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General | Location | Attacks | Stats | Egg Moves |
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex | Gen II Dex | ||
| Champions Pokédex | ||||
| Picture | ||
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| Abilities: Swarm - Guts - Moxie | |||||
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Swarm: When HP is below 1/3rd its maximum, power of Bug-type moves is increased by 50%. Guts: Attack is increased by 50% when induced with a status (BURN, PARALYZE, SLEEP, POISON, FREEZE). Burn’s effect of lowering Attack is not applied. : Moxie: Attack is raised by one stage when the Pokémon knocks out another Pokémon |
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| Evolutionary Chain | |||
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| Gender Differences | ||||
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Standard Moves | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Aerial Ace | ![]() |
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60 | 101 | -- | ||||
| This move never misses. | |||||||||
| Assurance | ![]() |
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60 | 100 | -- | ||||
| This move's power is doubled if the target has already taken damage during the turn this move is used. | |||||||||
| Body Slam | ![]() |
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85 | 100 | 30 | ||||
| Has a 30% chance of paralyzing the target. If the target has the Minimized status this move's power is doubled and it will be sure to hit. | |||||||||
| Brick Break | ![]() |
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75 | 100 | -- | ||||
| Removes the Light Screen Reflect and Aurora Veil statuses on the target's side. | |||||||||
| Brutal Swing | ![]() |
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60 | 100 | -- | ||||
| Bug Bite | ![]() |
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60 | 100 | -- | ||||
| If the target is holding a Berry the user eats that Berry and gains its effect. | |||||||||
| Bug Buzz | ![]() |
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90 | 100 | 10 | ||||
| Has a 10% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Bulk Up | ![]() |
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-- | 101 | -- | ||||
| Boosts the user's Attack and Defense stats by 1 stage. | |||||||||
| Bulldoze | ![]() |
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60 | 100 | -- | ||||
| Lowers targets' Speed stats by 1 stage. When Grassy Terrain is active this move's power is halved. | |||||||||
| Bullet Seed | ![]() |
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25 | 100 | -- | ||||
| The user attacks 2 to 5 times in a row. | |||||||||
| Circle Throw | ![]() |
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60 | 90 | -- | ||||
| If there are other Pokémon in the target's party that can switch into battle the target is forced to switch out of battle and is replaced by one of those Pokémon at random. | |||||||||
| Close Combat | ![]() |
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120 | 100 | -- | ||||
| Lowers the user's Defense and Sp. Def stats by 1 stage. | |||||||||
| Coaching | ![]() |
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-- | 101 | -- | ||||
| Boosts allies' Attack and Defense stats by 1 stage. | |||||||||
| Counter | ![]() |
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?? | 100 | -- | ||||
| The user retaliates to deal double the damage it took from an opponent's physical move during the turn this move is used. | |||||||||
| Curse | ![]() |
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-- | 101 | -- | ||||
| Detect | ![]() |
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-- | 101 | -- | ||||
| The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Dig | ![]() |
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80 | 100 | -- | ||||
| The user gains the Underground status on the turn this move is used then attacks on the following turn. | |||||||||
| Double-Edge | ![]() |
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120 | 100 | -- | ||||
| The user takes 1/3 of the damage dealt by this move. | |||||||||
| Earthquake | ![]() |
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100 | 100 | -- | ||||
| This move's power is doubled against targets that have the Underground status. When Grassy Terrain is active this move's power is halved. | |||||||||
| Endeavor | ![]() |
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?? | 100 | -- | ||||
| Deals damage to the target equal to its remaining HP minus the user's remaining HP. This move fails if the target's HP is the same as or lower than the user's. | |||||||||
