Standard Level Up |
|
| Evolve |
Water Pulse |
 |
 |
60 |
100 |
20 |
20 |
| The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| — |
Tackle |
 |
 |
40 |
100 |
35 |
-- |
| A physical attack in which the user charges and slams into the target with its whole body. |
| — |
Wrap |
 |
 |
15 |
90 |
20 |
100 |
| A long body, vines, or the like are used to wrap and squeeze the target for four to five turns. |
| — |
Water Gun |
 |
 |
40 |
100 |
25 |
-- |
| The target is blasted with a forceful shot of water. |
| — |
Splash |
 |
 |
-- |
101 |
40 |
-- |
| The user just flops and splashes around to no effect at all... |
| — |
Flail |
 |
 |
?? |
100 |
15 |
-- |
| The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
| 4 |
Disarming Voice |
 |
 |
40 |
101 |
15 |
-- |
| Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
| 8 |
Twister |
 |
 |
40 |
100 |
20 |
20 |
| The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch. |
| 12 |
Aqua Ring |
 |
 |
-- |
101 |
20 |
-- |
| The user envelops itself in a veil made of water. It regains some HP every turn. |
| 16 |
Attract |
 |
 |
-- |
100 |
15 |
-- |
| If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves. |
| 20 |
Life Dew |
 |
 |
-- |
101 |
10 |
-- |
| The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle. |
| 24 |
Dragon Tail |
 |
 |
60 |
90 |
10 |
-- |
| The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| 28 |
Recover |
 |
 |
-- |
101 |
5 |
-- |
| The user regenerates its cells, restoring its own HP by up to half its max HP. |
| 32 |
Aqua Tail |
 |
 |
90 |
90 |
10 |
-- |
| The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| 36 |
Safeguard |
 |
 |
-- |
101 |
25 |
-- |
| The user creates a protective field that prevents status conditions for five turns. |
| 40 |
Surf |
 |
 |
90 |
100 |
15 |
-- |
| The user attacks everything around it by swamping its surroundings with a giant wave. |
| 44 |
Rain Dance |
 |
 |
-- |
101 |
5 |
-- |
| The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| 48 |
Coil |
 |
 |
-- |
101 |
20 |
-- |
| The user coils up and concentrates. This boosts its Attack and Defense stats as well as its accuracy. |
| 52 |
Hydro Pump |
 |
 |
110 |
80 |
5 |
-- |
| The target is blasted by a huge volume of water launched under great pressure. |
Technical Machine Attacks |
|
| TM001 |
Take Down |
 |
 |
90 |
85 |
20 |
-- |
| A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| TM007 |
Protect |
 |
 |
-- |
101 |
10 |
-- |
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM011 |
Water Pulse |
 |
 |
60 |
100 |
20 |
20 |
| The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| TM017 |
Confuse Ray |
 |
 |
-- |
100 |
10 |
-- |
| The target is exposed to a sinister ray that causes confusion. |
| TM019 |
Disarming Voice |
 |
 |
40 |
101 |
15 |
-- |
| Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
| TM022 |
Chilling Water |
 |
 |
50 |
100 |
20 |
-- |
| The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| TM025 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
| This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| TM028 |
Bulldoze |
 |
 |
60 |
100 |
20 |
-- |
| The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| TM032 |
Swift |
 |
 |
60 |
101 |
20 |
-- |
| Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| TM034 |
Icy Wind |
 |
 |
55 |
95 |
15 |
-- |
| The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| TM035 |
Mud Shot |
 |
 |
55 |
95 |
15 |
-- |
| The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| TM037 |
Draining Kiss |
 |
 |
50 |
100 |
10 |
-- |
| The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
| TM044 |
Dragon Tail |
 |
 |
60 |
90 |
10 |
-- |
| The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| TM046 |
Avalanche |
 |
 |
60 |
100 |
10 |
-- |
| This move's power is doubled if the target has inflicted damage on the user in the same turn. |
| TM047 |
Endure |
 |
 |
-- |
101 |
10 |
-- |
| The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| TM050 |
