|
General | Location | Attacks | Stats | Egg Moves |
| Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex | Gen II Dex |
| Picture | ||
|
| Abilities: Hustle - Sniper - Moody (Hidden Ability) | |||||
|
Hustle: Damage from physical attacks is increased by 50%, but average accuracy is only 80%. Sniper: Power of critical-hit moves is increased to 225% rather than 150%. Hidden Ability: Moody: At the end of every turn, a random stat (except Accuracy and Evasion) is raised by two stages while another is lowered by one stage. |
|||||
| Experience Growth | Base Happiness | Effort Values Earned | Dynamax Capable? | ||
| 1,000,000 Points Medium Fast |
50 | 1 Sp. Attack Point(s) | Remoraid can Dynamax | ||
| Wild Hold Item | Egg Groups | ||||||||
| Legends: Arceus
Alpha
|
|
| Evolutionary Chain | |||
|
Locations- In-Depth Details |
|||
| Sword | Route 9, South Lake Miloch, West Lake Axewell Max Raid Battles: East Lake Axewell, North Lake Miloch, South Lake Miloch, West Lake Axewell | Details | |
| Shield | Route 9, South Lake Miloch, West Lake Axewell Max Raid Battles: East Lake Axewell, North Lake Miloch, South Lake Miloch, West Lake Axewell | Details | |
| Isle of Armor | Sword | Fields of Honor, Workout Sea Max Raid Battles: Fields of Honor, Challenge Beach, Loop Lagoon, Insular Sea | Details |
| Shield | Fields of Honor, Workout Sea Max Raid Battles: Fields of Honor, Challenge Beach, Loop Lagoon, Insular Sea | Details | |
| Brilliant Diamond | Route 213, Route 222, Route 223, Route 224, Route 230, Pastoria City, Sunyshore City, Victory Road, Pokemon League | Details | |
| Shining Pearl | Route 213, Route 222, Route 223, Route 224, Route 230, Pastoria City, Sunyshore City, Victory Road, Pokemon League | Details | |
| Legends: Arceus | Cobalt Coastlands: Castaway Shore, Sand's Reach, Tranquility Cove or nearby | ||
| Trainer Locations | Details | ||
| Flavor Text | ||
| Sword | The water they shoot from their mouths can hit moving prey from more than 300 feet away. | |
| Shield | Using its dorsal fin as a suction pad, it clings to a Mantine's underside to scavenge for leftovers. | |
| Brilliant Diamond | It squirts water forcefully from its mouth to shoot down flying prey. | |
| Shining Pearl | It clings to Mantine to feed on the big Pokémon's scraps. This is an adaptation to avoid foes. | |
| Legends: Arceus | Spits water from its mouth with incredible accuracy. It captures Burmy by shooting them down off the branches from which they dangle. | |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| — | Water Gun | ![]() |
![]() |
40 | 100 | 25 | -- | ||
| The target is blasted with a forceful shot of water. | |||||||||
| — | Helping Hand | ![]() |
![]() |
-- | 101 | 20 | -- | ||
| The user assists an ally by boosting the power of that ally's attack. | |||||||||
| 4 | Water Pulse | ![]() |
![]() |
60 | 100 | 20 | 20 | ||
| The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||||
| 8 | Focus Energy | ![]() |
![]() |
-- | 101 | 30 | -- | ||
| The user takes a deep breath and focuses so that critical hits land more easily. | |||||||||
| 12 | Psybeam | ![]() |
![]() |
65 | 100 | 20 | 10 | ||
| The target is attacked with a peculiar ray. This may also leave the target confused. | |||||||||
| 16 | Aurora Beam | ![]() |
![]() |
65 | 100 | 20 | 10 | ||
| The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. | |||||||||
| 20 | Bubble Beam | ![]() |
![]() |
65 | 100 | 20 | 10 | ||
| A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat. | |||||||||
| 24 | Lock-On | ![]() |
![]() |
-- | 101 | 5 | -- | ||
| The user takes sure aim at the target. This ensures the next attack does not miss the target. | |||||||||
| 28 | Bullet Seed | ![]() |
![]() |
25 | 100 | 30 | -- | ||
| The user forcefully shoots seeds at the target two to five times in a row. | |||||||||
| 32 | Ice Beam | ![]() |
![]() |
90 | 100 | 10 | 10 | ||
| The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
| 36 | Hydro Pump | ![]() |
![]() |
110 | 80 | 5 | -- | ||
| The target is blasted by a huge volume of water launched under great pressure. | |||||||||
| 40 | Soak | ![]() |
![]() |
-- | 100 | 20 | -- | ||
| The user shoots a torrent of water at the target and changes the target's type to Water. | |||||||||
| 44 | Hyper Beam | ![]() |
![]() |
150 | 90 | 5 | -- | ||
| The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
