|
General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
This Pokédex entry is for Generation VIII Pokémon games. For Generation IX Pokémon games. Check out Slowpoke Pokémon Scarlet & Violet data |
Picture | ||
|
Abilities: Oblivious - Own Tempo - Regenerator (Hidden) (Normal Forme) - Gluttony- Own Tempo - Regenerator (Hidden) (Galarian Form) | |||||
Oblivious: The Pokémon cannot be under the Attract condition, Intimidated, or be taunted, while having this ability. Own Tempo: The Pokémon cannot be Confused while having this ability. Blocks Intimidate Hidden Ability: Regenerator: When the Pokémon switches out of battle, up to 33.3% of its maximum Hit Points are restored Galarian Form Abilities: Gluttony: The Pokémon will use a berry when its Hit Points are below 50%. Own Tempo: The Pokémon cannot be Confused while having this ability. Blocks Intimidate Hidden Ability: Regenerator: When the Pokémon switches out of battle, up to 33.3% of its maximum Hit Points are restored |
|||||
Experience Growth | Base Happiness | Effort Values Earned | Dynamax Capable? | ||
1,000,000 Points Medium Fast |
50 | 1 HP Point(s) Galarian Form 1 HP Point(s) | Slowpoke can Dynamax |
Wild Hold Item | Egg Groups | ||||
Sword & Shield Regular Form ![]() Lagging Tail - 5% Brilliant Diamond & Shining Pearl ![]() Lagging Tail - 5% |
|
Evolutionary Chain | ||||||||||
|
Alternate Forms | |||||
|
Locations- In-Depth Details |
|||
Sword | Wedgehurst | ||
Shield | Wedgehurst | ||
Isle of Armor | Sword | Fields of Honor Gift from Diglett Master (Kanto Form) Max Raid Battles: Soothing Wetlands, Challenge Beach, Training Lowlands, Stepping-Stone Sea | Details |
Shield | Fields of Honor Gift from Diglett Master (Kanto Form) Max Raid Battles: Soothing Wetlands, Challenge Beach, Training Lowlands, Stepping-Stone Sea | Details | |
Crown Tundra | Sword | Max Raid Battles: Giant's Bed, Snowslide Slope, Path to the Peak, Frigid Sea, Ballimere Lake | |
Shield | Max Raid Battles: Giant's Bed, Snowslide Slope, Path to the Peak, Frigid Sea, Ballimere Lake | ||
Brilliant Diamond | Trade from Pokémon Shining Pearl | ||
Shining Pearl | Route 205, Grand Underground | Details | |
Trainer Locations | Details |
Flavor Text | ||
![]() | Sword | Slow-witted and oblivious, this Pokémon won't feel any pain if its tail gets eaten. It won't notice when its tail grows back, either. |
Shield | When this Pokémon's tail is soaked in water, sweetness seeps from it. Slowpoke uses this trait to lure in and fish up other Pokémon. | |
![]() | Sword | Although this Pokémon is normally zoned out, its expression abruptly sharpens on occasion. The cause for this seems to lie in Slowpoke's diet. |
Shield | Because Galarian Slowpoke eat the seeds of a plant that grows only in Galar, their tails have developed a spicy flavor. | |
Brilliant Diamond | Although slow, it is skilled at fishing with its tail. It does not feel pain if its tail is bitten. | |
Shining Pearl |
Attacks | Level Up | TM & HM | Egg Moves |
Level Up Anchors | Galarian | Standard |
Galarian Form Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Tackle | ![]() |
![]() |
40 | 100 | 35 | -- | ||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Curse | ![]() |
![]() |
-- | 101 | 10 | -- | ||
A move that works differently for the Ghost type than for all other types. | |||||||||
3 | Growl | ![]() |
![]() |
-- | 100 | 40 | -- | ||
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | |||||||||
6 | Acid | ![]() |
![]() |
40 | 100 | 30 | 10 | ||
Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats. | |||||||||
9 | Yawn | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | |||||||||
12 | Confusion | ![]() |
![]() |
50 | 100 | 25 | 10 | ||
The target is hit by a weak telekinetic force. This may also confuse the target. | |||||||||
15 | Disable | ![]() |
![]() |
-- | 100 | 20 | -- | ||
For four turns, this move prevents the target from using the move it last used. | |||||||||
18 | Water Pulse | ![]() |
![]() |
60 | 100 | 20 | 20 | ||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||||
21 | Headbutt | ![]() |
![]() |
70 | 100 | 15 | 30 | ||
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
