New Abilities

As with all new Pokémon generations, Pokémon Scarlet & Violet introduce a variety of new moves. This page is to list all of the new abilities introduced in Pokémon Scarlet & Violet

List of New Abilities

Name Effect
Anger ShellWhen an attack causes its HP to drop to half or less, the Pokémon gets angry. This lowers its Defense and Sp. Def stats but boosts its Attack, Sp. Atk, and Speed stats.
Armor TailThe mysterious tail covering the Pokémon's head makes opponents unable to use priority moves against the Pokémon or its allies.
Beads of RuinThe power of the Pokémon's ruinous beads lowers the Sp. Def stats of all Pokémon except itself.
CommanderWhen the Pokémon enters a battle, it goes inside the mouth of an ally Dondozo if one is on the field. The Pokémon then issues commands from there.
CostarWhen the Pokémon enters a battle, it copies an ally's stat changes.
Cud ChewWhen the Pokémon eats a Berry, it will regurgitate that Berry at the end of the next turn and eat it one more time.
Earth EaterIf hit by a Ground-type move, the Pokémon has its HP restored instead of taking damage.
ElectromorphosisThe Pokémon becomes charged when it takes damage, boosting the power of the next Electric-type move the Pokémon uses.
Good as GoldA body of pure, solid gold gives the Pokémon full immunity to other Pokémon's status moves.
Guard DogBoosts the Pokémon's Attack stat if intimidated. Moves and items that would force the Pokémon to switch out also fail to work.
Hadron EngineTurns the ground into Electric Terrain when the Pokémon enters a battle. The futuristic engine within the Pokémon also boosts its Sp. Atk stat on Electric Terrain.
Lingering AromaContact with the Pokémon changes the attacker's Ability to Lingering Aroma.
Mycelium MightThe Pokémon will always act more slowly when using status moves, but these moves will be unimpeded by the Ability of the target.
OpportunistIf an opponent's stat is boosted, the Pokémon seizes the opportunity to boost the same stat for itself.
Orichalcum PulseTurns the sunlight harsh when the Pokémon enters a battle. The ancient pulse thrumming through the Pokémon also boosts its Attack stat in harsh sunlight.
ProtosynthesisBoosts the Pokémon's most proficient stat in harsh sunlight or if the Pokémon is holding Booster Energy.
Purifying SaltThe Pokémon's pure salt protects it from status conditions and halves the damage taken from Ghost-type moves.
Quark DriveBoosts the Pokémon's most proficient stat on Electric Terrain or if the Pokémon is holding Booster Energy.
Rocky PayloadPowers up Rock-type moves.
Seed SowerTurns the ground into Grassy Terrain when the Pokémon is hit by an attack.
SharpnessPowers up slicing moves.
Supreme OverlordWhen the Pokémon enters a battle, its Attack and Sp. Atk stats are slightly boosted for each of the allies in its party that have already been defeated.
Sword of RuinThe power of the Pokémon's ruinous sword lowers the Defense stats of all Pokémon except itself.
Tablets of RuinThe power of the Pokémon's ruinous wooden tablets lowers the Attack stats of all Pokémon except itself.
Thermal ExchangeBoosts the Attack stat when the Pokémon is hit by a Fire-type move. The Pokémon also cannot be burned.
Toxic DebrisScatters poison spikes at the feet of the opposing team when the Pokémon takes damage from physical moves.
Vessel of RuinThe power of the Pokémon's ruinous vessel lowers the Sp. Atk stats of all Pokémon except itself.
Well-Baked BodyThe Pokémon takes no damage when hit by Fire-type moves. Instead, its Defense stat is sharply boosted.
Wind PowerThe Pokémon becomes charged when it is hit by a wind move, boosting the power of the next Electric-type move the Pokémon uses.
Wind RiderBoosts the Pokémon's Attack stat if Tailwind takes effect or if the Pokémon is hit by a wind move. The Pokémon also takes no damage from wind moves.
Zero to HeroThe Pokémon transforms into its Hero Form when it switches out.