| TM Anchors | Sword/Shield | Brilliant Diamond/Shining Pearl |
Sword & Shield Technical Machine Attacks | |||||||||
| TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM08 | Hyper Beam | ![]() |
![]() |
150 | 90 | 5 | -- | ||
| The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
| TM14 | Thunder Wave | ![]() |
![]() |
-- | 90 | 20 | -- | ||
| The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
| TM16 | Screech | ![]() |
![]() |
-- | 85 | 40 | -- | ||
| An earsplitting screech harshly lowers the target's Defense stat. | |||||||||
| TM21 | Rest | ![]() |
![]() |
-- | 101 | 10 | -- | ||
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
| TM23 | Thief | ![]() |
![]() |
60 | 100 | 25 | -- | ||
| The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
| TM24 | Snore | ![]() |
![]() |
50 | 100 | 15 | 30 | ||
| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||||
| TM25 | Protect | ![]() |
![]() |
-- | 101 | 10 | -- | ||
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM27 | Icy Wind | ![]() |
![]() |
55 | 95 | 15 | 100 | ||
| The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | |||||||||
| TM31 | Attract | ![]() |
![]() |
-- | 100 | 15 | -- | ||
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
| TM33 | Rain Dance | ![]() |
![]() |
-- | 101 | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
| TM34 | Sunny Day | ![]() |
![]() |
-- | 101 | 5 | -- | ||
| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
| TM36 | Whirlpool | ![]() |
![]() |
35 | 85 | 15 | 100 | ||
| The user traps the target in a violent swirling whirlpool for four to five turns. | |||||||||
| TM39 | Facade | ![]() |
![]() |
70 | 100 | 20 | -- | ||
| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
| TM40 | Swift | ![]() |
![]() |
60 | 101 | 20 | -- | ||
| Star-shaped rays are shot at opposing Pokémon. This attack never misses. | |||||||||
| TM41 | Helping Hand | ![]() |
![]() |
-- | 101 | 20 | -- | ||
| The user assists an ally by boosting the power of that ally's attack. | |||||||||
| TM45 | Dive | ![]() |
![]() |
80 | 100 | 10 | -- | ||
| Diving on the first turn, the user floats up and attacks on the next turn. | |||||||||
| TM50 | Bullet Seed | ![]() |
![]() |
25 | 100 | 30 | -- | ||
| The user forcefully shoots seeds at the target two to five times in a row. | |||||||||
| TM52 | Bounce | ![]() |
![]() |
85 | 85 | 5 | 30 | ||
| The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. | |||||||||
| TM53 | Mud Shot | ![]() |
![]() |
55 | 95 | 15 | 100 | ||
| The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | |||||||||
| TM54 | Rock Blast | ![]() |
![]() |
25 | 90 | 10 | -- | ||
| The user hurls hard rocks at the target. Two to five rocks are launched in a row. | |||||||||
| TM55 | Brine | ![]() |
![]() |
65 | 100 | 10 | -- | ||
| If the target's HP is half or less, this attack will hit with double the power. | |||||||||
| TM58 | Assurance | ![]() |
![]() |
60 | 100 | 10 | -- | ||
| If the target has already taken some damage in the same turn, this attack's power is doubled. | |||||||||
| TM76 | Round | ![]() |
![]() |
60 | 100 | 15 | -- | ||
| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
Technical Record Attacks | |||||||||
| TR # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TR02 | Flamethrower | ![]() |
![]() |
90 | 100 | 15 | 10 | ||
| The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |||||||||
| TR03 | Hydro Pump | ![]() |
![]() |
110 | 80 | 5 | -- | ||
| The target is blasted by a huge volume of water launched under great pressure. | |||||||||
| TR04 | Surf | ![]() |
![]() |
90 | 100 | 15 | -- | ||
| The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
| TR05 | Ice Beam | ![]() |
![]() |
90 | 100 | 10 | 10 | ||
| The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
| TR06 | Blizzard | ![]() |
![]() |
110 | 70 | 5 | 10 | ||
| A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
| TR11 | Psychic | ![]() |
![]() |
90 | 100 | 10 | 10 | ||
| The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
| TR13 | Focus Energy | ![]() |
![]() |
-- | 101 | 30 | -- | ||
| The user takes a deep breath and focuses so that critical hits land more easily. | |||||||||
| TR15 | Fire Blast | ![]() |
![]() |
110 | 85 | 5 | 10 | ||
| The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | |||||||||
