|
General | Location | Attacks | Stats | Egg Moves |
Gen VIII Dex | Gen VII Dex |
Picture | ||
|
Abilities: Steelworker | |||||
Steelworker: Increases the power of Steel-type moves used by this Pokémon by 50% | |||||
Experience Growth | Base Happiness | Effort Values Earned | Dynamax Capable? | ||
1,000,000 Points Medium Fast |
50 | 2 Attack Point(s) | Dhelmise can Dynamax |
Wild Hold Item | Egg Groups | ||
|
Evolutionary Chain | |
|
Locations- In-Depth Details |
|||
Sword | Route 9 Max Raid Battles: Bridge Field, Dappled Grove, Giant's Mirror, Stony Wilderness | Details | |
Shield | Route 9 Max Raid Battles: Bridge Field, Dappled Grove, Giant's Mirror, Stony Wilderness | Details | |
Isle of Armor | Sword | Challenge Beach | Details |
Shield | Challenge Beach | Details | |
Crown Tundra | Sword | Frigid Sea | Details |
Shield | Frigid Sea | Details | |
Trainer Locations | Details |
Flavor Text | ||
Sword | After a piece of seaweed merged with debris from a sunken ship, it was reborn as this ghost Pokémon. | |
Shield | After lowering its anchor, it waits for its prey. It catches large Wailord and drains their life-force. |
Attacks | Level Up | TM & HM |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Absorb | ![]() |
![]() |
20 | 100 | 25 | -- | ||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
— | Rapid Spin | ![]() |
![]() |
50 | 100 | 40 | 100 | ||
A spin attack that can also eliminate such moves as Bind, Wrap, and Leech Seed. This also raises the user's Speed stat. | |||||||||
4 | Astonish | ![]() |
![]() |
30 | 100 | 15 | 30 | ||
The user attacks the target while shouting in a startling fashion. This may also make the target flinch. | |||||||||
8 | Wrap | ![]() |
![]() |
15 | 90 | 20 | 100 | ||
A long body, vines, or the like are used to wrap and squeeze the target for four to five turns. | |||||||||
12 | Mega Drain | ![]() |
![]() |
40 | 100 | 15 | -- | ||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
16 | Growth | ![]() |
![]() |
-- | 101 | 20 | -- | ||
The user's body grows all at once, raising the Attack and Sp. Atk stats. | |||||||||
20 | Gyro Ball | ![]() |
![]() |
?? | 100 | 5 | -- | ||
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. | |||||||||
24 | Switcheroo | ![]() |
![]() |
-- | 100 | 10 | -- | ||
The user trades held items with the target faster than the eye can follow. | |||||||||
28 | Giga Drain | ![]() |
![]() |
75 | 100 | 10 | -- | ||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
32 | Whirlpool | ![]() |
![]() |
35 | 85 | 15 | 100 | ||
The user traps the target in a violent swirling whirlpool for four to five turns. | |||||||||
36 | Heavy Slam | ![]() |
![]() |
?? | 100 | 10 | -- | ||
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | |||||||||
40 | Slam | ![]() |
![]() |
80 | 75 | 20 | -- | ||
The target is slammed with a long tail, vines, or the like to inflict damage. | |||||||||
44 | Shadow Ball | ![]() |
![]() |
80 | 100 | 15 | 20 | ||
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
48 | Metal Sound | ![]() |
![]() |
-- | 85 | 40 | -- | ||
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. | |||||||||
52 | Anchor Shot | ![]() |
![]() |
80 | 100 | 20 | -- | ||
The user entangles the target with its anchor chain while attacking. The target becomes unable to flee. | |||||||||
56 | Energy Ball | ![]() |
![]() |
90 | 100 | 10 | 10 | ||
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |||||||||
60 | Phantom Force | ![]() |
![]() |
90 | 100 | 10 | -- | ||
The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. | |||||||||
64 | Power Whip | ![]() |
![]() |
120 | 85 | 10 | -- | ||
The user violently whirls its vines, tentacles, or the like to harshly lash the target. |
Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM08 | Hyper Beam | ![]() |
![]() |
150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM09 | Giga Impact | ![]() |
![]() |
150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM11 | Solar Beam | ![]() |
![]() |
120 | 100 | 10 | -- | ||
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |||||||||
TM12 | Solar Blade | ![]() |
![]() |
125 | 100 | 10 | -- | ||
