Like the previous games in the series, Pokémon Sun and Pokémon Moon are to introduce a variety of new attacks into the fold. These attacks take the new metagame into hand and so will likely be common place in many teams. This page details all the attacks added to the game. Click their names to go to the AttackDex page for it.

Name Type Cat PP Base Power Accuracy Effect
Accelerock 20 40 100 The user smashes into the target at high speed. This move always goes first.
Anchor Shot 20 80 100 The user entangles the target with its anchor chain while attacking. The target becomes unable to flee.
Aurora Veil 20 -- -- This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm.
Baddy Bad 15 90 100 The user acts bad and attacks the target. A wondrous wall of light is put up to weaken the power of the opposing Pokémon’s physical moves.
Baneful Bunker 10 -- -- In addition to protecting the user from attacks, this move also poisons any attacker that makes direct contact.
Beak Blast 15 100 100 The user first heats up its beak, and then it attacks the target. Making direct contact with the Pokémon while it's heating up its beak results in a burn.
Bouncy Bubble 15 90 100 The user attacks by shooting water bubbles at the target. It then absorbs water and restores its HP by half the damage taken by the target.
Brutal Swing 20 60 100 The user swings its body around violently to inflict damage on everything in its vicinity.
Burn Up 5 130 100 To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type.
Buzzy Buzz 15 90 100 The user shoots a jolt of electricity to attack the target. This also leaves the target with paralysis.
Clanging Scales 5 110 100 The user rubs the scales on its entire body and makes a huge noise to attack the opposing Pokémon. The user's Defense stat goes down after the attack.
Core Enforcer 10 100 100 If the Pokémon the user has inflicted damage on have already used their moves, this move eliminates the effect of the target's Ability.
Darkest Lariat 10 85 100 The user swings both arms and hits the target. The target's stat changes don't affect this attack's damage.
Double Iron Bash 5 60 100 The user rotates, centering the hex nut in its chest, and then strikes with its arms twice in a row. This may also make the target flinch.
Dragon Hammer 15 90 100 The user uses its body like a hammer to attack the target and inflict damage.
Fire Lash 15 80 100 The user strikes the target with a burning lash. This also lowers the target's Defense stat.
First Impression 10 90 100 Although this move has great power, it only works the first turn the user is in battle.
Fleur Cannon 5 130 90 The user unleashes a strong beam. The attack's recoil harshly lowers the user's Sp. Atk stat.
Floaty Fall 15 90 95 The user floats in the air, and then dives at a steep angle to attack the target. This may also make the target flinch.
Floral Healing 10 -- -- The user restores the target's HP by up to half of its max HP. It restores more HP when the terrain is grass.
Freezy Frost 15 90 100 The user attacks with a crystal made of cold frozen haze. It eliminates every stat change among all the Pokémon engaged in battle.
Gear Up 20 -- -- The user engages its gears to raise the Attack and Sp. Atk stats of ally Pokémon with the Plus or Minus Ability.
Glitzy Glow 15 90 100 The user bombards the target with telekinetic force. A wondrous wall of light is put up to weaken the power of the opposing Pokémon’s special moves.
High Horsepower 10 95 95 The user fiercely attacks the target using its entire body.
Ice Hammer 10 100 90 The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however.
Instruct 15 -- -- The user instructs the target to use the target's last move again.
Laser Focus 30 -- -- The user concentrates intensely. The attack on the next turn always results in a critical hit.
Leafage 40 40 100 The user attacks by pelting the target with leaves.
Liquidation 10 85 100 The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
Lunge 15 80 100 The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.
Mind Blown 5 150 100 The user attacks everything around it by causing its own head to explode. This also damages the user.
Moongeist Beam 5 100 100 The user emits a sinister ray to attack the target. This move can be used on the target regardless of its Abilities.
Multi-Attack 10 90 100 Cloaking itself in high energy, the user slams into the target. The memory held determines the move's type.
Nature's Madness 10 -- 90 The user hits the target with the force of nature. It halves the target's HP.
Photon Geyser 5 100 100 The user attacks a target with a pillar of light. This move inflicts Attack or Sp. Atk damage—whichever stat is higher for the user.
Pika Papow 20 -- 101 The more Pikachu loves its Trainer, the greater the move’s power. It never misses.
Plasma Fists 15 100 100 The user attacks with electrically charged fists. This move changes Normal-type moves to Electric-type moves.
Pollen Puff 15 90 100 The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead.
Power Trip 10 20 100 The user boasts its strength and attacks the target. The more the user's stats are raised, the greater the move's power.
Prismatic Laser 10 160 100 The user shoots powerful lasers using the power of a prism. The user can't move on the next turn.
Psychic Fangs 10 85 100 The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.
Psychic Terrain 10 -- -- This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
Purify 20 -- -- The user heals the target's status condition. If the move succeeds, it also restores the user's own HP.
Revelation Dance 15 90 100 The user attacks the target by dancing very hard. The user's type determines the type of this move.
Sappy Seed 15 90 100 The user grows a gigantic stalk that scatters seeds to attack the target. The seeds drain the target’s HP every turn.
Shadow Bone 10 85 100 The user attacks by beating the target with a bone that contains a spirit. This may also lower the target's Defense stat.
Shell Trap 5 150 100 The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage on the opposing Pokémon.
Shore Up 10 -- -- The user regains up to half of its max HP. It restores more HP in a sandstorm.
Sizzly Slide 15 90 100 The user cloaks itself in fire and charges at the target. This also leaves the target with a burn.
Smart Strike 10 70 -- The user stabs the target with a sharp horn. This attack never misses.
Solar Blade 10 125 100 In this two-turn attack, the user gathers light and fills a blade with the light's energy, attacking the target on the next turn.
Sparkling Aria 10 90 100 The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be healed by the touch of these bubbles.
Sparkly Swirl 15 90 100 The user attacks the target by wrapping it with a whirlwind of an overpowering scent. This also heals all status conditions of the user’s party.
Spectral Thief 10 90 100 The user hides in the target's shadow, steals the target's stat boosts, and then attacks.
Speed Swap 10 -- -- The user exchanges Speed stats with the target.
Spirit Shackle 10 80 100 The user attacks while simultaneously stitching the target's shadow to the ground to prevent the target from escaping.
Splishy Splash 15 90 100 The user charges a huge wave with electricity and hits the opposing Pokémon with the wave. This may also leave the opposing Pokémon with paralysis.
Spotlight 15 -- -- The user shines a spotlight on the target so that only the target will be attacked during the turn.
Stomping Tantrum 10 75 100 Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
Strength Sap 10 -- 100 The user restores its HP by the same amount as the target's Attack stat. It also lowers the target's Attack stat.
Sunsteel Strike 5 100 100 The user slams into the target with the force of a meteor. This move can be used on the target regardless of its Abilities.
Tearful Look 20 -- -- The user gets teary eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats.
Throat Chop 15 80 100 The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.
Toxic Thread 20 -- 100 The user shoots poisonous threads to poison the target and lower the target's Speed stat.
Trop Kick 15 70 100 The user lands an intense kick of tropical origins on the target. This also lowers the target's Attack stat.
Veevee Volley 20 -- 100 The more Eevee loves its Trainer, the greater the move’s power. It never misses.
Zing Zap 10 80 100 A strong electric blast crashes down on the target, giving it an electric shock. This may also make the target flinch.
Zippy Zap 15 50 100 The user attacks the target with bursts of electricity at high speed. This move always goes first and results in a critical hit.

There are also numerous Z Moves added to the game. These moves are more powerful but require the special Z-Crystal