#307 Meditite

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex

Picture
Name Other Names No. Gender Ratio Type
Meditite
Japan: Asanan
アサナン
French: Méditikka
German: Meditie
Korean: 요가랑
National: #307
Paldea: #161
Kitakami: #---
Blueberry: #---
Lumiose: #83
Male :50%
Female :50%
Fighting-type Psychic-type
Classification Height Weight Capture Rate Base Egg Steps
Meditate Pokémon 2'00"
0.6m
24.7lbs
11.2kg
1802,560 Steps
20 Cycles
Abilities: Pure Power - Telepathy (Hidden Ability)
Pure Power: The Pokémon’s Attack stat is doubled in battle while having this ability.
Hidden Ability:
Telepathy: Prevents damage from team-mates during Double battles
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
1,000,000 Points
Medium Fast
50 1 Speed Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *0.5 *1 *1 *2 *1 *1 *0.5 *2 *1 *1 *1 *2
Wild Hold Item Egg Groups
 
Human-like
Evolutionary Chain
Meditite Level MedichamMega Medicham
Gender Differences
MaleFemale
Male Sprite Female Sprite

Locations

- In-Depth Details
Scarlet Alfornada Cavern, South Province Area Four, West Province Area Two
Fixed: South Province Area Six
Tera Raid Battles: 2 Star Raid Battles
Map
Violet Alfornada Cavern, South Province Area Four, West Province Area Two
Fixed: South Province Area Six
Tera Raid Battles: 2 Star Raid Battles
Map
Paldea Wild Spawn BiomesMountain, Cave
Legends: ZA Wild Zone 6
Flavor Text
Scarlet It never skips its daily yoga training. It heightens its inner strength through meditation.
Violet It meditates to heighten its inner energy and to float in the air. It eats one berry a day.
Legends: Z-A It meditates in order to build up its mental energy. It eats just one berry a day.



Attacks

Level UpTM & HM

Standard Level Up

LevelAttack NameTypeCat.Att.DurCooldownEffect %

Plus Move10
Confusion Confusion - Psychic-type Confusion: Special Move 50 -- 6 10
The user attacks by directing a weak telekinetic force toward targets. This may also leave targets confused.

Plus Move10
Work Up Work Up - Normal-type Work Up: Other Move -- -- 15 --
The user boosts its Attack and Sp. Atk stats for a short time by getting worked up.
9
Plus Move12
Detect Detect - Fighting-type Detect: Other Move -- -- 13 --
The user takes on a protective stance that prevents incoming attacks from landing.
12
Plus Move15
Endure Endure - Normal-type Endure: Other Move -- -- 12 --
The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.
14
Plus Move17
Rock Smash Rock Smash - Fighting-type Rock Smash: Physical Move 40 -- 6 --
The user attacks with a punch. This may also lower targets' Defense stats.
16
Plus Move19
Bullet Punch Bullet Punch - Steel-type Bullet Punch: Physical Move 30 -- 3 --
The user attacks with a flurry of tough punches as fast as bullets.
20
Plus Move23
Psybeam Psybeam - Psychic-type Psybeam: Special Move 65 -- 6 10
The user attacks by shooting targets with a peculiar ray. This may also leave targets confused.
23
Plus Move26
Calm Mind Calm Mind - Psychic-type Calm Mind: Other Move -- -- 18 --
The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit.
25
Plus Move28
Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 -- 8 10
The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.
30
Plus Move33
Take Down Take Down - Normal-type Take Down: Physical Move 90 -- 8 --
The user attacks by slamming into targets in an all-out charge. The user will also take some damage.
41
Plus Move44
Recover Recover - Normal-type Recover: Other Move -- -- 15 --
The user restores its own HP through cellular regeneration.
52
Plus Move55
Dynamic Punch Dynamic Punch - Fighting-type Dynamic Punch: Physical Move 100 -- 12 100
The user attacks by punching targets with full concentrated power. This also leaves targets confused without fail.