24 | Zen Headbutt | ![]() |
![]() |
80 | 90 | 15 | 20 | ||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |||||||||
27 | Amnesia | ![]() |
![]() |
-- | 101 | 20 | -- | ||
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat. | |||||||||
30 | Surf | ![]() |
![]() |
90 | 100 | 15 | -- | ||
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
33 | Slack Off | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user slacks off, restoring its own HP by up to half of its max HP. | |||||||||
36 | Psychic | ![]() |
![]() |
90 | 100 | 10 | 10 | ||
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
39 | Psych Up | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user hypnotizes itself into copying any stat change made by the target. | |||||||||
42 | Rain Dance | ![]() |
![]() |
-- | 101 | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
45 | Heal Pulse | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user emits a healing pulse that restores the target's HP by up to half of its max HP. |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Tackle | ![]() |
![]() |
40 | 100 | 35 | -- | ||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Curse | ![]() |
![]() |
-- | 101 | 10 | -- | ||
A move that works differently for the Ghost type than for all other types. | |||||||||
3 | Growl | ![]() |
![]() |
-- | 100 | 40 | -- | ||
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | |||||||||
6 | Water Gun | ![]() |
![]() |
40 | 100 | 25 | -- | ||
The target is blasted with a forceful shot of water. | |||||||||
9 | Yawn | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | |||||||||
12 | Confusion | ![]() |
![]() |
50 | 100 | 25 | 10 | ||
The target is hit by a weak telekinetic force. This may also confuse the target. | |||||||||
15 | Disable | ![]() |
![]() |
-- | 100 | 20 | -- | ||
For four turns, this move prevents the target from using the move it last used. | |||||||||
18 | Water Pulse | ![]() |
![]() |
60 | 100 | 20 | 20 | ||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||||
21 | Headbutt | ![]() |
![]() |
70 | 100 | 15 | 30 | ||
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
24 | Zen Headbutt | ![]() |
![]() |
80 | 90 | 15 | 20 | ||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |||||||||
27 | Amnesia | ![]() |
![]() |
-- | 101 | 20 | -- | ||
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat. | |||||||||
30 | Surf | ![]() |
![]() |
90 | 100 | 15 | -- | ||
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
33 | Slack Off | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user slacks off, restoring its own HP by up to half of its max HP. | |||||||||
36 | Psychic | ![]() |
![]() |
90 | 100 | 10 | 10 | ||
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
39 | Psych Up | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user hypnotizes itself into copying any stat change made by the target. | |||||||||
42 | Rain Dance | ![]() |
![]() |
-- | 101 | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
45 | Heal Pulse | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user emits a healing pulse that restores the target's HP by up to half of its max HP. |
TM Anchors | Sword/Shield | Brilliant Diamond/Shining Pearl |
Sword & Shield Technical Machine Attacks | ||||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | ||
---|---|---|---|---|---|---|---|---|---|---|
TM02 | Pay Day | ![]() |
![]() |
40 | 100 | 20 | -- |
| ||
Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. | ||||||||||
TM14 | Thunder Wave | ![]() |
![]() |
-- | 90 | 20 | -- |
| ||
The user launches a weak jolt of electricity that paralyzes the target. | ||||||||||
TM15 | Dig | ![]() |
![]() |
80 | 100 | 10 | -- |
| ||
The user burrows into the ground, then attacks on the next turn. | ||||||||||
TM17 | Light Screen | ![]() |
![]() |
-- | 101 | 30 | -- |
| ||
A wondrous wall of light is put up to reduce damage from special attacks for five turns. | ||||||||||
TM19 | Safeguard | ![]() |
![]() |
-- | 101 | 25 | -- |
| ||
The user creates a protective field that prevents status conditions for five turns. | ||||||||||
TM21 | Rest | ![]() |
