Standard Level Up |
|
—
10 |
Fire Punch |
 |
 |
75 |
-- |
7 |
10 |
| The user attacks with a fiery punch. This may also leave targets with a burn. |
—
10 |
Ice Punch |
 |
 |
75 |
-- |
7 |
10 |
| The user attacks with an icy punch. This may also leave targets frozen. |
—
10 |
Thunder Punch |
 |
 |
75 |
-- |
7 |
10 |
| The user attacks with an electrified punch. This may also leave targets paralyzed. |
—
10 |
Shadow Sneak |
 |
 |
40 |
-- |
3 |
-- |
| The user attacks by stretching out a shadow to strike targets from behind. |
14
17 |
Power-Up Punch |
 |
 |
40 |
-- |
10 |
-- |
| The user attacks targets with a punch that will make its own fist tougher. This boosts the user's Attack stat for a short time. |
18
21 |
Shadow Punch |
 |
 |
-- |
-- |
|
-- |
| The user attacks by hiding in shadows and then throwing out a quick punch. |
24
27 |
Mach Punch |
 |
 |
30 |
-- |
3 |
-- |
| The user attacks by throwing a punch with blinding speed. |
28
31 |
Brutal Swing |
 |
 |
60 |
-- |
6 |
-- |
| The user attacks everything nearby by swinging about violently. |
32
35 |
Aura Sphere |
 |
 |
80 |
-- |
8 |
-- |
| The user attacks by letting loose a pulse of aura power from within its body. |
40
43 |
Dual Chop |
 |
 |
-- |
-- |
|
-- |
| The user attacks with two strikes dealt with a tough part of its body, one after the other. |
54
57 |
Drain Punch |
 |
 |
-- |
-- |
|
-- |
| The user attacks with an energy-draining punch. The user's HP will be restored by a portion of the damage dealt. |
64
67 |
Phantom Force |
 |
 |
90 |
-- |
12 |
-- |
| The user attacks by disappearing into the shadows for a short time, then surfacing to strike targets. This attack can hit targets using moves such as Protect or Detect. |
72
75 |
Spectral Thief |
 |
 |
-- |
-- |
|
-- |
| The user attacks by hiding itself in a target's shadow, stealing any stat boosts the target has, and then striking. |
80
83 |
Close Combat |
 |
 |
120 |
-- |
12 |
-- |
| The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time. |
Legends: Z-A Technical Machine Attacks |
|
| TM006 |
Calm Mind |
 |
 |
-- |
-- |
18 |
-- |
| The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit. |
| TM010 |
Brick Break |
 |
 |
75 |
-- |
7 |
-- |
| The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect. |
| TM011 |
Bulk Up |
 |
 |
-- |
-- |
18 |
-- |
| The user boosts its Attack and Defense stats for a short time by tensing its muscles to bulk up its body. |
| TM012 |
Rock Slide |
 |
 |
75 |
-- |
7 |
15 |
| The user attacks by hurling large boulders. This may also make targets flinch. |
| TM017 |
Protect |
 |
 |
-- |
-- |
15 |
-- |
| The user takes on a protective stance that prevents incoming attacks from landing. |
| TM018 |
Power-Up Punch |
 |
 |
40 |
-- |
10 |
-- |
| The user attacks targets with a punch that will make its own fist tougher. This boosts the user's Attack stat for a short time. |
| TM023 |
Thunder Punch |
 |
 |
75 |
-- |
7 |
10 |
| The user attacks with an electrified punch. This may also leave targets paralyzed. |
| TM024 |
Ice Punch |
 |
 |
75 |
-- |
7 |
10 |
| The user attacks with an icy punch. This may also leave targets frozen. |
| TM027 |
Swift |
 |
 |
60 |
-- |
5 |
-- |
| The user attacks by firing star-shaped rays at targets. |
| TM029 |
Fire Punch |
 |
 |
75 |
-- |
7 |
10 |
| The user attacks with a fiery punch. This may also leave targets with a burn. |
| TM035 |
Endure |
 |
 |
-- |
-- |
12 |
-- |
| The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. |
| TM036 |
Rock Tomb |
 |
 |
60 |
-- |
10 |
-- |