In this two-turn attack, the user gathers light and fills a blade with the light's energy, attacking the target on the next turn. | |||||||||
TM21 | Rest | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM22 | Rock Slide | ![]() |
![]() |
75 | 90 | 10 | 30 | ||
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |||||||||
TM23 | Thief | ![]() |
![]() |
60 | 100 | 25 | -- | ||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
TM24 | Snore | ![]() |
![]() |
50 | 100 | 15 | 30 | ||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||||
TM25 | Protect | ![]() |
![]() |
-- | 101 | 10 | -- | ||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM28 | Giga Drain | ![]() |
![]() |
75 | 100 | 10 | -- | ||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
TM33 | Rain Dance | ![]() |
![]() |
-- | 101 | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM34 | Sunny Day | ![]() |
![]() |
-- | 101 | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
TM36 | Whirlpool | ![]() |
![]() |
35 | 85 | 15 | 100 | ||
The user traps the target in a violent swirling whirlpool for four to five turns. | |||||||||
TM39 | Facade | ![]() |
![]() |
70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM41 | Helping Hand | ![]() |
![]() |
-- | 101 | 20 | -- | ||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
TM43 | Brick Break | ![]() |
![]() |
75 | 100 | 15 | -- | ||
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |||||||||
TM55 | Brine | ![]() |
![]() |
65 | 100 | 10 | -- | ||
If the target's HP is half or less, this attack will hit with double the power. | |||||||||
TM57 | Payback | ![]() |
![]() |
50 | 100 | 10 | -- | ||
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||||||
TM58 | Assurance | ![]() |
![]() |
60 | 100 | 10 | -- | ||
If the target has already taken some damage in the same turn, this attack's power is doubled. | |||||||||
TM65 | Shadow Claw | ![]() |
![]() |
70 | 100 | 15 | -- | ||
The user slashes with a sharp claw made from shadows. Critical hits land more easily. | |||||||||
TM76 | Round | ![]() |
![]() |
60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
TM77 | Hex | ![]() |
![]() |
65 | 100 | 10 | -- | ||
This relentless attack does massive damage to a target affected by status conditions. | |||||||||
TM81 | Bulldoze | ![]() |
![]() |
60 | 100 | 20 | 100 | ||
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |||||||||
TM86 | Phantom Force | ![]() |
![]() |
90 | 100 | 10 | -- | ||
The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. | |||||||||
TM97 | Brutal Swing | ![]() |
![]() |
60 | 100 | 20 | -- | ||
The user swings its body around violently to inflict damage on everything in its vicinity. |
Technical Record Attacks | |||||||||
TR # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TR00 | Swords Dance | ![]() |
![]() |
-- | 101 | 20 | -- | ||
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | |||||||||
TR03 | Hydro Pump | ![]() |
![]() |
110 | 80 | 5 | -- | ||
The target is blasted by a huge volume of water launched under great pressure. | |||||||||
TR04 | Surf | ![]() |
![]() |
90 | 100 | 15 | -- | ||
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
TR10 | Earthquake | ![]() |
![]() |
100 | 100 | 10 | -- | ||
The user sets off an earthquake that strikes every Pokémon around it. | |||||||||
TR20 | Substitute | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
TR26 | Endure | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TR27 | Sleep Talk | ![]() |
![]() |
-- | 101 | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TR33 | Shadow Ball | ![]() |
![]() |
80 | 100 | 15 | 20 | ||
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
TR45 | Muddy Water | ![]() |
![]() |
90 | 85 | 10 | 30 | ||
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. | |||||||||
TR46 | Iron Defense | ![]() |
![]() |
-- | 101 | 15 | -- | ||
The user hardens its body's surface like iron, sharply raising its Defense stat. | |||||||||
TR52 | Gyro Ball | ![]() |
![]() |
?? | 100 | 5 | -- | ||
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. | |||||||||
TR65 | Energy Ball | ![]() |
![]() |
90 | 100 | 10 | 10 | ||
