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General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
This Pokédex entry is for Generation VIII Pokémon games. For Generation IX Pokémon games. Check out Koffing Pokémon Scarlet & Violet data |
Picture | ||
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Abilities: Levitate - Neutralizing Gas - Stench (Hidden Ability) | |||||
Levitate: Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes. Neutralizing Gas: If the Pokémon with Neutralizing Gas is in the battle, the effects of all Pokémon's Abilities will be nullified or will not be triggered. Hidden Ability: Stench: If the Pokémon uses a move that deals damage on the opponent, there is a chance the opponent flinches |
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Experience Growth | Base Happiness | Effort Values Earned | Dynamax Capable? | ||
1,000,000 Points Medium Fast |
50 | 1 Defense Point(s) | Koffing can Dynamax |
Wild Hold Item | Egg Groups | ||
Sword & Shield![]() Smoke Ball - 5% Brilliant Diamond & Shining Pearl ![]() Smoke Ball - 5% |
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Evolutionary Chain | |||||
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Locations- In-Depth Details |
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Sword | Dusty Bowl, Giant's Mirror, Motostoke Outskirts, Motostoke Riverbank Max Raid Battles: East Lake Axewell, Giant's Cap, Hammerlocke Hills, Motostoke Riverbank, North Lake Miloch | Details | |
Shield | Dusty Bowl, Giant's Mirror, Motostoke Outskirts, Motostoke Riverbank Max Raid Battles: East Lake Axewell, Giant's Cap, Hammerlocke Hills, Motostoke Riverbank, North Lake Miloch | Details | |
Brilliant Diamond | Breed Weezing | ||
Shining Pearl | Breed Weezing | ||
Trainer Locations | Details |
Flavor Text | ||
Sword | Its body is full of poisonous gas. It floats into garbage dumps, seeking out the fumes of raw, rotting trash. | |
Shield | It adores polluted air. Some claim that Koffing used to be more plentiful in the Galar region than they are now. | |
Brilliant Diamond | Lighter-than-air gases in its body keep it aloft. The gases not only smell; they are also explosive. | |
Shining Pearl |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Poison Gas | ![]() |
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-- | 90 | 40 | -- | ||
A cloud of poison gas is sprayed in the face of opposing Pokémon, poisoning those it hits. | |||||||||
— | Tackle | ![]() |
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40 | 100 | 35 | -- | ||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
4 | Smog | ![]() |
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30 | 70 | 20 | 40 | ||
The target is attacked with a discharge of filthy gases. This may also poison the target. | |||||||||
8 | Smokescreen | ![]() |
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-- | 100 | 20 | -- | ||
The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy. | |||||||||
12 | Clear Smog | ![]() |
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50 | 101 | 15 | -- | ||
The user attacks the target by throwing a clump of special mud. All stat changes are returned to normal. | |||||||||
16 | Assurance | ![]() |
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60 | 100 | 10 | -- | ||
If the target has already taken some damage in the same turn, this attack's power is doubled. | |||||||||
20 | Sludge | ![]() |
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65 | 100 | 20 | 30 | ||
Unsanitary sludge is hurled at the target. This may also poison the target. | |||||||||
24 | Haze | ![]() |
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-- | 101 | 30 | -- | ||
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | |||||||||
28 | Self-Destruct | ![]() |
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200 | 100 | 5 | -- | ||
The user attacks everything around it by causing an explosion. The user faints upon using this move. | |||||||||
32 | Sludge Bomb | ![]() |
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90 | 100 | 10 | 30 | ||
Unsanitary sludge is hurled at the target. This may also poison the target. | |||||||||
36 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
40 | Belch | ![]() |
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120 | 90 | 10 | -- | ||
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. | |||||||||
44 | Explosion | ![]() |
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250 | 100 | 5 | -- | ||
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | |||||||||
48 | Memento | ![]() |
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-- | 100 | 10 | -- | ||
The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats. | |||||||||
52 | Destiny Bond | ![]() |
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-- | 101 | 5 | -- | ||
After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. |
TM Anchors | Sword/Shield | Brilliant Diamond/Shining Pearl |
Sword & Shield Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM16 | Screech | ![]() |
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-- | 85 | 40 | -- | ||
An earsplitting screech harshly lowers the target's Defense stat. | |||||||||
TM20 | Self-Destruct | ![]() |
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200 | 100 | 5 | -- | ||
The user attacks everything around it by causing an explosion. The user faints upon using this move. | |||||||||
TM21 | Rest | ![]() |
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-- | 101 | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM23 | Thief | ![]() |
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60 | 100 | 25 | -- | ||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
TM24 | Snore | ![]() |
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50 | 100 | 15 | 30 | ||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||||
TM25 | Protect | ![]() |
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-- | 101 | 10 | -- | ||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM31 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM33 | Rain Dance | ![]() |
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-- | 101 | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM34 | Sunny Day | ![]() |
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-- | 101 | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