Rain Dance |
 |
 |
-- |
101 |
5 |
-- |
| The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| TM066 |
Body Slam |
 |
 |
85 |
100 |
15 |
30 |
| The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| TM070 |
Sleep Talk |
 |
 |
-- |
101 |
10 |
-- |
| The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| TM075 |
Light Screen |
 |
 |
-- |
101 |
30 |
-- |
| A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| TM077 |
Waterfall |
 |
 |
80 |
100 |
15 |
20 |
| The user charges at the target and may make it flinch. |
| TM085 |
Rest |
 |
 |
-- |
101 |
5 |
-- |
| The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| TM092 |
Imprison |
 |
 |
-- |
101 |
10 |
-- |
| If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| TM099 |
Iron Head |
 |
 |
80 |
100 |
15 |
30 |
| The user slams the target with its steel-hard head. This may also make the target flinch. |
| TM100 |
Dragon Dance |
 |
 |
-- |
101 |
20 |
-- |
| The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. |
| TM103 |
Substitute |
 |
 |
-- |
101 |
10 |
-- |
| The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| TM115 |
Dragon Pulse |
 |
 |
85 |
100 |
10 |
-- |
| The target is attacked with a shock wave generated by the user's gaping mouth. |
| TM123 |
Surf |
 |
 |
90 |
100 |
15 |
-- |
| The user attacks everything around it by swamping its surroundings with a giant wave. |
| TM130 |
Helping Hand |
 |
 |
-- |
101 |
20 |
-- |
| The user assists an ally by boosting the power of that ally's attack. |
| TM135 |
Ice Beam |
 |
 |
90 |
100 |
10 |
10 |
| The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| TM142 |
Hydro Pump |
 |
 |
110 |
80 |
5 |
-- |
| The target is blasted by a huge volume of water launched under great pressure. |
| TM143 |
Blizzard |
 |
 |
110 |
70 |
5 |
10 |
| A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM152 |
Giga Impact |
 |
 |
150 |
90 |
5 |
-- |
| The user charges at the target using every bit of its power. The user can't move on the next turn. |
| TM163 |
Hyper Beam |
 |
 |
150 |
90 |
5 |
-- |
| The target is attacked with a powerful beam. The user can't move on the next turn. |
| TM171 |
Tera Blast |
 |
 |
80 |
100 |
10 |
-- |
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. |
| TM174 |
Haze |
 |
 |
-- |
101 |
30 |
-- |
| The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| TM188 |
Scald |
 |
 |
80 |
100 |
15 |
30 |
| The user attacks by shooting boiling hot water at the target. This may also leave the target with a burn. |
| TM193 |
Weather Ball |
 |
 |
50 |
100 |
10 |
-- |
| This move's type and power change depending on the weather at the time the move is used. |
| TM196 |
Flip Turn |
 |
 |
60 |
100 |
20 |
-- |
| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM200 |
Scale Shot |
 |
 |
25 |
90 |
20 |
-- |
| The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. |
| TM203 |
Psych Up |
 |
 |
-- |
101 |
10 |
-- |
| The user hypnotizes itself into copying any stat change made by the target. |
| TM204 |
Double-Edge |
 |
 |
120 |
100 |
15 |
-- |
| A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| TM208 |
Whirlpool |
 |
 |
35 |
85 |
15 |
100 |
| The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. |
| TM209 |
Muddy Water |
 |
 |
90 |
85 |
10 |
30 |
| The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. |
| TM212 |
Triple Axel |
 |
 |
20 |
90 |
10 |
-- |
| A consecutive three-kick attack that becomes more powerful with each successful hit. |
| TM219 |
Skitter Smack |
 |
 |
70 |
90 |
10 |
-- |
| The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| TM222 |
Breaking Swipe |
 |
 |
60 |
100 |
15 |
-- |
| The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. |
| TM226 |
Dragon Cheer |
 |
 |
-- |
101 |
15 |
-- |
| The user raises its allies' morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more. |
| TM227 |
Alluring Voice |
 |
 |
80 |
100 |
10 |
-- |
| The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn. |