Standard Level Up |
|
— |
Tackle |
 |
 |
40 |
100 |
35 |
-- |
A physical attack in which the user charges and slams into the target with its whole body. |
— |
Leer |
 |
 |
-- |
100 |
30 |
-- |
The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
— |
Scary Face |
 |
 |
-- |
100 |
10 |
-- |
The user frightens the target with a scary face to harshly lower its Speed stat. |
4 |
Lick |
 |
 |
30 |
100 |
30 |
30 |
The user licks the target with a long tongue to inflict damage. This may also leave the target with paralysis. |
7 |
Snarl |
 |
 |
55 |
95 |
15 |
-- |
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
10 |
Hone Claws |
 |
 |
-- |
101 |
15 |
-- |
The user sharpens its claws to boost its Attack stat and accuracy. |
14 |
Bite |
 |
 |
60 |
100 |
25 |
30 |
The target is bitten with viciously sharp fangs. This may also make the target flinch. |
18 |
Roar |
 |
 |
-- |
101 |
20 |
-- |
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
22 |
Headbutt |
 |
 |
70 |
100 |
15 |
30 |
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
26 |
Payback |
 |
 |
50 |
100 |
10 |
-- |
The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
31 |
Crunch |
 |
 |
80 |
100 |
15 |
-- |
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
35 |
Swagger |
 |
 |
-- |
85 |
15 |
-- |
The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
39 |
Reversal |
 |
 |
?? |
100 |
15 |
-- |
An all-out attack that becomes more powerful the less HP the user has. |
43 |
Jaw Lock |
 |
 |
80 |
100 |
10 |
-- |
This move prevents the user and the target from switching out until either of them faints. The effect goes away if either of the Pokémon leaves the field. |
49 |
Double-Edge |
 |
 |
120 |
100 |
15 |
-- |
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
Technical Machine Attacks |
|
TM001 |
Take Down |
 |
 |
90 |
85 |
20 |
-- |
A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
TM002 |
Charm |
 |
 |
-- |
100 |
20 |
-- |
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
TM003 |
Fake Tears |
 |
 |
-- |
100 |
20 |
-- |
The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. |
TM006 |
Scary Face |
 |
 |
-- |
100 |
10 |
-- |
The user frightens the target with a scary face to harshly lower its Speed stat. |
TM007 |
Protect |
 |
 |
-- |
101 |
10 |
-- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
TM008 |
Fire Fang |
 |
 |
65 |
95 |
15 |
10 |
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
TM009 |
Thunder Fang |
 |
 |
65 |
95 |
15 |
10 |
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
TM010 |
Ice Fang |
 |
 |
65 |
95 |
15 |
10 |
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
TM018 |
Thief |
 |
 |
60 |
100 |
25 |
-- |
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM020 |
Trailblaze |
 |
 |
50 |
100 |
20 |
-- |
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
TM025 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
This move's power is doubled if the user is poisoned, burned, or paralyzed. |
TM030 |
Snarl |
 |
 |
55 |
95 |
15 |
-- |
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
TM047 |
Endure |
 |
 |
-- |
101 |
10 |
-- |
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
TM049 |
Sunny Day |
 |
 |
-- |
101 |
5 |
-- |
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
TM050 |
Rain Dance |
 |
 |
-- |
101 |
5 |
-- |
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
TM055 |
Dig |
 |
 |
80 |
100 |
10 |
-- |
The user burrows into the ground on the first turn, then attacks on the next turn. |
TM063 |
Psychic Fangs |
 |
 |
85 |
100 |
10 |
-- |
The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect. |
TM066 |
Body Slam |
 |
 |
85 |
100 |
15 |
30 |
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
TM070 |
Sleep Talk |
 |
 |
-- |
101 |
10 |
-- |
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
TM085 |
Rest |
 |
 |
-- |
101 |
5 |
-- |
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
TM087 |
Taunt |
 |
 |
-- |
100 |
20 |
-- |
The target is taunted into a rage that allows it to use only attack moves for three turns. |
TM094 |
Dark Pulse |
 |
 |
80 |
100 |
15 |
20 |
The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
TM103 |
Substitute |
 |
 |
-- |
101 |
10 |
-- |
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
TM108 |
Crunch |
 |
 |
80 |
100 |
15 |
-- |
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
TM127 |
Play Rough |
 |
 |
90 |
90 |
10 |
-- |
The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
TM130 |
Helping Hand |
 |
 |
-- |
101 |
20 |
-- |
The user assists an ally by boosting the power of that ally's attack. |
TM134 |
Reversal |
 |
 |
?? |
100 |
15 |
-- |
An all-out attack that becomes more powerful the less HP the user has. |
TM171 |
Tera Blast |
 |
 |
80 |
100 |
10 |
-- |
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |