#137 Porygon

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Picture
Name Other Names No. Gender Ratio Type
Porygon
Japan: Porygon
ポリゴン
French: Porygon
German: Porygon
Korean: 폴리곤
National: #137
Paldea: #---
Kitakami: #---
Blueberry: #129
Lumiose: #---
Hyperspace: #11
Porygon is Gender Unknown Normal-type
Classification Height Weight Capture Rate Base Egg Steps
Virtual Pokémon 2'07"
0.8m
80.5lbs
36.5kg
452,560 Steps
20 Cycles
Abilities: Trace - Download - Analytic (Hidden Ability)
Trace: Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. In a Double Battle, a random opponent’s ability will be copied.
Download: Attack is increased when the foe’s Defense is lower than its Special Defense or increases Special Attack when the foe’s Special Defense is lower than its Defense.
Hidden Ability:
Analytic: Attack power increases by 30% if the Pokémon is the last Pokémon to attack this turn
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
1,000,000 Points
Medium Fast
50 1 Sp. Attack Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *2 *1 *1 *1 *1 *1 *1 *0 *1 *1 *1 *1
Wild Hold Item Egg Groups
 
Mineral
Evolutionary Chain
Porygon Porygon2Trade with  Dubious DiscPorygon-Z

Locations

Scarlet Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero
Violet Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero
The Indigo Disk Scarlet Canyon Biome, Chargestone Cavern, Polar Biome
Fixed: Chargestone Cavern
Tera Raid Battles: 3 Star Raid Battles
Details
Violet Canyon Biome, Chargestone Cavern, Polar Biome
Fixed: Chargestone Cavern
Tera Raid Battles: 3 Star Raid Battles
Details
Terarium Wild Spawn BiomesSnowfield, Wasteland
Legends: ZA Mega Dimension Hyperspace Lumiose - 3 Rank & Above
Flavor Text
Scarlet It is an artificial Pokémon. Since it doesn't breathe, people are excited by its potential to be useful in any environment.
Violet Porygon is an artificial Pokémon created using advanced scientific means. It can move freely through cyberspace.
Legends: Z-A This is an artificial Pokémon created as a result of research. Its programming contains only the most basic of actions.



Attacks

Level UpTM & HM

Standard Level Up

LevelAttack NameTypeCat.Att.DurCooldownEffect %

Plus Move10
Tackle Tackle - Normal-type Tackle: Physical Move 40 -- 4 --
The user attacks by charging forward and slamming into targets with its whole body.

Plus Move10
Confuse Ray Confuse Ray - Ghost-type Confuse Ray: Other Move -- -- 6 --
The user shines a sinister ray at targets, leaving them confused.

Plus Move10
Conversion Conversion - Normal-type Conversion: Other Move -- -- 15 --
The user changes its type to become the same type as the move at the top of the list of moves it knows.

Plus Move10
Charge Charge - Electric-type Charge: Other Move -- -- 10 --
The user charges up to boost the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat for a short time.
10
Plus Move13
Eerie Impulse Eerie Impulse - Electric-type Eerie Impulse: Other Move -- -- 15 --
The user generates an eerie impulse from its body, which lowers targets' Sp. Atk stats for a while.
15
Plus Move18
Thunder Shock Thunder Shock - Electric-type Thunder Shock: Special Move 40 -- 6 --
The user attacks with a jolt of electricity. This may also leave targets paralyzed.
20
Plus Move23
Psybeam Psybeam - Psychic-type Psybeam: Special Move 65 -- 6 10
The user attacks by shooting targets with a peculiar ray. This may also leave targets confused.
25
Plus Move28
Conversion 2 Conversion 2 - Normal-type Conversion 2: Other Move -- -- 15 --
The user changes its type to make itself resistant to the type of the move its target used last.
30
Plus Move33
Agility Agility - Psychic-type Agility: Other Move -- -- 12 100
The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time.
35
Plus Move38
Recover Recover - Normal-type Recover: Other Move -- -- 15 --
The user restores its own HP through cellular regeneration.
40
Plus Move43
Discharge Discharge - Electric-type Discharge: Special Move 80 -- 8 --
The user attacks by letting loose a flare of electricity across a wide area. This may also leave those hit paralyzed.
45
Plus Move48
Metal Sound Metal Sound - Steel-type Metal Sound: Other Move -- -- 10 --
The user emits a horrible sound like screeching metal, which lowers targets' Sp. Def stats for a while.
50
Plus Move53
Self-Destruct Self-Destruct - Normal-type Self-Destruct: Physical Move 200 -- 15 --
The user emits explosive force, causing damage across a wide area. The user faints after using this move.
55
Plus Move58
Zap Cannon Zap Cannon - Electric-type Zap Cannon: Special Move 120 -- 15 --
The user attacks by firing an electric blast like a cannon. This also leaves targets paralyzed without fail.

Legends: Z-A Technical Machine Attacks

TM #Attack NameTypeCat.Att.DurCooldownEffect %
TM001 Headbutt Headbutt - Normal-type Headbutt: Physical Move 70 -- 7 --
The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch.
TM003 Psyshock Psyshock - Psychic-type Psyshock: Special Move 80 -- 8 --
The user attacks by materializing a mysterious psychic wave. This move deals physical damage.
TM008 Thunder Wave Thunder Wave - Electric-type Thunder Wave: Other Move -- -- 10 10
The user launches a weak jolt of electricity to leave targets paralyzed.
TM013 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 -- 8 --
The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen.
TM017 Protect Protect - Normal-type Protect: Other Move -- -- 15 --
The user takes on a protective stance that prevents incoming attacks from landing.
TM027 Swift Swift - Normal-type Swift: Special Move 60 -- 5 --
The user attacks by firing star-shaped rays at targets.
TM031 Reflect Reflect - Psychic-type Reflect: Other Move -- -- 12 --
The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out.
TM035 Endure Endure - Normal-type Endure: Other Move -- -- 12 --
The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.
TM039 Discharge Discharge - Electric-type Discharge: Special Move 80 -- 8 --
The user attacks by letting loose a flare of electricity across a wide area. This may also leave those hit paralyzed.
TM044 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 -- 20 --
The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.
TM047 Agility Agility - Psychic-type Agility: Other Move -- -- 12 100
The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time.
TM048 Self-Destruct Self-Destruct - Normal-type Self-Destruct: Physical Move 200 -- 15 --
The user emits explosive force, causing damage across a wide area. The user faints after using this move.
TM049 Icy Wind Icy Wind - Ice-type Icy Wind: Special Move 55 -- 7 100
The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time.
TM055 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 -- 20 --
The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.
TM056 Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 -- 10 --
The user attacks with a reckless, all-out charge. The user will also take some damage.
TM059 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 -- 8 --
The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.
TM063 Psychic Psychic - Psychic-type Psychic: Special Move 90 -- 8 10
The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.
TM064 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 -- 12 --
The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out.
TM066 Volt Switch Volt Switch - Electric-type Volt Switch: Special Move 70 -- 12 --
The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed.
TM067 Thunderbolt Thunderbolt - Electric-type Thunderbolt: Special Move 90 -- 8 10
The user attacks with a strong electric blast. This may also leave targets paralyzed.
TM074 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 -- 8 --
The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats.
TM084 Flash Cannon Flash Cannon - Steel-type Flash Cannon: Special Move 80 -- 8 --
The user attacks by gathering its internal light energy and releasing it all at once. This may also lower the targets' Sp. Def stats.
TM085 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user sacrifices a small amount of HP to create a substitute for itself.
TM087 Iron Tail Iron Tail - Steel-type Iron Tail: Physical Move 100 -- 10 30
The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats.
TM097 Heal Block Heal Block - Psychic-type Heal Block: Other Move -- -- 12 --
The user prevents targets from recovering HP through moves or items for a while.
TM101 Electroweb Electroweb - Electric-type Electroweb: Special Move 55 -- 7 --
The user attacks by catching targets in an electrified net. This also makes targets move more slowly for a short time.
TM105 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 -- 12 10
The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen.
TM106 Thunder Thunder - Electric-type Thunder: Special Move 110 -- 10 100
The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed.
TM109 Facade Facade - Normal-type Facade: Physical Move 70 -- 7 100
The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.
TM126 Magnet Bomb Magnet Bomb - Steel-type Magnet Bomb: Physical Move 95 -- 8 --
The user attacks by launching steel bombs that stick to targets.
TM130 Charge Beam Charge Beam - Electric-type Charge Beam: Special Move 50 -- 6 --
The user attacks targets with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
TM146 Skull Bash Skull Bash - Normal-type Skull Bash: Physical Move 150 -- 12 --
The user boosts its Defense stat for a short time by tucking its head in, then attacks by ramming into targets. This move takes some time to carry out.
TM147 Tri Attack Tri Attack - Normal-type Tri Attack: Special Move 40 -- 7 --
The user attacks with three beams. This may also leave targets burned, frozen, or paralyzed.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 395 65 60 70 85 75 40
Max Stats
Hindering Nature
Lv. 50 125 - 172 58 - 100 67 - 109 81 - 123 72 - 114 40 - 82
Lv. 100 240 - 334 112 - 197 130 - 215 157 - 242 139 - 224 76 - 161
Lv. 150 355 - 496 166 - 293 193 - 320 234 - 360 207 - 333 112 - 239
Lv. 200 470 - 658 220 - 389 256 - 425 310 - 479 274 - 443 148 - 317
Max Stats
Neutral Nature
Lv. 50 125 - 172 65 - 112 75 - 122 90 - 137 80 - 127 45 - 92
Lv. 100 240 - 334 125 - 219 145 - 239 175 - 269 155 - 249 85 - 179
Lv. 150 355 - 496 185 - 326 215 - 356 260 - 401 230 - 371 125 - 266
Lv. 200 470 - 658 245 - 433 285 - 473 345 - 533 305 - 493 165 - 353
Max Stats
Beneficial Nature
Lv. 50 125 - 172 71 - 123 82 - 134 99 - 150 88 - 139 49 - 101
Lv. 100 240 - 334 137 - 240 159 - 262 192 - 295 170 - 273 93 - 196
Lv. 150 240 - 334 137 - 240 159 - 262 192 - 295 170 - 273 93 - 196
Lv. 200 470 - 658 269 - 476 313 - 520 379 - 586 335 - 542 181 - 388
65
60
70
40
75
85

<--- Flareon #136
Flareon
#142
Aerodactyl
Aerodactyl --->