Legends: Z-A Technical Machine Attacks

TM #Attack NameTypeCat.Att.DurCooldownEffect %
TM003 Psyshock Psyshock - Psychic-type Psyshock: Special Move 80 -- 8 --
The user attacks by materializing a mysterious psychic wave. This move deals physical damage.
TM004 Rock Smash Rock Smash - Fighting-type Rock Smash: Physical Move 40 -- 6 --
The user attacks with a punch. This may also lower targets' Defense stats.
TM006 Calm Mind Calm Mind - Psychic-type Calm Mind: Other Move -- -- 18 --
The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit.
TM010 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 -- 7 --
The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.
TM011 Bulk Up Bulk Up - Fighting-type Bulk Up: Other Move -- -- 18 --
The user boosts its Attack and Defense stats for a short time by tensing its muscles to bulk up its body.
TM012 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 -- 7 15
The user attacks by hurling large boulders. This may also make targets flinch.
TM016 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- -- 12 --
The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.
TM017 Protect Protect - Normal-type Protect: Other Move -- -- 15 --
The user takes on a protective stance that prevents incoming attacks from landing.
TM018 Power-Up Punch Power-Up Punch - Fighting-type Power-Up Punch: Physical Move 40 -- 10 --
The user attacks targets with a punch that will make its own fist tougher. This boosts the user's Attack stat for a short time.
TM022 Aerial Ace Aerial Ace - Flying-type Aerial Ace: Physical Move 60 -- 9 --
The user attacks by confounding targets with swift movements before slashing.
TM023 Thunder Punch Thunder Punch - Electric-type Thunder Punch: Physical Move 75 -- 7 10
The user attacks with an electrified punch. This may also leave targets paralyzed.
TM024 Ice Punch Ice Punch - Ice-type Ice Punch: Physical Move 75 -- 7 10
The user attacks with an icy punch. This may also leave targets frozen.
TM027 Swift Swift - Normal-type Swift: Special Move 60 -- 5 --
The user attacks by firing star-shaped rays at targets.
TM029 Fire Punch Fire Punch - Fire-type Fire Punch: Physical Move 75 -- 7 10
The user attacks with a fiery punch. This may also leave targets with a burn.
TM031 Reflect Reflect - Psychic-type Reflect: Other Move -- -- 12 --
The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out.
TM033 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 -- 8 30
The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.
TM035 Endure Endure - Normal-type Endure: Other Move -- -- 12 --
The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.
TM036 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 -- 10 --
The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield.
TM059 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 -- 8 10
The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.
TM063 Psychic Psychic - Psychic-type Psychic: Special Move 90 -- 8 --
The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.
TM074 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 -- 8 --
The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats.
TM077 Poison Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 -- 8 30
The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned.
TM085 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user sacrifices a small amount of HP to create a substitute for itself.
TM095 Taunt Taunt - Dark-type Taunt: Other Move -- -- 12 100
The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time.
TM099 Metronome Metronome - Normal-type Metronome: Other Move -- -- 4 --
The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist.
TM102 Focus Blast Focus Blast - Fighting-type Focus Blast: Special Move 120 -- 12 --
The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats.
TM103 Work Up Work Up - Normal-type Work Up: Other Move -- -- 15 --
The user boosts its Attack and Sp. Atk stats for a short time by getting worked up.
TM107 Close Combat Close Combat - Fighting-type Close Combat: Physical Move 120 -- 12 --
The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time.

Alpha Guaranteed Move

Attack NameTypeCat.Att.DurCooldownEffect %
Poison Jab Plus MovePoison Jab - Poison-typePoison Jab: Physical Move80--830
The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 296 30 56 55 40 55 60
Max Stats
Hindering Nature
Lv. 50 90 - 137 54 - 97 54 - 96 40 - 82 54 - 96 58 - 100
Lv. 100 170 - 264 105 - 189 103 - 188 76 - 161 103 - 188 112 - 197
Max Stats
Neutral Nature
Lv. 50 90 - 137 61 - 108 60 - 107 45 - 92 60 - 107 65 - 112
Lv. 100 170 - 264 117 - 211 115 - 209 85 - 179 115 - 209 125 - 219
Max Stats
Beneficial Nature
Lv. 50 90 - 137 67 - 118 66 - 117 49 - 101 66 - 117 71 - 123
Lv. 100 170 - 264 128 - 232 126 - 229 93 - 196 126 - 229 137 - 240
30
56
55
60
55
40

<--- Aggron #306
Aggron
#308
Medicham
Medicham --->