| The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield. |
| TM044 |
Hyper Beam |
 |
 |
150 |
-- |
20 |
-- |
| The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. |
| TM045 |
Knock Off |
 |
 |
65 |
-- |
10 |
-- |
| The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items. |
| TM047 |
Agility |
 |
 |
-- |
-- |
12 |
-- |
| The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time. |
| TM055 |
Giga Impact |
 |
 |
150 |
-- |
20 |
-- |
| The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. |
| TM057 |
Will-O-Wisp |
 |
 |
-- |
-- |
10 |
100 |
| The user shoots a sinister flame to inflict a burn on targets. |
| TM058 |
Iron Head |
 |
 |
80 |
-- |
8 |
15 |
| The user attacks by slamming its steel-hard head into targets. This may also make targets flinch. |
| TM059 |
Zen Headbutt |
 |
 |
80 |
-- |
8 |
10 |
| The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch. |
| TM061 |
Shadow Claw |
 |
 |
70 |
-- |
7 |
-- |
| The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| TM065 |
Stone Edge |
 |
 |
100 |
-- |
10 |
-- |
| The user attacks by stabbing targets with sharpened stones. This move has a heightened chance of landing a critical hit. |
| TM074 |
Shadow Ball |
 |
 |
80 |
-- |
8 |
-- |
| The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats. |
| TM077 |
Poison Jab |
 |
 |
80 |
-- |
8 |
30 |
| The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned. |
| TM085 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
| The user sacrifices a small amount of HP to create a substitute for itself. |
| TM093 |
Outrage |
 |
 |
120 |
-- |
15 |
-- |
| The user attacks in a furious rampage, then becomes confused. |
| TM102 |
Focus Blast |
 |
 |
120 |
-- |
12 |
-- |
| The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats. |
| TM103 |
Work Up |
 |
 |
-- |
-- |
15 |
-- |
| The user boosts its Attack and Sp. Atk stats for a short time by getting worked up. |
| TM107 |
Close Combat |
 |
 |
120 |
-- |
12 |
-- |
| The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time. |
| TM108 |
Comet Punch |
 |
 |
-- |
-- |
|
-- |
| The user attacks with a flurry of five punches, one after the other. |
| TM109 |
Facade |
 |
 |
-- |
-- |
|
-- |
| The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy. |
| TM113 |
Low Sweep |
 |
 |
-- |
-- |
|
-- |
| The user attacks targets with a swift move aimed at their legs. This also makes targets move more slowly for a short time. |
| TM118 |
Shadow Punch |
 |
 |
-- |
-- |
|
-- |
| The user attacks by hiding in shadows and then throwing out a quick punch. |
| TM119 |
Ominous Wind |
 |
 |
-- |
-- |
|
-- |
| The user attacks with a gust of horrible wind that makes targets' skin crawl. This may also boost all the user's stats at once. |
| TM122 |
False Swipe |
 |
 |
-- |
-- |
|
-- |
| The user attacks with restraint to ensure that targets are left with at least 1 HP. |
| TM131 |
Drain Punch |
 |
 |
-- |
-- |
|
-- |
| The user attacks with an energy-draining punch. The user's HP will be restored by a portion of the damage dealt. |
| TM133 |
Blaze Kick |
 |
 |
-- |
-- |
|
-- |
| The user attacks with a kick that may also leave targets with a burn. This move has a heightened chance of landing a critical hit. |
| TM135 |
Dual Chop |
 |
 |
-- |
-- |
|
-- |
| The user attacks with two strikes dealt with a tough part of its body, one after the other. |
| TM150 |
Vacuum Wave |
 |
 |
-- |
-- |
|
-- |
| The user attacks swiftly by whirling its fists to create a wave of pure vacuum that it sends flying at targets. |