| TR16 | Waterfall | ![]() |
![]() |
80 | 100 | 15 | 20 | ||
| The user charges at the target and may make it flinch. | |||||||||
| TR20 | Substitute | ![]() |
![]() |
-- | 101 | 10 | -- | ||
| The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
| TR26 | Endure | ![]() |
![]() |
-- | 101 | 10 | -- | ||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| TR27 | Sleep Talk | ![]() |
![]() |
-- | 101 | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TR59 | Seed Bomb | ![]() |
![]() |
80 | 100 | 15 | -- | ||
| The user slams a barrage of hard-shelled seeds down on the target from above. | |||||||||
| TR73 | Gunk Shot | ![]() |
![]() |
120 | 80 | 5 | 30 | ||
| The user shoots filthy garbage at the target to attack. This may also poison the target. | |||||||||
| TR84 | Scald | ![]() |
![]() |
80 | 100 | 15 | 30 | ||
| The user shoots boiling hot water at its target. This may also leave the target with a burn. | |||||||||
BDSP Technical Machine Attacks | |||||||||
| TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM03 | Water Pulse | ![]() |
![]() |
60 | 100 | 20 | 20 | ||
| The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||||
| TM09 | Bullet Seed | ![]() |
![]() |
25 | 100 | 30 | -- | ||
| The user forcefully shoots seeds at the target two to five times in a row. | |||||||||
| TM11 | Sunny Day | ![]() |
![]() |
-- | 101 | 5 | -- | ||
| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
| TM13 | Ice Beam | ![]() |
![]() |
90 | 100 | 10 | 10 | ||
| The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
| TM14 | Blizzard | ![]() |
![]() |
110 | 70 | 5 | 10 | ||
| A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
| TM15 | Hyper Beam | ![]() |
![]() |
150 | 90 | 5 | -- | ||
| The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
| TM17 | Protect | ![]() |
![]() |
-- | 101 | 10 | -- | ||
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM18 | Rain Dance | ![]() |
![]() |
-- | 101 | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
| TM29 | Psychic | ![]() |
![]() |
90 | 100 | 10 | 10 | ||
| The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
| TM32 | Double Team | ![]() |
![]() |
-- | 101 | 15 | -- | ||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| TM35 | Flamethrower | ![]() |
![]() |
90 | 100 | 15 | 10 | ||
| The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |||||||||
| TM38 | Fire Blast | ![]() |
![]() |
110 | 85 | 5 | 10 | ||
| The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | |||||||||
| TM42 | Facade | ![]() |
![]() |
70 | 100 | 20 | -- | ||
| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
| TM44 | Rest | ![]() |
![]() |
-- | 101 | 10 | -- | ||
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
| TM45 | Attract | ![]() |
![]() |
-- | 100 | 15 | -- | ||
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
| TM46 | Thief | ![]() |
![]() |
60 | 100 | 25 | -- | ||
| The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
| TM49 | Scald | ![]() |
![]() |
80 | 100 | 15 | 30 | ||
| The user shoots boiling hot water at its target. This may also leave the target with a burn. | |||||||||
| TM55 | Brine | ![]() |
![]() |
65 | 100 | 10 | -- | ||
| If the target's HP is half or less, this attack will hit with double the power. | |||||||||
| TM57 | Charge Beam | ![]() |
![]() |
50 | 90 | 10 | 70 | ||
| The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | |||||||||
| TM58 | Endure | ![]() |
![]() |
-- | 101 | 10 | -- | ||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| TM73 | Thunder Wave | ![]() |
![]() |
-- | 90 | 20 | -- | ||
| The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
| TM82 | Sleep Talk | ![]() |
![]() |
-- | 101 | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TM87 | Swagger | ![]() |
![]() |
-- | 85 | 15 | -- | ||
| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
| TM90 | Substitute | ![]() |
![]() |
-- | 101 | 10 | -- | ||
| The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
| TM95 | Surf | ![]() |
![]() |
90 | 100 | 15 | -- | ||
| The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
| TM99 | Waterfall | ![]() |
![]() |
80 | 100 | 15 | 20 | ||
| The user charges at the target and may make it flinch. | |||||||||
Egg Moves(Details) | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Octazooka | ![]() |
![]() |
65 | 85 | 10 | 50 | Details | |