| Endure | ![]() |
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-- | 101 | -- | ||||
| During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Facade | ![]() |
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70 | 100 | -- | ||||
| This move's power is doubled if the user is poisoned badly poisoned burned or paralyzed. Although this move is a physical move the damage it deals is not halved when the user is burned. | |||||||||
| Feint | ![]() |
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30 | 100 | -- | ||||
| This move can hit a target using a move such as Protect or Detect and removes the effects of those moves. | |||||||||
| Flail | ![]() |
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?? | 100 | -- | ||||
| The less HP the user has left the greater this move's power (ranging between 20 and 200). | |||||||||
| Fling | ![]() |
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?? | 100 | -- | ||||
| This move's power and effects depend on the user's held item. The held item is lost after this move is used. | |||||||||
| Focus Blast | ![]() |
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120 | 70 | 10 | ||||
| Has a 10% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Focus Punch | ![]() |
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150 | 100 | -- | ||||
| This move fails if the user has already taken damage from a move in the same turn. | |||||||||
| Giga Impact | ![]() |
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150 | 90 | -- | ||||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Helping Hand | ![]() |
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-- | 101 | -- | ||||
| Boosts the power of an ally's move by 50% during the turn this move is used. | |||||||||
| High Horsepower | ![]() |
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95 | 95 | -- | ||||
| Hyper Beam | ![]() |
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150 | 90 | -- | ||||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Iron Defense | ![]() |
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-- | 101 | -- | ||||
| Boosts the user's Defense stat by 2 stages. | |||||||||
| Knock Off | ![]() |
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65 | 100 | -- | ||||
| This move's power is boosted by 50% if the target is holding an item. Causes the target to lose its held item. | |||||||||
| Low Kick | ![]() |
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?? | 100 | -- | ||||
| The heavier the target the greater this move's power (ranging between 20 and 120). | |||||||||
| Lunge | ![]() |
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80 | 100 | -- | ||||
| Lowers the target's Attack stat by 1 stage. | |||||||||
| Megahorn | ![]() |
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120 | 85 | -- | ||||
| Night Slash | ![]() |
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70 | 100 | -- | ||||
| This move has a 1-stage Critical-Hit Ratio Boost. | |||||||||
| Pin Missile | ![]() |
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25 | 95 | -- | ||||
| The user attacks 2 to 5 times in a row. | |||||||||
| Pounce | ![]() |
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50 | 100 | -- | ||||
| Lowers the target's Speed stat by 1 stage. | |||||||||
| Protect | ![]() |
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-- | 101 | -- | ||||
| The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Rain Dance | ![]() |
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-- | 101 | -- | ||||
| Summons rain for 5 turns. | |||||||||
| Rest | ![]() |
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-- | 101 | -- | ||||
| Fully restores the user's HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user's HP is full. | |||||||||
| Reversal | ![]() |
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?? | 100 | -- | ||||
| The less HP the user has left the greater this move's power (ranging between 20 and 200). | |||||||||
| Rock Blast | ![]() |
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25 | 90 | -- | ||||
| The user attacks 2 to 5 times in a row. | |||||||||
| Rock Slide | ![]() |
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75 | 90 | 30 | ||||
| Has a 30% chance of making targets flinch. | |||||||||
| Rock Tomb | ![]() |
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60 | 95 | -- | ||||
| Lowers the target's Speed stat by 1 stage. | |||||||||
| Round | ![]() |
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60 | 100 | -- | ||||
| If multiple Pokémon use this move in the same turn the second user onward will act immediately after the first and the power of the second Round onward will be doubled. | |||||||||