TM38 | Will-O-Wisp | ![]() |
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-- | 85 | 15 | -- | ||
The user shoots a sinister flame at the target to inflict a burn. | |||||||||
TM39 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM57 | Payback | ![]() |
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50 | 100 | 10 | -- | ||
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||||||
TM58 | Assurance | ![]() |
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60 | 100 | 10 | -- | ||
If the target has already taken some damage in the same turn, this attack's power is doubled. | |||||||||
TM74 | Venoshock | ![]() |
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65 | 100 | 10 | -- | ||
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. | |||||||||
TM76 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
Technical Record Attacks | |||||||||
TR # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TR02 | Flamethrower | ![]() |
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90 | 100 | 15 | 10 | ||
The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |||||||||
TR08 | Thunderbolt | ![]() |
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90 | 100 | 15 | 10 | ||
A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
TR09 | Thunder | ![]() |
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110 | 70 | 10 | 30 | ||
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
TR15 | Fire Blast | ![]() |
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110 | 85 | 5 | 10 | ||
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | |||||||||
TR20 | Substitute | ![]() |
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-- | 101 | 10 | -- | ||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
TR22 | Sludge Bomb | ![]() |
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90 | 100 | 10 | 30 | ||
Unsanitary sludge is hurled at the target. This may also poison the target. | |||||||||
TR26 | Endure | ![]() |
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-- | 101 | 10 | -- | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TR27 | Sleep Talk | ![]() |
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-- | 101 | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TR33 | Shadow Ball | ![]() |
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80 | 100 | 15 | 20 | ||
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
TR35 | Uproar | ![]() |
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90 | 100 | 10 | -- | ||
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |||||||||
TR37 | Taunt | ![]() |
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-- | 100 | 20 | -- | ||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
TR52 | Gyro Ball | ![]() |
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?? | 100 | 5 | -- | ||
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. | |||||||||
TR54 | Toxic Spikes | ![]() |
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-- | 101 | 20 | -- | ||
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. | |||||||||
TR58 | Dark Pulse | ![]() |
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80 | 100 | 15 | 20 | ||
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |||||||||
TR78 | Sludge Wave | ![]() |
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95 | 100 | 10 | 10 | ||
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. | |||||||||
TR91 | Venom Drench | ![]() |
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-- | 100 | 20 | 100 | ||
Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. |
BDSP Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM11 | Sunny Day | ![]() |
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-- | 101 | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
TM12 | Taunt | ![]() |
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-- | 100 | 20 | -- | ||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
TM17 | Protect | ![]() |
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-- | 101 | 10 | -- | ||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
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-- | 101 | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM24 | Thunderbolt | ![]() |
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90 | 100 | 15 | 10 | ||
A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
TM25 | Thunder | ![]() |
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110 | 70 | 10 | 30 | ||
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
TM30 | Shadow Ball | ![]() |
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80 | 100 | 15 | 20 | ||
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
TM32 | Double Team | ![]() |
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-- | 101 | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM34 | Shock Wave | ![]() |
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60 | 101 | 20 | -- | ||
The user strikes the target with a quick jolt of electricity. This attack never misses. | |||||||||
TM35 | Flamethrower | ![]() |
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90 | 100 | 15 | 10 | ||
The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |||||||||
TM36 | Sludge Bomb | ![]() |
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90 | 100 | 10 | 30 | ||
Unsanitary sludge is hurled at the target. This may also poison the target. | |||||||||
TM38 | Fire Blast | ![]() |
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110 | 85 | 5 | 10 | ||
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | |||||||||
TM41 | Torment | ![]() |
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-- | 100 | 15 | -- | ||
The user torments and enrages the target, making it incapable of using the same move twice in a row. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Rest | ![]() |
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-- | 101 | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM46 | Thief | ![]() |
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60 | 100 | 25 | -- | ||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
TM58 | Endure | ![]() |
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-- | 101 | 10 | -- | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM61 | Will-O-Wisp | ![]() |
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-- | 85 | 15 | -- | ||
