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General | Location | Attacks | Stats | Egg Moves |
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
| Picture |
| Abilities: Trace - Download - Analytic (Hidden Ability) | |||||
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Trace: Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. In a Double Battle, a random opponent’s ability will be copied. Download: Attack is increased when the foe’s Defense is lower than its Special Defense or increases Special Attack when the foe’s Special Defense is lower than its Defense. Hidden Ability: Analytic: Attack power increases by 30% if the Pokémon is the last Pokémon to attack this turn |
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| Experience Growth | Base Happiness | Effort Values Earned | Can Change Tera Type? | ||
| 1,000,000 Points Medium Fast |
50 | 1 Sp. Attack Point(s) | Yes | ||
| Wild Hold Item | Egg Groups | ||
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| Evolutionary Chain | |||||
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Locations |
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| Scarlet | Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero | ||
| Violet | Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero | ||
| The Indigo Disk | Scarlet | Canyon Biome, Chargestone Cavern, Polar Biome Fixed: Chargestone Cavern Tera Raid Battles: 3 Star Raid Battles | Details |
| Violet | Canyon Biome, Chargestone Cavern, Polar Biome Fixed: Chargestone Cavern Tera Raid Battles: 3 Star Raid Battles | Details | |
| Terarium Wild Spawn Biomes | Snowfield, Wasteland | ||
| Legends: ZA Mega Dimension | Hyperspace Lumiose - 3 Rank & Above | ||
| Flavor Text | ||
| Scarlet | It is an artificial Pokémon. Since it doesn't breathe, people are excited by its potential to be useful in any environment. | |
| Violet | Porygon is an artificial Pokémon created using advanced scientific means. It can move freely through cyberspace. | |
| Legends: Z-A | This is an artificial Pokémon created as a result of research. Its programming contains only the most basic of actions. | |
Attacks | Level Up | TM & HM |
Standard Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Dur | Cooldown | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| — |
Tackle | ![]() |
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40 | -- | 4 | -- | ||
| The user attacks by charging forward and slamming into targets with its whole body. | |||||||||
| — |
Confuse Ray | ![]() |
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-- | -- | 6 | -- | ||
| The user shines a sinister ray at targets, leaving them confused. | |||||||||
| — |
Conversion | ![]() |
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-- | -- | 15 | -- | ||
| The user changes its type to become the same type as the move at the top of the list of moves it knows. | |||||||||
| — |
Charge | ![]() |
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-- | -- | 10 | -- | ||
| The user charges up to boost the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat for a short time. | |||||||||
| 10 |
Eerie Impulse | ![]() |
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-- | -- | 15 | -- | ||
| The user generates an eerie impulse from its body, which lowers targets' Sp. Atk stats for a while. | |||||||||
| 15 |
Thunder Shock | ![]() |
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40 | -- | 6 | -- | ||
| The user attacks with a jolt of electricity. This may also leave targets paralyzed. | |||||||||
| 20 |
Psybeam | ![]() |
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65 | -- | 6 | 10 | ||
| The user attacks by shooting targets with a peculiar ray. This may also leave targets confused. | |||||||||
| 25 |
Conversion 2 | ![]() |
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-- | -- | 15 | -- | ||
| The user changes its type to make itself resistant to the type of the move its target used last. | |||||||||
| 30 |
Agility | ![]() |
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-- | -- | 12 | 100 | ||
| The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time. | |||||||||
| 35 |
Recover | ![]() |
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-- | -- | 15 | -- | ||
| The user restores its own HP through cellular regeneration. | |||||||||
| 40 |
Discharge | ![]() |
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80 | -- | 8 | -- | ||
| The user attacks by letting loose a flare of electricity across a wide area. This may also leave those hit paralyzed. | |||||||||
| 45 |
Metal Sound | ![]() |
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-- | -- | 10 | -- | ||
| The user emits a horrible sound like screeching metal, which lowers targets' Sp. Def stats for a while. | |||||||||
| 50 |
Self-Destruct | ![]() |
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200 | -- | 15 | -- | ||
| The user emits explosive force, causing damage across a wide area. The user faints after using this move. | |||||||||
| 55 |
Zap Cannon | ![]() |
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120 | -- | 15 | -- | ||
| The user attacks by firing an electric blast like a cannon. This also leaves targets paralyzed without fail. | |||||||||
Legends: Z-A Technical Machine Attacks | |||||||||
| TM # | Attack Name | Type | Cat. | Att. | Dur | Cooldown | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM001 | Headbutt | ![]() |
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70 | -- | 7 | -- | ||
| The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch. | |||||||||
| TM003 | Psyshock | ![]() |
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80 | -- | 8 | -- | ||
| The user attacks by materializing a mysterious psychic wave. This move deals physical damage. | |||||||||
| TM008 | Thunder Wave | ![]() |
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-- | -- | 10 | 10 | ||
| The user launches a weak jolt of electricity to leave targets paralyzed. | |||||||||
| TM013 | Ice Beam | ![]() |
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90 | -- | 8 | -- | ||
| The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen. | |||||||||
| TM017 | Protect | ![]() |
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-- | -- | 15 | -- | ||
| The user takes on a protective stance that prevents incoming attacks from landing. | |||||||||
| TM027 | Swift | ![]() |
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60 | -- | 5 | -- | ||
| The user attacks by firing star-shaped rays at targets. | |||||||||
| TM031 | Reflect | ![]() |
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-- | -- | 12 | -- | ||
| The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out. | |||||||||
| TM035 | Endure | ![]() |
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-- | -- | 12 | -- | ||
| The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | |||||||||
| TM039 | Discharge | ![]() |
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80 | -- | 8 | -- | ||
| The user attacks by letting loose a flare of electricity across a wide area. This may also leave those hit paralyzed. | |||||||||
| TM044 | Hyper Beam | ![]() |
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150 | -- | 20 | -- | ||
| The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. | |||||||||
| TM047 | Agility | ![]() |
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-- | -- | 12 | 100 | ||
| The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time. | |||||||||
| TM048 | Self-Destruct | ![]() |
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200 | -- | 15 | -- | ||
| The user emits explosive force, causing damage across a wide area. The user faints after using this move. | |||||||||
| TM049 | Icy Wind | ![]() |
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55 | -- | 7 | 100 | ||
| The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time. | |||||||||
| TM055 | Giga Impact | ![]() |
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150 | -- | 20 | -- | ||
| The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. | |||||||||
| TM056 | Double-Edge | ![]() |
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120 | -- | 10 | -- | ||
| The user attacks with a reckless, all-out charge. The user will also take some damage. | |||||||||
| TM059 | Zen Headbutt | ![]() |
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80 | -- | 8 | -- | ||
| The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch. | |||||||||
| TM063 | Psychic | ![]() |
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90 | -- | 8 | 10 | ||
| The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats. | |||||||||
| TM064 | Solar Beam | ![]() |
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120 | -- | 12 | -- | ||
| The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out. | |||||||||
| TM066 | Volt Switch | ![]() |
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70 | -- | 12 | -- | ||
| The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed. | |||||||||
| TM067 | Thunderbolt | ![]() |
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90 | -- | 8 | 10 | ||
| The user attacks with a strong electric blast. This may also leave targets paralyzed. | |||||||||
| TM074 | Shadow Ball | ![]() |
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80 | -- | 8 | -- | ||
| The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats. | |||||||||
| TM084 | Flash Cannon | ![]() |
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80 | -- | 8 | -- | ||
| The user attacks by gathering its internal light energy and releasing it all at once. This may also lower the targets' Sp. Def stats. | |||||||||
| TM085 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
| The user sacrifices a small amount of HP to create a substitute for itself. | |||||||||
| TM087 | Iron Tail | ![]() |
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100 | -- | 10 | 30 | ||
| The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats. | |||||||||
| TM097 | Heal Block | ![]() |
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-- | -- | 12 | -- | ||
| The user prevents targets from recovering HP through moves or items for a while. | |||||||||
| TM101 | Electroweb | ![]() |
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55 | -- | 7 | -- | ||
| The user attacks by catching targets in an electrified net. This also makes targets move more slowly for a short time. | |||||||||
| TM105 | Blizzard | ![]() |
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110 | -- | 12 | 10 | ||
| The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen. | |||||||||
| TM106 | Thunder | ![]() |
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110 | -- | 10 | 100 | ||
| The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed. | |||||||||
| TM109 | Facade | ![]() |
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70 | -- | 7 | 100 | ||
| The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy. | |||||||||
| TM126 | Magnet Bomb | ![]() |
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95 | -- | 8 | -- | ||
| The user attacks by launching steel bombs that stick to targets. | |||||||||
| TM130 | Charge Beam | ![]() |
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50 | -- | 6 | -- | ||
| The user attacks targets with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | |||||||||
| TM146 | Skull Bash | ![]() |
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150 | -- | 12 | -- | ||
| The user boosts its Defense stat for a short time by tucking its head in, then attacks by ramming into targets. This move takes some time to carry out. | |||||||||
| TM147 | Tri Attack | ![]() |
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40 | -- | 7 | -- | ||
| The user attacks with three beams. This may also leave targets burned, frozen, or paralyzed. | |||||||||
Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 395 | 65 | 60 | 70 | 85 | 75 | 40 | |
| Max Stats Hindering Nature |
Lv. 50 | 125 - 172 | 58 - 100 | 67 - 109 | 81 - 123 | 72 - 114 | 40 - 82 |
| Lv. 100 | 240 - 334 | 112 - 197 | 130 - 215 | 157 - 242 | 139 - 224 | 76 - 161 | |
| Lv. 150 | 355 - 496 | 166 - 293 | 193 - 320 | 234 - 360 | 207 - 333 | 112 - 239 | |
| Lv. 200 | 470 - 658 | 220 - 389 | 256 - 425 | 310 - 479 | 274 - 443 | 148 - 317 | |
| Max Stats Neutral Nature |
Lv. 50 | 125 - 172 | 65 - 112 | 75 - 122 | 90 - 137 | 80 - 127 | 45 - 92 |
| Lv. 100 | 240 - 334 | 125 - 219 | 145 - 239 | 175 - 269 | 155 - 249 | 85 - 179 | |
| Lv. 150 | 355 - 496 | 185 - 326 | 215 - 356 | 260 - 401 | 230 - 371 | 125 - 266 | |
| Lv. 200 | 470 - 658 | 245 - 433 | 285 - 473 | 345 - 533 | 305 - 493 | 165 - 353 | |
| Max Stats Beneficial Nature |
Lv. 50 | 125 - 172 | 71 - 123 | 82 - 134 | 99 - 150 | 88 - 139 | 49 - 101 |
| Lv. 100 | 240 - 334 | 137 - 240 | 159 - 262 | 192 - 295 | 170 - 273 | 93 - 196 | |
| Lv. 150 | 240 - 334 | 137 - 240 | 159 - 262 | 192 - 295 | 170 - 273 | 93 - 196 | |
| Lv. 200 | 470 - 658 | 269 - 476 | 313 - 520 | 379 - 586 | 335 - 542 | 181 - 388 | |
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