Standard Level Up | 
|
				| Evolve | 
				Spicy Extract | 
				  | 
				  | 
				-- | 
				101 | 
				15 | 
				-- | 
				| The user emits an incredibly spicy extract, sharply boosting the target's Attack stat and harshly lowering the target's Defense stat. | 
				| Evolve | 
				Flamethrower | 
				  | 
				  | 
				90 | 
				100 | 
				15 | 
				10 | 
				| The target is scorched with an intense blast of fire. This may also leave the target with a burn. | 
				| — | 
				Leer | 
				  | 
				  | 
				-- | 
				100 | 
				30 | 
				-- | 
				| The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. | 
				| — | 
				Fire Fang | 
				  | 
				  | 
				65 | 
				95 | 
				15 | 
				10 | 
				| The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. | 
				| — | 
				Leafage | 
				  | 
				  | 
				40 | 
				100 | 
				40 | 
				-- | 
				| The user attacks by pelting the target with leaves. | 
				| 4 | 
				Bite | 
				  | 
				  | 
				60 | 
				100 | 
				25 | 
				30 | 
				| The target is bitten with viciously sharp fangs. This may also make the target flinch. | 
				| 10 | 
				Growth | 
				  | 
				  | 
				-- | 
				101 | 
				20 | 
				-- | 
				| The user's body grows all at once, boosting the Attack and Sp. Atk stats. | 
				| 13 | 
				Razor Leaf | 
				  | 
				  | 
				55 | 
				95 | 
				25 | 
				-- | 
				| Sharp-edged leaves are launched to slash at opposing Pokémon. This move has a heightened chance of landing a critical hit. | 
				| 17 | 
				Sunny Day | 
				  | 
				  | 
				-- | 
				101 | 
				5 | 
				-- | 
				| The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | 
				| 21 | 
				Bullet Seed | 
				  | 
				  | 
				25 | 
				100 | 
				30 | 
				-- | 
				| The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. | 
				| 24 | 
				Headbutt | 
				  | 
				  | 
				70 | 
				100 | 
				15 | 
				30 | 
				| The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | 
				| 28 | 
				Zen Headbutt | 
				  | 
				  | 
				80 | 
				90 | 
				15 | 
				20 | 
				| The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | 
				| 33 | 
				Worry Seed | 
				  | 
				  | 
				-- | 
				100 | 
				10 | 
				-- | 
				| A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. | 
				| 38 | 
				Crunch | 
				  | 
				  | 
				80 | 
				100 | 
				15 | 
				20 | 
				| The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | 
				| 44 | 
				Seed Bomb | 
				  | 
				  | 
				80 | 
				100 | 
				15 | 
				-- | 
				| The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. | 
				| 48 | 
				Solar Beam | 
				  | 
				  | 
				120 | 
				100 | 
				10 | 
				-- | 
				| The user gathers light on the first turn, then blasts a bundled beam on the next turn. | 
				| 48 | 
				Overheat | 
				  | 
				  | 
				130 | 
				90 | 
				5 | 
				-- | 
				| The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. | 
Technical Machine Attacks | 
|
| TM001 | 
					Take Down | 
					  | 
					  | 
					90 | 
					85 | 
					20 | 
					-- | 
					| A reckless full-body charge attack for slamming into the target. This also damages the user a little. | 
| TM006 | 
					Scary Face | 
					  | 
					  | 
					-- | 
					100 | 
					10 | 
					-- | 
					| The user frightens the target with a scary face to harshly lower its Speed stat. | 
| TM007 | 
					Protect | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
| TM008 | 
					Fire Fang | 
					  | 
					  | 
					65 | 
					95 | 
					15 | 
					10 | 
					| The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. | 
| TM018 | 
					Thief | 
					  | 
					  | 
					60 | 
					100 | 
					25 | 
					-- | 
					| The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | 
| TM020 | 
					Trailblaze | 
					  | 
					  | 
					50 | 
					100 | 
					20 | 
					-- | 
					| The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. | 
| TM025 | 
					Facade | 
					  | 
					  | 
					70 | 
					100 | 
					20 | 
					-- | 
					| This move's power is doubled if the user is poisoned, burned, or paralyzed. | 
| TM033 | 
					Magical Leaf | 
					  | 
					  | 
					60 | 
					101 | 
					20 | 
					-- | 
					| The user scatters curious leaves that chase the target. This attack never misses. | 
| TM047 | 
					Endure | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | 
| TM049 | 
					Sunny Day | 
					  | 
					  | 
					-- | 
					101 | 
					5 | 
					-- | 
					| The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | 
| TM051 | 