![]() |
-- | 101 | 10 | -- |
| ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | ||||||||||
TM24 | Snore | ![]() |
![]() |
50 | 100 | 15 | 30 |
| ||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||||
TM25 | Protect | ![]() |
![]() |
-- | 101 | 10 | -- |
| ||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | ||||||||||
TM27 | Icy Wind | ![]() |
![]() |
55 | 95 | 15 | 100 |
| ||
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | ||||||||||
TM31 | Attract | ![]() |
![]() |
-- | 100 | 15 | -- |
| ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | ||||||||||
TM33 | Rain Dance | ![]() |
![]() |
-- | 101 | 5 | -- |
| ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | ||||||||||
TM34 | Sunny Day | ![]() |
![]() |
-- | 101 | 5 | -- |
| ||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | ||||||||||
TM35 | Hail | ![]() |
![]() |
-- | 101 | 10 | -- |
| ||
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | ||||||||||
TM36 | Whirlpool | ![]() |
![]() |
35 | 85 | 15 | 100 |
| ||
The user traps the target in a violent swirling whirlpool for four to five turns. | ||||||||||
TM39 | Facade | ![]() |
![]() |
70 | 100 | 20 | -- |
| ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | ||||||||||
TM40 | Swift | ![]() |
![]() |
60 | 101 | 20 | -- |
| ||
Star-shaped rays are shot at opposing Pokémon. This attack never misses. | ||||||||||
TM44 | Imprison | ![]() |
![]() |
-- | 101 | 10 | -- |
| ||
If opposing Pokémon know any move also known by the user, they are prevented from using it. | ||||||||||
TM45 | Dive | ![]() |
![]() |
80 | 100 | 10 | -- |
| ||
Diving on the first turn, the user floats up and attacks on the next turn. | ||||||||||
TM46 | Weather Ball | ![]() |
![]() |
50 | 100 | 10 | -- |
| ||
This attack move varies in power and type depending on the weather. | ||||||||||
TM53 | Mud Shot | ![]() |
![]() |
55 | 95 | 15 | 100 |
| ||
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | ||||||||||
TM55 | Brine | ![]() |
![]() |
65 | 100 | 10 | -- |
| ||
If the target's HP is half or less, this attack will hit with double the power. | ||||||||||
TM70 | Trick Room | ![]() |
![]() |
-- | 101 | 5 | -- |
| ||
The user creates a bizarre area in which slower Pokémon get to move first for five turns. | ||||||||||
TM71 | Wonder Room | ![]() |
![]() |
-- | 101 | 10 | -- |
| ||
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. | ||||||||||
TM76 | Round | ![]() |
![]() |
60 | 100 | 15 | -- |
| ||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | ||||||||||
TM81 | Bulldoze | ![]() |
![]() |
60 | 100 | 20 | 100 |
| ||
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | ||||||||||
TM91 | Psychic Terrain | ![]() |
![]() |
-- | 101 | 10 | -- |
| ||
This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. |
Technical Record Attacks | ||||||||||
TR # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | ||
---|---|---|---|---|---|---|---|---|---|---|
TR01 | Body Slam | ![]() |
![]() |
85 | 100 | 15 | 30 |
| ||
The user drops onto the target with its full body weight. This may also leave the target with paralysis. | ||||||||||
TR02 | Flamethrower | ![]() |
![]() |
90 | 100 | 15 | 10 |
| ||
The target is scorched with an intense blast of fire. This may also leave the target with a burn. | ||||||||||
TR03 | Hydro Pump | ![]() |
![]() |
110 | 80 | 5 | -- |
| ||
The target is blasted by a huge volume of water launched under great pressure. | ||||||||||
TR04 | Surf | ![]() |
![]() |
90 | 100 | 15 | -- |
| ||
The user attacks everything around it by swamping its surroundings with a giant wave. | ||||||||||
TR05 | Ice Beam | ![]() |
![]() |
90 | 100 | 10 | 10 |
| ||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | ||||||||||
TR06 | Blizzard | ![]() |
![]() |
110 | 70 | 5 | 10 |
| ||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | ||||||||||
TR10 | Earthquake | ![]() |
![]() |
100 | 100 | 10 | -- |
| ||
The user sets off an earthquake that strikes every Pokémon around it. | ||||||||||
TR11 | Psychic | ![]() |
![]() |
90 | 100 | 10 | 10 |
| ||
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | ||||||||||
TR15 | Fire Blast | ![]() |
![]() |
110 | 85 | 5 | 10 |
