#517 Munna

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Munna
Japan: Munna
ムンナ
French: Munna
German: Somniam
Korean: 몽나
National: #517
Paldea: #---
Kitakami: #---
Blueberry: #---
Lumiose: #---
Hyperspace: #55
Male :50%
Female :50%
Psychic-type
Classification Height Weight Capture Rate Base Egg Steps
Dream Eater Pokémon 2'00"
0.6m
51.4lbs
23.3kg
1900 Steps
Cycles
Abilities: Forewarn - Synchronize - Telepathy (Hidden Ability)
Forewarn: Reveals the foe’s strongest move.
Synchronize: When this Pokémon becomes Poisoned, Paralyzed, or Burned, so does the opponent. However, Fire-type and Water Veil ability Pokémon cannot be Burned, Poison-type and Steel-type and Immunity ability Pokémon cannot be Poisoned, and Limber ability Pokémon cannot be Paralyzed.
Hidden Ability:
Telepathy: Prevents damage from team-mates during Double battles
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
Points
0 1 HP Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *0.5 *1 *1 *1 *0.5 *2 *1 *2 *1 *2 *1 *1
Wild Hold Item Egg Groups
 
Evolutionary Chain
Munna Musharna

Locations

Legends: ZA Mega Dimension Hyperspace Lumiose
Flavor Text
Legends: Z-A It eats the dreams of people and Pokémon. When it eats a pleasant dream, it expels pink-colored mist.


Attacks

Level UpTM & HM

Standard Level Up

LevelAttack NameTypeCat.Att.DurCooldownEffect %

Plus Move10
Hypnosis Hypnosis - Psychic-type Hypnosis: Other Move -- -- 10 --
The user employs hypnotic suggestion to make targets drowsy.
8
Plus Move11
Psybeam Psybeam - Psychic-type Psybeam: Special Move 65 -- 6 10
The user attacks by shooting targets with a peculiar ray. This may also leave targets confused.
12
Plus Move15
Amnesia Amnesia - Psychic-type Amnesia: Other Move -- -- 9 --
The user boosts its Sp. Def stat for a while by temporarily emptying its mind to forget all concerns.
16
Plus Move19
Moonlight Moonlight - Fairy-type Moonlight: Other Move -- -- 15 --
The user restores some HP by bathing in the soothing light of the moon.
21
Plus Move24
Charm Charm - Fairy-type Charm: Other Move -- -- 10 --
The user gazes charmingly at targets to make them less wary, which lowers their Attack stats for a while.
24
Plus Move27
Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 -- 8 --
The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.
28
Plus Move31
Dream Eater Dream Eater - Psychic-type Dream Eater: Special Move 100 -- 7 100
The user attacks by eating the dreams of drowsy targets. The user's HP will be restored by a portion of the damage dealt.
32
Plus Move35
Calm Mind Calm Mind - Psychic-type Calm Mind: Other Move -- -- 18 --
The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit.
36
Plus Move39
Psychic Psychic - Psychic-type Psychic: Special Move 90 -- 8 10
The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.
40
Plus Move43
Moonblast Moonblast - Fairy-type Moonblast: Special Move 95 -- 6 --
The user attacks by using the power of the moon. This may also lower targets' Sp. Atk stats.
48
Plus Move51
Future Sight Future Sight - Psychic-type Future Sight: Special Move 120 -- 10 --
A short time after this move is used, a blast of psychic energy will strike the spot where the target was.