					Sandstorm | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. | 
| TM056 | 
					Bullet Seed | 
					  | 
					  | 
					25 | 
					100 | 
					30 | 
					-- | 
					| The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. | 
| TM059 | 
					Zen Headbutt | 
					  | 
					  | 
					80 | 
					90 | 
					15 | 
					20 | 
					| The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | 
| TM070 | 
					Sleep Talk | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | 
| TM071 | 
					Seed Bomb | 
					  | 
					  | 
					80 | 
					100 | 
					15 | 
					-- | 
					| The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. | 
| TM081 | 
					Grass Knot | 
					  | 
					  | 
					?? | 
					100 | 
					20 | 
					-- | 
					| The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | 
| TM084 | 
					Stomping Tantrum | 
					  | 
					  | 
					75 | 
					100 | 
					10 | 
					-- | 
					| Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. | 
| TM085 | 
					Rest | 
					  | 
					  | 
					-- | 
					101 | 
					5 | 
					-- | 
					| The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | 
| TM103 | 
					Substitute | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | 
| TM107 | 
					Will-O-Wisp | 
					  | 
					  | 
					-- | 
					85 | 
					15 | 
					-- | 
					| The user shoots a sinister flame at the target to inflict a burn. | 
| TM108 | 
					Crunch | 
					  | 
					  | 
					80 | 
					100 | 
					15 | 
					20 | 
					| The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | 
| TM111 | 
					Giga Drain | 
					  | 
					  | 
					75 | 
					100 | 
					10 | 
					-- | 
					| A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | 
| TM119 | 
					Energy Ball | 
					  | 
					  | 
					90 | 
					100 | 
					10 | 
					10 | 
					| The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | 
| TM125 | 
					Flamethrower | 
					  | 
					  | 
					90 | 
					100 | 
					15 | 
					10 | 
					| The target is scorched with an intense blast of fire. This may also leave the target with a burn. | 
| TM130 | 
					Helping Hand | 
					  | 
					  | 
					-- | 
					101 | 
					20 | 
					-- | 
					| The user assists an ally by boosting the power of that ally's attack. | 
| TM137 | 
					Grassy Terrain | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. | 
| TM141 | 
					Fire Blast | 
					  | 
					  | 
					110 | 
					85 | 
					5 | 
					10 | 
					| The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn. | 
| TM152 | 
					Giga Impact | 
					  | 
					  | 
					150 | 
					90 | 
					5 | 
					-- | 
					| The user charges at the target using every bit of its power. The user can't move on the next turn. | 
| TM157 | 
					Overheat | 
					  | 
					  | 
					130 | 
					90 | 
					5 | 
					-- | 
					| The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. | 
| TM159 | 
					Leaf Storm | 
					  | 
					  | 
					130 | 
					90 | 
					5 | 
					-- | 
					| The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. | 
| TM163 | 
					Hyper Beam | 
					  | 
					  | 
					150 | 
					90 | 
					5 | 
					-- | 
					| The target is attacked with a powerful beam. The user can't move on the next turn. | 
| TM168 | 
					Solar Beam | 
					  | 
					  | 
					120 | 
					100 | 
					10 | 
					-- | 
					| The user gathers light on the first turn, then blasts a bundled beam on the next turn. | 
| TM171 | 
					Tera Blast | 
					  | 
					  | 
					80 | 
					100 | 
					10 | 
					-- | 
					If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. | 
| TM183 | 
					Super Fang | 
					  | 
					  | 
					?? | 
					90 | 
					10 | 
					-- | 
					| The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. | 
| TM194 | 
					Grassy Glide | 
					  | 
					  | 
					55 | 
					100 | 
					20 | 
					-- | 
					| Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. | 
| TM195 | 
					Burning Jealousy | 
					  | 
					  | 
					70 | 
					100 | 
					5 | 
					100 | 
					| The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. | 
| TM199 | 
					Lash Out | 
					  | 
					  | 
					75 | 
					100 | 
					5 | 
					-- | 
					| The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. | 
| TM205 | 
					Endeavor | 
					  | 
					  | 
					?? | 
					100 | 
					5 | 
					-- | 
					| The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | 
| TM207 | 
					Temper Flare | 
					  | 
					  | 
					75 | 
					100 | 
					10 | 
					-- | 
					| Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed. |