| ||
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | ||||||||||
TR17 | Amnesia | ![]() |
![]() |
-- | 101 | 20 | -- |
| ||
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat. | ||||||||||
TR19 | Tri Attack | ![]() |
![]() |
80 | 100 | 10 | 20 |
| ||
The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target. | ||||||||||
TR20 | Substitute | ![]() |
![]() |
-- | 101 | 10 | -- |
| ||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | ||||||||||
TR25 | Psyshock | ![]() |
![]() |
80 | 100 | 10 | -- |
| ||
The user materializes an odd psychic wave to attack the target. This attack does physical damage. | ||||||||||
TR26 | Endure | ![]() |
![]() |
-- | 101 | 10 | -- |
| ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||||||
TR27 | Sleep Talk | ![]() |
![]() |
-- | 101 | 10 | -- |
| ||
While it is asleep, the user randomly uses one of the moves it knows. | ||||||||||
TR31 | Iron Tail | ![]() |
![]() |
100 | 75 | 15 | 30 |
| ||
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | ||||||||||
TR33 | Shadow Ball | ![]() |
![]() |
80 | 100 | 15 | 20 |
| ||
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | ||||||||||
TR34 | Future Sight | ![]() |
![]() |
120 | 100 | 10 | -- |
| ||
Two turns after this move is used, a hunk of psychic energy attacks the target. | ||||||||||
TR38 | Trick | ![]() |
![]() |
-- | 100 | 10 | -- |
| ||
The user catches the target off guard and swaps its held item with its own. | ||||||||||
TR40 | Skill Swap | ![]() |
![]() |
-- | 101 | 10 | -- |
| ||
The user employs its psychic power to exchange Abilities with the target. | ||||||||||
TR49 | Calm Mind | ![]() |
![]() |
-- | 101 | 20 | -- |
| ||
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | ||||||||||
TR69 | Zen Headbutt | ![]() |
![]() |
80 | 90 | 15 | 20 |
| ||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | ||||||||||
TR77 | Grass Knot | ![]() |
![]() |
?? | 100 | 20 | -- |
| ||
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | ||||||||||
TR81 | Foul Play | ![]() |
![]() |
95 | 100 | 15 | -- |
| ||
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals. | ||||||||||
TR82 | Stored Power | ![]() |
![]() |
20 | 100 | 10 | -- |
| ||
The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power. | ||||||||||
TR84 | Scald | ![]() |
![]() |
80 | 100 | 15 | 30 |
| ||
The user shoots boiling hot water at its target. This may also leave the target with a burn. | ||||||||||
TR98 | Liquidation | ![]() |
![]() |
85 | 100 | 10 | 20 |
| ||
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
BDSP Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM03 | Water Pulse | ![]() |
![]() |
60 | 100 | 20 | 20 | ||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||||
TM04 | Calm Mind | ![]() |
![]() |
-- | 101 | 20 | -- | ||
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
TM07 | Hail | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | |||||||||
TM11 | Sunny Day | ![]() |
![]() |
-- | 101 | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
TM13 | Ice Beam | ![]() |
![]() |
90 | 100 | 10 | 10 | ||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
TM14 | Blizzard | ![]() |
![]() |
110 | 70 | 5 | 10 | ||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
TM16 | Light Screen | ![]() |
![]() |
-- | 101 | 30 | -- | ||
A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
TM17 | Protect | ![]() |
![]() |
-- | 101 | 10 | -- | ||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
![]() |
-- | 101 | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM20 | Safeguard | ![]() |
![]() |
-- | 101 | 25 | -- | ||
The user creates a protective field that prevents status conditions for five turns. | |||||||||
TM23 | Iron Tail | ![]() |
![]() |
100 | 75 | 15 | 30 | ||
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | |||||||||
TM26 | Earthquake | ![]() |
![]() |
100 | 100 | 10 | -- | ||
The user sets off an earthquake that strikes every Pokémon around it. | |||||||||
TM28 | Dig | ![]() |
![]() |
80 | 100 | 10 | -- | ||
The user burrows into the ground, then attacks on the next turn. | |||||||||
TM29 | Psychic | ![]() |
![]() |
90 | 100 | 10 | 10 | ||
