| Standard Level Up | 
|
				| — | Tackle |  |  | 40 | 100 | 35 | -- | 
				| A physical attack in which the user charges and slams into the target with its whole body. | 
				| — | Helping Hand |  |  | -- | 101 | 20 | -- | 
				| The user assists an ally by boosting the power of that ally's attack. | 
				| — | Tail Whip |  |  | -- | 100 | 30 | -- | 
				| The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. | 
				| — | Water Gun |  |  | 40 | 100 | 25 | -- | 
				| The target is blasted with a forceful shot of water. | 
				| — | Rollout |  |  | 30 | 90 | 20 | -- | 
				| The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. | 
				| — | Defense Curl |  |  | -- | 101 | 40 | -- | 
				| The user curls up and boosts its Defense stat. | 
				| 6 | Bubble Beam |  |  | 65 | 100 | 20 | 10 | 
				| A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat. | 
				| 9 | Charm |  |  | -- | 100 | 20 | -- | 
				| The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | 
				| 12 | Slam |  |  | 80 | 75 | 20 | -- | 
				| The target is slammed with a long tail, vines, or the like to inflict damage. | 
				| 15 | Bounce |  |  | 85 | 85 | 5 | 30 | 
				| The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis. | 
				| 19 | Aqua Tail |  |  | 90 | 90 | 10 | -- | 
				| The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | 
				| 21 | Play Rough |  |  | 90 | 90 | 10 | 10 | 
				| The user attacks by playing rough with the target. This may also lower the target's Attack stat. | 
				| 24 | Aqua Ring |  |  | -- | 101 | 20 | -- | 
				| The user envelops itself in a veil made of water. It regains some HP every turn. | 
				| 27 | Rain Dance |  |  | -- | 101 | 5 | -- | 
				| The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | 
				| 30 | Hydro Pump |  |  | 110 | 80 | 5 | -- | 
				| The target is blasted by a huge volume of water launched under great pressure. | 
				| 33 | Double-Edge |  |  | 120 | 100 | 15 | -- | 
				| A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | 
				| 36 | Superpower |  |  | 120 | 100 | 5 | -- | 
				| The user attacks the target with great power. This also lowers the user's Attack and Defense stats. | 
| Technical Machine Attacks | 
|
| TM001 | Take Down |  |  | 90 | 85 | 20 | -- | 
					| A reckless full-body charge attack for slamming into the target. This also damages the user a little. | 
| TM002 | Charm |  |  | -- | 100 | 20 | -- | 
					| The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | 
| TM003 | Fake Tears |  |  | -- | 100 | 20 | -- | 
					| The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. | 
| TM005 | Mud-Slap |  |  | 20 | 100 | 10 | -- | 
					| The user hurls mud in the target's face to inflict damage and lower its accuracy. | 
| TM007 | Protect |  |  | -- | 101 | 10 | -- | 
					| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
| TM011 | Water Pulse |  |  | 60 | 100 | 20 | 20 | 
					| The user attacks the target with a pulsing blast of water. This may also confuse the target. | 
| TM019 | Disarming Voice |  |  | 40 | 101 | 15 | -- | 
					| Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. | 
| TM020 | Trailblaze |  |  | 50 | 100 | 20 | -- | 
					| The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. | 
| TM022 | Chilling Water |  |  | 50 | 100 | 20 | -- | 
					| The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | 
| TM025 | Facade |  |  | 70 | 100 | 20 | -- | 
					| This move's power is doubled if the user is poisoned, burned, or paralyzed. | 
| TM028 | Bulldoze |  |  | 60 | 100 | 20 | -- | 
					| The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | 
| TM032 | Swift |  |  | 60 | 101 | 20 | -- | 
					| Star-shaped rays are shot at opposing Pokémon. This attack never misses. | 
| TM034 | Icy Wind |  |  | 55 | 95 | 15 | -- | 
					| The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | 
| TM035 | Mud Shot |  |  | 55 | 95 | 15 | -- | 
					| The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | 
| TM037 | Draining Kiss |  |  | 50 | 100 | 10 | -- | 
					| The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. | 
| TM043 | Fling |  |  | ?? | 100 | 10 | -- | 
					| The user flings its held item at the target to attack. This move's power and effects depend on the item. | 