| The user attacks by spraying ink in the target's face or eyes. This may also lower the target's accuracy. | ||||||||
| Supersonic | ![]() |
![]() |
-- | 55 | 20 | -- | Details | |
| The user generates odd sound waves from its body that confuse the target. | ||||||||
| Haze | ![]() |
![]() |
-- | 101 | 30 | -- | Details | |
| The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | ||||||||
| Flail | ![]() |
![]() |
?? | 100 | 15 | -- | Details | |
| The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | ||||||||
| Water Spout | ![]() |
![]() |
150 | 100 | 5 | -- | Details | |
| The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power. | ||||||||
| Acid Spray | ![]() |
![]() |
40 | 100 | 20 | 100 | Details | |
| The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat. | ||||||||
| Aurora Beam BDSP Only |
![]() |
![]() |
65 | 100 | 20 | 10 | Details | |
| The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. | ||||||||
| Screech BDSP Only |
![]() |
![]() |
-- | 85 | 40 | -- | Details | |
| An earsplitting screech harshly lowers the target's Defense stat. | ||||||||
| Rock Blast BDSP Only |
![]() |
![]() |
25 | 90 | 10 | -- | Details | |
| The user hurls hard rocks at the target. Two to five rocks are launched in a row. | ||||||||
| Snore BDSP Only |
![]() |
![]() |
50 | 100 | 15 | 30 | Details | |
| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
| Mud Shot BDSP Only |
![]() |
![]() |
55 | 95 | 15 | 100 | Details | |
| The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | ||||||||
| Swift BDSP Only |
![]() |
![]() |
60 | 101 | 20 | -- | Details | |
| Star-shaped rays are shot at opposing Pokémon. This attack never misses. | ||||||||
| Entrainment BDSP Only |
![]() |
![]() |
-- | 100 | 15 | -- | Details | |
| The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. | ||||||||
Usable Max Moves | |||||||||
| Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Max Flare | ![]() |
![]() |
140 | 101 | 10 | -- | |||
| This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns. | |||||||||
| Max Strike | ![]() |
![]() ![]() |
130(Phy)/150(Spe) | 101 | 10 | -- | |||
| This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | |||||||||
| Max Hailstorm | ![]() |
![]() |
140 | 101 | 10 | -- | |||
| This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns. | |||||||||
| Max Ooze | ![]() |
![]() ![]() |
95(Phy)/70(Spe) | 101 | 10 | -- | |||
| This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats. | |||||||||
| Max Geyser | ![]() |
![]() ![]() |
130(Phy)/150(Spe) | 101 | 10 | -- | |||
| This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns. | |||||||||
| Max Airstream | ![]() |
![]() |
130 | 101 | 10 | -- | |||
| This is a Flying-type attack Dynamax Pokémon use. This raises ally Pokémon's Speed stats. | |||||||||
| Max Mindstorm | ![]() |
![]() |
130 | 101 | 10 | -- | |||
| This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns. | |||||||||
| Max Rockfall | ![]() |
![]() |
130 | 101 | 10 | -- | |||
| This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns. | |||||||||
| Max Quake | ![]() |
![]() |
110 | 101 | 10 | -- | |||
| This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats. | |||||||||
| Max Darkness | ![]() |
![]() |
110 | 101 | 10 | -- | |||
| This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. | |||||||||
| Max Overgrowth | ![]() |
![]() |
130 | 101 | 10 | -- | |||
| This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns. | |||||||||
| Max Guard | ![]() |
![]() |
101 | 10 | -- | ||||
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| Transfer Only Moves | |||||||||
| Click here to see all transfer exclusive moves |
Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 300 | 35 | 65 | 35 | 65 | 35 | 65 | |
| Max Stats Hindering Nature |
Lv. 50 | 95 - 142 | 63 - 105 | 36 - 78 | 63 - 105 | 36 - 78 | 63 - 105 |
| Lv. 100 | 180 - 274 | 121 - 206 | 67 - 152 | 121 - 206 | 67 - 152 | 121 - 206 | |
| Max Stats Neutral Nature |
Lv. 50 | 95 - 142 | 70 - 117 | 40 - 87 | 70 - 117 | 40 - 87 | 70 - 117 |
| Lv. 100 | 180 - 274 | 135 - 229 | 75 - 169 | 135 - 229 | 75 - 169 | 135 - 229 | |
| Max Stats Beneficial Nature |
Lv. 50 | 95 - 142 | 77 - 128 | 44 - 95 | 77 - 128 | 44 - 95 | 77 - 128 |
| Lv. 100 | 180 - 274 | 148 - 251 | 82 - 185 | 148 - 251 | 82 - 185 | 148 - 251 | |
35
65
35
65
35
65
|
|






