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |||||||||
TR70 | Flash Cannon | ![]() |
![]() |
80 | 100 | 10 | 10 | ||
The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat. | |||||||||
TR72 | Power Whip | ![]() |
![]() |
120 | 85 | 10 | -- | ||
The user violently whirls its vines, tentacles, or the like to harshly lash the target. | |||||||||
TR74 | Iron Head | ![]() |
![]() |
80 | 100 | 15 | 30 | ||
The user slams the target with its steel-hard head. This may also make the target flinch. | |||||||||
TR77 | Grass Knot | ![]() |
![]() |
?? | 100 | 20 | -- | ||
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||||||
TR78 | Sludge Wave | ![]() |
![]() |
95 | 100 | 10 | 10 | ||
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. | |||||||||
TR79 | Heavy Slam | ![]() |
![]() |
?? | 100 | 10 | -- | ||
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | |||||||||
TR83 | Ally Switch | ![]() |
![]() |
-- | 101 | 15 | -- | ||
The user teleports using a strange power and switches places with one of its allies. | |||||||||
TR98 | Liquidation | ![]() |
![]() |
85 | 100 | 10 | 20 | ||
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. | |||||||||
TR99 | Body Press | ![]() |
![]() |
80 | 100 | 10 | -- | ||
The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target. |
Isle of Armor Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Grassy Glide | ![]() | ![]() | 70 | 100 | 20 | -- | ||
Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. | ||||||||
Poltergeist | ![]() | ![]() | 110 | 90 | 5 | -- | ||
The user attacks the target by controlling the target's item. The move fails if the target doesn't have an item. | ||||||||
Steel Roller | ![]() | ![]() | 130 | 100 | 5 | 100 | ||
The user attacks while destroying the terrain. This move fails when the ground hasn't turned into a terrain. |
Usable Max Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
Max Strike | ![]() |
![]() ![]() |
150(Phy)/150(Spe) | 101 | 10 | -- | |||
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | |||||||||
Max Knuckle | ![]() |
![]() |
90 | 101 | 10 | -- | |||
This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats. | |||||||||
Max Phantasm | ![]() |
![]() ![]() |
140(Phy)/130(Spe) | 101 | 10 | -- | |||
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat. | |||||||||
Max Ooze | ![]() |
![]() |
90 | 101 | 10 | -- | |||
This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats. | |||||||||
Max Geyser | ![]() |
![]() ![]() |
130(Phy)/140(Spe) | 101 | 10 | -- | |||
This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns. | |||||||||
Max Rockfall | ![]() |
![]() |
130 | 101 | 10 | -- | |||
This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns. | |||||||||
Max Quake | ![]() |
![]() |
130 | 101 | 10 | -- | |||
This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats. | |||||||||
Max Darkness | ![]() |
![]() |
110 | 101 | 10 | -- | |||
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. | |||||||||
Max Overgrowth | ![]() |
![]() ![]() |
140(Phy)/140(Spe) | 101 | 10 | -- | |||
This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns. | |||||||||
Max Steelspike | ![]() |
![]() ![]() |
140(Phy)/130(Spe) | 101 | 10 | -- | |||
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats. | |||||||||
Max Guard | ![]() |
![]() |
101 | 10 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Transfer Only Moves | |||||||||
Click here to see all transfer exclusive moves |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 517 | 70 | 131 | 100 | 86 | 90 | 40 | |
Max Stats Hindering Nature |
Lv. 50 | 130 - 177 | 122 - 164 | 94 - 136 | 81 - 124 | 85 - 127 | 40 - 82 |
Lv. 100 | 250 - 344 | 240 - 324 | 184 - 269 | 159 - 243 | 166 - 251 | 76 - 161 | |
Max Stats Neutral Nature |
Lv. 50 | 130 - 177 | 136 - 183 | 105 - 152 | 91 - 138 | 95 - 142 | 45 - 92 |
Lv. 100 | 250 - 344 | 267 - 361 | 205 - 299 | 177 - 271 | 185 - 279 | 85 - 179 | |
Max Stats Beneficial Nature |
Lv. 50 | 130 - 177 | 149 - 201 | 115 - 167 | 100 - 151 | 104 - 156 | 49 - 101 |
Lv. 100 | 250 - 344 | 293 - 397 | 225 - 328 | 194 - 298 | 203 - 306 | 93 - 196 |
70
131
100
40
90
86
|
|