The user shoots a sinister flame at the target to inflict a burn. | |||||||||
TM64 | Explosion | ![]() |
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250 | 100 | 5 | -- | ||
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | |||||||||
TM66 | Payback | ![]() |
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50 | 100 | 10 | -- | ||
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||||||
TM70 | Flash | ![]() |
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-- | 100 | 20 | -- | ||
The user flashes a light that lowers the target's accuracy. It can also be used to illuminate caves. | |||||||||
TM74 | Gyro Ball | ![]() |
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?? | 100 | 5 | -- | ||
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. | |||||||||
TM79 | Dark Pulse | ![]() |
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80 | 100 | 15 | 20 | ||
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |||||||||
TM82 | Sleep Talk | ![]() |
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-- | 101 | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM87 | Swagger | ![]() |
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-- | 85 | 15 | -- | ||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM90 | Substitute | ![]() |
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-- | 101 | 10 | -- | ||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
Egg Moves(Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Psybeam | ![]() |
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65 | 100 | 20 | 10 | Details | |
The target is attacked with a peculiar ray. This may also leave the target confused. | ||||||||
Pain Split | ![]() |
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-- | 101 | 20 | -- | Details | |
The user adds its HP to the target's HP, then equally shares the combined HP with the target. | ||||||||
Grudge | ![]() |
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-- | 101 | 5 | -- | Details | |
If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out. | ||||||||
Spite | ![]() |
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-- | 100 | 10 | -- | Details | |
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | ||||||||
Curse | ![]() |
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-- | 101 | 10 | -- | Details | |
A move that works differently for the Ghost type than for all other types. | ||||||||
Stockpile | ![]() |
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-- | 101 | 20 | -- | Details | |
The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times. | ||||||||
Swallow | ![]() |
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-- | 101 | 10 | -- | Details | |
The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. | ||||||||
Spit Up | ![]() |
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?? | 100 | 10 | -- | Details | |
The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power. | ||||||||
Screech BDSP Only |
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-- | 85 | 40 | -- | Details | |
An earsplitting screech harshly lowers the target's Defense stat. | ||||||||
Destiny Bond BDSP Only |
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-- | 101 | 5 | -- | Details | |
After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. | ||||||||
Toxic Spikes BDSP Only |
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-- | 101 | 20 | -- | Details | |
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. | ||||||||
Venom Drench BDSP Only |
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-- | 100 | 20 | 100 | Details | |
Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. |
Isle of Armor Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Corrosive Gas | ![]() | ![]() | -- | 100 | 40 | -- | ||
The user surrounds everything around it with highly acidic gas and melts away items they hold. |
Usable Max Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
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Max Flare | ![]() |
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140 | 101 | 10 | -- | |||
This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns. | |||||||||
Max Lightning | ![]() |
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140 | 101 | 10 | -- | |||
This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns. | |||||||||
Max Strike | ![]() |
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150(Phy)/130(Spe) | 101 | 10 | -- | |||
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | |||||||||
Max Phantasm | ![]() |
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130 | 101 | 10 | -- | |||
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat. | |||||||||
Max Ooze | ![]() |
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95 | 101 | 10 | -- | |||
This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats. | |||||||||
Max Mindstorm | ![]() |
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120 | 101 | 10 | -- | |||
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns. | |||||||||
Max Darkness | ![]() |
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110(Phy)/130(Spe) | 101 | 10 | -- | |||
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. | |||||||||
Max Steelspike | ![]() |
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130 | 101 | 10 | -- | |||
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats. | |||||||||
Max Guard | ![]() |
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101 | 10 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Transfer Only Moves | |||||||||
Click here to see all transfer exclusive moves |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 340 | 40 | 65 | 95 | 60 | 45 | 35 | |
Max Stats Hindering Nature |
Lv. 50 | 100 - 147 | 63 - 105 | 90 - 132 | 58 - 100 | 45 - 87 | 36 - 78 |
Lv. 100 | 190 - 284 | 121 - 206 | 175 - 260 | 112 - 197 | 85 - 170 | 67 - 152 | |
Max Stats Neutral Nature |
Lv. 50 | 100 - 147 | 70 - 117 | 100 - 147 | 65 - 112 | 50 - 97 | 40 - 87 |
Lv. 100 | 190 - 284 | 135 - 229 | 195 - 289 | 125 - 219 | 95 - 189 | 75 - 169 | |
Max Stats Beneficial Nature |
Lv. 50 | 100 - 147 | 77 - 128 | 110 - 161 | 71 - 123 | 55 - 106 | 44 - 95 |
Lv. 100 | 190 - 284 | 148 - 251 | 214 - 317 | 137 - 240 | 104 - 207 | 82 - 185 |
40
65
95
35
45
60
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