Standard Level Up |
|
Evolve |
Dragon Pulse |
 |
 |
85 |
100 |
10 |
-- |
The target is attacked with a shock wave generated by the user's gaping mouth. |
— |
Growl |
 |
 |
-- |
100 |
40 |
-- |
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
— |
Mist |
 |
 |
-- |
101 |
30 |
-- |
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
— |
Peck |
 |
 |
35 |
100 |
35 |
-- |
The target is jabbed with a sharply pointed beak or horn to inflict damage. |
— |
Pluck |
 |
 |
60 |
100 |
20 |
-- |
The user attacks by pecking the target. If the target is holding a Berry, the user eats it and gains its effect. |
— |
Disarming Voice |
 |
 |
40 |
101 |
15 |
-- |
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
12 |
Fury Attack |
 |
 |
15 |
85 |
20 |
-- |
The user attacks by jabbing the target with a horn, a beak, or the like. This move hits two to five times in a row. |
16 |
Round |
 |
 |
60 |
100 |
15 |
-- |
The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
20 |
Dragon Breath |
 |
 |
60 |
100 |
20 |
30 |
The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
24 |
Safeguard |
 |
 |
-- |
101 |
25 |
-- |
The user creates a protective field that prevents status conditions for five turns. |
28 |
Sing |
 |
 |
-- |
55 |
15 |
-- |
A soothing lullaby is sung in a beautiful voice that puts the target to sleep. |
32 |
Cotton Guard |
 |
 |
-- |
101 |
10 |
-- |
The user protects itself by wrapping its body in soft cotton, drastically boosting its Defense stat. |
38 |
Take Down |
 |
 |
90 |
85 |
20 |
-- |
A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
44 |
Moonblast |
 |
 |
95 |
100 |
15 |
-- |
Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat. |
50 |
Perish Song |
 |
 |
-- |
101 |
5 |
-- |
Any Pokémon that hears this song faints in three turns, unless it switches out of battle. |
56 |
Sky Attack |
 |
 |
140 |
90 |
5 |
30 |
The user attacks the turn after using this move. This move has a heightened chance of landing a critical hit and may also make the target flinch. |
Technical Machine Attacks |
|
TM001 |
Take Down |
 |
 |
90 |
85 |
20 |
-- |
A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
TM004 |
Agility |
 |
 |
-- |
101 |
30 |
-- |
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
TM007 |
Protect |
 |
 |
-- |
101 |
10 |
-- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
TM014 |
Acrobatics |
 |
 |
55 |
100 |
15 |
-- |
The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
TM018 |
Thief |
 |
 |
60 |
100 |
25 |
-- |
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM019 |
Disarming Voice |
 |
 |
40 |
101 |
15 |
-- |
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
TM020 |
Trailblaze |
 |
 |
50 |
100 |
20 |
-- |
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
TM024 |
Fire Spin |
 |
 |
35 |
85 |
15 |
100 |
The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. |
TM025 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
This move's power is doubled if the user is poisoned, burned, or paralyzed. |
TM027 |
Aerial Ace |
 |
 |
60 |
101 |
20 |
-- |
The user confounds the target with speed, then slashes. This attack never misses. |
TM028 |
Bulldoze |
 |
 |
60 |
100 |
20 |
-- |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
TM032 |
Swift |
 |
 |
60 |
101 |
20 |
-- |
Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
TM047 |
Endure |
 |
 |
-- |
101 |
10 |
-- |
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
TM049 |
Sunny Day |
 |
 |
-- |
101 |
5 |
-- |
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
TM050 |
Rain Dance |
 |
 |
-- |
101 |
5 |
-- |
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
TM052 |
Snowscape |
 |
 |
-- |
101 |
10 |
-- |
The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. |
TM066 |
Body Slam |
 |
 |
85 |
100 |
15 |
30 |
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
TM070 |
Sleep Talk |
 |
 |
-- |
101 |
10 |
-- |
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
TM078 |
Dragon Claw |
 |
 |
80 |
100 |
15 |
-- |
The user slashes the target with huge, sharp claws to inflict damage. |
TM079 |
Dazzling Gleam |
 |
 |
80 |
100 |
10 |
-- |
The user damages opposing Pokémon by emitting a powerful flash. |
TM085 |
Rest |
 |
 |
-- |
101 |
5 |
-- |
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
TM097 |
Fly |
 |
 |
90 |
95 |
15 |
-- |
The user flies up into the sky on the first turn, then attacks on the next turn. |
TM100 |
Dragon Dance |
 |
 |
-- |
101 |
20 |
-- |
The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. |
TM103 |
Substitute |
 |
 |
-- |
101 |
10 |
-- |
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
TM107 |
Will-O-Wisp |
 |
 |
-- |
85 |
15 |
-- |
The user shoots a sinister flame at the target to inflict a burn. |
TM113 |
Tailwind |
 |
 |
-- |
101 |
15 |
-- |
The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. |
TM115 |
Dragon Pulse |
 |
 |
85 |
100 |
10 |
-- |
The target is attacked with a shock wave generated by the user's gaping mouth. |
TM117 |
Hyper Voice |
 |
 |
90 |
100 |
10 |
-- |
The user attacks by letting loose a horribly loud, resounding cry. |
TM118 |
Heat Wave |
 |
 |
95 |
90 |
10 |
10 |
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
TM125 |
Flamethrower |
 |
 |
90 |
100 |
15 |
10 |
The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
TM127 |
Play Rough |
 |
 |
90 |
90 |
10 |
-- |
The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
TM130 |
Helping Hand |
 |
 |
-- |
101 |
20 |
-- |
The user assists an ally by boosting the power of that ally's attack. |
TM135 |
Ice Beam |
 |
 |
90 |
100 |
10 |
10 |
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
TM141 |
Fire Blast |
 |
 |
110 |
85 |
5 |
10 |
The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn. |
TM149 |
Earthquake |
 |
 |
100 |
100 |
10 |
-- |
The user sets off an earthquake that strikes every Pokémon around it. |
TM152 |
Giga Impact |
 |
 |
150 |
90 |
5 |
-- |
The user charges at the target using every bit of its power. The user can't move on the next turn. |
TM156 |
Outrage |
 |
 |
120 |
100 |
10 |
-- |
The user rampages and attacks for two to three turns. The user then becomes confused. |
TM160 |
Hurricane |
 |
 |
110 |
70 |
10 |
30 |
The user attacks by wrapping the target in a fierce wind. This may also confuse the target. |
TM163 |
Hyper Beam |
 |
 |
150 |
90 |
5 |
-- |
The target is attacked with a powerful beam. The user can't move on the next turn. |
TM164 |
Brave Bird |
 |
 |
120 |
100 |
15 |
-- |
The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. |
TM168 |
Solar Beam |
 |
 |
120 |
100 |
10 |
-- |
The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
TM169 |
Draco Meteor |
 |
 |
130 |
90 |
5 |
-- |
Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user's Sp. Atk stat. |
TM171 |
Tera Blast |
 |
 |
80 |
100 |
10 |
-- |
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |