| Standard Level Up | 
|
				| Evolve | Water Pulse |  |  | 60 | 100 | 20 | 20 | 
				| The user attacks the target with a pulsing blast of water. This may also confuse the target. | 
				| — | Tackle |  |  | 40 | 100 | 35 | -- | 
				| A physical attack in which the user charges and slams into the target with its whole body. | 
				| — | Wrap |  |  | 15 | 90 | 20 | 100 | 
				| A long body, vines, or the like are used to wrap and squeeze the target for four to five turns. | 
				| — | Water Gun |  |  | 40 | 100 | 25 | -- | 
				| The target is blasted with a forceful shot of water. | 
				| — | Splash |  |  | -- | 101 | 40 | -- | 
				| The user just flops and splashes around to no effect at all... | 
				| — | Flail |  |  | ?? | 100 | 15 | -- | 
				| The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | 
				| 4 | Disarming Voice |  |  | 40 | 101 | 15 | -- | 
				| Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. | 
				| 8 | Twister |  |  | 40 | 100 | 20 | 20 | 
				| The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch. | 
				| 12 | Aqua Ring |  |  | -- | 101 | 20 | -- | 
				| The user envelops itself in a veil made of water. It regains some HP every turn. | 
				| 16 | Attract |  |  | -- | 100 | 15 | -- | 
				| If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves. | 
				| 20 | Life Dew |  |  | -- | 101 | 10 | -- | 
				| The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle. | 
				| 24 | Dragon Tail |  |  | 60 | 90 | 10 | -- | 
				| The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | 
				| 28 | Recover |  |  | -- | 101 | 5 | -- | 
				| The user regenerates its cells, restoring its own HP by up to half its max HP. | 
				| 32 | Aqua Tail |  |  | 90 | 90 | 10 | -- | 
				| The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | 
				| 36 | Safeguard |  |  | -- | 101 | 25 | -- | 
				| The user creates a protective field that prevents status conditions for five turns. | 
				| 40 | Surf |  |  | 90 | 100 | 15 | -- | 
				| The user attacks everything around it by swamping its surroundings with a giant wave. | 
				| 44 | Rain Dance |  |  | -- | 101 | 5 | -- | 
				| The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | 
				| 48 | Coil |  |  | -- | 101 | 20 | -- | 
				| The user coils up and concentrates. This boosts its Attack and Defense stats as well as its accuracy. | 
				| 52 | Hydro Pump |  |  | 110 | 80 | 5 | -- | 
				| The target is blasted by a huge volume of water launched under great pressure. | 
| Technical Machine Attacks | 
|
| TM001 | Take Down |  |  | 90 | 85 | 20 | -- | 
					| A reckless full-body charge attack for slamming into the target. This also damages the user a little. | 
| TM007 | Protect |  |  | -- | 101 | 10 | -- | 
					| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
| TM011 | Water Pulse |  |  | 60 | 100 | 20 | 20 | 
					| The user attacks the target with a pulsing blast of water. This may also confuse the target. | 
| TM017 | Confuse Ray |  |  | -- | 100 | 10 | -- | 
					| The target is exposed to a sinister ray that causes confusion. | 
| TM019 | Disarming Voice |  |  | 40 | 101 | 15 | -- | 
					| Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. | 
| TM022 | Chilling Water |  |  | 50 | 100 | 20 | -- | 
					| The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | 
| TM025 | Facade |  |  | 70 | 100 | 20 | -- | 
					| This move's power is doubled if the user is poisoned, burned, or paralyzed. | 
| TM028 | Bulldoze |  |  | 60 | 100 | 20 | -- | 
					| The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | 
| TM032 | Swift |  |  | 60 | 101 | 20 | -- | 
					| Star-shaped rays are shot at opposing Pokémon. This attack never misses. | 
| TM034 | Icy Wind |  |  | 55 | 95 | 15 | -- | 
					| The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | 
| TM035 | Mud Shot |  |  | 55 | 95 | 15 | -- | 
					| The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | 
| TM037 | Draining Kiss |  |  | 50 | 100 | 10 | -- | 
					| The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. | 
| TM044 | Dragon Tail |  |  | 60 | 90 | 10 | -- | 
					| The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | 
| TM046 | Avalanche |  |  | 60 | 100 | 10 | -- | 
					| This move's power is doubled if the target has inflicted damage on the user in the same turn. | 
| TM047 | Endure |  |  | -- | 101 | 10 | -- | 
					| The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | 
| TM050 | Rain Dance |  |  | -- | 101 | 5 | -- | 
					| The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | 
| TM066 | Body Slam |  |  | 85 | 100 | 15 | 30 | 
					| The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | 
| TM070 | Sleep Talk |  |  | -- | 101 | 10 | -- | 
					| The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | 
| TM075 | Light Screen |  |  | -- | 101 | 30 | -- | 
					| A wondrous wall of light is put up to reduce damage from special moves for five turns. | 
| TM077 | Waterfall |  |  | 80 | 100 | 15 | 20 | 
					| The user charges at the target and may make it flinch. | 
| TM085 | Rest |  |  | -- | 101 | 5 | -- | 
					| The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | 
| TM092 | Imprison |  |  | -- | 101 | 10 | -- | 
					| If opposing Pokémon know any move also known by the user, they are prevented from using it. | 
| TM099 | Iron Head |  |  | 80 | 100 | 15 | 30 | 
					| The user slams the target with its steel-hard head. This may also make the target flinch. | 
| TM100 | Dragon Dance |  |  | -- | 101 | 20 | -- | 
					| The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. | 
| TM103 | Substitute |  |  | -- | 101 | 10 | -- | 
					| The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | 
| TM115 | Dragon Pulse |  |  | 85 | 100 | 10 | -- | 
					| The target is attacked with a shock wave generated by the user's gaping mouth. | 
| TM123 | Surf |  |  | 90 | 100 | 15 | -- | 
					| The user attacks everything around it by swamping its surroundings with a giant wave. | 
| TM130 | Helping Hand |  |  | -- | 101 | 20 | -- | 
					| The user assists an ally by boosting the power of that ally's attack. | 
| TM135 | Ice Beam |  |  | 90 | 100 | 10 | 10 | 
					| The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | 
| TM142 | Hydro Pump |  |  | 110 | 80 | 5 | -- | 
					| The target is blasted by a huge volume of water launched under great pressure. | 
| TM143 | Blizzard |  |  | 110 | 70 | 5 | 10 | 
					| A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | 
| TM152 | Giga Impact |  |  | 150 | 90 | 5 | -- | 
					| The user charges at the target using every bit of its power. The user can't move on the next turn. | 
| TM163 | Hyper Beam |  |  | 150 | 90 | 5 | -- | 
					| The target is attacked with a powerful beam. The user can't move on the next turn. | 
| TM171 | Tera Blast |  |  | 80 | 100 | 10 | -- | 
					| If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats.
 | 
| TM174 | Haze |  |  | -- | 101 | 30 | -- | 
					| The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | 
| TM188 | Scald |  |  | 80 | 100 | 15 | 30 | 
					| The user attacks by shooting boiling hot water at the target. This may also leave the target with a burn. | 
| TM193 | Weather Ball |  |  | 50 | 100 | 10 | -- | 
					| This move's type and power change depending on the weather at the time the move is used. | 
| TM196 | Flip Turn |  |  | 60 | 100 | 20 | -- | 
					| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | 
| TM200 | Scale Shot |  |  | 25 | 90 | 20 | -- | 
					| The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. | 
| TM203 | Psych Up |  |  | -- | 101 | 10 | -- | 
					| The user hypnotizes itself into copying any stat change made by the target. | 
| TM204 | Double-Edge |  |  | 120 | 100 | 15 | -- | 
					| A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | 
| TM208 | Whirlpool |  |  | 35 | 85 | 15 | 100 | 
					| The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. | 
| TM209 | Muddy Water |  |  | 90 | 85 | 10 | 30 | 
					| The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. | 
| TM212 | Triple Axel |  |  | 20 | 90 | 10 | -- | 
					| A consecutive three-kick attack that becomes more powerful with each successful hit. | 
| TM219 | Skitter Smack |  |  | 70 | 90 | 10 | -- | 
					| The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. | 
| TM222 | Breaking Swipe |  |  | 60 | 100 | 15 | -- | 
					| The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. | 
| TM226 | Dragon Cheer |  |  | -- | 101 | 15 | -- | 
					| The user raises its allies' morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more. | 
| TM227 | Alluring Voice |  |  | 80 | 100 | 10 | -- | 
					| The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn. |