#335 Zangoose

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex

Picture
Name Other Names No. Gender Ratio Type
Zangoose
Japan: Zangoose
ザングース
French: Mangriff
German: Sengo
Korean: 쟝고
National: #335
Paldea: #217
Kitakami: #---
Blueberry: #070
Lumiose: #---
Hyperspace: #106
Male :50%
Female :50%
Normal-type
Classification Height Weight Capture Rate Base Egg Steps
Cat Ferret Pokémon 4'03"
1.3m
88.8lbs
40.3kg
902,560 Steps
20 Cycles
Abilities: Immunity - Toxic Boost (Hidden Ability)
Immunity: The Pokémon cannot be Poisoned while having this ability.
Hidden Ability:
Toxic Boost: Attack stat increased by 50% when Poisoned
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
600,000 Points
Erratic
50 2 Attack Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *2 *1 *1 *1 *1 *1 *1 *0 *1 *1 *1 *1
Wild Hold Item Egg Groups
 
Field
Evolutionary Chain
Zangoose

Locations

- In-Depth Details
Scarlet South Province Area Three, South Province Area Five
Tera Raid Battles: 3 Star Raid Battles , 4 Star Raid Battles
Map
Violet South Province Area Three, South Province Area Five
Tera Raid Battles: 3 Star Raid Battles, 4 Star Raid Battles
Map
The Indigo Disk Scarlet Coastal Biome, Torchlit Labyrinth
Fixed: Coastal Biome
Details
Violet Coastal Biome, Torchlit Labyrinth
Fixed: Coastal Biome
Details
Paldea Wild Spawn BiomesGrass, Lake
Terarium Wild Spawn BiomesPrairie, Cave
Legends: ZA Mega Dimension Hyperspace Lumiose - 2 Star Rank & Above
Flavor Text
Scarlet It's Seviper's archrival. To threaten those it encounters, it fans out the claws on its front paws.
Violet If it comes across a Seviper, its fur bristles and it assumes its battle pose. Its sharp claws are its best weapon.
Legends: Z-A Every hair on its body stands up if it so much as smells a Seviper. Its sharp claws tear foes apart.



Attacks

Level UpTM & HM

Standard Level Up

LevelAttack NameTypeCat.Att.DurCooldownEffect %

Plus Move10
Tackle Tackle - Normal-type Tackle: Physical Move 40 -- 4 --
The user attacks by charging forward and slamming into targets with its whole body.

Plus Move10
Leer Leer - Normal-type Leer: Other Move -- -- 6 --
The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time.
5
Plus Move8
Quick Attack Quick Attack - Normal-type Quick Attack: Physical Move 30 -- 3 --
The user attacks by lunging toward targets with blinding speed.
12
Plus Move15
Metal Claw Metal Claw - Steel-type Metal Claw: Physical Move 50 -- 6 --
The user attacks by raking targets with steel claws. This may also boost the user's Attack stat.
19
Plus Move22
Slash Slash - Normal-type Slash: Physical Move 70 -- 7 --
The user attacks by slashing with claws, scythes, or the like. This move has a heightened chance of landing a critical hit.
24
Plus Move27
Night Slash Night Slash - Dark-type Night Slash: Physical Move 70 -- 7 --
The user attacks by slashing the instant an opportunity arises. This move has a heightened chance of landing a critical hit.
29
Plus Move32
False Swipe False Swipe - Normal-type False Swipe: Physical Move 40 -- 6 --
The user attacks with restraint to ensure that targets are left with at least 1 HP.
33
Plus Move36
Dig Dig - Ground-type Dig: Physical Move 80 -- 12 --
The user attacks by disappearing underground for a short time, then surfacing to strike targets.
36
Plus Move39
Detect Detect - Fighting-type Detect: Other Move -- -- 13 --
The user takes on a protective stance that prevents incoming attacks from landing.
40
Plus Move43
X-Scissor X-Scissor - Bug-type X-Scissor: Physical Move 80 -- 8 --
The user attacks using scythes, claws, or the like as if they were a pair of scissors.
43
Plus Move46
Taunt Taunt - Dark-type Taunt: Other Move -- -- 12 --
The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time.
47
Plus Move50
Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- -- 15 --
The user boosts its Attack stat for a while by performing a frenetic dance.
50
Plus Move53
Close Combat Close Combat - Fighting-type Close Combat: Physical Move 120 -- 12 --
The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time.

Legends: Z-A Technical Machine Attacks

TM #Attack NameTypeCat.Att.DurCooldownEffect %
TM001 Headbutt Headbutt - Normal-type Headbutt: Physical Move 70 -- 7 --
The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch.
TM005 Roar Roar - Normal-type Roar: Other Move -- -- 6 --
The user lets out a mighty roar, which startles targets and drives them back a good distance.
TM008 Thunder Wave Thunder Wave - Electric-type Thunder Wave: Other Move -- -- 10 10
The user launches a weak jolt of electricity to leave targets paralyzed.
TM010 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 -- 7 --
The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.
TM012 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 -- 7 --
The user attacks by hurling large boulders. This may also make targets flinch.
TM013 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 -- 8 --
The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen.
TM017 Protect Protect - Normal-type Protect: Other Move -- -- 15 --
The user takes on a protective stance that prevents incoming attacks from landing.
TM022 Aerial Ace Aerial Ace - Flying-type Aerial Ace: Physical Move 60 -- 9 --
The user attacks by confounding targets with swift movements before slashing.
TM023 Thunder Punch Thunder Punch - Electric-type Thunder Punch: Physical Move 75 -- 7 10
The user attacks with an electrified punch. This may also leave targets paralyzed.
TM024 Ice Punch Ice Punch - Ice-type Ice Punch: Physical Move 75 -- 7 10
The user attacks with an icy punch. This may also leave targets frozen.
TM027 Swift Swift - Normal-type Swift: Special Move 60 -- 5 --
The user attacks by firing star-shaped rays at targets.
TM028 Dig Dig - Ground-type Dig: Physical Move 80 -- 12 --
The user attacks by disappearing underground for a short time, then surfacing to strike targets.
TM029 Fire Punch Fire Punch - Fire-type Fire Punch: Physical Move 75 -- 7 --
The user attacks with a fiery punch. This may also leave targets with a burn.
TM030 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- -- 15 --
The user boosts its Attack stat for a while by performing a frenetic dance.
TM033 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 -- 8 --
The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.
TM034 Night Slash Night Slash - Dark-type Night Slash: Physical Move 70 -- 7 --
The user attacks by slashing the instant an opportunity arises. This move has a heightened chance of landing a critical hit.
TM035 Endure Endure - Normal-type Endure: Other Move -- -- 12 --
The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.
TM036 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 -- 10 --
The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield.
TM038 Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 -- 10 30
The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn.
TM044 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 -- 20 --
The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.
TM045 Knock Off Knock Off - Dark-type Knock Off: Physical Move 65 -- 10 --
The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items.
TM047 Agility Agility - Psychic-type Agility: Other Move -- -- 12 100
The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time.
TM049 Icy Wind Icy Wind - Ice-type Icy Wind: Special Move 55 -- 7 100
The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time.
TM055 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 -- 20 --
The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.
TM056 Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 -- 10 --
The user attacks with a reckless, all-out charge. The user will also take some damage.
TM059 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 -- 8 --
The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.
TM061 Shadow Claw Shadow Claw - Ghost-type Shadow Claw: Physical Move 70 -- 7 --
The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
TM062 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 -- 8 10
The user attacks with a stream of fierce flames. This may also leave targets with a burn.
TM064 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 -- 12 --
The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out.
TM067 Thunderbolt Thunderbolt - Electric-type Thunderbolt: Special Move 90 -- 8 10
The user attacks with a strong electric blast. This may also leave targets paralyzed.
TM073 Surf Surf - Water-type Surf: Special Move 90 -- 8 --
The user attacks by swamping a wide area with a giant wave.