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
TM30 | Shadow Ball | ![]() |
![]() |
80 | 100 | 15 | 20 | ||
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
TM32 | Double Team | ![]() |
![]() |
-- | 101 | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM35 | Flamethrower | ![]() |
![]() |
90 | 100 | 15 | 10 | ||
The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |||||||||
TM38 | Fire Blast | ![]() |
![]() |
110 | 85 | 5 | 10 | ||
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | |||||||||
TM42 | Facade | ![]() |
![]() |
70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Rest | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM45 | Attract | ![]() |
![]() |
-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM48 | Skill Swap | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user employs its psychic power to exchange Abilities with the target. | |||||||||
TM49 | Scald | ![]() |
![]() |
80 | 100 | 15 | 30 | ||
The user shoots boiling hot water at its target. This may also leave the target with a burn. | |||||||||
TM55 | Brine | ![]() |
![]() |
65 | 100 | 10 | -- | ||
If the target's HP is half or less, this attack will hit with double the power. | |||||||||
TM58 | Endure | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM67 | Recycle | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user recycles a held item that has been used in battle so it can be used again. | |||||||||
TM70 | Flash | ![]() |
![]() |
-- | 100 | 20 | -- | ||
The user flashes a light that lowers the target's accuracy. It can also be used to illuminate caves. | |||||||||
TM73 | Thunder Wave | ![]() |
![]() |
-- | 90 | 20 | -- | ||
The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
TM77 | Psych Up | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user hypnotizes itself into copying any stat change made by the target. | |||||||||
TM82 | Sleep Talk | ![]() |
![]() |
-- | 101 | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM83 | Bulldoze | ![]() |
![]() |
60 | 100 | 20 | 100 | ||
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |||||||||
TM85 | Dream Eater | ![]() |
![]() |
100 | 100 | 15 | -- | ||
The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target. | |||||||||
TM86 | Grass Knot | ![]() |
![]() |
?? | 100 | 20 | -- | ||
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||||||
TM87 | Swagger | ![]() |
![]() |
-- | 85 | 15 | -- | ||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM90 | Substitute | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
TM92 | Trick Room | ![]() |
![]() |
-- | 101 | 5 | -- | ||
The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |||||||||
TM95 | Surf | ![]() |
![]() |
90 | 100 | 15 | -- | ||
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
TM96 | Strength | ![]() |
![]() |
80 | 100 | 15 | -- | ||
The target is slugged with a punch thrown at maximum power. |
Egg Moves(Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Belch | ![]() |
![]() |
120 | 90 | 10 | -- | ![]() ![]() Details | |
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. | ||||||||
Belly Drum | ![]() |
![]() |
-- | 101 | 10 | -- | ![]() ![]() Details | |
The user maximizes its Attack stat in exchange for HP equal to half its max HP. | ||||||||
Block | ![]() |
![]() |
-- | 101 | 5 | -- | ![]() ![]() Details | |
The user blocks the target's way with arms spread wide to prevent escape. | ||||||||
Stomp | ![]() |
![]() |
65 | 100 | 20 | 30 | ![]() ![]() Details | |
The target is stomped with a big foot. This may also make the target flinch. | ||||||||
Belch | ![]() |
![]() |
120 | 90 | 10 | -- | Details | |
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. | ||||||||
Belly Drum | ![]() |
![]() |
-- | 101 | 10 | -- | Details | |
The user maximizes its Attack stat in exchange for HP equal to half its max HP. | ||||||||
Block | ![]() |
![]() |
-- | 101 | 5 | -- | Details | |
The user blocks the target's way with arms spread wide to prevent escape. | ||||||||
Stomp | ![]() |
![]() |
65 | 100 | 20 | 30 | Details | |
The target is stomped with a big foot. This may also make the target flinch. | ||||||||
Future Sight BDSP Only |
![]() |