Legends: Z-A Technical Machine Attacks

TM #Attack NameTypeCat.Att.DurCooldownEffect %
TM003 Psyshock Psyshock - Psychic-type Psyshock: Special Move 80 -- 8 --
The user attacks by materializing a mysterious psychic wave. This move deals physical damage.
TM006 Calm Mind Calm Mind - Psychic-type Calm Mind: Other Move -- -- 18 --
The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit.
TM008 Thunder Wave Thunder Wave - Electric-type Thunder Wave: Other Move -- -- 10 10
The user launches a weak jolt of electricity to leave targets paralyzed.
TM012 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 -- 7 --
The user attacks by hurling large boulders. This may also make targets flinch.
TM016 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- -- 12 100
The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.
TM017 Protect Protect - Normal-type Protect: Other Move -- -- 15 --
The user takes on a protective stance that prevents incoming attacks from landing.
TM026 Energy Ball Energy Ball - Grass-type Energy Ball: Special Move 90 -- 8 --
The user attacks by drawing power from nature and firing it at targets. This may also lower targets' Sp. Def stats.
TM027 Swift Swift - Normal-type Swift: Special Move 60 -- 5 --
The user attacks by firing star-shaped rays at targets.
TM031 Reflect Reflect - Psychic-type Reflect: Other Move -- -- 12 --
The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out.
TM032 Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks.
TM035 Endure Endure - Normal-type Endure: Other Move -- -- 12 --
The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.
TM036 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 -- 10 --
The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield.
TM051 Safeguard Safeguard - Normal-type Safeguard: Other Move -- -- 12 --
The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out.
TM059 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 -- 8 --
The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.
TM060 Future Sight Future Sight - Psychic-type Future Sight: Special Move 120 -- 10 --
A short time after this move is used, a blast of psychic energy will strike the spot where the target was.
TM063 Psychic Psychic - Psychic-type Psychic: Special Move 90 -- 8 10
The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.
TM074 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 -- 8 --
The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats.
TM085 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user sacrifices a small amount of HP to create a substitute for itself.
TM091 Curse Curse - Ghost-type Curse: Other Move -- -- 15 10
The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different.
TM092 Dazzling Gleam Dazzling Gleam - Fairy-type Dazzling Gleam: Special Move 80 -- 30 --
The user attacks with a powerful flash of light.
TM097 Heal Block Heal Block - Psychic-type Heal Block: Other Move -- -- 12 --
The user prevents targets from recovering HP through moves or items for a while.
TM109 Facade Facade - Normal-type Facade: Physical Move 70 -- 7 100
The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.
TM117 Silver Wind Silver Wind - Bug-type Silver Wind: Special Move 60 -- 6 --
The user attacks targets by scattering powdery scales on the wind. This may also boost all the user's stats at once.
TM119 Ominous Wind Ominous Wind - Ghost-type Ominous Wind: Special Move 60 -- 6 100
The user attacks with a gust of horrible wind that makes targets' skin crawl. This may also boost all the user's stats at once.
TM127 Dream Eater Dream Eater - Psychic-type Dream Eater: Special Move 100 -- 7 100
The user attacks by eating the dreams of drowsy targets. The user's HP will be restored by a portion of the damage dealt.
TM147 Tri Attack Tri Attack - Normal-type Tri Attack: Special Move 40 -- 7 --
The user attacks with three beams. This may also leave targets burned, frozen, or paralyzed.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 292 76 25 45 67 55 24
Max Stats
Hindering Nature
Lv. 50 136 - 183 27 - 69 45 - 87 64 - 107 54 - 96 26 - 68
Lv. 100 262 - 356 49 - 134 85 - 170 125 - 209 103 - 188 47 - 132
Lv. 150 388 - 529 72 - 198 126 - 252 185 - 312 153 - 279 69 - 196
Lv. 200 514 - 702 94 - 263 166 - 335 245 - 414 202 - 371 90 - 260
Max Stats
Neutral Nature
Lv. 50 136 - 183 30 - 77 50 - 97 72 - 119 60 - 107 29 - 76
Lv. 100 262 - 356 55 - 149 95 - 189 139 - 233 115 - 209 53 - 147
Lv. 150 388 - 529 80 - 221 140 - 281 206 - 347 170 - 311 77 - 218
Lv. 200 514 - 702 105 - 293 185 - 373 273 - 461 225 - 413 101 - 289
Max Stats
Beneficial Nature
Lv. 50 136 - 183 33 - 84 55 - 106 79 - 130 66 - 117 31 - 83
Lv. 100 262 - 356 60 - 163 104 - 207 152 - 256 126 - 229 58 - 161
Lv. 150 262 - 356 60 - 163 104 - 207 152 - 256 126 - 229 58 - 161
Lv. 200 514 - 702 115 - 322 203 - 410 300 - 507 247 - 454 111 - 317
76
25
45
24
55
67

<--- Simipour #516
Simipour
#518
Musharna
Musharna --->