| TM047 | Endure |  |  | -- | 101 | 10 | -- | 
					| The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | 
| TM050 | Rain Dance |  |  | -- | 101 | 5 | -- | 
					| The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | 
| TM052 | Snowscape |  |  | -- | 101 | 10 | -- | 
					| The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. | 
| TM055 | Dig |  |  | 80 | 100 | 10 | -- | 
					| The user burrows into the ground on the first turn, then attacks on the next turn. | 
| TM058 | Brick Break |  |  | 75 | 100 | 15 | -- | 
					| The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | 
| TM066 | Body Slam |  |  | 85 | 100 | 15 | 30 | 
					| The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | 
| TM069 | Ice Punch |  |  | 75 | 100 | 15 | 10 | 
					| The target is attacked with an icy punch. This may also leave the target frozen. | 
| TM070 | Sleep Talk |  |  | -- | 101 | 10 | -- | 
					| The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | 
| TM075 | Light Screen |  |  | -- | 101 | 30 | -- | 
					| A wondrous wall of light is put up to reduce damage from special moves for five turns. | 
| TM077 | Waterfall |  |  | 80 | 100 | 15 | 20 | 
					| The user charges at the target and may make it flinch. | 
| TM080 | Metronome |  |  | -- | 101 | 10 | -- | 
					| The user waggles a finger and stimulates its brain into randomly using nearly any move. | 
| TM081 | Grass Knot |  |  | ?? | 100 | 20 | -- | 
					| The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | 
| TM085 | Rest |  |  | -- | 101 | 5 | -- | 
					| The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | 
| TM103 | Substitute |  |  | -- | 101 | 10 | -- | 
					| The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | 
| TM110 | Liquidation |  |  | 85 | 100 | 10 | 20 | 
					| The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. | 
| TM117 | Hyper Voice |  |  | 90 | 100 | 10 | -- | 
					| The user attacks by letting loose a horribly loud, resounding cry. | 
| TM122 | Encore |  |  | -- | 100 | 5 | -- | 
					| The user compels the target to keep using the move it encored for three turns. | 
| TM123 | Surf |  |  | 90 | 100 | 15 | -- | 
					| The user attacks everything around it by swamping its surroundings with a giant wave. | 
| TM124 | Ice Spinner |  |  | 80 | 100 | 15 | -- | 
					| The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. | 
| TM127 | Play Rough |  |  | 90 | 90 | 10 | 10 | 
					| The user attacks by playing rough with the target. This may also lower the target's Attack stat. | 
| TM128 | Amnesia |  |  | -- | 101 | 20 | -- | 
					| The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. | 
| TM130 | Helping Hand |  |  | -- | 101 | 20 | -- | 
					| The user assists an ally by boosting the power of that ally's attack. | 
| TM135 | Ice Beam |  |  | 90 | 100 | 10 | 10 | 
					| The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | 
| TM139 | Misty Terrain |  |  | -- | 101 | 10 | -- | 
					| This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. | 
| TM142 | Hydro Pump |  |  | 110 | 80 | 5 | -- | 
					| The target is blasted by a huge volume of water launched under great pressure. | 
| TM143 | Blizzard |  |  | 110 | 70 | 5 | 10 | 
					| A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | 
| TM171 | Tera Blast |  |  | 80 | 100 | 10 | -- | 
					| If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats.
 | 
| TM181 | Knock Off |  |  | 65 | 100 | 20 | -- | 
					| The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. | 
| TM192 | Focus Punch |  |  | 150 | 100 | 20 | -- | 
					| The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. | 
| TM201 | Misty Explosion |  |  | 100 | 100 | 5 | -- | 
					| The user attacks everything around it and faints upon using this move. This move's power is boosted on Misty Terrain. | 
| TM204 | Double-Edge |  |  | 120 | 100 | 15 | -- | 
					| A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | 
| TM208 | Whirlpool |  |  | 35 | 85 | 15 | 100 | 
					| The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. | 
| TM209 | Muddy Water |  |  | 90 | 85 | 10 | 30 | 
					| The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. | 
| TM227 | Alluring Voice |  |  | 80 | 100 | 10 | -- | 
					| The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn. |