TM074 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 -- 8 --
The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats.
TM077 Poison Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 -- 8 --
The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned.
TM081 X-Scissor X-Scissor - Bug-type X-Scissor: Physical Move 80 -- 8 --
The user attacks using scythes, claws, or the like as if they were a pair of scissors.
TM085 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user sacrifices a small amount of HP to create a substitute for itself.
TM087 Iron Tail Iron Tail - Steel-type Iron Tail: Physical Move 100 -- 10 30
The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats.
TM091 Curse Curse - Ghost-type Curse: Other Move -- -- 15 10
The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different.
TM095 Taunt Taunt - Dark-type Taunt: Other Move -- -- 12 --
The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time.
TM100 Gunk Shot Gunk Shot - Poison-type Gunk Shot: Physical Move 120 -- 10 --
The user attacks by shooting out filthy garbage. This may also leave targets poisoned.
TM102 Focus Blast Focus Blast - Fighting-type Focus Blast: Special Move 120 -- 12 --
The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats.
TM103 Work Up Work Up - Normal-type Work Up: Other Move -- -- 15 --
The user boosts its Attack and Sp. Atk stats for a short time by getting worked up.
TM105 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 -- 12 10
The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen.
TM106 Thunder Thunder - Electric-type Thunder: Special Move 110 -- 10 100
The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed.
TM107 Close Combat Close Combat - Fighting-type Close Combat: Physical Move 120 -- 12 --
The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time.
TM108 Comet Punch Comet Punch - Normal-type Comet Punch: Physical Move 30 -- 6 --
The user attacks with a flurry of five punches, one after the other.
TM109 Facade Facade - Normal-type Facade: Physical Move 70 -- 7 100
The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.
TM113 Low Sweep Low Sweep - Fighting-type Low Sweep: Physical Move 65 -- 6 --
The user attacks targets with a swift move aimed at their legs. This also makes targets move more slowly for a short time.
TM122 False Swipe False Swipe - Normal-type False Swipe: Physical Move 40 -- 6 --
The user attacks with restraint to ensure that targets are left with at least 1 HP.
TM128 Seed Bomb Seed Bomb - Grass-type Seed Bomb: Physical Move 35 -- 7 --
The user attacks by slamming a barrage of large, hard- shelled seeds down on targets from above.
TM132 Double Hit Double Hit - Normal-type Double Hit: Physical Move 50 -- 6 --
The user attacks with two strikes dealt with a tail or the like, one after the other.
TM141 Fake Out Fake Out - Normal-type Fake Out: Physical Move 40 -- 3 --
The user attacks first to make targets flinch. This move only succeeds if it is used first thing upon the user entering a battle.
TM145 Razor Wind Razor Wind - Normal-type Razor Wind: Special Move 40 -- 12 10
The user attacks with numerous blades made of wind. This move has a heightened chance of landing a critical hit, but it takes some time to carry out.
TM146 Skull Bash Skull Bash - Normal-type Skull Bash: Physical Move 150 -- 12 --
The user boosts its Defense stat for a short time by tucking its head in, then attacks by ramming into targets. This move takes some time to carry out.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 458 73 115 60 60 60 90
Max Stats
Hindering Nature
Lv. 50 133 - 180 108 - 150 58 - 100 58 - 100 58 - 100 85 - 127
Lv. 100 256 - 350 211 - 296 112 - 197 112 - 197 112 - 197 166 - 251
Lv. 150 379 - 520 315 - 441 166 - 293 166 - 293 166 - 293 247 - 374
Lv. 200 502 - 690 418 - 587 220 - 389 220 - 389 220 - 389 328 - 497
Max Stats
Neutral Nature
Lv. 50 133 - 180 120 - 167 65 - 112 65 - 112 65 - 112 95 - 142
Lv. 100 256 - 350 235 - 329 125 - 219 125 - 219 125 - 219 185 - 279
Lv. 150 379 - 520 350 - 491 185 - 326 185 - 326 185 - 326 275 - 416
Lv. 200 502 - 690 465 - 653 245 - 433 245 - 433 245 - 433 365 - 553
Max Stats
Beneficial Nature
Lv. 50 133 - 180 132 - 183 71 - 123 71 - 123 71 - 123 104 - 156
Lv. 100 256 - 350 258 - 361 137 - 240 137 - 240 137 - 240 203 - 306
Lv. 150 256 - 350 258 - 361 137 - 240 137 - 240 137 - 240 203 - 306
Lv. 200 502 - 690 511 - 718 269 - 476 269 - 476 269 - 476 401 - 608
73
115
60
90
60
60

<--- Altaria #334
Altaria
#336
Seviper
Seviper --->