#039 Jigglypuff

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Picture
Name Other Names No. Gender Ratio Type
Jigglypuff
Japan: Purin
プリン
French: Rondoudou
German: Pummeluff
Korean: 푸린
National: #039
Paldea: #60
Kitakami: #---
Blueberry: #---
Lumiose: #---
Hyperspace: #77
Male :25%
Female :75%
Normal-type Fairy-type
Classification Height Weight Capture Rate Base Egg Steps
Balloon Pokémon 1'08"
0.5m
12.1lbs
5.5kg
1701,280 Steps
10 Cycles
Abilities: Cute Charm - Competitive - Friend Guard (Hidden Ability)
Cute Charm: The opponent has a 30% chance of being induced with Attract when using an attack, that requires physical contact, against this Pokémon.
Competitive: Raises Sp. Atk stat by two stages whenever a stat is lowered
Hidden Ability:
Friend Guard: In Double battles, the damage that ally Pokémon receive from attacks is reduced by 25%.
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
800,000 Points
Fast
50 2 HP Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *1 *2 *1 *1 *1 *0.5 *1 *0 *0 *0.5 *2 *1
Wild Hold Item Egg Groups
 
Fairy
Evolutionary Chain
Igglybuff Level Up with Happiness Value at 220 JigglypuffUse Moon StoneWigglytuff

Locations

- In-Depth Details
Scarlet South Province Area Two, West Province Area Three
Fixed: South Province Area Three
Tera Raid Battles: 2 Star Raid Battles
Map
Violet South Province Area Two, West Province Area Three
Fixed: South Province Area Three
Tera Raid Battles: 2 Star Raid Battles
Map
Paldea Wild Spawn BiomesTown
Legends: ZA Mega Dimension Hyperspace Lumiose - 3 Star Rank & Above
Flavor Text
Scarlet When its huge eyes waver, it sings a mysteriously soothing melody that lulls its enemies to sleep.
Violet If it inflates to sing a lullaby, it can perform longer and cause sure drowsiness in its audience.
Legends: Z-A Looking into its cute, round eyes prompts it to start singing a song so pleasant that listeners can't help but fall asleep.



Attacks

Level UpTM & HM

Standard Level Up

LevelAttack NameTypeCat.Att.DurCooldownEffect %

Plus Move10
Tackle Tackle - Normal-type Tackle: Physical Move 40 -- 4 --
The user attacks by charging forward and slamming into targets with its whole body.

Plus Move10
Sing Sing - Normal-type Sing: Other Move -- -- 6 --
The user sings with a beautiful, soothing voice to make targets drowsy.

Plus Move10
Charm Charm - Fairy-type Charm: Other Move -- -- 10 --
The user gazes charmingly at targets to make them less wary, which lowers their Attack stats for a while.

Plus Move10
Disarming Voice Disarming Voice - Fairy-type Disarming Voice: Special Move 40 -- 9 10
The user attacks by letting out a charming cry that causes emotional damage.
10
Plus Move13
Rollout Rollout - Rock-type Rollout: Physical Move 60 -- 6 --
The user attacks by rolling into targets like a giant boulder.
12
Plus Move15
Draining Kiss Draining Kiss - Fairy-type Draining Kiss: Special Move 50 -- 10 --
The user attacks with a draining kiss that steals HP from targets to restore the user's own HP.
14
Plus Move17
Fake Tears Fake Tears - Dark-type Fake Tears: Other Move -- -- 10 --
The user feigns crying to fluster targets, which lowers their Sp. Def stats for a while.
16
Plus Move19
Confusion Confusion - Psychic-type Confusion: Special Move 50 -- 6 100
The user attacks by directing a weak telekinetic force toward targets. This may also leave targets confused.
18
Plus Move21
Facade Facade - Normal-type Facade: Physical Move 70 -- 7 100
The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.
20
Plus Move23
Take Down Take Down - Normal-type Take Down: Physical Move 90 -- 8 30
The user attacks by slamming into targets in an all-out charge. The user will also take some damage.
24
Plus Move27
Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 -- 8 --
The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.
28
Plus Move31
Mimic Mimic - Normal-type Mimic: Other Move -- -- 6 --
The user attacks by mimicking the last move that a target used, unleashing that same move back upon it.
36
Plus Move39
Hyper Voice Hyper Voice - Normal-type Hyper Voice: Special Move 90 -- 8 10
The user attacks by unleashing horribly loud, resounding vibrations.
40
Plus Move43
Wish Wish - Normal-type Wish: Other Move -- -- 12 100
A short time after this move is used, HP will be restored either to the user or to the Pokémon that was switched into battle in the user's place.
44
Plus Move47
Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 -- 10 --
The user attacks with a reckless, all-out charge. The user will also take some damage.
50
Plus Move53
Perish Song Perish Song - Normal-type Perish Song: Other Move -- -- 20 100
Any Pokémon that hears this song will faint after a while, unless they switch out of battle.
53
Plus Move56
Moonblast Moonblast - Fairy-type Moonblast: Special Move 95 -- 6 --
The user attacks by using the power of the moon. This may also lower targets' Sp. Atk stats.

Legends: Z-A Technical Machine Attacks

TM #Attack NameTypeCat.Att.DurCooldownEffect %
TM001 Headbutt Headbutt - Normal-type Headbutt: Physical Move 70 -- 7 --
The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch.
TM003 Psyshock Psyshock - Psychic-type Psyshock: Special Move 80 -- 8 --
The user attacks by materializing a mysterious psychic wave. This move deals physical damage.
TM006 Calm Mind Calm Mind - Psychic-type Calm Mind: Other Move -- -- 18 --
The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit.
TM008 Thunder Wave Thunder Wave - Electric-type Thunder Wave: Other Move -- -- 10 10
The user launches a weak jolt of electricity to leave targets paralyzed.
TM010 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 -- 7 --
The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.
TM013 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 -- 8 --
The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen.
TM016 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- -- 12 100
The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.
TM017 Protect Protect - Normal-type Protect: Other Move -- -- 15 --
The user takes on a protective stance that prevents incoming attacks from landing.
TM020 Play Rough Play Rough - Fairy-type Play Rough: Physical Move 90 -- 7 --
The user attacks by playing rough. This may also lower targets' Attack stats.
TM023 Thunder Punch Thunder Punch - Electric-type Thunder Punch: Physical Move 75 -- 7 10
The user attacks with an electrified punch. This may also leave targets paralyzed.
TM024 Ice Punch Ice Punch - Ice-type Ice Punch: Physical Move 75 -- 7 10
The user attacks with an icy punch. This may also leave targets frozen.
TM026 Energy Ball Energy Ball - Grass-type Energy Ball: Special Move 90 -- 8 --
The user attacks by drawing power from nature and firing it at targets. This may also lower targets' Sp. Def stats.
TM027 Swift Swift - Normal-type Swift: Special Move 60 -- 5 --
The user attacks by firing star-shaped rays at targets.
TM028 Dig Dig - Ground-type Dig: Physical Move 80 -- 12 --
The user attacks by disappearing underground for a short time, then surfacing to strike targets.
TM029 Fire Punch Fire Punch - Fire-type Fire Punch: Physical Move 75 -- 7 --
The user attacks with a fiery punch. This may also leave targets with a burn.
TM031 Reflect Reflect - Psychic-type Reflect: Other Move -- -- 12 --
The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out.
TM033 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 -- 8 --
The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.
TM035 Endure Endure - Normal-type Endure: Other Move -- -- 12 --
The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.
TM037 Stealth Rock Stealth Rock - Rock-type Stealth Rock: Other Move -- -- 10 --
The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them.
TM038 Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 -- 10 30
The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn.
TM041 Water Pulse Water Pulse - Water-type Water Pulse: Special Move 60 -- 6 --
The user attacks by shooting a pulsing blast of water. This may also leave targets confused.
TM045 Knock Off Knock Off - Dark-type Knock Off: Physical Move 65 -- 10 --
The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items.
TM048 Self-Destruct Self-Destruct - Normal-type Self-Destruct: Physical Move 200 -- 15 --
The user emits explosive force, causing damage across a wide area. The user faints after using this move.
TM049 Icy Wind Icy Wind - Ice-type Icy Wind: Special Move 55 -- 7 100
The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time.
TM056 Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 -- 10 --
The user attacks with a reckless, all-out charge. The user will also take some damage.
TM059 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 -- 8 --
The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.
TM062 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 -- 8 10
The user attacks with a stream of fierce flames. This may also leave targets with a burn.
TM063 Psychic Psychic - Psychic-type Psychic: Special Move 90 -- 8 10
The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.
TM064 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 -- 12 --
The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out.
TM067 Thunderbolt Thunderbolt - Electric-type Thunderbolt: Special Move 90 -- 8 10
The user attacks with a strong electric blast. This may also leave targets paralyzed.
TM071 Hyper Voice Hyper Voice - Normal-type Hyper Voice: Special Move 90 -- 8 10
The user attacks by unleashing horribly loud, resounding vibrations.
TM074 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 -- 8 --
The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats.
TM083 Nasty Plot Nasty Plot - Dark-type Nasty Plot: Other Move -- -- 15 --
The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain.
TM085 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user sacrifices a small amount of HP to create a substitute for itself.
TM086 Wild Charge Wild Charge - Electric-type Wild Charge: Physical Move 90 -- 8 --
The user attacks by charging forward while cloaked in electricity. The user will also take some damage.
TM090 Dark Pulse Dark Pulse - Dark-type Dark Pulse: Special Move 80 -- 8 30
The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch.
TM092 Dazzling Gleam Dazzling Gleam - Fairy-type Dazzling Gleam: Special Move 80 -- 30 --
The user attacks with a powerful flash of light.
TM095 Taunt Taunt - Dark-type Taunt: Other Move -- -- 12 --
The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time.
TM099 Metronome Metronome - Normal-type Metronome: Other Move -- -- 4 --
The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist.
TM105 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 -- 12 10
The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen.
TM106 Thunder Thunder - Electric-type Thunder: Special Move 110 -- 10 100
The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed.
TM109 Facade Facade - Normal-type Facade: Physical Move 70 -- 7 100
The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.
TM110 Chilling Water Chilling Water - Water-type Chilling Water: Special Move 50 -- 6 --
The user attacks targets by showering them with water that's so cold it saps their power. This also lowers targets' Attack stats for a short time.
TM111 Sing Sing - Normal-type Sing: Other Move -- -- 6 --
The user sings with a beautiful, soothing voice to make targets drowsy.
TM115 Trailblaze Trailblaze - Grass-type Trailblaze: Physical Move 40 -- 12 --
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork also increases its movement speed for a short time.
TM125 Mimic Mimic - Normal-type Mimic: Other Move -- -- 6 --
The user attacks by mimicking the last move that a target used, unleashing that same move back upon it.
TM127 Dream Eater Dream Eater - Psychic-type Dream Eater: Special Move 100 -- 7 100
The user attacks by eating the dreams of drowsy targets. The user's HP will be restored by a portion of the damage dealt.
TM131 Drain Punch Drain Punch - Fighting-type Drain Punch: Physical Move 75 -- 7 --
The user attacks with an energy-draining punch. The user's HP will be restored by a portion of the damage dealt.
TM141 Fake Out Fake Out - Normal-type Fake Out: Physical Move 40 -- 3 --
The user attacks first to make targets flinch. This move only succeeds if it is used first thing upon the user entering a battle.
TM147 Tri Attack Tri Attack - Normal-type Tri Attack: Special Move 40 -- 7 --
The user attacks with three beams. This may also leave targets burned, frozen, or paralyzed.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 270 115 45 20 45 25 20
Max Stats
Hindering Nature
Lv. 50 175 - 222 45 - 87 22 - 64 45 - 87 27 - 69 22 - 64
Lv. 100 340 - 434 85 - 170 40 - 125 85 - 170 49 - 134 40 - 125
Lv. 150 505 - 646 126 - 252 58 - 185 126 - 252 72 - 198 58 - 185
Lv. 200 670 - 858 166 - 335 76 - 245 166 - 335 94 - 263 76 - 245
Max Stats
Neutral Nature
Lv. 50 175 - 222 50 - 97 25 - 72 50 - 97 30 - 77 25 - 72
Lv. 100 340 - 434 95 - 189 45 - 139 95 - 189 55 - 149 45 - 139
Lv. 150 505 - 646 140 - 281 65 - 206 140 - 281 80 - 221 65 - 206
Lv. 200 670 - 858 185 - 373 85 - 273 185 - 373 105 - 293 85 - 273
Max Stats
Beneficial Nature
Lv. 50 175 - 222 55 - 106 27 - 79 55 - 106 33 - 84 27 - 79
Lv. 100 340 - 434 104 - 207 49 - 152 104 - 207 60 - 163 49 - 152
Lv. 150 340 - 434 104 - 207 49 - 152 104 - 207 60 - 163 49 - 152
Lv. 200 670 - 858 203 - 410 93 - 300 203 - 410 115 - 322 93 - 300
115
45
20
20
25
45

<--- Ninetales #038
Ninetales
#040
Wigglytuff
Wigglytuff --->