12 |
100 |
| A short time after this move is used, HP will be restored either to the user or to the Pokémon that was switched into battle in the user's place. |
24
27 |
Psybeam |
 |
 |
65 |
-- |
6 |
10 |
| The user attacks by shooting targets with a peculiar ray. This may also leave targets confused. |
27
30 |
Dazzling Gleam |
 |
 |
80 |
-- |
30 |
-- |
| The user attacks with a powerful flash of light. |
30
33 |
Charm |
 |
 |
-- |
-- |
10 |
-- |
| The user gazes charmingly at targets to make them less wary, which lowers their Attack stats for a while. |
33
36 |
Calm Mind |
 |
 |
-- |
-- |
18 |
-- |
| The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit. |
36
39 |
Moonblast |
 |
 |
95 |
-- |
6 |
-- |
| The user attacks by using the power of the moon. This may also lower targets' Sp. Atk stats. |
40
43 |
Psychic |
 |
 |
90 |
-- |
8 |
10 |
| The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats. |
44
47 |
Heal Block |
 |
 |
-- |
-- |
12 |
-- |
| The user prevents targets from recovering HP through moves or items for a while. |
48
51 |
Hypnosis |
 |
 |
-- |
-- |
10 |
-- |
| The user employs hypnotic suggestion to make targets drowsy. |
Legends: Z-A Technical Machine Attacks |
|
| TM003 |
Psyshock |
 |
 |
80 |
-- |
8 |
-- |
| The user attacks by materializing a mysterious psychic wave. This move deals physical damage. |
| TM006 |
Calm Mind |
 |
 |
-- |
-- |
18 |
-- |
| The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit. |
| TM016 |
Light Screen |
 |
 |
-- |
-- |
12 |
100 |
| The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out. |
| TM017 |
Protect |
 |
 |
-- |
-- |
15 |
-- |
| The user takes on a protective stance that prevents incoming attacks from landing. |
| TM026 |
Energy Ball |
 |
 |
90 |
-- |
8 |
-- |
| The user attacks by drawing power from nature and firing it at targets. This may also lower targets' Sp. Def stats. |
| TM031 |
Reflect |
 |
 |
-- |
-- |
12 |
-- |
| The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out. |
| TM035 |
Endure |
 |
 |
-- |
-- |
12 |
-- |
| The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. |
| TM044 |
Hyper Beam |
 |
 |
150 |
-- |
20 |
-- |
| The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. |
| TM055 |
Giga Impact |
 |
 |
150 |
-- |
20 |
-- |
| The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. |
| TM063 |
Psychic |
 |
 |
90 |
-- |
8 |
10 |
| The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats. |
| TM067 |
Thunderbolt |
 |
 |
90 |
-- |
8 |
10 |
| The user attacks with a strong electric blast. This may also leave targets paralyzed. |
| TM083 |
Nasty Plot |
 |
 |
-- |
-- |
15 |
-- |
| The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain. |
| TM084 |
Flash Cannon |
 |
 |
80 |
-- |
8 |
-- |
| The user attacks by gathering its internal light energy and releasing it all at once. This may also lower the targets' Sp. Def stats. |
| TM085 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
| The user sacrifices a small amount of HP to create a substitute for itself. |
| TM092 |
Dazzling Gleam |
 |
 |
80 |
-- |
30 |
-- |
| The user attacks with a powerful flash of light. |
| TM097 |
Heal Block |
 |
 |
-- |
-- |
12 |
-- |
| The user prevents targets from recovering HP through moves or items for a while. |
| TM099 |
Metronome |
 |
 |
-- |
-- |
4 |
-- |
| The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist. |
| TM109 |
Facade |
 |
 |
70 |
-- |
7 |
100 |
| The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy. |
| TM117 |
Silver Wind |
 |
 |
60 |
-- |
6 |
-- |
| The user attacks targets by scattering powdery scales on the wind. This may also boost all the user's stats at once. |
| TM119 |
Ominous Wind |
 |
 |
60 |
-- |
6 |
100 |
| The user attacks with a gust of horrible wind that makes targets' skin crawl. This may also boost all the user's stats at once. |
| TM127 |
Dream Eater |
 |
 |
100 |
-- |
7 |
100 |
| The user attacks by eating the dreams of drowsy targets. The user's HP will be restored by a portion of the damage dealt. |
| TM130 |
Charge Beam |
 |
 |
50 |
-- |
6 |
-- |
| The user attacks targets with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
| TM131 |
Drain Punch |
 |
 |
75 |
-- |
7 |
-- |
| The user attacks with an energy-draining punch. The user's HP will be restored by a portion of the damage dealt. |