![]() |
120 | 100 | 10 | -- | Details | |
Two turns after this move is used, a hunk of psychic energy attacks the target. | ||||||||
Snore BDSP Only |
![]() |
![]() |
50 | 100 | 15 | 30 | Details | |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Zen Headbutt BDSP Only |
![]() |
![]() |
80 | 90 | 15 | 20 | Details | |
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | ||||||||
Wonder Room BDSP Only |
![]() |
![]() |
-- | 101 | 10 | -- | Details | |
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. |
Isle of Armor Move Tutor Attacks | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | ||
---|---|---|---|---|---|---|---|---|---|
Expanding Force | ![]() | ![]() | 80 | 100 | 10 | -- |
| ||
The user attacks the target with its psychic power. This move's power goes up and damages all opposing Pokémon on Psychic Terrain. |
Usable Max Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | Form | ||
---|---|---|---|---|---|---|---|---|---|
Max Flare | ![]() |
![]() ![]() |
140 140 |
101 | 10 | -- |
| ||
This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns. | |||||||||
Max Strike | ![]() |
![]() ![]() ![]() ![]() |
130(Phy)/130(Spe) 130(Phy)/130(Spe) |
101 | 10 | -- |
| ||
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | |||||||||
Max Phantasm | ![]() |
![]() ![]() |
130 130 |
101 | 10 | -- |
| ||
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat. | |||||||||
Max Hailstorm | ![]() |
![]() ![]() |
140 140 |
101 | 10 | -- |
| ||
This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns. | |||||||||
Max Ooze | ![]() |
![]() ![]() |
95 95 |
101 | 10 | -- |
| ||
This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats. | |||||||||
Max Geyser | ![]() |
![]() ![]() ![]() ![]() |
130(Phy)/140(Spe) 130(Phy)/140(Spe) |
101 | 10 | -- |
| ||
This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns. | |||||||||
Max Mindstorm | ![]() |
![]() ![]() ![]() ![]() |
130(Phy)/140(Spe) 130(Phy)/140(Spe) |
101 | 10 | -- |
| ||
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns. | |||||||||
Max Quake | ![]() |
![]() ![]() ![]() ![]() |
130(Phy)/110(Spe) 130(Phy)/110(Spe) |
101 | 10 | -- |
| ||
This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats. | |||||||||
Max Darkness | ![]() |
![]() |
130 | 101 | 10 | -- |
| ||
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. | |||||||||
Max Overgrowth | ![]() |
![]() ![]() |
130 130 |
101 | 10 | -- |
| ||
This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns. | |||||||||
Max Steelspike | ![]() |
![]() ![]() |
130 130 |
101 | 10 | -- |
| ||
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats. | |||||||||
Max Guard | ![]() |
101 | 10 | -- |
| ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Transfer Only Moves | |||||||||
Click here to see all transfer exclusive moves |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 315 | 90 | 65 | 65 | 40 | 40 | 15 | |
Max Stats Hindering Nature |
Lv. 50 | 150 - 197 | 63 - 105 | 63 - 105 | 40 - 82 | 40 - 82 | 18 - 60 |
Lv. 100 | 290 - 384 | 121 - 206 | 121 - 206 | 76 - 161 | 76 - 161 | 31 - 116 | |
Max Stats Neutral Nature |
Lv. 50 | 150 - 197 | 70 - 117 | 70 - 117 | 45 - 92 | 45 - 92 | 20 - 67 |
Lv. 100 | 290 - 384 | 135 - 229 | 135 - 229 | 85 - 179 | 85 - 179 | 35 - 129 | |
Max Stats Beneficial Nature |
Lv. 50 | 150 - 197 | 77 - 128 | 77 - 128 | 49 - 101 | 49 - 101 | 22 - 73 |
Lv. 100 | 290 - 384 | 148 - 251 | 148 - 251 | 93 - 196 | 93 - 196 | 38 - 141 |
90
65
65
15
40
40
Stats - Galarian Slowpoke | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 315 | 90 | 65 | 65 | 40 | 40 | 15 | |
Max Stats Hindering Nature |
Lv. 50 | 150 - 197 | 63 - 105 | 63 - 105 | 40 - 82 | 40 - 82 | 18 - 60 |
Lv. 100 | 290 - 384 | 121 - 206 | 121 - 206 | 76 - 161 | 76 - 161 | 31 - 116 | |
Max Stats Neutral Nature |
Lv. 50 | 150 - 197 | 70 - 117 | 70 - 117 | 45 - 92 | 45 - 92 | 20 - 67 |
Lv. 100 | 290 - 384 | 135 - 229 | 135 - 229 | 85 - 179 | 85 - 179 | 35 - 129 | |
Max Stats Beneficial Nature |
Lv. 50 | 150 - 197 | 77 - 128 | 77 - 128 | 49 - 101 | 49 - 101 | 22 - 73 |
Lv. 100 | 290 - 384 | 148 - 251 | 148 - 251 | 93 - 196 | 93 - 196 | 38 - 141 |
90
65
65
15
40
40
|
|