| Seismic Toss | ![]() |
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?? | 100 | -- | ||||
| Deals 50 HP of damage. | |||||||||
| Shadow Claw | ![]() |
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70 | 100 | -- | ||||
| This move has a 1-stage Critical-Hit Ratio Boost. | |||||||||
| Skitter Smack | ![]() |
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70 | 90 | -- | ||||
| Lowers the target's Sp. Atk stat by 1 stage. | |||||||||
| Sleep Talk | ![]() |
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-- | 101 | -- | ||||
| Can be used only if the user is asleep. The user uses one of the other moves it knows at random. | |||||||||
| Smack Down | ![]() |
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50 | 100 | -- | ||||
| If the target is off the ground it gains the Landed status. This move can hit a target that has the Sky-High status. | |||||||||
| Smart Strike | ![]() |
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70 | 101 | -- | ||||
| This move never misses. | |||||||||
| Snore | ![]() |
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50 | 100 | 30 | ||||
| Can be used only if the user is asleep. Has a 30% chance of making the target flinch. | |||||||||
| Spikes | ![]() |
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-- | 101 | -- | ||||
| Gives the opponent's side the Spikes status. | |||||||||
| Stone Edge | ![]() |
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100 | 80 | -- | ||||
| This move has a 1-stage Critical-Hit Ratio Boost. | |||||||||
| Struggle Bug | ![]() |
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50 | 100 | -- | ||||
| Lowers targets' Sp. Atk stats by 1 stage. | |||||||||
| Substitute | ![]() |
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-- | 101 | -- | ||||
| The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP. | |||||||||
| Sunny Day | ![]() |
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-- | 101 | -- | ||||
| Summons harsh sunlight for 5 turns. | |||||||||
| Swords Dance | ![]() |
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-- | 101 | -- | ||||
| Boosts the user's Attack stat by 2 stages. | |||||||||
| Thief | ![]() |
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60 | 100 | -- | ||||
| If the user is not already holding an item it steals the target's held item. | |||||||||
| Thrash | ![]() |
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120 | 100 | -- | ||||
| The user gains the Rampaging status. | |||||||||
| Throat Chop | ![]() |
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80 | 100 | 100 | ||||
| Gives the target the Throat Chopped status. | |||||||||
| Trailblaze | ![]() |
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50 | 100 | -- | ||||
| Boosts the user's Speed stat by 1 stage. | |||||||||
| Upper Hand | ![]() |
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65 | 100 | -- | ||||
| Makes the target flinch. This move fails if the target isn't about to use a priority move. | |||||||||
| Vacuum Wave | ![]() |
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40 | 100 | -- | ||||
Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 500 | 80 | 125 | 75 | 40 | 95 | 85 | |
| Max Stats Hindering Nature |
Standard | 155 - 187 | 130 - 159 | 85 - 114 | 54 - 82 | 103 - 132 | 94 - 123 |
| Max Stats Neutral Nature |
Standard | 155 - 187 | 145 - 177 | 95 - 127 | 60 - 92 | 115 - 147 | 105 - 137 |
| Max Stats Beneficial Nature |
Standard | 155 - 187 | 159 - 194 | 104 - 139 | 66 - 101 | 126 - 161 | 115 - 150 |
80
125
75
85
95
40
Mega Heracross | |||||
| Picture | |||||
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| Name | Other Names | No. | Type | ||||||||||
| Mega Heracross |
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| Classification | Height | Weight | Capture Rate | ||||||||||
| Singlehorn Pokémon | 5'07" 1.7m |
137.8lbs 62.5kg |
| Abilities: Skill Link | |||||
| Skill Link: Moves that attack 2-5 times always hit 5 times. | |||||
| Damage Taken | |||||||||||||||||
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| *1 | *2 | *1 | *1 | *0.5 | *1 | *0.5 | *1 | *0.5 | *4 | *2 | *0.5 | *1 | *1 | *1 | *0.5 | *1 | *2 |
Stats - | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 600 | 80 | 185 | 115 | 40 | 105 | 75 | |
| Max Stats Hindering Nature |
Standard | 155 - 187 | 184 - 213 | 121 - 150 | 54 - 82 | 112 - 141 | 85 - 114 |
| Max Stats Neutral Nature |
Standard | 155 - 187 | 205 - 237 | 135 - 167 | 60 - 92 | 125 - 157 | 95 - 127 |
| Max Stats Beneficial Nature |
Standard | 155 - 187 | 225 - 260 | 148 - 183 | 66 - 101 | 137 - 172 | 104 - 139 |
80
185
115
75
105
40
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